• Title/Summary/Keyword: First Person View

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Detection of Pavement Borderline in Natural Scene using Radial Region Split for Visually Impaired Person (방사형 영역 분할법에 의한 자연영상에서의 보도 경계선 검출)

  • Weon, Sun-Hee;Kim, Gye-Young;Na, Hyeon-Suk
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.67-76
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    • 2012
  • This paper proposes an efficient method that helps a visually impaired person to detect a pavement borderline. A pedestrian is equipped with a camera so that the front view of a natural scene is captured. Our approach analyzes the captured image and detects the borderline of a pavement in a very robust manner. Our approach performs the task in two steps. In a first step, our approach detects a vanishing point and vanishing lines by applying an edge operator. The edge operator is designed to take a threshold value adaptively so that it can handle a dynamic environment robustly. The second step is to determine the borderlines of a pavement based on vanishing lines detected in the first step. It analyzes the vanishing lines to form VRays that confines the pavement only. The VRays segments out the pavement region in a radial manner. We compared our approach against Canny edge detector. Experimental results show that our approach detects borderlines of a pavement very accurately in various situations.

A Study on a Habitat View of Korean Traditional Villages - in the case of Chung Jae Kwon Bul family - (조선시대 전통마을의 서식관에 관한 연구 - 충재 권벌의 종가를 중심으로 -)

  • 최기수
    • Journal of the Korean Institute of Landscape Architecture
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    • v.26 no.4
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    • pp.82-94
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    • 1999
  • According to Korean's geographical features of Taek Li Ji, the best location for human settlements is on the vicinity of a stream among a stream, an river and a sea, and not far from a ridge. The researcher chose one of best village which is called Yougokmaeul in Bonghwa-Gun, Kyungsang-Do. This village was created a gathering village with the same surname, can be translated as a hen and the front mountain can be seen as a rooster in the view of the shape of geographical features. As it were, the shape of this village and the cultivated land seems to be an egg inside a nest of a parent's chicken in the respect of the analogy of the theory of P'ungsuchiri which is known as Feng Shui in China and geomancy in the western world, and to effect the defensive psychology of the living environment in the terrain inland. This village is the studying place, Suckchunjungsa as the lecturing and studying place for their following students within the Chunghadonchun, the studying Yougok village, and even the ritual place performing ancestral sacrifices and the first incoming ancestor's graves in the same geographical system. The house site of the first incoming resident is surrounded the countian and is located in the front of Backsulryount which is the main mountain through Moonsu-san in the branch mountain of Korean's mountain system. Backsulryoung which is to be seen as the white peak, is symbolized the head of a hen which is to relate to a mysterious turtle in the view of P'ungsuchiri. And the pavilion which is called Chungamjung is sited on the rock of a shape of turtle which is symbolized to live longer. In the section of the mountain and water, Lee Jung Hwan mentioned a living place near the mountain stream is the best residential area and a landscape which is composed by a stream between mountains make a pleasure spirit and a bright feeling and make a refined person. If one can reach in the graceful mountain make a pleasure split and a bright feeling and make a refined person. If one can reach in the graceful mountain half day away, this kind of place must be a best living residential area to live. But this village was structured all in one place. And one of the ideas tangibly reflected in traditional Korean society's view of life and nature is the seclusion based on the Taoism. This kind of a dreamy thoughts make a dream to keep the paradise in our ancestors' mind. This kind of utopia is Chunghadonchun which is structured 5 aspects from the utopian gate near the Samgaesuewon to the village. These 5aspects is expressed by some Confucian thoughts as a small cosmos individually. On the third aspects which is the center among these aspects, the Suckchunjungsa which was made a seclusion place to devoting himself to his studies with refined tastes. The word of Jiju-am, Gangpung-dae, Jaewol-dae and Biryoung-pock are all expressed to cultivate one's moral character and to seek the truth by the Confucius'theory through the nature.

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Brain Activation Related to Perspective-Taking in Adolescents : Differences from Adults (관점 획득과 관련된 청소년에서의 뇌 활성화 : 성인과의 차이)

  • Park, Seong Kyoung;Son, Jung-Woo;Lee, Seungbok;Ghim, Hei-Rhee;Lee, Sang-Ick;Shin, Chul-Jin;Kim, Siekyeong;Ju, Gawon
    • Korean Journal of Biological Psychiatry
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    • v.26 no.2
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    • pp.47-58
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    • 2019
  • Objectives The purpose of this study was to investigate the differences between adolescents and adults, in the perspective-taking ability, as well as the brain activation patterns during the perspective-taking situation. Methods We recruited healthy adolescents aged 13 years to 15 years (n = 20) and adults aged 19 years to 29 years (n = 20). All the subjects were scanned while performing the perspective-taking task, in which an emotional situation was presented in the form of statements comprising first person, as well as third person perspectives. Differences in brain activation between groups were assessed by contrasting neural activity during the tasks. Results In the between-group analysis, while performing the third-person perspective-taking task, the adolescent group showed greater neural activities in the middle frontal gyrus and precentral gyrus as compared to the adult group. Positive correlation was observed between the activity in the frontal areas (Brodmann area 6/9) and the score of scales related to perspective-taking and social cognition in the adolescent group. Conclusions This study suggests that several frontal brain areas of adolescents needs to be overactivated in order to compensate for low perspective-taking ability when they ought to take another person's point of view.

Image-based Realistic Facial Expression Animation

  • Yang, Hyun-S.;Han, Tae-Woo;Lee, Ju-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.133-140
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    • 1999
  • In this paper, we propose a method of image-based three-dimensional modeling for realistic facial expression. In the proposed method, real human facial images are used to deform a generic three-dimensional mesh model and the deformed model is animated to generate facial expression animation. First, we take several pictures of the same person from several view angles. Then we project a three-dimensional face model onto the plane of each facial image and match the projected model with each image. The results are combined to generate a deformed three-dimensional model. We use the feature-based image metamorphosis to match the projected models with images. We then create a synthetic image from the two-dimensional images of a specific person's face. This synthetic image is texture-mapped to the cylindrical projection of the three-dimensional model. We also propose a muscle-based animation technique to generate realistic facial expression animations. This method facilitates the control of the animation. lastly, we show the animation results of the six represenative facial expressions.

Cinematic Language for Novel Adaptations : A Case Study of (소설의 영화화를 위한 영상 언어 연구 : <키리시마가 동아리활동 그만둔대>를 중심으로)

  • Hwang, Woo-Hyun
    • The Journal of the Korea Contents Association
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    • v.17 no.1
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    • pp.634-661
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    • 2017
  • This study examines the procedure of successful novel adaptation. It is well known from precedent studies that narrative structure of novels should change forms to suit the media characteristics of films. But, the changing forms of narrative structure is not a sufficient condition of successful novel adaptation, but a necessary condition. A successful adaptation could be completed with filmic expressions on the presented narrative structure. The core of filmic expression is cinematic language which means the composition and array of image and sound. The novel, Kirishma Thing deals with everyday life of high school students and it consists of six stories which are narrated by one student each in first person point of view. The film, Kirishma Thing implemented a different strategy. It reveals the same events several times to show many characters over in each person's point of view in the first half. In the second half, all the characters gathers at the rooftop of the school to have an unilinear narrative structure over one event. This film utilize all kinds of cinematic language to achieve these structures including the widescreen aspect ratio which exposes as many characters as possible in one shot, picture composition which shows the same event in a different point of view, contrast in lighting and music which differentiates and empowers the last sequence of the film.

Automated Print Quality Assessment Method for 3D Printing AI Data Construction

  • Yoo, Hyun-Ju;Moon, Nammee
    • Journal of Information Processing Systems
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    • v.18 no.2
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    • pp.223-234
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    • 2022
  • The evaluation of the print quality of 3D printing has traditionally relied on manual work using dimensional measurements. However, the dimensional measurement method has an error value that depends on the person who measures it. Therefore, we propose the design of a new print quality measurement method that can be automatically measured using the field-of-view (FOV) model and the intersection over union (IoU) technique. First, the height information of the modeling is acquired from a camera; the output is measured by a sensor; and the images of the top and isometric views are acquired from the FOV model. The height information calculates the height ratio by calculating the percentage of modeling and output, and compares the 2D contour of the object on the image using the FOV model. The contour of the object is obtained from the image for 2D contour comparison and the IoU is calculated by comparing the areas of the contour regions. The accuracy of the automated measurement technique for determining, which derives the print quality value was calculated by averaging the IoU value corrected by the measurement error and the height ratio value.

Vehicle-Level Traffic Accident Detection on Vehicle-Mounted Camera Based on Cascade Bi-LSTM

  • Son, Hyeon-Cheol;Kim, Da-Seul;Kim, Sung-Young
    • Journal of Advanced Information Technology and Convergence
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    • v.10 no.2
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    • pp.167-175
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    • 2020
  • In this paper, we propose a traffic accident detection on vehicle-mounted camera. In the proposed method, the minimum bounding box coordinates the central coordinates on the bird's eye view and motion vectors of each vehicle object, and ego-motions of the vehicle equipped with dash-cam are extracted from the dash-cam video. By using extracted 4 kinds features as the input of Bi-LSTM (bidirectional LSTM), the accident probability (score) is predicted. To investigate the effect of each input feature on the probability of an accident, we analyze the performance of the detection the case of using a single feature input and the case of using a combination of features as input, respectively. And in these two cases, different detection models are defined and used. Bi-LSTM is used as a cascade, especially when a combination of the features is used as input. The proposed method shows 76.1% precision and 75.6% recall, which is superior to our previous work.

Robust pupil detection and gaze tracking under occlusion of eyes

  • Lee, Gyung-Ju;Kim, Jin-Suh;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.10
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    • pp.11-19
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    • 2016
  • The size of a display is large, The form becoming various of that do not apply to previous methods of gaze tracking and if setup gaze-track-camera above display, can solve the problem of size or height of display. However, This method can not use of infrared illumination information of reflected cornea using previous methods. In this paper, Robust pupil detecting method for eye's occlusion, corner point of inner eye and center of pupil, and using the face pose information proposes a method for calculating the simply position of the gaze. In the proposed method, capture the frame for gaze tracking that according to position of person transform camera mode of wide or narrow angle. If detect the face exist in field of view(FOV) in wide mode of camera, transform narrow mode of camera calculating position of face. The frame captured in narrow mode of camera include gaze direction information of person in long distance. The method for calculating the gaze direction consist of face pose estimation and gaze direction calculating step. Face pose estimation is estimated by mapping between feature point of detected face and 3D model. To calculate gaze direction the first, perform ellipse detect using splitting from iris edge information of pupil and if occlusion of pupil, estimate position of pupil with deformable template. Then using center of pupil and corner point of inner eye, face pose information calculate gaze position at display. In the experiment, proposed gaze tracking algorithm in this paper solve the constraints that form of a display, to calculate effectively gaze direction of person in the long distance using single camera, demonstrate in experiments by distance.

Representation and Application of Ontology for Product Data Using RDF (RDF를 이용한 제품데이터 온톨로지 표현과 활용)

  • Lee H. J.;Yoo S. B.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.2
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    • pp.97-106
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    • 2005
  • W3C has developed the RDF standard for utilizing ontology in Web applications. This paper presents extracting, storing, and applying ontology on product data. The design and tooling information included in STEP-NC files is focused as an example. By analyzing the relationship among the product data, the RDF schema is designed first. Based on the schema ontology if extracted and stored in XML files. As an application of the stored ontology, we can reconfigure the sitemap of product data repositories. In this example, the users can select the view that he or she is interested in (e.g. product, tool, person). With such various views of an product data repository, the users can access the specific data more effectively.

3 Dimensional Augmented Reality Flight for Drones

  • Park, JunMan;Kang, KiBeom;Jwa, JeongWoo;Won, JoongHie
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.13-18
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    • 2018
  • Drones are controlled by the remote pilot from the ground stations using the radio control or autonomously following the pre-programmed flight plans. In this paper, we develop a method and an optimal path search system for providing 3D augmented reality flight (ARF) images for safe and efficient flight control of drones. The developed system consisted of the drone, the ground station and user terminals, and the optimal path search server. We use the Dijkstra algorithm to find the optimal path considering the drone information, flight information, environmental information, and flight mission. We generate a 3D augmented reality flight (ARF) image overlaid with the path information as well as the drone information and the flight information on the flight image received from the drone. The ARF image for adjusting the drone is generated by overlaying route information, drone information, flight information, and the like on the image captured by the drone.