• Title/Summary/Keyword: Frame rate

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High Frame Rate VGA CMOS Image Sensor using Three Step Single Slope Column-Parallel ADCs

  • Lee, Junan;Huang, Qiwei;Kim, Kiwoon;Kim, Kyunghoon;Burm, Jinwook
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.15 no.1
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    • pp.22-28
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    • 2015
  • This paper proposes column-parallel three step Single Slope Analog-to-Digital Converter (SS-ADC) for high frame rate VGA CMOS Image Sensors (CISs). The proposed three step SS-ADC improves the sampling rate while maintaining the architecture of the conventional SS-ADC for high frame rate CIS. The sampling rate of the three-step ADC is increased by a factor of 39 compared with the conventional SS-ADC. The proposed three-step SS-ADC has a 12-bit resolution and 200 kS/s at 25 MHz clock frequency. The VGA CIS using three step SS-ADC has the maximum frame rate of 200 frames/s. The total power consumption is 76 mW with 3.3 V supply voltage without ramp generator buffer. A prototype chip was fabricated in a $0.13{\mu}m$ CMOS process.

Equal Bit Rate Control for Low Bit-rate Coder based on Frame Statistics (저 전송률 부호화기를 위한 프레임 특성에 근간한 균등 비트 할당 기법)

  • Seo Dong-Wan;Choe Yoon-Sik
    • Journal of the Institute of Convergence Signal Processing
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    • v.6 no.4
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    • pp.176-181
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    • 2005
  • This paper presents an equal bit rate control algorithm utilizing the statistical change between the previous frame and the current frame. The previous studies on the model-based rate control have focused on the models of bit rate and distortion in types of coders, in terms of the quantization parameter. The proposed algorithm improves the typical model-based rate control by updating a model parameter instead of modeling a better model of the rate and distortion. The proposed algorithm updates this model parameter by recognizing the change in statistics between the previous frame and the current frame. We implement the proposed algorithm in MPEG-4 coders and verify its performance while comparing it to the TMN8's approach (up to 0.6dB of improvement).

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Link Adaptation Method of the Block Coded Modulation for UWB-IR (무선광대역통신을 위한 블록부호화방식의 링크 적응 기법)

  • Min, Seungwook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.7
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    • pp.24-35
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    • 2018
  • In wireless communications environments, a link adaptation technique that selects the proper rate from among several transmission rates is adopted to cope with variations in channel status. In block coded modulation, the frame time and/or the block length can be adjusted to the channel status. A smaller frame time can cause inter-frame interference (IFI), however, a larger frame time can reduce the data rate. Therefore, frame time is the design factor decided by a tradeoff between performance and the data rate. This paper presents a method to determine the frame time based on the processing gain for the channel model, CM1~CM4, recommended by IEEE 802.15a. Also, a link adaptation technique for block coded modulation is proposed for efficient communications by varying the frame time and the block length. Through simulation, link adaptation can be carried out with a step size of 2~5 nsec in a frame time range of 14~ 50 nsec for channel models CM1~CM4.

Analysis of Several Digital Network Technologies for Hard Real-time Communications in Nuclear Plant

  • Song, Ki-Sang;No, Hee-Cheon;Kim, Dong-Hun;Koo, In-Soo
    • Nuclear Engineering and Technology
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    • v.31 no.2
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    • pp.226-235
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    • 1999
  • Applying digital network technology for advanced nuclear plant requires deterministic communication for tight safety requirements, timely and reliable data delivery for operation-critical and mission-critical characteristics of nuclear plant. Communication protocols, such as IEEE 802/4 Token Bus, IEEE 802/5 Token Ring, FDDI, and ARCnet, which have deterministic communication capability are partially applied to several nuclear power plants. Although digital communication technologies have many advantages, it is necessary to consider the noise immunity from electromagnetic interference (EMI), electrical interference, impulse noise, and heat noise before selecting specific digital network technology for nuclear plant. In this paper, we consider the token frame loss and data frame loss rate due to the link error event, frame size, and link data rate in different protocols, and evaluate the possibility of failure to meet the hard real-time requirement in nuclear plant.

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Human Performance Evaluation of Virtual Object Moving Task in the Different Temporal, Spatial and Pictorial Resolution of a Stereoscopic Display (가상현실 표시장치에서의 시간적, 공간적, 회화적 해상도에 따른 가상물체 이동작업의 인간성능 평가)

  • Park, Jae-Hee
    • IE interfaces
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    • v.18 no.1
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    • pp.82-87
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    • 2005
  • Most of virtual reality systems ask users to control 3D objects or to navigate 3D world using 3D controllers. To maximize the human performance in the control, the design of virtual reality system and its input and output devices should be optimized. In this study, an experiment was designed to investigate the effects of three resolution factors of a virtual reality system on the human performance. Six subjects conducted the experiment for the factors; two frame rates, three spatial resolutions, and three pictorial contents. The result showed that the greater the spatial resolution was, the higher the human performance was. For the temporal resolution, fixed frame rate at 18 Hz was better than the varied maximized frame rate. For the pictorial contents, the virtual space with orientation cues marked the greatest performance than the other two conditions; the virtual space without any orientation cue and the virtual space like real world. These results could be applied for the design of virtual reality systems.

Advanced Frame Rate Conversion without Halo and judder effect for 120Hz LCD Displays

  • Lim, Kyoung-Won;Kim, Han-Soo;Noh, Hyun-Chul;Shin, Hyun-Chul;Jung, Woo-Chul;Koo, Gun-Jae;Park, Ryuk
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1397-1400
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    • 2008
  • Frame rate conversion became key technology due to recent advances in LCD panel refresh rates. Although many FRC algorithms have been developed and applied for LCD TV sets, they still suffer from well-known halo artifact. This paper discusses about the artifacts and method to handle them.

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Adaptive Frame Rate Up-Conversion Algorithm using the Neighbouring Pixel Information and Bilateral Motion Estimation (이웃하는 블록 정보와 양방향 움직임 예측을 이용한 적응적 프레임 보간 기법)

  • Oh, Hyeong-Chul;Lee, Joo-Hyun;Min, Chang-Ki;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.9C
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    • pp.761-770
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    • 2010
  • In this paper, we propose a new Frame Rate Up-Conversion (FRUC) scheme to increase the frame rate from a lower number into a higher one and enhance the decoded video quality at the decoder. The proposed algorithm utilizes the preliminary frames of forward and backward direction using bilateral prediction. In the process of the preliminary frames, an additional interpolation is performed for the occlusion area because if the calculated value of the block with reference frame if larger than the predetermine thresholdn the block is selected as the occlusion area. In order to interpolate the occlusion area, we perform re-search to obtain the osiomal block considerhe osiomnumber of available ne block consblock. The experimental results show that performance of the proposed algorithm has better PSNR and visual quality than the conventional methods.

Distortion Variation Minimization in low-bit-rate Video Communication

  • Park, Sang-Hyun
    • Journal of information and communication convergence engineering
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    • v.5 no.1
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    • pp.54-58
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    • 2007
  • A real-time frame-layer rate control algorithm with a token bucket traffic shaper is proposed for distortion variation minimization. The proposed rate control method uses a non-iterative optimization method for low computational complexity, and performs bit allocation at the frame level to minimize the average distortion over an entire sequence as well as variations in distortion between frames. The proposed algorithm does not produce time delay from encoding, and is suitable for real-time low-complexity video encoder. Experimental results indicate that the proposed control method provides better visual and PSNR performances than the existing rate control method.

An Efficient Smoothing Algorithm Using the Change of Frame Sequence in GOP (GOP를 구성하는 프레임들의 순서 변경을 이용한 효율적인 스무딩 알고리즘)

  • Lee, Myoun-Jae
    • Journal of Korea Game Society
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    • v.6 no.2
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    • pp.51-60
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    • 2006
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. Among them are CBA, MCBA, MVBA, PCRTT and others. But, in these algorithm, a transmission plan is made in according to stored frame sequence in these algorithms. In case that the number of bytes in frames in GOP differs greatly each other, this may cause unnecessary transmission rate changes and may require high transmission rates abruptly when frame's byte is large. In result, it is difficult to use efficient network resource. In this paper, we proposed a smoothing algorithm that find the optimal frame sequence in short time by using backtracking method and smoothing's structure for the proposed smoothing algorithm. This algorithm decides the sequence of frames which requires the lowest variance of frame's bytes in GOP and make a transmission plan. In order to show the performance, we compared with MVBA algorithm by various evaluation factors such as the number of rate changes, peak rate, rate variability.

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A Performance Evaluation of CF-Poll Piggyback Algorithm for HCCA (HCCA의 CF-Poll 피기백 알고리즘의 성능평가)

  • Lee Hyun-Jin;Kim Jae-Hyun;Cho Sung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.9B
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    • pp.785-791
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    • 2006
  • A CF-Poll frame which contains the channel reservation time can be piggybacked in QoS-Data frame to increase the channel efficiency in HCCA. However, if any QSTA in the network uses the low physical transmission rate, the QoS-Data frame which includes the CF-Poll frame must be transmitted by the minimum transmission rate. Therefore, it can cause the decrease of the channel efficiency and the increase of the frame transmission delay for other traffic streams when any QSTA has the low physical transmission rate. In this paper, we define this phenomenon as the piggyback problem at the low physical transmission rate and evaluate the effect of this problem. In the simulation results, when a CF-Poll piggyback is used, the delay is increased about 25% if any QSTA has the low physical transmission rate, while the delay is decreased about 7.8% if all QSTA has the high physical transmission rate. We also found that the gain of the CF-Poll piggyback mechanism is achieved when all QSTA has higher physical transmission rate than 24 or 36Mbps.