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Improvement of Representative Value through Comparison of the Reliability of point detector : focusing on traffic volume (지점검지기 신뢰도 비교를 통한 대표치 생성 개선방안 : 구간 교통량을 중심으로)

  • Choi, Yoon-Hyuk;Lee, Yoon-Seok
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.12 no.5
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    • pp.22-35
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    • 2013
  • With the increase in image detectors, concerns about the reliability of traffic information are increasing. In this paper, we propose a method to generate reliable traffic volume using analysis of the point detector data as a representative value. Therefore, targeting expressway, we analyzed the difference in traffic volume collected by loop and image detector, and verified statistically using t-test, and finally analyzed the error rate compare to the real traffic volume. Analysis revealed that there was a statistically difference the traffic date collected by the loop detector and the image detector, in the same period, the same time, respectively. In addition, the difference between the actual traffic volume and traffic that have been collected in a loop detector was the lowest Therefore, creating a traffic volume of representative value, we proposed a method to use loop detector than the average traffic volume collected by each detector. It shows that it is more important to use one high-quality data rather than various low-quality data to produce a representative value.

Analysis of the applicability of parameter estimation methods for a stochastic rainfall generation model (강우모의모형의 모수 추정 최적화 기법의 적합성 분석)

  • Cho, Hyungon;Lee, Kyeong Eun;Kim, Gwangseob
    • Journal of the Korean Data and Information Science Society
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    • v.28 no.6
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    • pp.1447-1456
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    • 2017
  • Accurate inference of parameters of a stochastic rainfall generation model is essential to improve the applicability of the rainfall generation model which modeled the rainfall process and the structure of rainfall events. In this study, the model parameters of a stochastic rainfall generation model, NSRPM (Neyman-Scott rectangular pulse model), were estimated using DFP (Davidon-Fletcher-Powell), GA (genetic algorithm), Nelder-Mead, and DE (differential evolution) methods. Summer season hourly rainfall data of 20 rainfall observation sites within the Nakdong river basin from 1973 to 2017 were used to estimate parameters and the regional applicability of inference methods were analyzed. Overall results demonstrated that DE and Nelder-Mead methods generate better results than that of DFP and GA methods.

Design and Implementation of Real-time High Performance Face Detection Engine (고성능 실시간 얼굴 검출 엔진의 설계 및 구현)

  • Han, Dong-Il;Cho, Hyun-Jong;Choi, Jong-Ho;Cho, Jae-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.2
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    • pp.33-44
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    • 2010
  • This paper propose the structure of real-time face detection hardware architecture for robot vision processing applications. The proposed architecture is robust against illumination changes and operates at no less than 60 frames per second. It uses Modified Census Transform to obtain face characteristics robust against illumination changes. And the AdaBoost algorithm is adopted to learn and generate the characteristics of the face data, and finally detected the face using this data. This paper describes the face detection hardware structure composed of Memory Interface, Image Scaler, MCT Generator, Candidate Detector, Confidence Comparator, Position Resizer, Data Grouper, and Detected Result Display, and verification Result of Hardware Implementation with using Virtex5 LX330 FPGA of Xilinx. Verification result with using the images from a camera showed that maximum 32 faces per one frame can be detected at the speed of maximum 149 frame per second.

LES of wind environments in urban residential areas based on an inflow turbulence generating approach

  • Shen, Lian;Han, Yan;Cai, C.S.;Dong, Guochao;Zhang, Jianren;Hu, Peng
    • Wind and Structures
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    • v.24 no.1
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    • pp.1-24
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    • 2017
  • Wind environment in urban residential areas is an important index to consider when evaluating the living environment. However, due to the complexity of the flow field in residential areas, it is difficult to specify the correct inflow boundary conditions in the large eddy simulation (LES). In this paper, the weighted amplitude wave superposition (WAWS) is adopted to simulate the fluctuating velocity data, which satisfies the desired target wind field. The fluctuating velocity data are given to the inlet boundary of the LES by developing an UDF script, which is implemented into the FLUENT. Then, two numerical models - the empty numerical wind tunnel model and the numerical wind tunnel model with spires and roughness elements are established based on the wind tunnel experiment to verify the present method. Finally, the turbulence generation approach presented in this paper is used to carry out a numerical simulation on the wind environment in an urban residential area in Lisbon. The computational results are compared with the wind tunnel experimental data, showing that the numerical results in the LES have a good agreement with the experimental results, and the simulated flow field with the inlet fluctuations can generate a reasonable turbulent wind field. It also shows that strong wind velocities and turbulent kinetic energy occur at the passageways, which may affect the comfort of people in the residential neighborhood, and the small wind velocities and vortexes appear at the leeward corners of buildings, which may affect the spreading of the pollutants.

GPU based Maximum Intensity Projection using Clipping Plane Re-rendering Method (절단면 재렌더링 기법을 이용한 GPU 기반 MIP 볼륨 렌더링)

  • Hong, In-Sil;Kye, Hee-Won;Shin, Yeong-Gil
    • Journal of Korea Multimedia Society
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    • v.10 no.3
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    • pp.316-324
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    • 2007
  • Maximum Intensity Projection (MIP) identifies patients' anatomical structures from MR or CT data sets. Recently, it becomes possible to generate MIP images with interactive speed by exploiting Graphics Processing Unit (GPU) even in large volume data sets. Generally, volume boundary plane is obliquely crossed with view-aligned texture plane in hardware-texture based volume rendering. Since the ray sampling distance is not increased at volume boundary in volume rendering, the aliasing problem occurs due to data loss. In this paper, we propose an efficient method to overcome this problem by Re-rendering volume boundary planes. Our method improves image quality to make dense distances between samples near volume boundary which is a high frequency area. Since it is only 6 clipping planes are additionally needed for Re-rendering, high quality rendering can be performed without sacrificing computational efficiency. Furthermore, our method couldbe applied to Minimum Intensity Projection (MinIP) volume rendering.

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Groundwater Recharge Assessment via Grid-based Soil Moisture Route Modeling (격자기반의 토양수분 추적에 의한 지하수함양량 추정기법 개발)

  • Kim, Seong-Jun;Chae, Hyo-Seok
    • Journal of Korea Water Resources Association
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    • v.33 no.1
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    • pp.61-72
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    • 2000
  • The purpose of this study is to improve the method of evaluating groundwater recharge by using grid-based soil moisture routing technique. A model which predicts temporal variation and spatial distribution of soil moisture on a daily time step was developed. The model uses ASCII-formatted map data supported by the irregular gridded map of the GRASS(Geographic Resources Analysis Support System)-GIS and can generate daily and monthly spatial distribution map of surface runoff, soil moisture content, evapotranspiration within the watershed. The model was applied to Ipyunggyo watershed($75.6\;\textrm{km}^2$) located in the upstream of Bocheongchun watershed. Seven maps; DEM(Digital Elevation Mode]), stream, flow path, soil, land use, Thiessen network and free groundwater level, were used for input data. Predicted streamflows resulting from two years (l995, 1996) daily data were compared with the observed values at the watershed outlet. The results of temporal variations and spatial distributions of soil moisture are presented by using GRASS GIS. As a final result, the monthly predicted groundwater recharge was presented.sented.

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A PSIP Information Generating System for Produce Digital Access Program (디지털 방송 콘텐츠 제작을 위한 PSIP 정보 생성 시스템)

  • Hwang, Kyung-Min;Kim, Jong-Moon;Bang, Jin-Suk;Cho, Tae-Beom;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.615-618
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    • 2007
  • It has able to express digital video/audio data from analog and to broadcast it via improvement of video/audio compression technology and publishing standard of MPEG-2 System. Nowaday many System Operators are provide regular digital broadcasting program to customer with their own access program. To provide access program, two process needs that are creating broadcasting information and remultiplexing it with video/audio data, and this solution is providing with high-cost system only. For this reason, digital access program bas week point to product. In this paper, we designed and implemented Generating PSIP Information System to product digital access program which generate PSIP information via receiving broadcasting information from user, and map PSIP information directly to video/audio data.

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Optimistic Concurrency Control based on TimeStamp Intervals for Broadcast Environment: OCC/TI (방송환경에서 타임스탬프 구간에 기반을 둔 낙관적 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
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    • v.29 no.6
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    • pp.477-491
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    • 2002
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, mobile computing systems generate mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and news updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose optimistic concurrency control based on timestamp interval for broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also adopt the timestamp Interval protocol to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.

Ensemble Learning of Region Based Classifiers (지역 기반 분류기의 앙상블 학습)

  • Choi, Sung-Ha;Lee, Byung-Woo;Yang, Ji-Hoon
    • The KIPS Transactions:PartB
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    • v.14B no.4
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    • pp.303-310
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    • 2007
  • In machine learning, the ensemble classifier that is a set of classifiers have been introduced for higher accuracy than individual classifiers. We propose a new ensemble learning method that employs a set of region based classifiers. To show the performance of the proposed method. we compared its performance with that of bagging and boosting, which ard existing ensemble methods. Since the distribution of data can be different in different regions in the feature space, we split the data and generate classifiers based on each region and apply a weighted voting among the classifiers. We used 11 data sets from the UCI Machine Learning Repository to compare the performance of our new ensemble method with that of individual classifiers as well as existing ensemble methods such as bagging and boosting. As a result, we found that our method produced improved performance, particularly when the base learner is Naive Bayes or SVM.

A Facial Animation System Using 3D Scanned Data (3D 스캔 데이터를 이용한 얼굴 애니메이션 시스템)

  • Gu, Bon-Gwan;Jung, Chul-Hee;Lee, Jae-Yun;Cho, Sun-Young;Lee, Myeong-Won
    • The KIPS Transactions:PartA
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    • v.17A no.6
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    • pp.281-288
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    • 2010
  • In this paper, we describe the development of a system for generating a 3-dimensional human face using 3D scanned facial data and photo images, and morphing animation. The system comprises a facial feature input tool, a 3-dimensional texture mapping interface, and a 3-dimensional facial morphing interface. The facial feature input tool supports texture mapping and morphing animation - facial morphing areas between two facial models are defined by inputting facial feature points interactively. The texture mapping is done first by means of three photo images - a front and two side images - of a face model. The morphing interface allows for the generation of a morphing animation between corresponding areas of two facial models after texture mapping. This system allows users to interactively generate morphing animations between two facial models, without programming, using 3D scanned facial data and photo images.