• Title/Summary/Keyword: Flight Simulator

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Robust $\mu$-Controller design for Control Loading System of Flight Simulator (항공기 시뮬레이터 조종력 제어시스템의 견실 $\mu$-제어기 설계)

  • 방경호
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.405-408
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    • 1998
  • Generally, the principle function of simulator control loading system is to provide the pilot or student with the "feel" of the actual aircraft flight control systems during flight, taxing, and in malfunction. Flight control "feel" is the resistance felt by the pilot when moving a control stick or pedal, coupled with the amount of control surface deflection, and hence aircraft response, resulting from the input. Therefore, the control loading servo must be capable of performing to some general list of requirements derived from real aircraft control forces. In this paper, we deal with a $\mu-controller$ design for a control loading system of the flight simulator. For this, we derive a frequency response of the hydraulic system from the identification data and then design a controller using a $\mu-synthesis$ method. Under the same condition of simulation, $\mu-controller$ provides the superior performance than PID controller.than PID controller.

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Development & Verification of On-Board Flight Software on Software-based Spacecraft Simulator (소프트웨어 기반의 위성 시뮬레이터를 이용한 위성 탑재소프트웨어 개발 및 검증 방안)

  • Choi, Jong-Wook;Shin, Hyun-Kyu;Lee, Jae-Seung;Cheon, Yee-Jin
    • Journal of Satellite, Information and Communications
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    • v.5 no.2
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    • pp.1-7
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    • 2010
  • For many years the development and verification of on-board flight software have been essentially performed on STB (Software Test Bed) environments which consist of real hardware in KARI. During development of on-board flight software on STB, we experienced many difficulties such as the late delivery of target hardware and limitation to access STB simultaneously by multiple developers. And it takes too much time and cost to build up multiple STBs. In order to successfully resolve this kind of problems, the software-based spacecraft simulator has been developed. The simulator emulates the on-board computer, I/O modules and power controller units and it supports the debugging and test facilities to software engineers for developing flight software. Also the flight software can be loaded without any modification and can be executed as pseudo real-time. This paper presents the architecture and design of software-based spacecraft simulator, and flight software development and verification under this environment.

Development of Automatic Terrain Following Simulator Using Digital Terrain Elevation Data (디지털 지형 고도 데이터를 이용한 자동 지형 추종 시뮬레이터 개발)

  • Jisu Lee;MunGyou Yoo;Hyunju Lee;Ki Hoon Song;Dong-Ik Cheon;Sangchul Lee
    • Journal of Aerospace System Engineering
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    • v.18 no.1
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    • pp.88-98
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    • 2024
  • In this paper, an Automatic Terrain Following (ATF) Simulator using Digital Terrain Elevation Data (DTED) was proposed. This ATF Simulator consists of a Flight Simulator, a Radar Simulator, and a Terrain Following Computer (TFC) Simulator. DTED and radar scan data generated with DTED were used as the terrain information necessary for terrain following. The ATF Simulator provides three modes of operation: a passive mode that uses DTED, an active mode that uses radar scan data, and a hybrid mode that uses both. We developed an ATF Simulator that could reduce the cost and time required to develop a terrain following system using the LabVIEW development environment and the MATLAB App Designer development environment. It was verified by confirming that the ATF Simulator met all functional requirements.

Development of Distributed Generic Simulator (GenSim) through Invention of Simulated Network (simNetwork)

  • Koo, Cheol-Hea;Lee, Hoon-Hee;Cheon, Yee-Jin
    • Journal of Astronomy and Space Sciences
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    • v.28 no.3
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    • pp.241-252
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    • 2011
  • A simulated network protocol provides the capability of distributed simulation to a generic simulator. Through this, full coverage of management of data and service handling among separated simulators is achieved. The distributed simulation environment is much more conducive to handling simulation load balancing and hazard treatment than a standalone computer. According to the simulated network protocol, one simulator takes on the role of server and the other simulators take on the role of client, and client is controlled by server. The purpose of the simulated network protocol is to seamlessly connect multiple simulator instances into a single simulation environment. This paper presents the development of a simulated network (simNetwork) that provides the capability of distributed simulation to a generic simulator (GenSim), which is a software simulator of satellites that has been developed by the Korea Aerospace Research Institute since 2010, to use as a flight software validation bench for future satellite development.

A Study on the Development of Flight Simulator Training Device for the Prevention of Helicopter Flight Spatial Disorientation (헬리콥터 비행착각 예방을 위한 모의비행훈련장치 개발에 대한 연구)

  • Se-Hoon Yim
    • Journal of Advanced Navigation Technology
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    • v.27 no.2
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    • pp.155-161
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    • 2023
  • Vertigo refers to a state in which awareness related to the location, posture, movement, etc. of a helicopter is insufficient in space. It is easy to fall into flight illusion when flying in dense fog or night flight, and even if it has a wide field of view, it can be caused by visual causes such as cloud shapes, wind conditions, conditions of ground objects, and sensory causes such as changes in air posture or gravitational acceleration. The design and program of the motion system are studied that applied a six-axis motion system to a conventional commercial flight simulator program for pilot training, depending on the specificity of helicopter flight training that requires perception and sensitivity. Using the motion-based helicopter simulator produced in this study to train pilots, it is expected to have a positive effect in prevent of vertigo, where high performance could not be confirmed in the previously used visual-based simulation training device.

Design & Implementation of Flight Software Satellite Simulator based on Parallel Processing (병렬처리 기반의 위성 탑재소프트웨어 시뮬레이터 설계 및 개발)

  • Choi, Jong-Wook;Nam, Byeong-Gyu
    • Journal of Satellite, Information and Communications
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    • v.7 no.2
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    • pp.80-86
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    • 2012
  • The software-based satellite simulator has been developed from the start of the project to resolve the restriction and limitation of using hardware-based software development platform. It enables the development of flight software to be performed continuously since initial phase. The satellite simulator emulates the on-board computer, I/O modules, electronics and payloads, and it can be easily adapted and changed on hardware configuration change. It supports the debugging and test facilities for software engineers to develop flight software. Also the flight software can be loaded without any modification and can be executed as faster than real-time. This paper presents the architecture and design of software-based GEO satellite simulator which has hot-standby redundancy mechanism, and flight software development and test under this environment.

Development of Simulator for Weight-Variable Type Drone Base on Kinetics (무게-가변형 드론을 위한 동역학 기반 시뮬레이터 개발)

  • Bai, Jin Feng;Kim, Jung Hwan;Kim, Shik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.3
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    • pp.149-157
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    • 2020
  • Regarding previously-developed drone simulators, it was easy to check their flight stability or controlling functions based on the condition that their weight was fixed from the design. However, the drone is largely classified into two types that is the one with the fixed weight whose purpose is recording video with camera and racing and another is whole weight-variable during flight with loading the articles for delivery and spraying pesticide though the weight of airframe is fixed. The purpose of this thesis is to analyze the structure of drone and its flight principle, suggest dynamics-model-based simulator that is capable of simulating weight-variable drone and develop the simulator that can be used for designing main control board, motor and transmission along the application of weight-variable drone. Weight-variable simulator was developed by using various calculation to apply flying method of drone to the simulator. First, ground coordinate system and airframe-fixing coordinate system were established and switching matrix of those two coordinates were made. Then, dynamics model of drone was established using the law of Newton and moment balance principle. Dynamics model was established in Simulink platform and simulation experiment was carried out by changing the weight of drone. In order to evaluate the validity of developed weight-variable simulator, it was compared to the results of clean flight public simulator against existing weight-fixed drone. Lastly, simulation test was performed with the developed weight-variable simulation by changing the weight of drone. It was found out that dynamics model controlled various flying positions of drone well from simulation and the possibility of securing the optimum condition of weight-variable drone that has flying stability and easiness of controlling.

SMI Compatible Simulation Scheduler Design for Reuse of Model Complying with SMP Standard

  • Koo, Cheol-Hea;Lee, Hoon-Hee;Cheon, Yee-Jin
    • Journal of Astronomy and Space Sciences
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    • v.27 no.4
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    • pp.407-412
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    • 2010
  • Software reusability is one of key factors which impacts cost and schedule on a software development project. It is very crucial also in satellite simulator development since there are many commercial simulator models related to satellite and dynamics. If these models can be used in another simulator platform, great deal of confidence and cost/schedule reduction would be achieved. Simulation model portability (SMP) is maintained by European Space Agency and many models compatible with SMP/simulation model interface (SMI) are available. Korea Aerospace Research Institute (KARI) is developing hardware abstraction layer (HAL) supported satellite simulator to verify on-board software of satellite. From above reasons, KARI wants to port these SMI compatible models to the HAL supported satellite simulator. To port these SMI compatible models to the HAL supported satellite simulator, simulation scheduler is preliminary designed according to the SMI standard.

Design, Implementation, and Tests of KOMPSAT-2 S/W simulator

  • Lee, Sang-Uk;Cho, Sung-Ki;Kim, Jae-Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.706-710
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    • 2003
  • In this paper, we will present brief design feature, implementations, and tests for verification of KOMPSAT-2 simulator, which is a subsystem of KOMPSAT-2 MCE. SIM is implemented on PC server to minimize costs and troubles on embedding onboard flight software into SIM, OOA/OOD methodology is employed to maximized S/W reusability, and XML is used for S/C characteristics, TC, TM and Simulation data instead of commercial DB. Consequently, we can reduce costs for the system, efforts embedding flight software, and maximize software reusability. SIM subsystem test was performed successfully.

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