• 제목/요약/키워드: Hands-on Experience

검색결과 223건 처리시간 0.029초

발전플랜트 엔지니어링 프로젝트 성공요인 우선순위 도출 연구 (A Study on the Success Factors Related to the Performance of Power Plant Engineering Projects)

  • 서재호;이동명
    • 한국건설관리학회논문집
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    • 제25권2호
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    • pp.11-22
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    • 2024
  • 발전플랜트 엔지니어링 산업은 원청사로부터 EPC 설계 프로젝트 수주를 통해 전기, 계장, 기계, 배관등에 대한 설계 결과물을 납품하는 구조로써 프로젝트 기반으로 업무가 수행된다. 발전플랜트 엔지니어링은 전체 EPC 프로젝트 비용의 2~5%를 구성하지만 설계 이후 다음 공정에 많은 영향을 미치기 때문에 전체 EPC 프로젝트의 기초가 되는 주요 분야 중 하나이다. 하지만 국내 발전플랜트 엔지니어링 기업의 프로젝트 수행 역량은 미흡한 수준으로 프로젝트에 대한 체계적인 수행이 필요한 상황이다. 따라서 본 논문에서는 발전플랜트 엔지니어링 프로젝트의 성공적인 수행에 영향을 미치는 요인을 정의하고 계층화 분석법(Analytical Hierarchy Process)을 적용하여 각 요인들의 우선순위를 분석하였다. 분석결과 전체 응답자는 경험, 지식, 소통을 관련 요인을 중요 요인으로 인식하고 있었으며, 응답자의 직책별 분석결과 관리자급에서는 지식, 경험, 소통이 중요 요인으로 도출된 반면, 실무자급에서는 경험, 지식, 인적자원이 중요 요인으로 도출되었다. 응답자의 해외 프로젝트 경험 보유 여부 별 분석결과 해외 프로젝트 경험을 보유한 경우 프로세스, 경험, 인적자원이 중요 요인으로 나타났으며, 해외 프로젝트를 경험하지 않은 경우 지식, 경험, 소통 순으로 나타남에 따라 구성원의 직책과 업무 경험에 따른 중요도 인식이 상이한 것을 확인할 수 있었다.

Design Features and Control Strategies of a Generic Internet Based Telerobotic System

  • Munasinghe, Sudth R.;Lee, Ju-Jang;Ishida, Yuji;Egashira, Naruto;Namakura, Masatoshi
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1460-1464
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    • 2003
  • This paper describes the design and implementation techniques of a generic Internet based telerobotic system. The purpose is to make precious technical information and hands-on experience of the authors widely available for the research community. The paper is based on the telerobotics system that the authors recently implemented between KAIST and Saga University, Japan. In its current functionality, two control modes can be exercised; high-level supervisory control, and low-level supervisory control.

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과학관에서의 사용자 참여 행동과 상호작용적 경험 (Participatory Behaviors and Interactive Experiences at a Science Museum)

  • 조명은;김미정
    • 한국실내디자인학회논문집
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    • 제25권1호
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    • pp.65-72
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    • 2016
  • In allowing visitors to manipulate objects or models with their hands, science museums can become informal education institutions. However, little research has been conducted analyzing the specific interactions of visitors at museums and the effects that specific characteristics of interactive exhibit have on visitors. This research classified exhibits according to the three characteristics: the presentation of concepts, interaction with exhibits and concept levels. Further, relationships among engagement behaviors, visitors'attraction to exhibits, and the holding power of exhibits were analyzed. Using the three characteristics, 55 exhibits were classified into five styles. The results suggest that intriguing content and novel interfaces, maximizing information on science and technology, should be developed for the educational purpose of encouraging visitors to engage in active learning with interactive exhibits. The results of this study provide useful data that planners, designers, and instructors of science museums can use to maximize visitors' participatory learning and interactions.

A Distribution Automation System Simulator for Training and Research

  • Gupta R. P.;Srivastava S. C.
    • KIEE International Transactions on Power Engineering
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    • 제5A권2호
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    • pp.159-170
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    • 2005
  • This paper presents the design and development of a scaled down physical model for power Distribution Automation (DA) system simulation. The developed DA system simulator is useful in providing hands-on experience to utility engineers / managers to familiarize with the DA system and gain confidence in managing the power distribution system from the computer aided distribution control center. The distribution automation system simulator can be effectively used to carry out further research work in this area. This also helps the undergraduate and graduate students to understands the power distribution automation technology in the laboratory environment. The developed DA simulator has become an integral part of a distribution automation lab in the Electrical Engineering Department at Indian Institute of Technology Kanpur in India.

Implementation and Control of Generic Internet-Based Telerobotic Systems

  • Sudath R. Munasinghe;Lee, Ju-Jang;Yuji Ishida;Naruto Egashira;Masatoshi Nakamura
    • International Journal of Control, Automation, and Systems
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    • 제2권2호
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    • pp.220-227
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    • 2004
  • This paper describes the design and implementation techniques of a generic Internet-based telerobotic system. The purpose is to make available the precious technical information and hands-on experience of the authors for the research community. The paper is based on the telerobotics system that the authors recently implemented between KAIST, Korea and Saga University, Japan. In its current functionality, two control modes: high-level supervisory control and low-level supervisory control are explored demonstrating their merits and demerits.

A hands-on microsurgery course for nurses

  • Satkunanantham, Mala;Sechachalam, Sreedharan
    • Archives of Plastic Surgery
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    • 제48권3호
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    • pp.305-309
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    • 2021
  • Microsurgical procedures are time-consuming and sometimes fatigue-inducing. However, a skilled assistant and scrub nurse can help surgery be performed more smoothly and rapidly. Three microsurgical simulation courses were held for perioperative nurses at our institution. Each course consisted of two lectures and two practice microsurgical sessions, and was evaluated with a post-course survey. The respondents all felt that their knowledge of microsurgical instruments, sutures, microscope set-up, and microsurgical skills had improved following the course. Many felt that their ability to predict what the surgeon would request during a microsurgical case improved, and that they were able to handle instruments and sutures better. The nurses also reported improved confidence in assisting with microsurgical procedures and tolerance of the long operative time in some microsurgical cases. Based on our experience, a basic microsurgery course for nurses can play a significant role in training effective and competent microsurgical scrub nurses.

십대 여학생의 성 관련 경험과 자기주장 (Self-Assertiveness and Sexual Experiences of Teenage Girls in Korea)

  • 장순복;유명숙;이선경
    • 여성건강간호학회지
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    • 제7권3호
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    • pp.305-316
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    • 2001
  • The purpose of this study was to identify characteristics related to self assertiveness in teenage girls, and to identify the relationship between the self assertiveness and sexual experiences in teenage girls in Korea. The subjects for this study were 12,733 girls from an accessible population of 19,000 girls who were a multi-stage cluster sample from a population of 1,988,902 girls attending to 4,684 schools in the seven large cities and nine provinces of Korea. The response rate was 68.9%. Data were collected by mail from October 2 to October 28, 2000. A structured questionnaire of 125 items which included measurement of general characteristics, sexual experiences, and self-assertiveness was used. The sexual experiences were defined as dating, holding hands, putting arms on the shoulders, light kissing, French kissing, touching breasts, touching genitalia, and coitus. The self assertiveness measurement was developed by S. B. Chang et al.(2000) and has a Cronbach's alpha of .6031. Data was analyzed with SPSS 10.0 Program using descriptive statistics, reliability, and t-test. The results of this study are as follows; 1. The subjects were from 9th to 11th graders and 42.7% answered that they followed their partner's request. The range for the self assertiveness score was 7-21 out of a possible range of 7-21. The group of girls who were in vocational schools, lived away from family or in rural areas, attended night school, took part in drinking, smoking, and glue inhalation, who had cyber sex or phone sex or were exposed to pornography, and who had run away from home showed significantly lower self assertiveness scores than those without these characteristics (P<.05). 2. The group which had experience in dating(t=2.379, P=.017), French kissing (t=5.425, P=.000), touching breasts (t=8.637, P=.000), touching genitalia (t=6.057, P=.000), and coitus(t=6.057, P=.000) showed significantly lower self assertiveness scores than the group which had not had these sexual experiences. But there was no difference in the self assertiveness scores between the group which had experience of holding hands, light kissing, and using contraceptives compared to the group which did not. It can be concluded that the group which had delinquent behavior showed lower self assertiveness, and the lower self assertiveness led to unwanted sexual experiences. It is suggested that self assertiveness training be provided for the group with delinquent behavior as a first priority, and then analyze of the process of self assertiveness in relation to sexual experiences.

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Exploring the Operating and Supporting Direction of AI Curriculum by Analyzing A High School Case Study

  • Sungryong Ju;Seulgi Song;Seung-Bo Park
    • 한국컴퓨터정보학회논문지
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    • 제28권4호
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    • pp.175-186
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    • 2023
  • 본 연구는 인공지능 교육과정의 확대에 따른 교육과정의 안정적 운영을 위해 필요한 조건 및 지원을 탐색하기 위해 실시되었다. 이에 2020년도부터 인공지능 교육과정을 운영한 A 고등학교를 대상으로 인공지능 교육과정에 대한 학생과 교사의 인식 및 구현방안, 지원방안에 대해 설문하였다. 설문 문항은 1) 인공지능 교육에 대한 경험 조사 2) 인공지능 교육의 구현 방향, 3) 이를 통한 기대효과를 중심으로 범주화하였으며 경향성 파악을 위해 빈도분석을 중심으로 결과를 도출하였다. 분석 결과, 세 가지의 시사점을 도출하였다. 첫째, 인공지능 교육의 활성화가 제시되었다. 둘째, 실습형의 인공지능 교육과정 개발과 교육과정 전반에 인공지능을 접목할 필요가 있음을 제시하였다. 셋째, 실습형 교육 운영을 위한 물적 인프라의 확충과 함께 인공지능 교수학습을 구현할 수 있는 교원의 역량 강화 방향에 대한 시도가 필요하다는 점을 강조하였다.

치위생과, 간호과 학생의 의료시장개방에 대한 인식 및 태도에 관한 연구 (A Study on dental hygiene and nursing students' perception and attitudes about medical market opening)

  • 오혜승
    • 한국치위생학회지
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    • 제11권6호
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    • pp.901-911
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    • 2011
  • Objectives : This study was conducted during the period from August 30 to September 9, 2011 in order to survey difference in the general perception of medical market opening and factors related to the choice of foreign hospitals among dental hygiene and nursing students at universities in Seoul. Methods : For this purpose, 438 students were surveyed using a questionnaire and collected data were analyzed using SPSSWIN 18.0. Conclusions drawn from this study are as follows. Results : 1. With regard to dental hygiene and nursing students' perception of medical market opening according to general characteristics, significant difference was not observed according to gender, experience in working at a hospital, medical institution used, and the frequency of using medical institutions, but significant difference was observed according to department, and interest in healthcare-related news. 2. There was significant difference in dental hygiene and nursing students'pro/con attitude toward medical market opening, but not in gender, experience in working at a hospital, medical institution used, and the frequency of using medical institutions. 3. With regard to intention to visit and revisit foreign hospitals, there was significant difference between dental hygiene and nursing students in intention to visit but not in intention to revisit. Conclusions : The results of this study suggest that more research on the medical market opening portion dental hygiene and nursing students' perception and attitude did not differ significantly, so the more accurate and open markets for a variety of medical education and school education and a variety of materials through hands-on experience be grasped should allow. Furthermore, students' acquisition of accurate prior knowledge about medical market opening is expected to be helpful to activate their employment in overseas.

과학관 '소리 빛' 전시공간, 체험형 인터랙션 전시 콘텐츠 연구 개발 (Research and Development of Interactive Exhibition Contents for 'Sound Light' Exhibition Space in Science Museum)

  • 김태욱;박남기
    • 한국융합학회논문지
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    • 제11권7호
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    • pp.137-144
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    • 2020
  • 본 연구에서는 과학박물관의 기본 개념과 역할을 바탕으로 일상생활과 직접 관련 있는 과학 원리의 전시, 교육, 체험의 제공을 목표로 한 '소리 빛' 인터랙션 전시 콘텐츠와 체험 전시공간을 연구 개발해 국립광주과학관의 '소리 빛' 전시 공간에 구현한다. 연구의 범위는 기존 과학관의 체험형 콘텐츠 선행 연구 사례와 현황을 살펴, 과학관 체험형 전시의 조건과 요소를 정의하고 그를 바탕으로 체험형 전시 시나리오와 어린이를 대상으로 한 콘텐츠를 연구 개발했다. 본 연구 개발 콘텐츠의 성과는 첫째, 빛과 소리를 테마로 인터랙티브 홀로그램 체험 콘텐츠를 개발한다. 둘째, 다수의 프로젝터에 의한 프로젝션 매핑을 통해 미디어 파사드 면을 다면화해 시각적으로 넓고 스펙터클한 화면 구성과 애니메이션을 실현한다. 셋째, 다양한 컬러와 소리를 함께 움직이며 관람객과의 상호작용이 가능한 관람객 중심의 전시, 체험을 실현한다. 마지막으로 홀로 스크린을 통한 홀로그램 인터페이스를 통해 인터랙티브 콘텐츠를 제공하여 전시 정보의 단순한 전달이 아닌 관람에 대한 다수 관람객의 적극적 참여를 유도하며 전시 재방문을 증진한다. 일련의 연구를 통해 최근 과학관의 추세인 테마파크적 성격을 지닌 콘텐츠 및 체험 전시공간 연구 개발이 가능했다.