• Title/Summary/Keyword: GUI Design

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Design of Graphic User Interfaces for the Real Time Operations System (실시간 운영체제를 위한 Graphic User Interface의 설계)

  • 윤기현;김용희;박희상;이철훈
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10c
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    • pp.400-402
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    • 2002
  • 실시간 운영체제를 이용하는데 있어서 GUI(Graphic User Interface)는 실시간 운영체제를 이용한 제품을 사용하는 사람들에게 제품에 대한 편한 환경을 제공하는데 목적이 있다. 이에 본 논문에서는 실시간 운영체제(Real Time Operating System)상에서 GUI를 구현하는데 있어서 중요한 부분들을 고려하고, 실시간 운영체제에 알맞은 환경을 구축하기 위한 Graphic User Interface를 설계하였다.

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WINDOWS 95

  • 박세형
    • CDE review
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    • v.1 no.1
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    • pp.25-28
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    • 1995
  • 이 글에서는 다음의 내용을 다루고 있다. 1. WINDOWS 95의 시대가 시작되고 있다. 2. 얼마나 좋은가? 3. 새로운 GUI 4. 우수한 기능들 5. 성능 6. 언제 사는 것이 좋을까 7. NT는 어떻게 될 것인가?

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A Study on Preference for Graphic Basic Elements of the UI/UX Design of Game Application (게임 어플리케이션의 UI/UX 디자인의 그래픽 기본요소 선호도 연구)

  • Cho, Hyun seung
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.573-579
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    • 2017
  • The game industry using Smart phones and related market is rapidly growing every year and a graphical view of the game fun and games player is in a diverse environment improvement. Game visuals in the design of the application of the user's perspective, very simple tricks, unlike such as the game's environment is pc, but more sophisticated and to improve the quality of the game, planning is required. Ranking the top rankings, game downloads this study, therefore, has recently structured questionnaire based on the case in existing research conducted a survey. The surveyed more than 200 million people downloaded the Onmyoji game users in China was limited to the preferences of each gui survey analyzed. Preference shown in graphic identify success factors should be improved to lighting of the basic elements of design / ux ui and applications should be taken into account when designing the game. A Study on Design Factors for research purposes. The results verification the importance of visual elements, information elements, manipulation, and rapid response.

A Comparative Study of the Usability differences in accordance with Information Architecture in the Social commerce app (소셜커머스 앱에서 정보구조(IA)의 차이에 따른 사용성 비교연구 -쿠팡, 티몬, 위메프 앱을 중심으로-)

  • Oh, Moonseok;Won, Jongwook;Lee, Boyong;Han, Gyuhoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.113-124
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    • 2015
  • As the development of new media and smart phone, more and more people are using social commerce application to shop on-line. Comfort and easiness of the UX design of the application directly affect the social commerce user's searching and buying the merchandise. This study analyzes the effect of social commerce application, especially focusing on the lay-out of the GUI, on the consumer's interest and we suggest an attractive application design of the UX. The material of this study is the lay-out of the GUI of 3 major social commerce - Wemakeprice, Coupan and Ticket monster. We asked questions to the university students who are skillful smart phone users to select frequent on-line shoppers and performed in-depth interview with them to draw a conclusion. As a result of study, differences of main screen layout and information architecture of each social commerce applications has confirmed that indicates a significant difference in usability.

Haptic Effects Design for Haptic Dial System (햅틱 다이얼 시스템에서의 햅틱 효과 디자인)

  • Shin, Sang-Kyun;Kim, Lae-Hyun;Han, Man-Chul;Cho, Hyun-Chul;Park, Se-Hyung
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.335-339
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    • 2009
  • The purpose of this study is to propose a new Haptic Dial System (HDS) for Virtual Prototyping by developing upgraded systems and various Haptic effects. The Haptic Effect Design (HED) which gives users sensations like handling actual products has a function of controlling loudness by force and changing Haptic effects on GUI windows in real-time. In addition, the HED has another function of editing intervals to express Haptic effects as graphical force and notch on windows. Many kind of dial knob can be attached and removed easily for testing the performance of actual product designs. The HDS can be remotecontrolled through giving and taking the information between motor part and GUI part with TCP communication. The HDS can be applied to the output devices of Haptic effects as well as input-interfaces.

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A study on the Evaluation Methodology of Attention to V.P in Commercial Mall Space - Proposal of an Evaluation Method through the application of Feng-GUI and Space Syntax - (상업 몰(mall)공간에서 V.P의 주목도 평가방법에 관한 연구 - Feng-GUI와 space syntax를 적용한 평가방법 제안 -)

  • Lee, Ji-Sung;Moon, Jung-Mook
    • Korean Institute of Interior Design Journal
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    • v.20 no.5
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    • pp.51-58
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    • 2011
  • As it gets nearer to the modern society, social and cultural situations are changing and the spatial form of public space is changing into the complex structure where it is interlinked with each other diversely. In particular, as the development of large-scale complex spreads nationwide, the form of complex commercial space assuming the nature of malls appears prominently. In such a large-scale complex commercial space, the diverse visual elements make the environment difficult to be perceived. Like this, the attention in the commercial space where a variety of visual stimuli are in the presence, is important element, so the plan of VP(visual presentation) is needed for effectively selecting or inducing the space. Thus, in this study, human visual and perception process will be reviewed and a method to evaluate the attention will be proposed. Also, the attention of each stores in the complex commercial spaces will be evaluated to propose the indicators for resonable spatial panning in the future.

Magnetic Particle Separation by an Optimized Coil: A Graphical User Interface

  • Rouhi, Kasra;Hajiaghajani, Amirhossein;Abdolali, Ali
    • Journal of Magnetics
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    • v.22 no.2
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    • pp.214-219
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    • 2017
  • Magnetic separators that clean the fluid stream from impurities, protect the installations in numerous industries. This paper introduces a graphical user interface (GUI) which proposes an optimized coil separating magnetic particles with a radius from 1 up to 500 µm. High gradient magnetic fields are employed in an arbitrary user defined fluidic channel which is made of a nonmetallic material. The effects of coil parameters are studied and adjusted to design an optimum coil with a minimum Ohmic loss. In addition, to design the coil scheme based on the particle movements, a mathematical particle-tracing model within the fluid channels has been utilized. In comparison to conventional magnetic separators, this model is reconfigurable by the user, produces a weaker magnetic field, allows for continuous purifying and is easy to install, with high separation efficiency. The presented GUI is simple to use, where the coil's manufacturing limitations can be specified.

Design and Implementation of Distributed Pair Programming System based on IDE (IDE 기반의 분산 페어 프로그래밍 시스템의 설계 및 구현)

  • Park, Ji-Hoon;Lee, Kyung-Hwan
    • The KIPS Transactions:PartD
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    • v.11D no.6
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    • pp.1301-1310
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    • 2004
  • In distributed office, the pairs can program together using a distributed pair programming system. Many CSCW tools featuring remote screen sharing function have insufficient usability, accessibility to introduce many developers to distributed pair programming. In this paper, we suggest a distributed pair programming system based on IDE, which many developers will accept and use easily. We have do#eloped a user scenario and GUI of the system, making distributed pair programming easier and designed with high extensibility by adapting design patterns and implemented in Java language. Our findings will be of significant help to developers dealing with implementation of distributed pair programming function into some commercial IDE.

A Study on GUI Development of Structural Analysis of LNG Pump Tower (LNG 운반선용 펌프타워의 구조해석 GUI개발에 관한 연구)

  • Lee, Kang-Su;Son, Choong-Yul
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.5
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    • pp.605-613
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    • 2007
  • The purpose of this study is to develop a structural analysis system of LNG pump tower structure. The system affords to build optimized finite element model and procedure of the pump tower structure. The pump tower structure is one of the most important components of LNG (liquefied natural gas) carriers. The pump tower structure is subject to sloshing load of LNG induced by ship motion depending on filling ratio. Three typer of loading components, which are thermal, inertia and self-gravity are considered in the analysis. The finite element analysis is performed with ANSYS commercial code. The failure of each members can be evaluated of API unity and punching shear in ABS rule. The GUI is newly developed using Tcl/tk script language. All these design and analysis procedures are embedded in to the analysis system successfully.