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An Efficient Search Method for Binary-based Block Motion Estimation (이진 블록 매칭 움직임 예측을 위한 효율적인 탐색 알고리듬)

  • Lim, Jin-Ho;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.647-656
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    • 2011
  • Motion estimation using one-bit transform and two-bit transform reduces the complexity for computation of matching error; however, the peak signal-to-noise ratio (PSNR) is degraded. Modified 1BT (M1BT) and modified 2BT (M2BT) have been proposed to compensate degraded PSNR by adding conditional local search. However, these algorithms require many additional search points in fast moving sequences with a block size of $16{\times}16$. This paper provides more efficient search method by preparing candidate blocks using the number of non-matching points (NNMP) than the conditional local search. With this NNMP-based search, we can easily obtain candidate blocks with small NNMP and efficiently search final motion vector. Experimental results show that the proposed algorithm not only reduces computational complexity, but also improves PSNR on average compared with conventional search algorithm used in M1BT, M2BT and AM2BT.

The Design of Motion Estimation Hardware for High-Performance HEVC Encoder (고성능 HEVC 부호기를 위한 움직임추정 하드웨어 설계)

  • Park, Seungyong;Jeon, Sunghun;Ryoo, Kwangki
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.3
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    • pp.594-600
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    • 2017
  • This paper proposes a global search based motion estimation algorithm for high performance HEVC encoder and its hardware architecture. To eliminate temporal redundancy, motion estimation in HEVC inter-view prediction uses global search and fast search algorithm to search for a predicted block having a high correlation with the current PU in an interpolated reference picture. The global search method predicts the motion of all candidate blocks in a given search area, thus ensuring optimal results, but has a disadvantage of large computation time. Therefore we propose a new algorithm that reduces computational complexity by reusing SAD operation in global search to reduce computation time of inter prediction. As a result of applying the proposed algorithm to standard software HM16.12, the computation time was reduced by 61%, BDBitrate by 11.81%, and BDPSNR by about 0.5% compared with the existing search algorithm. As a result of hardware design, the maximum operating frequency is 255 MHz and the total number of gates is 65.1K.

A Center Biased Cross-Diamond Search Algorithm for Fast Fractional-pel Motion Estimation (고속 부화소 움직임 추정을 위한 중심 지향적 십자 다이아몬드 탐색 알고리즘)

  • Jo, Seong-Hyeon;Lee, Jong-Hwa
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.2
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    • pp.78-84
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    • 2009
  • In general video coding systems, motion estimation (ME) is regarded as a vital component in a video coder as it consumes a large amount of computation resources. Fractional pixel motion estimation can improve the video compression rate at the cost of higher computational complexity. It is based on the experimental results that the sum of absolute differences (SAD) shows parabolic shape and thus can be approximated by using interpolation technique. In this paper, we propose a fast fractional pixel search algorithm by combining SASR (Simplified Adaptive Search Range) and the CBCDS (Center Biased Cross-Diamond Search) pattern with the predicted motion vector. Compare with the fractional pel full search and the CBFPS, the proposed CBCDS algorithms can reduce fractional pel search points up to 81.4%, respectively with the PSNR lost about 0.05dB.

Data Reusable Search Scan Methods for Low Power motion Estimation (저전력 움직임 추정을 위한 데이터 재사용 스캔 방법)

  • Kim, Tae Sun;SunWoo, Myung Hoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.85-91
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    • 2013
  • This paper proposes the data reusable search scan methods for full search and fast search to implement low power Motion Estimation (ME). The proposed Optimized Sub-region Partitioning (OSP) method which divide search region into several sub-region can reduce the number of the required Reconfigurable Register Array (RRA) by half compared to the existing smart snake scan method for the same data reusability. In addition, the proposed Center Biased Search Scan method (CBSS) for various fast search algorithms can improve the data reusability. The performance comparisons show that the proposed search scan methods can reduce the average redundant data loading about 26.9% and 16.1% compared with the existing rater scan and snake scan methods, respectively. Due to the reduction of memory accesses, the proposed search scan methods are quite suitable for low power and high performance ME implementation.

Deinterlacing Method for improving Motion Estimator based on multi arithmetic Architecture (다중연산구조기반의 고밀도 성능향상을 위한 움직임추정의 디인터레이싱 방법)

  • Lee, Kang-Whan
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.49-55
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    • 2007
  • To improved the multi-resolution fast hierarchical motion estimation by using de-interlacing algorithm that is effective in term of both performance and VLSI implementation, is proposed so as to cover large search area field-based as well as frame based image processing in SoC design. In this paper, we have simulated a various picture mode M=2 or M=3. As a results, the proposed algorithm achieved the motion estimation performance PSNR compare with the full search block matching algorithm, the average performance degradation reached to -0.7dB, which did not affect on the subjective quality of reconstructed images at all. And acquiring the more desirable to adopt design SoC for the fast hierarchical motion estimation, we exploit foreground and background search algorithm (FBSA) base on the dual arithmetic processor element(DAPE). It is possible to estimate the large search area motion displacement using a half of number PE in general operation methods. And the proposed architecture of MHME improve the VLSI design hardware through the proposed FBSA structure with DAPE to remove the local memory. The proposed FBSA which use bit array processing in search area can improve structure as like multiple processor array unit(MPAU).

AN ALGORITHM TO REDUCE THE PITCH SEARCHING TIME USING MODIFIED DELTA SEARCH IN CELP VOCODER (개선된 델타검색기법을 이용한 피치검색시간의 단축)

  • 이주헌
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1994.06c
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    • pp.214-217
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    • 1994
  • The major drawback in the Code Excited Linear Prediction type vocoders is their large computational requirements. In this paper, a simple method is proposed to reduce the pitch searching time in the pitch filter almost without degradation of quality. On the basis of the observational regularity of the correlation function of speech, only the limited numbers of pitch lags are considered to be an optimum pitch. This is done by skipping the negative envelope side of the correlation function and limiting the maximum number of lags to be considered preliminarily. By doing so, we can reduce the computational time of pitch searching more than 51% with negligible quality degradation. In addition to that, by combining that method with the conventional delta search technique, we can reduce the computational time requirements more than 60% without serious lowering the speech quality in segmental SNR measure compared to the conventional full search method.

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The Prefix Array for Multimedia Information Retrieval in the Real-Time Stenograph (실시간 속기 자막 환경에서 멀티미디어 정보 검색을 위한 Prefix Array)

  • Kim, Dong-Joo;Kim, Han-Woo
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.521-523
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    • 2006
  • This paper proposes an algorithm and its data structure to support real-time full-text search for the streamed or broadcasted multimedia data containing real-time stenograph text. Since the traditional indexing method used at information retrieval area uses the linguistic information, there is a heavy cost. Therefore, we propose the algorithm and its data structure based on suffix array, which is a simple data structure and has low space complexity. Suffix array is useful frequently to search for huge text. However, subtitle text of multimedia data is to get longer by time. Therefore, suffix array must be reconstructed because subtitle text is continually changed. We propose the data structure called prefix array and search algorithm using it.

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Enhanced Inter Mode Decision Based on Contextual Prediction for P-Slices in H.264/AVC Video Coding

  • Kim, Byung-Gyu;Song, Suk-Kyu
    • ETRI Journal
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    • v.28 no.4
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    • pp.425-434
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    • 2006
  • We propose a fast macroblock mode prediction and decision algorithm based on contextual information for Pslices in the H.264/AVC video standard, in which the mode prediction part is composed of intra and inter modes. There are nine $4{\times}4$ and four $16{\times}16$ modes in the intra mode prediction, and seven block types exist for the best coding gain based on rate-distortion optimization. This scheme gives rise to exhaustive computations (search) in the coding procedure. To overcome this problem, a fast inter mode prediction scheme is applied that uses contextual mode information for P-slices. We verify the performance of the proposed scheme through a comparative analysis of experimental results. The suggested mode search procedure increased more than 57% in speed compared to a full mode search and more than 20% compared to the other methods.

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A Fast Hierarchical Motion Vector Estimation Using Mean Pyramids (평균 피라미드를 이용한 계층적 고속 이동벡터 추정)

  • 남권문;김준식;박래홍;심영석
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.6
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    • pp.35-48
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    • 1993
  • In this paper, a hierarchical motion vector estimation algorithm using pyramidal structure is proposed. Using a smaller measurement window at each level of a pyramid than that of the conventional scheme, the proposed algorithm, based on the TSS(three step search), reduces the computational complexity greatly with its performance comparable to that of the TSS. By increasing the number of cnadidate motion vectors which are to be used as the initial search points for motion vector estimation at the next level, the performance improves further. Then the computational complexity of the proposed hierarchical algorithm depends on the number of candidate motion vectors, with its PSNR (peak signal to noise ratio) ranging between those of the TSS and the full search method. The simulation results with two different block sizes and various test sequences are given and its hardware implementation is also sketched.

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