• 제목/요약/키워드: Geometric Information Systems

검색결과 284건 처리시간 0.032초

Quality Assessment of Images Projected Using Multiple Projectors

  • Kakli, Muhammad Umer;Qureshi, Hassaan Saadat;Khan, Muhammad Murtaza;Hafiz, Rehan;Cho, Yongju;Park, Unsang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권6호
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    • pp.2230-2250
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    • 2015
  • Multiple projectors with partially overlapping regions can be used to project a seamless image on a large projection surface. With the advent of high-resolution photography, such systems are gaining popularity. Experts set up such projection systems by subjectively identifying the types of errors induced by the system in the projected images and rectifying them by optimizing (correcting) the parameters associated with the system. This requires substantial time and effort, thus making it difficult to set up such systems. Moreover, comparing the performance of different multi-projector display (MPD) systems becomes difficult because of the subjective nature of evaluation. In this work, we present a framework to quantitatively determine the quality of an MPD system and any image projected using such a system. We have divided the quality assessment into geometric and photometric qualities. For geometric quality assessment, we use Feature Similarity Index (FSIM) and distance-based Scale Invariant Feature Transform (SIFT). For photometric quality assessment, we propose to use a measure incorporating Spectral Angle Mapper (SAM), Intensity Magnitude Ratio (IMR) and Perceptual Color Difference (ΔE). We have tested the proposed framework and demonstrated that it provides an acceptable method for both quantitative evaluation of MPD systems and estimation of the perceptual quality of any image projected by them.

Geometric and Semantic Improvement for Unbiased Scene Graph Generation

  • Ruhui Zhang;Pengcheng Xu;Kang Kang;You Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권10호
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    • pp.2643-2657
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    • 2023
  • Scene graphs are structured representations that can clearly convey objects and the relationships between them, but are often heavily biased due to the highly skewed, long-tailed relational labeling in the dataset. Indeed, the visual world itself and its descriptions are biased. Therefore, Unbiased Scene Graph Generation (USGG) prefers to train models to eliminate long-tail effects as much as possible, rather than altering the dataset directly. To this end, we propose Geometric and Semantic Improvement (GSI) for USGG to mitigate this issue. First, to fully exploit the feature information in the images, geometric dimension and semantic dimension enhancement modules are designed. The geometric module is designed from the perspective that the position information between neighboring object pairs will affect each other, which can improve the recall rate of the overall relationship in the dataset. The semantic module further processes the embedded word vector, which can enhance the acquisition of semantic information. Then, to improve the recall rate of the tail data, the Class Balanced Seesaw Loss (CBSLoss) is designed for the tail data. The recall rate of the prediction is improved by penalizing the body or tail relations that are judged incorrectly in the dataset. The experimental findings demonstrate that the GSI method performs better than mainstream models in terms of the mean Recall@K (mR@K) metric in three tasks. The long-tailed imbalance in the Visual Genome 150 (VG150) dataset is addressed better using the GSI method than by most of the existing methods.

평면 직렬 메커니즘의 기하학적 속도 및 힘 해석 (Geometrical Velocity and Force Analyses on Planar Serial Mechanisms)

  • 이찬;이재원;서태원
    • 제어로봇시스템학회논문지
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    • 제21권7호
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    • pp.648-653
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    • 2015
  • The kinematics with the instantaneous motion and statics of a manipulator has generally been proven algebraically. The algebraic solutions give very simple and straightforward results but the solutions do not have any meaning in physics or geometry. Therefore it is not easy to extend the algebraic results to design or control a robotic manipulator efficiently. Recently, geometrical approach to define the instantaneous motion or static relation of a manipulator is popularly researched and the results have very strong advantages to have a physical insight in the solution. In this paper, the instantaneous motion and static relation of a planar manipulator are described by geometrical approach, specifically by an axis screw and a line screw. The mass center of a triangle with weight and a perpendicular distance between the two screws are useful geometric measures for geometric analysis. This study provides a geometric interpretation of the kinematics and statics of a planar manipulator, and the method can be applied to design or control procedure from the geometric information in the equations.

Learning Media on Mathematical Education based on Augmented Reality

  • Kounlaxay, Kalaphath;Shim, Yoonsik;Kang, Shin-Jin;Kwak, Ho-Young;Kim, Soo Kyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권3호
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    • pp.1015-1029
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    • 2021
  • Modern technology offers many ways to enhance teaching and learning that in turn promote the development of tools for educational activities both inside and outside the classroom. Many educational programs using the augmented reality (AR) technology are being widely used to provide supplementary learning materials for students. This paper describes the potential and challenges of using GeoGebra AR in mathematical studies, whereby students can view 3D geometric objects for a better understanding of their structure, and verifies the feasibility of its use based on experimental results. The GeoGebra software can be used to draw geometric objects, and 3D geometric objects can be viewed using AR software or AR applications on mobile phones or computer tablets. These could provide some of the required materials for mathematical education at high schools or universities. The use of the GeoGebra application for education in Laos will be particularly discussed in this paper.

Geometric Programming Applied to Multipoint-to-Multipoint MIMO Relay Networks

  • Kim, Jaesin;Kim, Suil;Pak, Ui-Young
    • Journal of Communications and Networks
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    • 제17권3호
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    • pp.241-246
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    • 2015
  • In this paper, we consider a relaying system which employs a single relay in a wireless network with distributed sources and destinations. Here, all source, destination, and relay nodes are equipped with multiple antennas. For amplify-and-forward relay systems, we confirm the achievable sum rate through a joint multiple source precoders and a single relay filter design. To this end, we propose a new linear processing scheme in terms of maximizing the sum rate performance by applying a blockwise relaying method combined with geometric programming techniques. By allowing the global channel knowledge at the source nodes, we show that this joint design problem is formulated as a standard geometric program, which can guarantees a global optimal value under the modified sum rate criterion. Simulation results show that the proposed blockwise relaying scheme with the joint power allocation method provides substantial sum rate gain compared to the conventional schemes.

Parallel Processing of the Fuzzy Fingerprint Vault based on Geometric Hashing

  • Chae, Seung-Hoon;Lim, Sung-Jin;Bae, Sang-Hyun;Chung, Yong-Wha;Pan, Sung-Bum
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제4권6호
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    • pp.1294-1310
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    • 2010
  • User authentication using fingerprint information provides convenience as well as strong security. However, serious problems may occur if fingerprint information stored for user authentication is used illegally by a different person since it cannot be changed freely as a password due to a limited number of fingers. Recently, research in fuzzy fingerprint vault system has been carried out actively to safely protect fingerprint information in a fingerprint authentication system. In addition, research to solve the fingerprint alignment problem by applying a geometric hashing technique has also been carried out. In this paper, we propose the hardware architecture for a geometric hashing based fuzzy fingerprint vault system that consists of the software module and hardware module. The hardware module performs the matching for the transformed minutiae in the enrollment hash table and verification hash table. On the other hand, the software module is responsible for hardware feature extraction. We also propose the hardware architecture which parallel processing technique is applied for high speed processing. Based on the experimental results, we confirmed that execution time for the proposed hardware architecture was 0.24 second when number of real minutiae was 36 and number of chaff minutiae was 200, whereas that of the software solution was 1.13 second. For the same condition, execution time of the hardware architecture which parallel processing technique was applied was 0.01 second. Note that the proposed hardware architecture can achieve a speed-up of close to 100 times compared to a software based solution.

Graphemes Segmentation for Arabic Online Handwriting Modeling

  • Boubaker, Houcine;Tagougui, Najiba;El Abed, Haikal;Kherallah, Monji;Alimi, Adel M.
    • Journal of Information Processing Systems
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    • 제10권4호
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    • pp.503-522
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    • 2014
  • In the cursive handwriting recognition process, script trajectory segmentation and modeling represent an important task for large or open lexicon context that becomes more complicated in multi-writer applications. In this paper, we will present a developed system of Arabic online handwriting modeling based on graphemes segmentation and the extraction of its geometric features. The main contribution consists of adapting the Fourier descriptors to model the open trajectory of the segmented graphemes. To segment the trajectory of the handwriting, the system proceeds by first detecting its baseline by checking combined geometric and logic conditions. Then, the detected baseline is used as a topologic reference for the extraction of particular points that delimit the graphemes' trajectories. Each segmented grapheme is then represented by a set of relevant geometric features that include the vector of the Fourier descriptors for trajectory shape modeling, normalized metric parameters that model the grapheme dimensions, its position in respect to the baseline, and codes for the description of its associated diacritics.

Image Watermarking Scheme Based on Scale-Invariant Feature Transform

  • Lyu, Wan-Li;Chang, Chin-Chen;Nguyen, Thai-Son;Lin, Chia-Chen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권10호
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    • pp.3591-3606
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    • 2014
  • In this paper, a robust watermarking scheme is proposed that uses the scale-invariant feature transform (SIFT) algorithm in the discrete wavelet transform (DWT) domain. First, the SIFT feature areas are extracted from the original image. Then, one level DWT is applied on the selected SIFT feature areas. The watermark is embedded by modifying the fractional portion of the horizontal or vertical, high-frequency DWT coefficients. In the watermark extracting phase, the embedded watermark can be directly extracted from the watermarked image without requiring the original cover image. The experimental results showed that the proposed scheme obtains the robustness to both signal processing and geometric attacks. Also, the proposed scheme is superior to some previous schemes in terms of watermark robustness and the visual quality of the watermarked image.

PyTorch Geometric을 이용한 그래프 기반 협업 필터링 성능 비교 연구 (A Comparative Study on the Performance of Graph Based Collaborative Filtering Using PyTorch Geometric)

  • 김경태;전희국;안진현;임동혁
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2023년도 춘계학술발표대회
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    • pp.673-675
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    • 2023
  • 그래프 데이터는 데이터간의 관계를 효율적으로 분석할 수 있으며, 뛰어난 확장성, 다양한 종류의 데이터들을 쉽게 표현할 수 있어 화학, 의학, 추천시스템등 다양한 분야에 적용하려는 사례가 늘고 있다. 이러한 그래프 데이터를 머신러닝기법에 쉽게 사용할 수 있도록 적용된 것이 GNN모델이다. 그 중 Convolultion기법을 적용한 ConvGNNs 모델이 추천 시스템 등 다양한 분야에서 많이 연구 되고 있다. 본 논문은 실험을 통해 상이한 데이터셋 환경에서 Convolution 그래프 기반 모델들의 성능을 비교하였다.

Towards 4-dimensional Geographic Information Systems

  • Lee, Seong-Ho;Park, Jong-Hyun
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.473-475
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    • 2003
  • To overcome the limitation that traditional GISs lose much information for the real world, 4-dimensional GIS has the additional reference systems including object's height and temporal dimension. This paper describes the 4-dimensional geometric object model and components. The prototype for 4-dimensional GIS consists of the data provider, manager, and renderer components. We show the virtual city that its database contains topographic maps, buildings, roads and temporal history data. This provides spatial, temporal operations and analysis functions.

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