• 제목/요약/키워드: Hand Device

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Development and Evaluation of Tip Pinch Strength Measurement on a Paretic Hand Rehabilitation Device

  • Kim, Jung-Yeon;Cha, Ye-Rin;Lee, Sang-Heon;Jung, Bong-Keun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권2호
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    • pp.1201-1216
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    • 2017
  • In this study, we described the development of a methodology to measure tip-pinch strength on the paretic hand rehabilitation device and aimed to investigate reliability of the device. FSR sensors were embedded on the device, and tip pinch strength was estimated with data collected from the sensors using a developed equation while participants were demonstrating tip pinch. Reliability tests included inter-rater, test-retest, and inter-instrument reliability. B&L Engineering pinch gauge was utilized for the comparison. Thirty-seven healthy students participated in the experiment. Both inter-rater and test-retest reliability were excellent as Intraclass Correlation Coefficients (ICCs) were greater than 0.9 (p<0.01). There were no statistically significant differences in tip-pinch strengths. Inter-instrument reliability analysis confirmed good correlation between the two instruments (r = 0.88, p < 0.01). The findings of this study suggest that the two instruments are not interchangeable. However, the tip-pinch mechanism used in the paretic hand rehabilitation device is reliable that can be used to evaluate tip pinch strength in clinical environment and can provides a parameter that monitors changes in the hand functions.

TPU 소재를 이용한 3D 프린팅 로봇 손의 제어기 설계에 관한 연구 (A Study on the Controller Design of 3D Printed Robot Hand using TPU Material)

  • 최영림;박예은;김종욱;이선희
    • 한국의류학회지
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    • 제48권2호
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    • pp.312-327
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    • 2024
  • In this study, a rehabilitation 3D printed wearable device was developed by combining an assembly-type robot hand and an integral-type robot hand through fused deposition 3D printing manufacturing with various hardness TPU (Thermoplastic Polyurethane) filaments. The hardware configuration of the robot hand includes a controller designed with four motors, one small servo motor, and a circuit board. In the case of the assembly-type robot hand model, a 3D printed robot hand was assembled using samples printed with TPU of hardness 87A and 95A. It was observed that TPU with a hardness of 95A was suitable for use due to shape stability. For the integrated-type robot hand model, the external sample using TPU of hardness 95A could be modified through a cutting method, and the hardware configuration is the same as the assembly-type. The system structure of the 3D printed robot hand was improved from an individual control method to a simultaneous transmission method.Furthermore, the system architecture of an integrated 3D printed robotic hand rehabilitation device and the application of the rehabilitation device were developed.

Development of a Hopper-Type Planting Device for a Walk-Behind Hand-Tractor-Powered Vegetable Transplanter

  • Dihingia, Pramod Chandra;Prasanna Kumar, G.V.;Sarma, Pallab Kumar
    • Journal of Biosystems Engineering
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    • 제41권1호
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    • pp.21-33
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    • 2016
  • Purpose: In order to ensure that vegetable seedlings (with a soil block around their roots) are planted in an upright orientation after metering in a vegetable transplanter, they need to be dropped freely from a certain height. The walk-behind hand-tractor-powered machines do not have sufficient space to drop the seedlings from that height. In the present work, a hopper-type planting device was developed for the walk-behind hand-tractor-powered vegetable transplanter to ensure that the soil block seedlings are planted in an upright orientation. Methods: Various dimensionless terms were developed based on the dimensional analysis approach, and their effect on the planting of soil block seedlings in an upright orientation (planting efficiency) was studied. The optimum design dimensions of the hopper-type planting device were identified by the Taguchi method of optimization. Results: The ratio of the height of free fall to the sliding distance of the seedling on the surface of the hopper had the highest influence on planting efficiency. The planting efficiency was highest for plants with a height $15{\pm}2cm$. The plant handling Froude number, in interaction with the design of the hopper-type planting device, also significantly affected the planting efficiency. Of the hopper design factors, the length of the slide of the seedlings on the surface of the hopper was most important, and induced sufficient velocity and rotation to cause the seedling to fall in an upright orientation. An evaluation of the performance of the planting device under actual field conditions revealed that the planting efficiency of the developed planting device was more than 97.5%. Conclusions: As the seedlings were fed to the metering device manually, an increase in planting rate increased missed plantings. The planting device can be adopted for any vegetable transplanter in which the seedlings are allowed to drop freely from the metering device.

머신러닝을 활용한 코다이 학습장치의 인식률 변화 (Changes in the Recognition Rate of Kodály Learning Devices using Machine Learning)

  • YunJeong LEE;Min-Soo KANG;Dong Kun CHUNG
    • Journal of Korea Artificial Intelligence Association
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    • 제2권1호
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    • pp.25-30
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    • 2024
  • Kodály hand signs are symbols that intuitively represent pitch and note names based on the shape and height of the hand. They are an excellent tool that can be easily expressed using the human body, making them highly engaging for children who are new to music. Traditional hand signs help beginners easily understand pitch and significantly aid in music learning and performance. However, Kodály hand signs have distinctive features, such as the ability to indicate key changes or chords using both hands and to clearly represent accidentals. These features enable the effective use of Kodály hand signs. In this paper, we aim to investigate the changes in recognition rates according to the complexity of scales by creating a device for learning Kodály hand signs, teaching simple Do-Re-Mi scales, and then gradually increasing the complexity of the scales and teaching complex scales and children's songs (such as "May Had A Little Lamb"). The learning device utilizes accelerometer and bending sensors. The accelerometer detects the tilt of the hand, while the bending sensor detects the degree of bending in the fingers. The utilized accelerometer is a 6-axis accelerometer that can also measure angular velocity, ensuring accurate data collection. The learning and performance evaluation of the Kodály learning device were conducted using Python.

초소형 3축 가속도계를 이용한 수전달 진동 측정에 관한 연구 (Measurement of the hand-transmitted vibration using a miniature 3-axes accelerometer)

  • 송치문;장한기;김승한;채장범
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2003년도 추계학술대회논문집
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    • pp.1043-1047
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    • 2003
  • Most of the measurement and the evaluation of hand-transmitted vibration have been performed by using a small size single axis accelerometer between the handle and the hand palm or a three axis accelerometer attached on an adapter outside the hand(indirect measurement). It is most desirable for the correct evaluation of hand-transmitted vibration form the power tool handle to measure the acceleration between the handle surface and the hand palm in the three axis(direct measurement) as recommended in ISO 5349-1. In the study three axes acceleration measurement device was developed of which the thickness was less than 7mm so that it can be placed between the handle and the palm without any inconvenience during the measurement. To verify the performance of the developed device, measured acceleration by the two methods, direct and indirect, were compared in the study.

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비전을 이용한 비접촉 스크린 입력장치 (Input Device of Non-Touch Screen Using Vision)

  • 서효동;주영훈
    • 전기학회논문지
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    • 제60권10호
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    • pp.1946-1950
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    • 2011
  • This paper deals with an input device without the touch. The existing touch screens have some problems such as the week durability by frequent contact and the high cost by complex hardware configuration. In this paper, a non-touch input device is proposed to overcome these problems. The proposed method uses a skin color generated by the HCbCr color model and a hand region obtained by the labeling technique. In Addition, the skeleton model is employed to improve the recognition performance of the hand motion. Finally, the experiment results show the applicability of the proposed method.

충돌감지 알고리듬을 적용한 햅틱 핸드 컨트롤러의 제어 (Control of Haptic Hand Controller Using Collision Detection Algorithm)

  • 손원선;조경래;송재복
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.992-995
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    • 2003
  • A haptic device operated by the user's hand can receive information on position and orientation of the hand and display force and moment generated in the virtual environment to the hand. For realistic haptic display, the detailed information on collision between objects is necessary. In the past, the point-based graphic environment has been used in which the end effector of a haptic device was represented as a point and the interaction of this point with the virtual environment was investigated. In this paper, the shape-based graphic environment is proposed in which the interaction of the shape with the environment is considered to analyze collision or contact more accurately. To this end. the so-called Gilbert-Johnson-Keerthi (GJK) algorithm is adopted to compute collision points and collision instants between two shapes in the 3-D space. The 5- DOF haptic hand controller is used with the GJK algorithm to demonstrate a peg-in-hole operation in the virtual environment in conjunction with a haptic device. It is shown from various experiments that the shape-based representation with the GJK algorithm can provide more realistic haptic display for peg-in-hole operations.

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모바일 휴대용 단말기의 지속적 이용에 있어서 기기애착 개념의 역할에 관한 연구 (The role of device attachment in post-adoption of mobile hand-held devices)

  • 권순재;채성욱
    • 한국정보시스템학회지:정보시스템연구
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    • 제18권3호
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    • pp.27-46
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    • 2009
  • Korean society frenzy about ubiquitous computing is in a rapid change into so called 'Nomadic' information environment. In many previous studies, a number of intrinsic and extrinsic motivation factors were empirically found to affect users' continuance to use mobile hand-held devices. However, the role of device attachment, a new intrinsic motivation factor with which users are known to care about their own mobile devices personally, in determining users' post-adoption behavior was not explored yet to the full scale. To fill the research void like this, this study proposes a new research model in which device attachment as well as perceived value are positively linked to satisfaction and continuance to use. The statistical results obtained by applying PLS to the valid 137 questionnaires showed that the device attachment has stronger positive influence on satisfaction and continuance to use than the perceived value. Therefore, a practical implication is suggested thai the mobile devices need 10 be designed in a way of arousing users' device attachment more strongly.

Development of POSTEC HAND-V Index Finger Module

  • Lee, Ju-Hyoung;Youm, Youn-Gil;Chung, Wan-Kyun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2022-2026
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    • 2003
  • We define that the end effector is the device which interact environment or objects with contact to execute tasks. Up to now, many researchers developed anthropomorphic robotic hands as end effectors. In this paper, we will discuss a problem on the development of a human-scale and motor-driven anthropomorphic robot hand. In this paper, design concept, actuator and transmission, kinematic design and sensing device are presented. By imitating the physiology of human hands, we devised new metacarpalphalangeal joint and interphalangeal joint suitable for human-size robot hands

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