• Title/Summary/Keyword: Gestalt

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A study on the natural history projection mapping contents using Gestalt Visual Perception Theory (게슈탈트 시지각 이론을 활용한 자연사 프로젝션 맵핑연구)

  • Park, Ki-Deok;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.18 no.5
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    • pp.465-471
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    • 2020
  • This paper aims to maximize the exhibition effect and to emphasize the efficiency of sample information transfer by using the surrealism dephase network technique and beam projection mapping by aesthetically approaching the arrangement of the existing exhibition specimens in the science museum using natural history contents. It presents the limitations of the existing analog natural history sample information transmission in digital form to give viewers interesting and fun and suggests the direction of using digital diorama for sample exhibition.

The Effects of Garment Formality, Colors, Contexts on Male High School Teacher's Impression Male and Female High School Students' in Taejeon area - (남자 고등학교 교사의 인상형성에 미치는 의복 격식차림, 색 및 맥락의 영향 -대전지역 남.녀 고등학생을 대상으로-)

  • 이향미;김재숙
    • Journal of the Korean Society of Clothing and Textiles
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    • v.22 no.3
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    • pp.312-320
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    • 1998
  • The purposes of this study were 1) to extend the gestalt theory in an attempt to explain the effect of garment clues(formality, color) perceiver's gender, and contexts on impression formation of a male high school teacher, and 2) to found out high school students' attitude toward their teacher's school outfits. The experimental design was a quasi-experimental with full factorial design of 4 independent variables : 3(formality levels)x2(garment colors)x2(perceiver's gender)x2(con- texts) The experimental materials developed for the study were a set of stimuli and response scale. The stimuli consisted of 12 color photographs produced by CAD system and response scale constituted of 28 bipolar adjectives representing personal traits. In addition to the qualitative research was also performed. The subjects composed of 277 male and 291 female high school students' in Taejeon city and research was a between subject design. The data was analysed by factor analysis, ANOVA, Duncan's multiple range test. The major findings drawn from this study were as follows: 1. The perceivers impression were consisted of 4 major dimensions; evaluation, sociability, attractiveness, potency. 2. All the independent variables showed some significant impression effects on selected dimensions. Garment color indicate the most significant effects among the 4 independent variables and garment formality showed least effects. 3. The subjects of the study preferred suits(highest formality level garment) to semi-formal or casual outfits for male teacher's school outfits. In conclusion, 4 independent variables affected differently 4 major impression dimensions and garment formality and contexts showed significant interaction effect, this results supported the gestalt theory of impression formation.

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A Visual Image Perception of Clothing Colors, Color Combinations of Borean Traditional Dress for Woman(Part I) (복식색과 색조합의 이미지 지각(제1보) -여자 저고리, 치마를 중심으로 한 준실험 연구 -)

  • 이혜숙;김재숙
    • Journal of the Korean Society of Clothing and Textiles
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    • v.22 no.5
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    • pp.597-606
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    • 1998
  • The purposes of the study were 1) to evaluate the visual image of colored Korean traditional dress for woman 2) to analyze the colors and, color combinations effect on the image perception using gestalt theory. The research method was a quasi-experimental with a between subjects design. The experimental materials developed for the study were a set of stimuli and a response scale. The stimuli was consisted of 17 drawings of females wearing Korean tradinational dress, by using CAD simulation. A response scale consisted of semantic differential scales. The subjects were 1138 undergraduate students of Taejon city, Chungnam province and Chungbuk province. Their responses to the semantic differential scales were analyzed using factor analysis, one-way ANOVA, Duncan's multiple range test, 1-test. Results were as follows; 1) The image of the stimulus was consisted of the 4 different dimensions.(sociability, evaluation, visibility, attractiveness) 2) Clothing colors had significant effects on image perception of the evaluation dimension, visibility dimension and attractiveness dimension in the mono-color set. The blue showed the most positive image on the evaluation dimension, and the yellow and the gray showed negative image on the same dimension. The yellow showed the most salient image and the gray showed the least salient image on the visibility dimension. The red showed the most attractive image and the green showed the least attractive image on the attractiveness dimension. 3) In hi-color set stimulus, the perceived image was influenced by color combinations. The yellow blouse-the red skirt set showed the most sociable image on the sociability dimension. The blue blouse-the green skirt set showed the most positive image on the evaluation dimension. The yellow blouse-the red skirt set showed the most salient image and the blue blouse-the green skirt set showed the least salient image on the visibility dimension. And the red blouse-the yellow skirt set showed the most attractive image on the attractiveness dimension. On conclusion the visual image of Korean traditional dress wearer was affected by dress colors and color combinations.

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A study on the Digital diorama AR using Natural history Contents (자연사 콘텐츠를 활용한 디지털디오라마 AR연구)

  • Park, Ki-Deok;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.293-297
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    • 2021
  • This paper applies the natural history contents of the Science Museum and combines the Gestalt theory to develop the butterfly arrangement structure of the butterfly sample box and the butterfly sample information necessary for the sample box as AR (Augmented Reality). Existing analog sample information is expressed as digital information by combining place, butterfly information, and graph to maximize the effect of digital diorama exhibition. Digital natural history information is increased or decreased, and an environment optimized for real samples and suitability is constructed, and natural history contents are arranged in the principles of collectiveness, closure, simplicity, and continuity using the Gestalt visual perception principle to increase attention and increase the attention of butterfly collection information. Was applied as an application plan of AR.

Recognition and Reconstruction of 3-D Polyhedral Object using Model-based Perceptual Grouping (모델 기반 지각적 그룹핑을 이용한 3차원 다면체의 인식 및 형상 복원)

  • 박인규;이경무;이상욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.7B
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    • pp.957-967
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    • 2001
  • 본 논문에서는 모델 기반 지각적 그룹핑을 이용한 3차원 다면체의 인식 및 형상 복원에 관한 새로운 기법을 제안한다. 2차원 입력 영상과 여기에서 추출된 특징들의 3차원 특징을 거리 측정기를 이용하여 추출하여 인식 및 복원의 기본 특징으로 이용한다. 이 때, 모델의 3차원 기하학적 정보는 결정 트리 분류기에 의하여 학습되며 지각적 그룹핑은 이와 같은 모델 기반으로 이루어진다. 또한, 1차 그룹핑의 결과로 얻어진 3차원 직선 특징간의 관계는 Gestalt 그래프로 표현되며 이것의 부그래프 분할을 통하여 인식을 위한 후보 그룹이 생성된다. 마지막으로 각각의 후보 그룹은 3차원 모델과 정렬되어 가장 잘 부합되는 그룹을 인식 결과로 생성하게 된다. 그리고 정렬의 결과로서 2차원 텍스춰를 추출하여 3차원 모델에 매핑함으로써 실제적인 3차원 형상을 복원할 수 있다. 제안하는 알고리듬의 성능을 평가하기 위하여 불록 영상과 지형 모델 보드 영상에 대하여 실험을 수행하였다. 실험 결과, 모델 기반의 그룹핑 기법은 결과 그룹의 수를 상당히 감소시켰으며 또한 잡음과 가리워짐에 강건한 인식과 복원 결과가 얻어졌다.

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A Study on Contents for Appreciation Typography in Design Education (타이포그래피를 통한 디자인 학습 콘텐츠(contents) 연구)

  • Im, nam-sook
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.916-919
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    • 2007
  • The study is proposed. to understand diverse elements including visual elements and context in typography; to get an overall perspective on various aspects of gestalt; and to develop contents for appreciation design, study which aims to help learners comprehend values.

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A Study for Gestalt in Metamorphose (메타모르포제에 대한 형태 연구)

  • Im, nam-sook
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.1083-1086
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    • 2009
  • The Metamorphose from lifestyle market process of animal or plant etc., showed the actual condition which changes with the adult where the form is different in what kind of time rolls up with was started. But this terminology the form which is A is B and includes all objects which change in different form. Analyzes a quality about meta wool reportage proposal form variation and researches the image of form.

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The Study of Chinese Totem Design:Using the Gestalt Psychology (게슈탈트 심리학을 활용한 중국 토템디자인 연구)

  • Cheng, Cheng;Lee, Jinho
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.1036-1040
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    • 2009
  • Totem culture is a basic culture in all countries. A totem is any supposed entity that watches over or assists a group of people,such as a family,clan,or tribe.(Merriam-Webster Online Dictionary and Webster's New World College Dictionary, Fourth Edition).Totems support larger groups than an individual person. In kinship and descent,if the apical ancestor of a clan is nonhuman,it is called a totem. Normally this belief is accompanied by a totemic myth. And for the ages past,many totems for family. clan and tribe merged in one or two which comes to be a totem culture. We can know many things from the totem of our Ancestors.

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Design of a WBI system based on the Theory of Gestalt for Programming Language Education (프로그래밍 언어 교육을 위한 게슈탈트 시지각 이론 기반 WBI 시스템 설계)

  • Kim, Boon-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.1408-1409
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    • 2007
  • 인터넷 기반 분야가 다양화 되고 있는 가운데 교육 분야 또한 웹 활용 교육(WBI, Web Based Instruction)이 시대 흐름을 타고 그 활용도가 높아지고 있다. 인터넷을 통한 교실 중심의 획일적인 교육 분위기에서 벗어나 교육 컨텐츠 수요자 개개인의 자율성을 반영하는 것이 가능한 매체는 드물다. 교육 분야 가운데 특히 공학 교육은 해당 분야에 관한 특수성과 전문성이 요구되어 수요자 중심의 효과적인 교육 컨텐츠 개발에 어려운 요소로 작동한다. 이렇듯 유연한 매체를 이용함에 있어서 게슈탈트 시지각 이론을 적용함으로써 좀더 효과적인 WBI 활용을 유도하는 것은 자원 이용율 측면 및 학업성취도를 높이는데 기여할 수 있겠다. 이에 본 논문에서는 공학 교육을 위한 게슈탈트 시지각 이론 기반 WBI 시스템을 설계하고자 한다.

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Image Perception of Nurses' Uniforms according to Colors and Motifs (색과 문양의 감성 이미지 효과 - 간호사 복을 대상으로-)

  • 김재숙;이희승
    • The Research Journal of the Costume Culture
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    • v.12 no.3
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    • pp.379-391
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    • 2004
  • The purpose of this study was to examine the effects of uniform's color and motif on nurse's impression formation. The experimental design was 5×3×2(uniform color×motif ×perceiver's gender) factorial design with a between-subjects design. The experimental materials developed for the study were a set of stimuli and a response scale. The subjects were 738 undergraduate students of Daejon and Chungnam province. The SPSS package was used for data analysis which includes factor analysis, two-way ANOVA, Duncan's multiple range test, and Cronbach's α to measure the reliability. Results were as follows; The image or the stimulus was consisted of the 4 different dimensions(evaluation, sociability, ability, potency). All the independent variables showed some significant impression effects on selected dimensions. The motif and perceiver's gender also showed significant main effects as well as some interaction effects with the color variable on some selected impression dimension and the impression effects of the three variables in relationship to perceiving nurses' images. On a conclusion, these results supported the Gestalt theory.

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