• 제목/요약/키워드: Geometry Transformation

검색결과 156건 처리시간 0.023초

수학과 개정교육과정의 그래프와 일차변환 단원에 대한 고찰 (A Study on the Graph and Linear Transformation in the Mathematics Amended Curriculum)

  • 황석근;윤정호
    • 한국수학사학회지
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    • 제23권4호
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    • pp.83-100
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    • 2010
  • 본 연구는 2006년 8월에 고시된 수학과 개정교육과정의 그래프와 일차변환의 내용이 학교 현장에서 지도될 때 생길 수 있는 문제점들을 제시하고, 그 해결방안을 모색하는데 목적이 있다. 제 7차교육과정 이후의 두단원에 대한 선행연구들과 교육과정의 변천과정을 살펴보고, '수학I', '수학의 활용' 그리고 '기하와 벡터' 과목의 검인정 교과서 및 익힘책 전부(27종 전 54권)에 대하여 두 단원의 학습내용을 비교하여본다. 이러한 과정을 통하여 학교현장에서 두 단원에 대한 교사의 교육과정 이해도 제고와 교육과정 내용의 올바른 적용 적용 방안을 제언한다.

A New Driving Mechanism to Allow a Rescue Robot to Climb Stairs

  • Lim, Sung-Kyun;Park, Dong-II;Kwak, Yoon-Keun
    • International Journal of Precision Engineering and Manufacturing
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    • 제8권3호
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    • pp.3-7
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    • 2007
  • There have been numerous studies directed toward the development of driving mechanisms for off-road mobility and rescue robots. To achieve surveillance, reconnaissance, and rescue, it is necessary for robots to have a driving mechanism that can handle off-road environments, We propose a new type of single-track driving mechanism with a variable geometry for a rescue robot, This mechanism has a symmetric configuration so that the robot can advance in two directions and also remain operable when overturned. By transforming its geometry, the robot can reduce energy consumption in steering and rotating as well as maximize its ability to climb obstacles such as stairs. The robot is also designed to have a compact size and low center of gravity to facilitate driving when on a set of stairs. In this paper, we analyzed the design parameters of the robot for the four phases of climbing stairs and determined the specifications needed to enhance its adaptability.

Analysis of 2-Dimensional Shallow Water Equations Using Multigrid Method and Coordinate Transformation

  • Lee, Jong-Seol;Cho, Won-Cheol
    • International Union of Geodesy and Geophysics Korean Journal of Geophysical Research
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    • 제26권1호
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    • pp.1-14
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    • 1998
  • Various numerical methods for the two dimensional shallow water equations have been applied to the problems of flood routing, tidal circulation, storm surges, and atmospheric circulation. These methods are often based on the Alternating Direction Implicity(ADI) method. However, the ADI method results in inaccuracies for large time steps when dealing with a complex geometry or bathymetry. Since this method reduces the performance considerably, a fully implicit method developed by Wilders et al. (1998) is used to improve the accuracy for a large time step. Finite Difference Methods are defined on a rectangular grid. Two drawbacks of this type of grid are that grid refinement is not possibile locally and that the physical boundary is sometimes poorly represented by the numerical model boundary. Because of the second deficiency several purely numerical boundary effects can be involved. A boundary fitted curvilinear coordinate transformation is used to reduce these difficulties. It the curvilinear coordinate transformation is used to reduce these difficulties. If the coordinate transformation is orthogonal then the transformed shallow water equations are similar to the original equations. Therefore, an orthogonal coorinate transformation is used for defining coordinate system. A multigrid (MG) method is widely used to accelerate the convergence in the numerical methods. In this study, a technique using a MG method is proposed to reduce the computing time and to improve the accuracy for the orthogonal to reduce the computing time and to improve the accuracy for the orthogonal grid generation and the solutions of the shallow water equations.

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3차원 그래픽의 트랜스포메이션을 위한 24-bit 부동 소수점 MAC 연산기의 설계 (A Design of 24-bit Floating Point MAC Unit for Transformation of 3D Graphics)

  • 이정우;김우진;김기철
    • 대한임베디드공학회논문지
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    • 제4권1호
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    • pp.1-8
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    • 2009
  • This paper proposes a 24-bit floating point multiply and accumulate(MAC) unit that can be used in geometry transformation process in 3D graphics. The MAC unit is composed of floating point multiplier and floating point accumulator. When separate multiplier and accumulator are used, matrix calculation, used in the transformation process, can't use continuous accumulation values. In the proposed MAC unit the accumulator can get continuous input from the multiplier and the calculation time is reduced. The MAC unit uses about 4,300 gates and can be operated at 150 MHz frequency.

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3D CAD 모델을 이용한 이차 전지의 형상 결함 검출 (Geometrical Defect Detection of Secondary Battery Using 3-Dimensional CAD Model)

  • 조영호;류근호;이상열
    • Journal of Information Technology Applications and Management
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    • 제29권6호
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    • pp.135-144
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    • 2022
  • In this study, we transformed 4680 type lithium-ion batteries to 3-dimensional CAD models and present a methodology to detect defects using Radon inverse transformation. Transparency was applied to the model to make it look like a CT image when viewed from the front. One normal and three defect models were created and analyzed. The models were saved as image files while rotating at a certain angle. Then, we used the Radon inverse transformation to reconstruct the original 3D geometry from the image files. Finally, we successfully found defects in the defect models for three cases.

점 집합의 보로노이 다이어그램을 이용한 원 집합의 보로노이 다이어그램의 계산: II.기하학적 측면 (The Computation of the Voronoi Diagram of a Circle Set Using the Voronoi Diagram of a Point Set: II. Geometry)

  • 김동욱;김덕수;조동수
    • 한국CDE학회논문집
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    • 제6권1호
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    • pp.31-39
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    • 2001
  • Presented in this paper are algorithms to compute the positions of vertices and equations of edges of the Voronoi diagram of a circle set. The circles are located in a Euclidean plane, the radii of the circles are not necessarily equal and the circles are not necessarily disjoint. The algorithms correctly and efficiently work when the correct topology of the Voronoi diagram was given. Given three circle generators, the position of the Voronoi vertex is computed by treating the plane as a complex plane, the Z-plane, and transforming it into another complex plane, the W-plane, via the Mobius transformation. Then, the problem is formulated as a simple point location problem in regions defined by two lines and two circles in the W-plane. And the center of the inverse-transformed circle in Z-plane from the line in the W-plane becomes the position of the Voronoi vertex. After the correct topology is constructed with the geometry of the vertices, the equations of edge are computed in a rational quadratic Bezier curve farm.

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직선형 5공 압력프로브의 새로운 교정 알고리듬 적용 (Application of the New Calibration Algorithm of a Straight-Type Five-Hole Pressure Probe)

  • 김장권;오석형
    • 대한기계학회논문집B
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    • 제32권11호
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    • pp.863-869
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    • 2008
  • This paper investigated the new calibration algorithm of a straight-type five-hole pressure probe for measuring three-dimensional flow velocity components. This new calibration algorithm was used for velocity data reduction from the calibration map and based on the combination of a look-up, a binary search algorithm and a geometry transformation including the translation and reflection of nodes in a calibration map. The calibration map was expanded up to the application angle, ${\pm}55^{\circ}$ of a probe. This velocity data reduction method showed a perfect performance without any kind of interpolating errors in calculating yaw and pitch angles from the calibration map. Moreover, when it was applied to an actual flow field including a swirling flow, a good result came out on the whole.

냉간단조 공정설계 시스템과 유한요소해석에 의한 검증 (Computer-Aided Process Planning System of Cold Forging and its Verification by F.E. Simulation)

  • Lee, E.H.;Kim, D.J.;Park, J.C.
    • 한국정밀공학회지
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    • 제13권4호
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    • pp.43-52
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    • 1996
  • This paper describes interactive computer procedures for design the forming sequences in cold forging. This system is implemented on the personal computer and its environment is a commercial AutoCAD system. The programming language. AutoLISP, was used for the configuration of the system. Since the process of metal forming can be considered as a transformation of geometry, treatment of the geometry of the part is a key in process planning. To recognize the part section geometry, the section entity representation, the section coordinate-redius representation and the section primitive geometru were adopted. This system includes six major modules such as input module, forging design module, forming sequence design module, die design module, FEM verification module and output module which are used independently or in all. The sequence drawing wigh all dimensions, which includes the dimensional tolerances and the proper sequence of operations, can generate under the environment of AutoCAD. The acceptable forming sequences can be verified further, using the FE simulation.

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Compression of 3D Mesh Geometry and Vertex Attributes for Mobile Graphics

  • Lee, Jong-Seok;Choe, Sung-Yul;Lee, Seung-Yong
    • Journal of Computing Science and Engineering
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    • 제4권3호
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    • pp.207-224
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    • 2010
  • This paper presents a compression scheme for mesh geometry, which is suitable for mobile graphics. The main focus is to enable real-time decoding of compressed vertex positions while providing reasonable compression ratios. Our scheme is based on local quantization of vertex positions with mesh partitioning. To prevent visual seams along the partitioning boundaries, we constrain the locally quantized cells of all mesh partitions to have the same size and aligned local axes. We propose a mesh partitioning algorithm to minimize the size of locally quantized cells, which relates to the distortion of a restored mesh. Vertex coordinates are stored in main memory and transmitted to graphics hardware for rendering in the quantized form, saving memory space and system bus bandwidth. Decoding operation is combined with model geometry transformation, and the only overhead to restore vertex positions is one matrix multiplication for each mesh partition. In our experiments, a 32-bit floating point vertex coordinate is quantized into an 8-bit integer, which is the smallest data size supported in a mobile graphics library. With this setting, the distortions of the restored meshes are comparable to 11-bit global quantization of vertex coordinates. We also apply the proposed approach to compression of vertex attributes, such as vertex normals and texture coordinates, and show that gains similar to vertex geometry can be obtained through local quantization with mesh partitioning.

디지털디자인도구의 Geometry 변형을 통한 비정형 디자인 형태 생성 방법에 관한 연구 (A Study on Free-form Design Shape Creation through Geometric Transformation of Digital Design Tool)

  • 박상준
    • 한국콘텐츠학회논문지
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    • 제16권5호
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    • pp.306-317
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    • 2016
  • 비정형형태 생성을 위한 디지털디자인도구의 활용은 작업자의 능력에 따라 극히 주관적으로 활용되기 때문에, 공통적으로 활용될 수 있는 규칙의 설정을 통해 프로토타입 으로서 비정형 생성방법의 설정을 제시하고, 보다 효과적인 비정형 디자인 형태생성방법을 제시하고자 한다. 본 연구는 비정형 형태의 일반적 이론이 아닌 Concept발의-전개 단계에서 Mass구성 및 표현을 위한 비정형형태생성을 위한 디지털디자인도구의 활용 위주로 진행한다. 현대건축의 비정형적 형태는 디지털디자인도구와 디자인개념의 변화에서 시작된다. 선행연구를 통한 비정형적 작품을 사례를 바탕으로, 이를 분석하여 나타나는 형태적 특성을 디지털디자인도구의 언어를 중심으로 해석하고, 디지털디자인도구의 Geometry 변형을 통해 비정형 형태를 구현하는 기법을 제안하고자 한다.