• Title/Summary/Keyword: Grid search method

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A heuristic path planning method for robot working in an indoor environment (실내에서 작업하는 로봇의 휴리스틱 작업경로계획)

  • Hyun, Woong-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.8
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    • pp.907-914
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    • 2014
  • A heuristic search algorithm is proposed to plan a collision free path for robots in an indoor environment. The proposed algorithm is to find a collision free path in the gridded configuration space by proposed heuristic graph search algorithm. The proposed algorithm largely consists of two parts : tunnel searching and path searching in the tunnel. The tunnel searching algorithm finds a thicker path from start grid to goal grid in grid configuration space. The tunnel is constructed with large grid defined as a connected several minimum size grids in grid-based configuration space. The path searching algorithm then searches a path in the tunnel with minimum grids. The computational time of the proposed algorithm is less than the other graph search algorithm and we analysis the time complexity. To show the validity of the proposed algorithm, some numerical examples are illustrated for robot.

Efficient Hole Searching Algorithm for the Overset Grid System with Relative Body Motion (상대운동이 있는 중첩격자계에 효율적인 Hole Searching Algorithm 개발)

  • Lee, Seon-Hyeong;Chae, Sang-Hyun;Oh, Se-Jong;Yee, Kwan-Jung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.39 no.11
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    • pp.995-1004
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    • 2011
  • Object X-ray method commonly used for hole search in overset grids requires huge amount of time due to complicated vector calculations to search the cross-points as well as time-consuming hole search algorithm with respect to background grids. Especially, when the grid system is in motion relative to the background, hole points should be searched at every time step, leading to hung computational burden. To cope with this difficulties, this study presents an efficient hole search algorithm mainly designed to reduce hole searching time. To this end, virtual surface with reduced grid points is suggested and logical operators are employed as a classification algorithm instead of complicated vector calculations. In addition, the searching process is further accelerated by designating hole points in a row rather than discriminating hole points with respect to each background grid points. If there exists a relative motion, the present algorithm requires much less time because only the virtual surface needs to be moved at every time step. The hole searching time has been systematically compared for a few selected geometries.

Design of Heuristics Using Vertex Information in a Grid-based Map (그리드 기반 맵에서 꼭지점 정보를 이용한 휴리스틱의 설계)

  • Kim, Ji-Hyui;Jung, Ye-Won;Yu, Kyeon-Ah
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.1
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    • pp.85-92
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    • 2015
  • As computer game maps get more elaborate, path-finding by using $A^*$ algorithm in grid-based game maps becomes bottlenecks of the overall game performance. It is because the search space becomes large as the number of nodes increases with detailed representation in cells. In this paper we propose an efficient pathfinding method in which the computer game maps in a regular grid is converted into the polygon-based representation of the list of vertices and then the visibility information about vertices of polygons can be utilized. The conversion to the polygon-based map does not give any effect to the real-time query process because it is preprocessed offline. The number of visited nodes during search can be reduced dramatically by designing heuristics using visibility information of vertices that make the accuracy of the estimation enhanced. Through simulations, we show that the proposed methods reduce the search space and the search time effectively while maintaining the advantages of the grid-based method.

Control Method for Reducing the THD of Grid Current of Three-Phase Grid-Connected Inverters Under Distorted Grid Voltages

  • Tran, Thanh-Vu;Chun, Tae-Won;Lee, Hong-Hee;Kim, Heung-Geun;Nho, Eui-Cheol
    • Journal of Power Electronics
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    • v.13 no.4
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    • pp.712-718
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    • 2013
  • This paper proposes a control method for reducing the total harmonic distortion (THD) of the grid current of three-phase grid-connected inverter systems when the grid voltage is distorted. The THD of the grid current caused by grid voltage harmonics is derived by considering the phase delay and magnitude attenuation due to the hardware low-pass filter (LPF). The Cauchy-Schwarz inequality theory is used in order to search more easily for the minimum point of the THD. Both the gain and angle of the compensation voltage at the minimum point of the THD of the grid current are derived with the variation of cut-off frequencies of the hardware LPF. Simulation and experimental results show the validity of the proposed control methods.

An unwanted facility location problem with negative influence cost and transportation cost (기피비용과 수송비용을 고려한 기피시설 입지문제)

  • Yang, Byoung-Hak
    • Journal of the Korea Safety Management & Science
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    • v.15 no.1
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    • pp.77-85
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    • 2013
  • In the location science, environmental effect becomes a new main consideration for site selection. For the unwanted facility location selection, decision makers should consider the cost of resolving the environmental conflict. We introduced the negative influence cost for the facility which was inversely proportional to distance between the facility and residents. An unwanted facility location problem was suggested to minimize the sum of the negative influence cost and the transportation cost. The objective cost function was analyzed as nonlinear type and was neither convex nor concave. Three GRASP (Greedy Randomized adaptive Search Procedure) methods as like Random_GRASP, Epsilon_GRASP and GRID_GRASP were developed to solve the unwanted facility location problem. The Newton's method for nonlinear optimization problem was used for local search in GRASP. Experimental results showed that quality of solution of the GRID_GRASP was better than those of Random_GRASP and Epsilon_GRASP. The calculation time of Random_GRASP and Epsilon_GRASP were faster than that of Grid_GRASP.

An Implementation of Method to Determine Search Space of Hierarchical Path Algorithm for Finding Optimal Path (최적 경로 탐색을 위한 계층 경로 알고리즘의 탐색 영역 결정 기법의 구현)

  • Lee, Hyoun-Sup;Yun, Sang-Du;Kim, Jin-Deog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.835-838
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    • 2008
  • Many researches on hierarchical path search have been studied so far. Even though partitioning regions is essential part, the researches are not enough. This paper proposes two efficient methods to partition regions: 1)a method based on voronoi algorithm in which a major node is central point of a region, 2) a method based on fired grid that partitions regions into major and minor. The performances of the proposed methods are compared with the conventional hierarchical path search method in which a region is formed by the boundary line of nearest 4 points of a major node in terms of the path search time and the accuracy. The results obtained from the experiments show that the method based on voronoi achieves short execution time and the method based grid achieves high accuracy.

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ACA: Automatic search strategy for radioactive source

  • Jianwen Huo;Xulin Hu;Junling Wang;Li Hu
    • Nuclear Engineering and Technology
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    • v.55 no.8
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    • pp.3030-3038
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    • 2023
  • Nowadays, mobile robots have been used to search for uncontrolled radioactive source in indoor environments to avoid radiation exposure for technicians. However, in the indoor environments, especially in the presence of obstacles, how to make the robots with limited sensing capabilities automatically search for the radioactive source remains a major challenge. Also, the source search efficiency of robots needs to be further improved to meet practical scenarios such as limited exploration time. This paper proposes an automatic source search strategy, abbreviated as ACA: the location of source is estimated by a convolutional neural network (CNN), and the path is planned by the A-star algorithm. First, the search area is represented as an occupancy grid map. Then, the radiation dose distribution of the radioactive source in the occupancy grid map is obtained by Monte Carlo (MC) method simulation, and multiple sets of radiation data are collected through the eight neighborhood self-avoiding random walk (ENSAW) algorithm as the radiation data set. Further, the radiation data set is fed into the designed CNN architecture to train the network model in advance. When the searcher enters the search area where the radioactive source exists, the location of source is estimated by the network model and the search path is planned by the A-star algorithm, and this process is iterated continuously until the searcher reaches the location of radioactive source. The experimental results show that the average number of radiometric measurements and the average number of moving steps of the ACA algorithm are only 2.1% and 33.2% of those of the gradient search (GS) algorithm in the indoor environment without obstacles. In the indoor environment shielded by concrete walls, the GS algorithm fails to search for the source, while the ACA algorithm successfully searches for the source with fewer moving steps and sparse radiometric data.

Search Space Reduction by Vertical-Decomposition of a Grid Map (그리드 맵의 수직 분할에 의한 탐색 공간 축소)

  • Jung, Yewon;Lee, Juyoung;Yu, Kyeonah
    • Journal of KIISE
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    • v.43 no.9
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    • pp.1026-1033
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    • 2016
  • Path-finding on a grid map is a problem generally addressed in the fields of robotics, intelligent agents, and computer games. As technology advances, virtual game worlds tend to be represented more accurately and more realistically, resulting in an excessive increase in the number of grid tiles and in path-search time. In this study, we propose a path-finding algorithm that allows a prompt response to real-time queries by constructing a reduced state space and by precomputing all possible paths in an offline preprocessing stage. In the preprocessing stage, we vertically decompose free space on the grid map, construct a connectivity graph where nodes are the decomposed regions, and store paths between all pairs of nodes in matrix form. In the real-time query stage, we first find the nodes containing the query points and then retrieve the corresponding stored path. The proposed method is simulated for a set of maps that has been used as a benchmark for grid-based path finding. The simulation results show that the state space and the search time decrease significantly.

Grid Current Control Scheme at Thee-Phase Grid-Connected Inverter Under Unbalanced and Distorted Grid Voltage Conditions (계통전압 왜곡 및 불평형시 3상 계통연계인버터의 계통전류제어 기법)

  • Tran, Thanh-Vu;Chun, Tae-Won
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.11
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    • pp.1560-1565
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    • 2013
  • This paper proposes the control method for compensating for unbalanced grid current and reducing a total harmonic distortion (THD) of the grid current at the three-phase grid-connected inverter systems under unbalancd and distorted grid voltage conditions. The THD of the grid current caused by grid voltage harmonics is derived by considering the phase delay and magnitude attenuation due to the hardware low-pass filter (LPF). The Cauchy-Schwarz inequality theory is used in order to search more easily for a minimum point of THD. Both the gain and angle of a compensation voltage at the minimum point of THD of the grid current are derived. The negative-sequence components in the three-phase unbalanced grid voltage are cancelled in order to achieve the balanced grid current. The simulation and experimental results show the validity of the proposed control methods.

Optimum design of prestressed concrete beams by a modified grid search method

  • Cagatay, Ismail H.;Dundar, Cengiz;Aksogan, Orhan
    • Structural Engineering and Mechanics
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    • v.15 no.1
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    • pp.39-52
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    • 2003
  • A computer program has been developed for the optimum design of prestressed concrete beams under flexure. Optimum values of prestressing force, tendon configuration, and cross-sectional dimensions are determined subject to constraints on the design variables and stresses. 28 constraints have been used including flexural stresses, cover requirement, the aspect ratios for top and bottom flanges and web part of a beam and ultimate moment. The objective function contains cost of concrete, prestressing force and formwork. Using this function, it is possible to obtain minimum cost design, minimum weight or cross-sectional area of concrete design and minimum prestressing force design. Besides the idealized I-shaped cross-section, which is widely used in literature, a general I-shaped cross-section with eight geometrical design variables are used here. Four examples, one of which is available in the literature and the others are modified form of it, have been solved for minimum cost and minimum cross-sectional area designs and the results are compared. The computer program, which employs modified grid search optimization method, can assist a designer in producing efficient designs rapidly and easily. Considerable savings in computational work are thus made possible.