• Title/Summary/Keyword: Gifted school

Search Result 1,055, Processing Time 0.024 seconds

An Investigation into the Equivalence of Three Pictures for Creative Story Writing: 'Dog Owners', 'Lost Dog', and 'Overslept' (창의적 이야기 작문용 세 그림의 동형 조사: 'Dog Owners,' 'Lost Dog,' 'Overslept')

  • Suh, Heejung;Bae, Jungok
    • Journal of Gifted/Talented Education
    • /
    • v.26 no.4
    • /
    • pp.699-719
    • /
    • 2016
  • Alternate pictures that are proven to be equivalent are in high demand to assess creative thinking and language skills. This study aimed to investigate the equivalence of three pictures ('Dog owners,' 'Lost Dog,' and 'Overslept') recently developed for use in a creative writing task. Middle school students (N=183) wrote a story in English based on one of the three prompts distributed randomly. Four writing features (fluency, syntactic complexity, lexical diversity, and temporality) were analyzed with Coh-Metrix and MANCOVA. The three prompts were largely equivalent in their capacity to detect differences among writers in all the features of writing. The difficulty levels of the three prompts, however, were not necessarily the same. Two prompts, Dog Owners and Lost Dog, were verified as equivalent prompts, and therefore, they are recommended as alternate forms to assess creative language skills in repeated measurements. The Overslept prompt had greater facility in eliciting diverse words and more temporal connectives in composing stories. The differential difficulty shown among the prompts suggests that the validity of using different picture versions in repeated assessment remains questionable unless those versions undergo equivalence verification.

Late Cretaceous to Early Tertiary Paleostress from Healed Microcracks of Cretaceous Granites in Goheung Area, Jeonnam (전남 고흥 일대 백악기 화강암류의 아문미세균열을 이용한 백악기 말-신생대 3기 초 고응력장)

  • Kang, Seong-Seung;Lim, Chel-Gi;Sim, Hye-Min;Yoon, Jae-Hong;Kim, Cheong-Bin
    • Journal of the Korean earth science society
    • /
    • v.29 no.3
    • /
    • pp.255-262
    • /
    • 2008
  • Late Cretaceous to early Tertiary paleostress was evaluated by analyzing the healed microcracks in the Cretaceous granite of the Goheung area, south Korea. Healed microcracks in five granite samples (GH-1, GH-3, GH-4, GH-5, GH-8) were investigated and measured according to direction. The directions of maximum horizontal principal stress in GH-1, GH-3, and GH-4 are dominantly $N60^{\circ}W\;and\;N70^{\circ}E,\;N20^{\circ}W\;and\;N50^{\circ}W$, while minor directions are N-S and $N30^{\circ}E$. In GH-5 and GH-8, $N40^{\circ}E\;and\;N10^{\circ}E$ are the most dominant directions, while $N40^{\circ}W$ is the minor direction. Thus overall, the most dominant directions of healed microcracks in the study area are oriented $N60^{\circ}W$, while minor directions are oriented $N20^{\circ}W,\;N20^{\circ}E\;and\;N70^{\circ}E$, essentially NE. Combining the paleostress results of this study with other studies, the direction of the maximum horizontal principal stress in the study area during the late Cretaceous to the early Tertiary should perhaps be changed WNW to NE. The reason for this is thought to be the complex tectonic movements which occurred in northeast Asia at that time.

A study on the left/right brain utilization tendency of information prodigies (정보영재 학생의 좌·우뇌 활용 성향 연구)

  • Nam, Seun Kwon;Choi, Won Sik;Lim, Byoung Ung
    • 대한공업교육학회지
    • /
    • v.33 no.1
    • /
    • pp.23-43
    • /
    • 2008
  • The purpose of this study is to provide some necessary baseline data to the information prodigy related research through the study on the brain left/right tendency of information prodigies. Subjects were 298 gifted students(59 information, 79 mathematics, 80 science, 40 invention, 40 social science) and 114 general students summing up 412 in the schools of Daejeon metropolitan area. 'Brain Tendency Test' developed by Torrance and modified by Ko in Korean was used as a tool to measure the prodigies' brain tendencies. Data analysis has been done with the $x^2$ test of frequency with the alpha = .05. The results of this study are as follows. 1) The information gifted students have tendencies of utilizing right brain hemisphere at the most, both left/right brain(whole brain) utilization at the second, and left brain utilization at the last. 2) There was statistically no difference between information prodigies and general students in the left/right brain tendency. 3) There was statistically mild evidence to support the notion that there are some differences in the brain tendency between the group of information prodigies and the group of other area of the prodigies. The degree of inclination to utilize the whole brain hemisphere for the prodigies of the other area was the highest compare to other left/right brain utilization while the information prodigies tend to utilize the right brain hemisphere at the most. 4) The female information prodigies have tendencies of utilizing while brain area at the most, right brain utilization at the second, and left brain utilization at the last contrary to the brain utilization tendencies in the male information prodigies which are the same as the brain utilization tendencies of the information prodigies. However there was no difference in brain tendencies statistically between the two groups since the female subjects were too small.

Analysis of the Cognitive Level of Meta-modeling Knowledge Components of Science Gifted Students Through Modeling Practice (모델링 실천을 통한 과학 영재학생들의 메타모델링 지식 구성요소별 인식수준 분석)

  • Kihyang, Kim;Seoung-Hey, Paik
    • Journal of the Korean Chemical Society
    • /
    • v.67 no.1
    • /
    • pp.42-53
    • /
    • 2023
  • The purpose of this study is to obtain basic data for constructing a modeling practice program integrated with meta-modeling knowledge by analyzing the cognition level for each meta-modeling knowledge components through modeling practice in the context of the chemistry discipline content. A chemistry teacher conducted inquiry-based modeling practice including anomalous phenomena for 16 students in the second year of a science gifted school, and in order to analyze the cognition level for each of the three meta-modeling knowledge components such as model variability, model multiplicity, and modeling process, the inquiry notes recorded by the students and observation note recorded by the researcher were used for analysis. The recognition level was classified from 0 to 3 levels. As a result of the analysis, it was found that the cognition level of the modeling process was the highest and the cognition level of the multiplicity of the model was the lowest. The cause of the low recognitive level of model variability is closely related to students' perception of conceptual models as objective facts. The cause of the low cognitive level of model multiplicity has to do with the belief that there can only be one correct model for a given phenomenon. Students elaborated conceptual models using symbolic models such as chemical symbols, but lacked recognition of the importance of data interpretation affecting the entire modeling process. It is necessary to introduce preliminary activities that can explicitly guide the nature of the model, and guide the importance of data interpretation through specific examples. Training to consider and verify the acceptability of the proposed model from a different point of view than mine should be done through a modeling practice program.

Development of "Movie Production Project" Science-Arts Convergence STEAM Program and its Effects on Elementary School Students' Career Orientation of Science, Career Awareness and Creative Personality ("영화공작소" 과학·예술 융합형 융합인재교육(STEAM) 프로그램 개발 및 초등학생의 과학 진로지향도, 진로인식 및 창의적 성향에 미치는 영향)

  • Yoo, Mi Hyun;Park, Gi-Su;Chang, Woo Jin;Suk, Hae Jung;Kim, Sunghwan;Park, Mun Sook;Lee, Jina;Lee, Chong-Sup;Jin, Suk Hee;Yu, Hwasoo;Jung, Hyunji;Choi, Jung Jin;Kang, Yun Hee
    • Journal of Science Education
    • /
    • v.40 no.1
    • /
    • pp.31-51
    • /
    • 2016
  • The purpose of this study was to develop "Movie Production Project" Science-Arts convergence STEAM program for elementary students and investigate the effects of the program on career orientation of science, career awareness and creative personality. Participants were 82 elementary school students. The results of this study were as follows: First, experimental group's total score of career orientation of science was significantly higher than that of comparative group. Among sub-areas, science learning preference, science career preference and perception on science career worth were significantly different between two groups. Experimental group's scores were significantly higher than those of comparative group. Second, experimental group's career awareness total score was significantly higher than that of comparative group including all sub-areas. Third, experimental group's creative personality total score was significantly higher than that of comparative group including 2 sub-areas, independence, openness. Finally, experimental group student's perception on the program showed that it was interesting, a little easy and they hoped to study again.

  • PDF

Elementary School Teachers' Conception of the Learning Content of Elementary Science Education Subject Required in the 4th Industrial Revolution Era (4차 산업혁명 시대에 필요한 초등 과학교육학 과목의 학습 내용에 대한 초등 교사의 인식)

  • Na, Jiyeon
    • Journal of Science Education
    • /
    • v.45 no.1
    • /
    • pp.90-104
    • /
    • 2021
  • This study conducted an online survey to understand what elementary school teachers think about the learning contents of elementary science education subjects needed to train elementary science teachers suitable for the era of the 4th Industrial Revolution. The results are as follows: First, there were many elementary school teachers who thought that the current learning content of elementary science education was not suitable for the era of the 4th Industrial Revolution and that it needed to modify the learning content. Many of the teachers said that the learning content of the subject did not include the characteristics of the 4th Industrial Revolution, but also did not reflect the changes of the times and remained in the past. Second, the content that elementary school teachers thought was important in training elementary school teachers suitable for the era of the 4th Industrial Revolution was mainly related to the interests and curiosity of students, and scientific experiments or inquiry. On the contrary, the items that they thought should be deleted or reduced included science learning theory, science teaching/learning model, nature of science, and guidance for gifted children. Third, the contents that elementary school teachers thought needed to be added as learning content of elementary science education subjects were SSI education, science education-related social change and future prediction, advanced science technology, STEAM guidance, and integrated education within the science field. Fourth, in order to train elementary school teachers suitable for the era of the 4th Industrial Revolution, the contents that they thought should be introduced first as learning content of elementary science education subjects were SSI education, integrated education within the science field, STEAM guidance, and core competencies. Other contents that need to be introduced were software education, safety education, and project learning methods.

The Development of Appropriate Technology theme STEAM Program for the Elementary Students and its Application Effects on Creative Thinking Activity, Scientific Attitude and Leadership (적정기술 주제의 STEAM 프로그램 개발 및 초등학생의 창의적 사고활동, 과학적 태도, 리더십에 미치는 영향)

  • Yoo, Mi Hyun;Park, Gi-Su;Choi, Jung Jin;Lim, Mira;Lee, Jina;Shin, Minchul;Lee, Chong-Sup;Lee, Yang-Eun;Yu, Hwasoo;Chung, Ho-Keun;Lee, Ahnna;Kang, Yun Hee
    • Journal of Science Education
    • /
    • v.40 no.2
    • /
    • pp.144-165
    • /
    • 2016
  • The purpose of this study was to develop 'Appropriate Technology' theme STEAM Program for the elementary students and investigate the effects of the program on creative thinking activity, scientific attitude and leadership. Participants were 3grade 85 elementary school students. Before and after the program, the participants were asked to take the tests about creative thinking activity, scientific attitude and leadership. The major results of this study were as follows. First, the total score of experimental group's creative thinking activity and all 4 sub-domains was significantly improved than those of comparative group(p<.05). Second, the total score of experimental groups' scientific attitude was significantly improved than that of comparative group(p<.05). Among 7 sub-domains, curiosity, voluntariness, perseverance were significantly developed. Third, total score of experimental groups' leadership was significantly increased than that of comparative group after the STEAM program (p<.05). In the first factor, the score of inner and inter personal characteristics were significantly developed.

How to Pose an Open Problem? : Two Cases of Posing an Open-ended Problem by Reorganizing Given Closed Problems (개방형 문제를 어떻게 만들 것인가?: 두 개의 개방형 문제 제작 사례를 중심으로)

  • Do, Jong-Hoon
    • Journal of the Korean School Mathematics Society
    • /
    • v.10 no.2
    • /
    • pp.221-235
    • /
    • 2007
  • Open problems can provide experiences for students to yield originative and various products in their level, because it is open with respect to its departure situation, goal situation, or solving method. Teachers need to pose and utilize open problems in forms of solution-finding or proving problems. For this we first have to specify which resource and method to use by concrete examples. In this article, we exemplify a method and procedure of posing an open problem by the two cases in which we pose open problems by reorganizing given closed problems. And we analyze students' responses for the two posed open problems. On the basis of these, we reflect implications for mathematical education of open problems.

  • PDF

Development and Application of Virtual Geological Field Trip Program using 3D Panorama Virtual Reality Technique (3D 파노라마 가상 현실 기술을 이용한 지질 답사 학습 자료의 개발과 적용)

  • Kim, Hee-Soo
    • Journal of the Korean earth science society
    • /
    • v.35 no.3
    • /
    • pp.180-191
    • /
    • 2014
  • In this study, a geological field trip learning program using 3 Dpanorama virtual reality (PVR) techniques is developed to learn about the Chaeseokgang area located in a national park near Byeonsan-bando, Jeonbuk, Korea. The developed $360^{\circ}{\times}180^{\circ}$ PVR program can show every face of observational points and interact as zoom-in, zoom-out and image rotation. For the educational effects of the materials, it is provided with a compass, a protractor for measuring the dip of strata and observation of specimen of observational points. It also assists students to learn by providing enlarged images, pop-up windows, and expert explanation main observational points. The program is applied to the class of 35 gifted students in middle school to investigate the effectiveness of the program. The results showed that positive responses of the students were 85% or more. It is suggests that this program be used as indirect situated learning material and a solution to geological field trip problems like cost, safety, distance, and so on geological learning of middle school science.

An Analysis of Software Education Hours in Elementary School Teacher Training Institutions : Focusing on the Influence of SWEET Project (초등교원양성 기관의 SW 교육 시수 분석 : SWEET 사업의 영향을 중심으로)

  • Lee, Jaeho;Shim, Jaekwoun
    • Journal of The Korean Association of Information Education
    • /
    • v.24 no.2
    • /
    • pp.147-155
    • /
    • 2020
  • The analysis targeted the curriculum of general, subject education, and apecial activities that are required for SW education of 11 universities of education where SWEET project is applied. The results showed that the average credits related to SW education in elementary school teacher training institutions were 2.2 for general, 2.3 for subject education, and 0.6 for special activities. As a result of analyzing the changes in the curriculum by year, it can be interpreted as an effect of the SWEET project because the proportion of credits and hours in subject education increased and because the proportions of general and special activities decreased. However, on average, the credit related to SW education was 5.1, whereas the credits related to mathematics and science were 6.5 and 7.8, respectively, which indicated a need for revising and improving the curriculum for SW education.