• Title/Summary/Keyword: Frictional Impact

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A Study on Ultra Precision Rotational Device Using Smooth Impact Drive Mechanism (스무즈 임팩트 구동 메커니즘을 이용한 초정밀 회전장치에 관한 연구)

  • Lee, Sang-Uk;Jeon, Jong-Up
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.4
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    • pp.140-147
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    • 2008
  • This paper represents an ultra precision rotational device where the smooth impact drive mechanism (SIDM) is utilized as driving mechanism. Linear motions of piezoelectric elements are converted to the rotational motion of disk by frictional forces generated between the rotational disk and the friction part that is attached to the piezoelectric element. This device was designed to drive the rotational disk using slip-slip motion mechanism instead of stick-slip motion mechanism occurred in conventional impact drive mechanism. Experimental results show that the angular velocity is increased in proportion to the magnitude and frequency of supplied voltage to piezoelectric element and decreased as the preload is increased. In our device, the smooth rotational motion was obtained when the driving frequency has been reached to 500Hz under the driving voltage of 100V.

Transient heat transfer analysis of inertial measurement devices by outside frictional heat (외부 마찰열에 의한 내부 관성측정장치의 과도 열전달 해석)

  • Tak, Seungmin;Park, Jiwon;Kang, Minkyu;Park, Dongjin;Lee, Jongsu;Lee, Seoksoon
    • Journal of Aerospace System Engineering
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    • v.4 no.1
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    • pp.32-37
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    • 2010
  • Guided weapon is very excellent strategy system than conventional weapons. Recently, several devices and a technology developed much developing more, inertia measuring device is one example. Inertia measuring device is device that is used to improe more accuracy of guided weapon, this device is operated by sensors of inside. Sensors of inside are parts that is very sensitive about impact or shock, heat that interact when shoot, it is main purpose that verify durability of sensor by heat delivered from outside in this study.

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A Study on the Relationship between Impact Point of Vehicle and Throw Distance of Pedestrian (충격 지점과 보행자 전도 거리의 상관관계에 관한 연구)

  • Kang, Dae-Min;Ahn, Seung-Mo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.6 no.3
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    • pp.71-76
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    • 2007
  • The fatalities of pedestrian account for about 40.0% of all fatalities in Korea 2005. Vehicle-Pedestrian accident generates trajectory of pedestrian. In pedestrian involved accident, the most important data to inspect accident is throw distance of pedestrian. The throw distance of pedestrian can be influenced by many variables. The variables that influence trajectory of pedestrian can be classified into vehicular factors, pedestrian factors, and road factors. Vehicular factors are the frontal shape of vehicle, impact speed of vehicle, the offset of impact point. Many studies have been done about the relation between impact speed and throw distance of pedestrian. But the influence of the offset of impact point was neglected. The influence of the offset of impact point was analyzed by Working Model, and the trajectory of pedestrian, dynamic characteristics of multi-body were analyzed by PC-CRASH, a kinetic analysis program for a traffic accident. Based on the results, the increase of offset reduced the throw distance of pedestrian. However box type vehicle just like bus, the offset of impact point did not influence the throw distance of pedestrian considerably.

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Changes of Various Balls Velocity under the Different Surface Conditions after Impact (충돌 후 지면 조건에 따른 다양한 볼의 속도변화에 관한 연구)

  • Park, Jin
    • Korean Journal of Applied Biomechanics
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    • v.17 no.1
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    • pp.91-97
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    • 2007
  • The purpose of this study was to investigate the changes of various balls velocity under the different surface conditions after impact. For this study, four different balls were used which are golf ball, tang-tang ball, table tennis ball, and iron ball. And two different types of ground conditions were used which are artificial grass green and glass green. Movements of putter head and ball were recorded with 2 HD video cameras(60 Hz, 1/500s shutter speed). Small size control object($18.5cm{\times}18.5cm{\times}78.5cm$) was used in this study. To transfer the same amount of kinetic energy to the ball, pendulum putting machine was used. Analyzing the process of impact and the ball movement, a putter was digitized the whole movement but the ball was digizited within the 50cm movement. Velocities were calculated by the first central difference method(Hamill & Knutzen, 1995). Putter head velocities were about 112.2cm/s-116.2cm/s at impact. Maximum ball velocities were appeared 0.08s-0.10s after impact no matter what the ground conditions are. Table tennis ball recorded higher ball velocities than the other ball velocities and iron ball recorded the lowest ball velocity in this group. But Table tennis ball was influenced with the frictional force and immediately was decreased at the artificial grass green condition. If an object is received the kinetic energy under the static condition(v=0cm/s), the object recorded the maximum velocity shortly after the impact and then decreased the velocity because of the frictional force. The ball distance from the start position to the peak velocity position is about 6cm-10cm under the 112.2cm/s-116.2cm/s putting velocity with putter. 0.25 seconds later after impact balls were placed 40cm distance from the original position except iron ball. In this study, ball moving distances were too short therefore it was not possible to investigate the reactions after the translational force is disappeared. Rotational force would play a major role at the end of the ball movement. Future study must accept two things. One is long distance movement of ball and the other is balanced ground. Three-piece ball is a good item to investigate the golf ball movement on the different surface conditions.

Analysis of Three-Dimensional Rigid-Body Collisions with Friction -CoIlisions between EIlipsoids- (마찰력이 개재된 3차원 강체충돌 해석 - 타원체간 충돌 -)

  • Han, In-Hwan;Jo, Jeong-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.5
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    • pp.1486-1497
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    • 1996
  • The problem of determining the 3-demensional motion of any two rough bodies after a collision involves some rather long analysis and yet in some points it differs essentially from the corresponding problem in tdwo dimensions. We consider a special problem where two rough ellipsolids moving in any manner collide, and analyze the three dimensional impact process with Coulomb friction and Poisson's hypothesis. The differential equations that describe that process of the impact induce a flow in the tangent velocity space, the flow patterns characterize the possible impact cases. By using the graphic method in impulse space and numerical integration thchnique, we analyzed the impact process inall the possible cases and presented the algorithm for determining the post-impact motion. The principles could be applied to the general problem in three dimensions. We verified the effectiveness of the analysis results by simulating the numerous significant examples.

A Study on the Ultra Precision Rotational Device using Smooth Impact Drive Mechanism (SIDM(Smooth Impact Drive Mechanism)을 이용한 초정밀 회전기구에 대한 연구)

  • Lee S.;Jeon J.U.;Park K.Y.;Boo K.S.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.485-486
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    • 2006
  • This paper represents a ultra precision rotational device where the smooth impact drive mechanism(SIDM) is utilized as a driving mechanism. Linear motions of piezoelectric elements are converted to the rotational motion of disk by frictional forces generated between the rotational disk and the friction bars which are attached to the piezoelectric elements. This device was designed to drive a rotational disk using slip-slip motion mechanism based on stick-slip motion mechanism. Experimental results show that the angular velocity was increased in proportion to the magnitude of supplied voltage to piezoelectric element. In our device, the smooth rotational motion was obtained when the driving frequency has been reached to 500Hz under the driving voltage of 100V. The amount of step movement has been revealed to be $3.44{\times}10^{-4}$ radian.

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A Study on the Influence of Ceramic Coating on Characteristics of Friction and Abrasion of Aluminum Alloy(7075 T6) Used in Mechanical Casting (세라믹 코팅이 기계 주조용 알루미늄합금(7075 T6)의 마찰ㆍ마모특성에 미치는 영향에 관한 연구)

  • Lyu, Sung-Ki;Jung, Kwang-Jo;Lu, Long
    • Journal of the Korean Society of Safety
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    • v.18 no.3
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    • pp.14-21
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    • 2003
  • This study deals with the influence of ceramic coating on characteristics of friction and abrasion of aluminum allot(7075 T6) used in mechanical casting. In this research, frictional wear characteristic of ceramic coating materials such as $A1_2O_3$, $Si_3N_4$, SiC was investigated using aluminum alloy(7075 T6) and stainless 403 cast iron under room temperature and normal air pressure. The coating layer was observed using SEM. The conclusions are as follows: 1) Friction coefficients of $A1_2O_3$, SiC and $Si_3N_4$ are obtained 0.63 0.56 and 0.54 respectively. 2) Abrasion resistance of stainless 403 cast iron with $Si_3N_4$ is the best among the ceramic coating materials. 3) Abrasion mechanism of aluminum alloy(7075 T6) coaled with ceramic material and stainless 403 cast iron is caused by brittle fracture. 4) Coating the ceramic material on the aluminum alloy(7075 T6) can effectively increase the antiwear, impact properties, and corrosion resistance.

Dynamics in Carom and Three Cushion Billiards

  • Han Inhwan
    • Journal of Mechanical Science and Technology
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    • v.19 no.4
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    • pp.976-984
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    • 2005
  • This paper presents the analysis results of dynamics in the billiards game within the frame­work of rigid-body mechanics and a numerical simulation program. The friction exists between the ball and the table bed as well as between the ball and the rail. There are three parts in the dynamic behavior of the ball on the table bed; motion of the ball on the table bed, collision between balls, and collision between the ball and the cushion. During the development of the simulation program, the dynamics problems such as rolling motion and three-dimensional frictional impact motion have been analyzed in detail. The theoretical issues are implemented into a viable graphic simulation program and its efficacy is demonstrated through the experi­mental validation of the billiards game. The resulting analysis results are verified quantitatively and qualitatively using high-speed video camera. Through the experimental tests, it was found that the physical parameters such as coefficients of restitution and friction vary according to the motion variables and corresponding empirical formulations were developed. The simulation and experimental results agree well.

The Effect of the Exposed Aggregate Concrete Pavement on the Reducing Traffic Noise Emission

  • Moon, Han-Young;Ha, Sang-Wook
    • Journal of the Korea Concrete Institute
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    • v.15 no.2
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    • pp.352-359
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    • 2003
  • Portland cement concrete (PCC) pavements are more durable and have superior surface friction compared to most dense-graded asphalt. However, data collected to date generally show PCC pavements to create more noise than asphaltic surfaces. Recent research has shown that some of the new concrete pavement textures are worthy of further examination. One of these, exposed aggregate surfaces, appear to provide better noise quality characteristics as well as good frictional characteristics and durability. In this paper, we considered the relationship between noise level and various textures of exposed aggregate concrete (EAC) pavement by tire impact noise measurement. As the results of that, it was suggested that optimum surface texture and manufacturing condition of EAC in order to reduce tire and pavement interaction noise. Conclusively, we would like to recommend optimum condition of EAC pavement at the respects of materials and treatment. Furthermore, Frequency spectrum as well as A-weighted noise level was also evaluated to analyze properties of noise between PCC and EAC.

Parallel-Jaw Grasp Planning of Polygonal Parts in Uncertain Dynamic Environments (불확실 동적 환경에서 다각형 부품의 평행-턱 파지 계획)

  • Han, Inhwan;Cho, Jeongho
    • Journal of the Korean Society for Precision Engineering
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    • v.14 no.4
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    • pp.126-135
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    • 1997
  • A sensorless motion planner which succeeds in grasping a polygonal part firmly into a desired orientation has been developed through the dynamic analysis. The analytical results on the impact process with friction are used for modeling the contact motionduring the parallel-jaw grasp operation, which is com- posed of the pushing and the squeezing process. The developed planner succeeds in grasping a part into a specified orientation in the face of uncertainties of initial position and orientation of the part, motion direction of the finger, and the physical parameters such as the coefficients of friction and restitution. The motion planner has been fully implemented into a viable package on the computer system, and verified experimentally. The motion of parts is recorded using a high-speed video camera, and then compared to the results of the planner and the graphic simulation results that illustrate the simulated motion of the grasp operation.

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