• Title/Summary/Keyword: Fingertip detection

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A Real-time Augmented Reality System using Hand Geometric Characteristics based on Computer Vision (손의 기하학적인 특성을 적용한 실시간 비전 기반 증강현실 시스템)

  • Choi, Hee-Sun;Jung, Da-Un;Choi, Jong-Soo
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.323-335
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    • 2012
  • In this paper, we propose an AR(augmented reality) system using user's bare hand based on computer vision. It is important for registering a virtual object on the real input image to detect and track correct feature points. The AR systems with markers are stable but they can not register the virtual object on an acquired image when the marker goes out of a range of the camera. There is a tendency to give users inconvenient environment which is limited to control a virtual object. On the other hand, our system detects fingertips as fiducial features using adaptive ellipse fitting method considering the geometric characteristics of hand. It registers the virtual object stably by getting movement of fingertips with determining the shortest distance from a palm center. We verified that the accuracy of fingertip detection over 82.0% and fingertip ordering and tracking have just 1.8% and 2.0% errors for each step. We proved that this system can replace the marker system by tacking a camera projection matrix effectively in the view of stable augmentation of virtual object.

Development of Feature Extraction Algorithm for Finger Vein Recognition (지정맥 인식을 위한 특징 검출 알고리즘 개발)

  • Kim, Taehoon;Lee, Sangjoon
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.9
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    • pp.345-350
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    • 2018
  • This study is an algorithm for detecting vein pattern features important for finger vein recognition. The feature detection algorithm is important because it greatly affects recognition results in pattern recognition. The recognition rate is degraded because the reference is changed according to the finger position change. In addition, the image obtained by irradiating the finger with infrared light is difficult to separate the image background and the blood vessel pattern, and the detection time is increased because the image preprocessing process is performed. For this purpose, the presented algorithm can be performed without image preprocessing, and the detection time can be reduced. SWDA (Down Slope Trace Waveform) algorithm is applied to the finger vein images to detect the fingertip position and vein pattern. Because of the low infrared transmittance, relatively dark vein images can be detected with minimal detection error. In addition, the fingertip position can be used as a reference in the classification stage to compensate the decrease in the recognition rate. If we apply algorithms proposed to various recognition fields such as palm and wrist, it is expected that it will contribute to improvement of biometric feature detection accuracy and reduction of recognition performance time.

A Study on Design of Flexible Gripper for Unmanned FA (무인 FA를 위한 플렉시블 그리퍼 설계에 관한 연구)

  • Kim, Hyun-Gun;Kim, Gi-Bok;Kim, Tae-Kwan
    • Journal of the Korean Society of Industry Convergence
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    • v.18 no.3
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    • pp.167-172
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    • 2015
  • In this paper, we propose a new approach to design and control a smart gripper of robot system. A control method for flexible grasping a object in partially unknown environment was proposed, where a proximate sensor detecting the distance between the fingertip and object was used. Based on the proximate sensor signal the finger motion controller could plan the grasping process divided in three phases. The first step is scanning process which two first joints were moved to mid-position of the detected range by a state-variable feedback position controller, after the scanning was finished. The contact force of fingertip was then controlled using the detection sensor of the servo controller for finger joint control. The proposed grasping planning was tested on rectangular bar.

Design of Circuit for a Fingerprint Sensor Based on Ridge Resistivity

  • Jung, Seung-Min
    • Journal of information and communication convergence engineering
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    • v.6 no.3
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    • pp.270-274
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    • 2008
  • This paper proposes an advanced signal processing circuit for a fingerprint sensor based on ridge resistivity. A novel fingerprint integrated sensor using ridge resistivity variation resulting from ridges and valleys on the fingertip is presented. The pixel level simple detection circuit converts from a small and variable sensing current to binary voltage out effectively. The sensor circuit blocks were designed and simulated in a standard CMOS 0.35 ${\mu}m$ process.

Multi Fingertip Detection Method (다중 손끝점 검출 기법)

  • Yu, Sunjin;Koh, Wan Ki;Kim, Sang Hoon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1718-1720
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    • 2013
  • 본 논문에서는 다중 손 끝점 검출을 위해 특징 추출 기법 및 이를 기반으로 한 손 끝점 검출 알고리즘을 제안한다. 특징 추출을 위해 Local Binary Feature(LBP)을 사용하였고 특징의 차원을 축소하기 위해 Principal Component Analysis(PCA) 기법을 이용하였다. 손 끝점 판별을 위해 Reduced multivariate polynomial Model(RM) Classifier를 사용하여 실험 결과 제안된 손 끝점 검출 기법이 다양한 환경에서 동작 하는 것을 확인 하였다.

Real-time Finger Gesture Recognition (실시간 손가락 제스처 인식)

  • Park, Jae-Wan;Song, Dae-Hyun;Lee, Chil-Woo
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.847-850
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    • 2008
  • On today, human is going to develop machine by using mutual communication to machine. Including vision - based HCI(Human Computer Interaction), the technique which to recognize finger and to track finger is important in HCI systems, in HCI systems. In order to divide finger, this paper uses more effectively dividing the technique using subtraction which is separation of background and foreground, as well as to divide finger from limited background and cluttered background. In order to divide finger, the finger is recognized to make "Template-Matching" by identified fingertip images. And, identified gestures be compared the tracked gesture after tracking recognized finger. In this paper, after obtaining interest area, not only using subtraction image and template-matching but to perform template-matching in the area. So, emphasis is placed on decreasing perform speed and reaction speed, and we propose technique which is more effectively recognizing gestures.

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Polymer Micromachined Flexible Tactile Sensor for Three-Axial Loads Detection

  • Choi, Woo-Chang
    • Transactions on Electrical and Electronic Materials
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    • v.11 no.3
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    • pp.130-133
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    • 2010
  • A flexible three-axial tactile sensor was fabricated on Kapton polyimide film using polymer micromachining technology. Nichrome (Ni:Cr = 8:2) strain gauges were positioned on an etched membrane to detect normal and shear loads. The optimal positions of strain gauges were determined through strain distribution from finite element analysis. The sensor was evaluated by applying normal and shear loads from 0 N to 0.8 N using an evaluation system. Sensitivity of the tactile sensor to normal and shear loads was about 206.6 mV/N and 70.1 mV/N, respectively. The sensor showed good linearity, and its determination coefficient ($R^2$) was about 0.982. The developed sensor can be applied in a curved or compliant surface that requires slip detection and flexibility, such as a robotic fingertip.

Tactile Transceiver for Fingertip Motion Recognition and Texture Generation (손끝 움직임 인식과 질감 표현이 가능한 촉각정보 입출력장치)

  • Youn, Sechan;Cho, Young-Ho
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.37 no.6
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    • pp.545-550
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    • 2013
  • We present a tactile information transceiver using a friction-tunable slider-pad. While previous tactile information devices were focused on either input or output functions, the present device offers lateral position/vertical direction detection and texture expression. In characterizing the tactile input performance, we measured the capacitance change due to the displacement of the slider-pad. The measured difference for a z-axis click was 0.146 nF/$40{\mu}m$ when the x-y axis navigation showed 0.09 nF/$750{\mu}m$ difference. In characterizing the texture expression, we measured the lateral force due to a normal load. We applied a voltage between parallel electrodes to induce electrostatic attraction in DC and AC voltages. We measured the friction under identical fingertip action conditions, and obtained friction in the range of 32-152 mN and lateral vibration in the force range of 128.1 mN at 60 V, 2 Hz. The proposed device can be applied to integrated tactile interface devices for mobile appliances.

Vision and Depth Information based Real-time Hand Interface Method Using Finger Joint Estimation (손가락 마디 추정을 이용한 비전 및 깊이 정보 기반 손 인터페이스 방법)

  • Park, Kiseo;Lee, Daeho;Park, Youngtae
    • Journal of Digital Convergence
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    • v.11 no.7
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    • pp.157-163
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    • 2013
  • In this paper, we propose a vision and depth information based real-time hand gesture interface method using finger joint estimation. For this, the areas of left and right hands are segmented after mapping of the visual image and depth information image, and labeling and boundary noise removal is performed. Then, the centroid point and rotation angle of each hand area are calculated. Afterwards, a circle is expanded at following pattern from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing and the hand model is recognized. Experimental results that our method enabled fingertip distinction and recognized various hand gestures fast and accurately. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 90% and the performance indicated over 25 fps. The proposed method can be used as a without contacts input interface in HCI control, education, and game applications.

Hand Pose Recognition Using Fingertip Detection (손가락 끝 점을 이용한 손 형상 인식)

  • Kim, Kyung-Ho;Lee, Chil-Woo
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1143-1148
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    • 2006
  • 사용자 친화형 유저 인터페이스 구현을 위해 인간의 손 형상을 실시간으로 인식하는 연구의 중요성이 부각되고 있다. 그러나 인간의 손은 자유도가 크기 때문에 손 형상을 정확히 인식하기란 매우 어렵고 또한 피부색과 유사한 색을 가지는 복잡한 배경에서는 더욱 곤란하다. 본 논문에서는 별도의 센서를 부착하지 않고 카메라를 사용하여 피부색 정보에 의한 손 형상을 분할한 후 손가락 끝 점을 찾는다. 찾은 손가락 끝점을 이용하여 방향을 탐지하는 알고리즘에 대해 기술한다. 이 방법은 템플리트 매칭을 이용하여 손가락 끝 점을 탐색한 후 찾은 손 가락 끝 점과 손목의 중심을 이용하여 전, 후, 좌, 우 방향을 탐지한다. 제안하는 방법을 이용하여 3D가상현실 공간에서의 Navigation에 응용하였으며, 실험결과 전진, 후진 및 좌측, 우측의 방향전환도 매우 좋은 결과를 보였다. 또한 본 논문에서 제안하는 방법은 마우스, 키보드, 조이스틱 등의 조작 없이 전, 후, 좌, 우 방향전환을 사용자가 직관적으로 지시함으로써 보다 자연스러운 인간과 컴퓨터의 상호작용을 제공할 수 있을 것이다.

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