• 제목/요약/키워드: HITS

검색결과 237건 처리시간 0.02초

실험계획법을 이용한 차량공조시스템의 음질 특성 분석 (Analysis of Subjective Sound Quality Characteristics for the HVAC using the Design of Experiments : Sharp, Annoy)

  • 윤태건;심현진;이정윤;오재응;김성수
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2005년도 춘계학술대회논문집
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    • pp.634-637
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    • 2005
  • A subjective index of sound quality when it hit him is required since human listening is very sensitive and complex. Sound quality evaluation it leads consequently rightly in each situation and it composes a sound quality factor. But one of the levels in interest frequency range is substitute we cannot see the tendency of frequency substitute at whole that is executes a clear voice evaluation. Design of experiment is used and dividing 12 equally in frequency domain, the sound quality using sharpness and annoyance is performed by modifying each of frequency domains. Design of experiment method reduces much number experiment very effectively and each main effect of domain solution analysis, such as a case of sharpness and annoyance, the change of domain (increase and decrease of sound pressure level, or change nil) can grasp a type of effect should have influenced to a sound quality, and it will be able to select the objective frequency domain which hits to the sound quality. Through these obtained results the physical changes of level at arbitrary frequency domain sensitivity can be adapted.

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전자파 영향 평가를 통한 최적의 전파 기지국 위치 결정 방법 (Optimal Wave Source Position Determination Based on Wave Propagation Simulation)

  • 박성헌;박지헌
    • 경영과학
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    • 제18권1호
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    • pp.41-54
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    • 2001
  • In this paper, we proposed a method to determine optimal wave source for mobile telephone communication. The approach is based on wave propagation simulation. Given a wave source we can determine wave propagation effects on every surfaces of wave simulation environment. The effect is evaluated as a cost function while the source’s position x, y, z work as variables for a parameter optimization. Wave propagated 3 dimensional space generates reflected waves whenever it hits boundary surface, it receives multiple waves which are reflected from various boundary surfacers in space. Three algorithms being implemented in this paper are based on a raytracing theory. If we get 3 dimensional geometry input as well as wave sources, we can compute wave propagation effects all over the boundary surfaces. In this paper, we present a new approach to compute wave propagation. First approach is tracing wave from a source. Source is modeled as a sphere casting vectors into various directions. This approach has limit in computing necessary wave propagation effects on all terrain surfaces. The second approach proposed is tracing wave backwards : tracing from a wave receiver to a wave source. For this approach we need to allocate a wave receiver on every terrain surfaces modeled, which requires enormous amount of computing time. But the second approach is useful for indoor wave propagation simulation. The last approach proposed in this paper is tracing sound by geometric computation. We allow direct, 1-relfe tion, and 2-reflection propagation. This approach allow us to save in computation time while achieving reasonable results. but due to the reflection limitaion, this approach works best in outdoor environment.

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컴퓨터게임 원작 영화의 흥행성에 관한 연구 -영화 워크래프트 : 전쟁의 서막을 중심으로- (A Study on the Box-office Performance of Films based on Computer Games - Forcusing on film Warcraft: The Beginning 2016 -)

  • 박찬익
    • 디지털산업정보학회논문지
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    • 제13권4호
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    • pp.193-199
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    • 2017
  • This study applied the scenario of the film "Warcraft: The Beginning, 2016" based on the world view and nonlinear story of online games to the basic requirements of a good story of five items. Based on this, it was found that the storyline of the film "Warcraft: The Beginning, 2016" was faithful to the game series with the same title, but weak for a film. This film did not satisfy any of the five requirements of a good scenario used for Hollywood production. Even before this film, many hit games were made into films, but box office hits are hard to find among them. As the game World of Warcraft was very famous worldwide, when it was made into a film, the film was expected to be a box office hit. However, it failed miserably at the box office. This is a result of failing to recognize that the characteristics of games that an individual leads the story are different from those of films that no interaction or choice can be made. It is necessary to understand that although games and films are the same in that they have narrative structures and visual stimulation graphics, they are totally different in the way they immerse people.

중국(中國) 성인여성(成人女性)의 체형(體型) 연구(硏究) 제1보(第1報) - 북경(北京).상해지역(上海地域) 거주자(居住者)를 중심(中心)으로 - (A Study on the Body Shape of Chinese Adult Women - Focusing on Resident in Beijing and Sanghai -)

  • 손희순;위혜정;김은희;강은경
    • 패션비즈니스
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    • 제9권1호
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    • pp.137-151
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    • 2005
  • The purpose of this study is to analyze body types of Chinese women and provide concrete information of body compatibility improvement of Chinese adult female clothing product to domestic ready-made clothes companies. As for the method of this study, statistical analysis is made of 111 items. This is done from June 23 to August 07, 2004. 1381 female subjects from age 19 to 50 participated in this study. They all live in Beijing and Shanghai in China. Data was analyzed by used SPSS/WIN10.0 Program. The results of this study are as follows. The important city(Beijing and Shanghai) the significant difference which body measuring hits especially appeared. The area dwelling woman in Shanghai appeared the height region and head region relation item a lot. The area dwelling woman in Beijing measuring appeared a lot from wide thick circumference length angle item. The upper half of body horizontal and vertical length compared to route with the obesity somatotype person it was investigated with the thing.

국내 전문대학도서관 정보서비스의 문제점과 개선방안에 관한 연구 (A Study of the Problems and Improvement Program of the Information Services in Junior College Libraries of Korea)

  • 박일종;정진한
    • 한국도서관정보학회지
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    • 제37권2호
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    • pp.73-95
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    • 2006
  • 본 연구의 목적은 4년제 대학도서관에 비해 상대적으로 열악한 환경에 처해 있는 전문대학도서관의 현황과 문제점에 대해 분석하고 이에 대한 개선방안을 제시하는데 있다. 전문대학의 개념과 목적에 대해 알아보고 전문대학도서관의 각종 통계를 통해 외부적인 환경에 대한문제점을 제시하였다. 개선방안을 마련하기 위해 대구지역 소재 전문대학도서관의 장서 수를 기준으로 사례도서관을 선정하였고, 해당 도서관의 웹사이트를 분석하여 전문대학에 맞는 정보서비스 사례를 수집하고 해당 전문대학도서관 사서에 대해 심층인터뷰를 실시하였다.

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Design of Data Center Environmental Monitoring System Based On Lower Hardware Cost

  • Nkenyereye, Lionel;Jang, Jongwook
    • Journal of Multimedia Information System
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    • 제3권3호
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    • pp.63-68
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    • 2016
  • Environmental downtime produces a significant cost to organizations and makes them unable to do business because what happens in the data center affects everyone. In addition, the amount of electrical energy consumed by data centers increases with the amount of computing power installed. Installation of physical Information Technology and facilities related to environmental concerns, such as monitoring temperature, humidity, power, flood, smoke, air flow, and room entry, is the most proactive way to reduce the unnecessary costs of expensive hardware replacement or unplanned downtime and decrease energy consumed by servers. In this paper, we present remote system for monitoring datacenter implementing using open-source hardware platforms; Arduino, Raspberry Pi, and the Gobetwino. The sensed data displayed through Arduino are transferred using Gobetwino to the nearest host server such as temperature, humidity and distance every time an object hitting another object or a person coming in entrance. The raspberry Pi records the sensed data at the remote location. The objective of collecting temperature and humidity data allows monitoring of the server's health and getting alerts if things start to go wrong. When the temperature hits $50^{\circ}C$, the supervisor at remote headquarters would get a SMS, and then they would take appropriate actions to reduce electrical costs and preserve functionality of servers in data centers.

배전계통에서 낙뢰보호용 피뢰기의 접지저항 영향에 관한 연구 (A Study on the Grounding Resistance Effects of Lightning Arrester for Lightning Stroke Protection in Electric Distribution Systems)

  • 김경철;정지원;이규진
    • 조명전기설비학회논문지
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    • 제24권6호
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    • pp.107-114
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    • 2010
  • 낙뢰는 구름이 가진 높은 전압이 대지로 방출되는 현상이다. 낙뢰 보호 접지는 낙뢰로부터 건물, 배전선로와 전기설비를 보호하는 중요한 역할을 한다. 기기 접지는 제한된 중성점 전위상승을 위한 목적으로 한다. 기기 접지는 제한된 중성점 전위상승을 위한 목적으로 한다. 본 논문에서는 낙뢰가 배전선로에 급습했을 때 중성점 전위와 피뢰기의 제한 전압을 분석하여 피뢰기 접지저항의 영향을 심도 있게 조사하였다. 사례연구는 EDSA 프로그램으로 수치와 그래프로 시뮬레이션하였다.

네트워크 모형을 이용한 귀농인구 이동 분석 (Network analysis of urban-to-rural migration)

  • 이현수;노재선;정진화;장원철
    • 응용통계연구
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    • 제29권3호
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    • pp.487-503
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    • 2016
  • 귀농인구의 증가는 빠르게 고령화되고 있는 한국농촌에서 경제 활성화의 단초로 주목받고 있다. 본 논문에서는 2013년 귀농귀촌인 통계를 바탕으로 네트워크 방법을 사용해 귀농인구의 이동에 대한 분석을 진행한다. 구체적으로 다양한 네트워크 중심도지표를 사용해 주요 귀농 거점지역을 파악하고 통계적 네트워크 모형을 사용해 귀농인구의 이동에 존재하는 경향을 살펴본다. 또한 latant distance model을 이용하여 거리가 귀농인구 이동에 미치는 영향에 대해 알아본다.

PLANE COURTESY: HOW PASSENGER ATTITUDES ON BOARD CAN DECREASE THE AIR RAGE PHENOMENON

  • Hunter, Joyce A
    • 한국항공우주법학회:학술대회논문집
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    • 한국항공우주법학회 2008년도 제40회 국제학술발표대회
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    • pp.153-161
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    • 2008
  • What was once known as common courtesy is rapidly disappearing in the air travel industry, and the violent behavior known as air rage is a constant threat. Once sought after by other industries for advice because of its expertise in customer service, the air travel industry has now slipped to the lowest rungs of companies with unhappy customers. As airlines cut corners in order to avoid bankruptcy, passengers' patience is tested by the stress of flight delays, crowded airports and close packed seating on airplanes. This article examines the situation, strategies used by passengers and ways the airline industry might better inspire courteous behavior in passengers. A cultural expectation of entitlement and competitiveness for limited resources has led to a breakdown in civilized behavior throughout society, both in the United States and internationally. Air travelers faced with rude and intrusive behavior from others on the flight are beginning to find their own ways of coping, such as high quality headphones to block offensive noises, and mechanical devices to keep the seat in front from reclining to the point where it hits their knees. The most potentially effective remedies will come from airlines that enlist cooperation by offering effective passenger education and possibly even incentives. Acceptable airline behaviors need to be plainly defined and stressed for passengers, both before boarding and onboard. In this paper, some methods are suggested to motivate passengers and to inspire courteous behavior.

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업무시설 친환경건축에 있어서 공간체험에 관한 연구 매개공간에 있어 친환경건축의 공간성 및 공간체험을 중심으로 (A Study about spatial experience on Intermedia Space of Eco-Architecture Office building)

  • 김선직;도규환
    • 한국디지털건축인테리어학회논문집
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    • 제11권4호
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    • pp.67-80
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    • 2011
  • The architectural space is the involuntary place where man lives and experiences, and as a 3 dimensional space through the continuous experience with the concept of 4th dimension of time, it provides the observers with the dramatic space imagery. These kinds of space experiences are experienced mentally and perceptively through the physical elements of inner and outer space of the architectural buildings, and this space imagery is created here by all the space composing elemensts of the building. These space experiences are caused by the changing processes of the space characteristics, and the observers perceive the changes in space characteristics. The present building is going with Eco-Architecture. When 2008 sees the building,,Eco-Architecture design which hits appears. There is a possibility of seeing 16 kind types from that place. And From here examined the spatiality which is expressed. These changing processes of inner and outer space, space versus space, and unit space, which are perceived by the observer. It`s way to help in architectural design and wishes.