• 제목/요약/키워드: Feature space

검색결과 1,360건 처리시간 0.03초

지능형 자동차를 위한 비디오 기반의 교통 신호등 인식 시스템 (A Video based Traffic Light Recognition System for Intelligent Vehicles)

  • 추연호;이복주;최영규
    • 반도체디스플레이기술학회지
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    • 제14권2호
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    • pp.29-34
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    • 2015
  • Traffic lights are common in cities and are important cues for the path planning of intelligent vehicles. In this paper, we propose a robust and efficient algorithm for recognizing traffic lights from video sequences captured by a low cost off-the-shelf camera. Instead of using color information for recognizing traffic lights, a shape based approach is adopted. In learning and detection phase, Histogram of Oriented Gradients (HOG) feature is used and a cascade classifier based on Adaboost algorithm is adopted as the main classifier for locating traffic lights. To decide the color of the traffic light, a technique based on histogram analysis in HSV color space is utilized. Experimental results on several video sequences from typical urban environment prove the effectiveness of the proposed algorithm.

설계대상물의 외부공간을 이용한 3차원 CAD 시스템에 의한 설계지원 (Design Support Based on 3D-CAD System using functional Space Surrounding Design Object)

  • 남윤의;석천청웅
    • 산업경영시스템학회지
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    • 제32권1호
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    • pp.102-110
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    • 2009
  • Concurrent Engineering(CE) has presented new possibilities for successful product development by incorporating various product life-cycle functions from the earlier stage of design. In the product design, geometric representation is vital not only in its traditional role as a means of communicating design information but also in its role as a means of externalizing designer's thought process by visualizing the design product. During the last dozens of years, there has been extraordinary development of computer-aided tools intended to generate, present or communicate 3D models. However, there has not been comparable progress in the development of 3D-CAD systems intended to represent and manipulate a variety of product life-cycle information in a consistent manner. This paper proposes a novel concept, Minus Volume (MV), to incorporate various design information relevant to product lift-cycle functions. MV is a functional shape that is extracted from a design object within a bounding box. A prototype 3D-CAD system is implemented based on the MV concept and illustrated with the successful implementation of concurrent design and manufacturing.

모바일 환경의 이동형 카메라를 이용한 사용자 저작 다시점 동영상의 제안 (User-created multi-view video generation with portable camera in mobile environment)

  • 성보경;박준형;여지혜;고일주
    • 디지털산업정보학회논문지
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    • 제8권1호
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    • pp.157-170
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    • 2012
  • Recently, user-created video shows high increasing in production and consumption. Among these, videos records an identical subject in limited space with multi-view are coming out. Occurring main reason of this kind of video is popularization of portable camera and mobile web environment. Multi-view has studied in visually representation technique fields for point of view. Definition of multi-view has been expanded and applied to various contents authoring lately. To make user-created videos into multi-view contents can be a kind of suggestion as a user experience for new form of video consumption. In this paper, we show the possibility to make user-created videos into multi-view video content through analyzing multi-view video contents even there exist attribute differentiations. To understanding definition and attribution of multi-view classified and analyzed existing multi-view contents. To solve time axis arranging problem occurred in multi-view processing proposed audio matching method. Audio matching method organize feature extracting and comparing. To extract features is proposed MFCC that is most universally used. Comparing is proposed n by n. We proposed multi-view video contents that can consume arranged user-created video by user selection.

Detecting Complex 3D Human Motions with Body Model Low-Rank Representation for Real-Time Smart Activity Monitoring System

  • Jalal, Ahmad;Kamal, Shaharyar;Kim, Dong-Seong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권3호
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    • pp.1189-1204
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    • 2018
  • Detecting and capturing 3D human structures from the intensity-based image sequences is an inherently arguable problem, which attracted attention of several researchers especially in real-time activity recognition (Real-AR). These Real-AR systems have been significantly enhanced by using depth intensity sensors that gives maximum information, in spite of the fact that conventional Real-AR systems are using RGB video sensors. This study proposed a depth-based routine-logging Real-AR system to identify the daily human activity routines and to make these surroundings an intelligent living space. Our real-time routine-logging Real-AR system is categorized into two categories. The data collection with the use of a depth camera, feature extraction based on joint information and training/recognition of each activity. In-addition, the recognition mechanism locates, and pinpoints the learned activities and induces routine-logs. The evaluation applied on the depth datasets (self-annotated and MSRAction3D datasets) demonstrated that proposed system can achieve better recognition rates and robust as compare to state-of-the-art methods. Our Real-AR should be feasibly accessible and permanently used in behavior monitoring applications, humanoid-robot systems and e-medical therapy systems.

Generic Training Set based Multimanifold Discriminant Learning for Single Sample Face Recognition

  • Dong, Xiwei;Wu, Fei;Jing, Xiao-Yuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권1호
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    • pp.368-391
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    • 2018
  • Face recognition (FR) with a single sample per person (SSPP) is common in real-world face recognition applications. In this scenario, it is hard to predict intra-class variations of query samples by gallery samples due to the lack of sufficient training samples. Inspired by the fact that similar faces have similar intra-class variations, we propose a virtual sample generating algorithm called k nearest neighbors based virtual sample generating (kNNVSG) to enrich intra-class variation information for training samples. Furthermore, in order to use the intra-class variation information of the virtual samples generated by kNNVSG algorithm, we propose image set based multimanifold discriminant learning (ISMMDL) algorithm. For ISMMDL algorithm, it learns a projection matrix for each manifold modeled by the local patches of the images of each class, which aims to minimize the margins of intra-manifold and maximize the margins of inter-manifold simultaneously in low-dimensional feature space. Finally, by comprehensively using kNNVSG and ISMMDL algorithms, we propose k nearest neighbor virtual image set based multimanifold discriminant learning (kNNMMDL) approach for single sample face recognition (SSFR) tasks. Experimental results on AR, Multi-PIE and LFW face datasets demonstrate that our approach has promising abilities for SSFR with expression, illumination and disguise variations.

슬개골에 발생한 연골모세포종의 동맥류성 골낭종화 - 증례 보고 - (Chondroblastoma of the Patella with Secondary Aneurysmal Bone Cyst)

  • 홍준석;김성곤;박종웅;강창석
    • 대한골관절종양학회지
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    • 제5권4호
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    • pp.235-238
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    • 1999
  • 저자들은 우측 슬개골의 동통을 주소로 내원한 50대의 여자환자에게서 병변에 대해 소파술 및 골 이식술을 시행한 결과 이차성 동맥류성 낭종화한 연골모세포종을 확인하여 문헌 고찰과 함께 보고하는 바이다.

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전라남도 4칸 홑집의 마루배치에 관한 조사연구 (A Study on Typology of Maru's Placement in Korean Traditional Single Houses of Four Kan in Chonnam Province)

  • 장동국;정성균;신웅주;은철영;김수인;박강철
    • 건축역사연구
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    • 제16권4호
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    • pp.23-36
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    • 2007
  • Many researches on the typology of 'Maru' (Wooden deck) in Korean traditional houses have mainly focused on the high-class houses in the central region of Korea. They were mainly concerned on defining Maru's typology by social status of the owner, based on the researches regarding its physical and spatial properties. Maru in the high-class traditional houses has been served as an essential architectural feature showing the social status of owners as well as adapting in the region of humid and hot summer. This research investigated the typology of Maru's placement in traditional single houses of four Kan in Chonnam province, which shows many differences in its placement according to the regions. Research results show that the typology of Maru's placement and openness is different with the location of houses within the region. This difference affects on the circulation of movement, which eventually affects on the pattern of space use. The difference is also very likely to be affected by the natural environment of geography and climate of the region.

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다각형 기반 정점 탐색에 의한 필드 기반 모핑의 제어선 자동 생성 (Automatic Generation of the Control Line Using Polygon based Vertex Search for Field-based Morphing)

  • 이형진;김형민;곽노윤
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2004년도 춘계 종합학술대회 논문집
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    • pp.377-384
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    • 2004
  • 필드 기반 영상 모핑은 제어선을 지정하는 과정의 대부분을 사용자의 수작업에 의존하기 때문에 작업 시간이 많이 소요될 뿐만 아니라 양질의 결과를 얻기 위해서는 숙련을 요하는 불편함이 있다. 본 논문은 소스 영상과 목표 영상에서 모핑 대상체 쌍의 형상 정보를 획득한 상태에서 사용자가 수동으로 최소한의 특징점 쌍만을 지정하면 이렇게 지정된 특징점 쌍을 기준 삼아 다각형 기반 정점 탐색에 의해 소스 영상파 목표 영상에 상호 대응되는 제어선들을 자동적으로 설정한 후, 제어선 길이의 비율과 제어선으로부터의 이격 거리를 이용하여 영상 모핑을 수행함으로써 영상 모핑의 반자동화를 실현할 수 있는 방법을 제안한다. 제안된 방법에 따르면, 사용자가 제어선을 설정하는 시간을 단축할 수 있고 비숙련자도 최소의 제어선만을 지정하여 자연스러운 로핑 결과를 획득할 수 있는 이점이 있다.

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분포맵에 기반한 얼굴 영역 검출 (Face Detection Based on Distribution Map)

  • 조한수
    • 한국멀티미디어학회논문지
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    • 제9권1호
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    • pp.11-22
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    • 2006
  • 얼굴 검출은 개인 인증이나 보안 등 그 응용분야가 다양하여 활발히 연구가 진행되고 있다. 본 논문에서는 분포맵에 기반한 얼굴 검출의 새로운 방법을 제안한다. 제안한 방법은 먼저, 빈도수를 고려한 피부색 분포맵을 입력 영상에 적용하여 일차적으로 얼굴 후보영역을 구하고, 이 영역에서 눈동자색 분포맵을 이용하여 눈후보영역을 결정함으로써 얼굴 구성 요소를 탐색하는 탐색공간을 축소한다. 결정된 눈 후보영역에서 가중치가 있는 윈도우를 이용하여 휘도성분과 색상성분의 상관값을 특징벡터로 한 템플릿 정합 방법으로 눈 후보점을 검출한다. 최종적으로 각 눈 후보점 쌍에 대하여 눈과 입의 위치관계 정보와 입을 인식하는 평가함수를 이용하여 얼굴을 검출하였다. 실험 결과, 제안된 방법은 좋은 성능을 보였다.

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STEP을 근거로 한 선체화물창부 구조 데이터 모델에 관한 연구 (A Study on the Ship Cargo Hold Structure Data Model Based on STEP)

  • 박광필;이규열;조두연
    • 한국CDE학회논문집
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    • 제4권4호
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    • pp.381-390
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    • 1999
  • In this study, a pseudo ship structure data model for the :.hip cargo hold structure based on STEP is proposed. The proposed data model is based on Application Reference Model of AP218 Ship Structure which is the model that specifies conceptual structures and constraints used to describe the information requirements of an application. And the proposeddata model refers the Ship Common Model framework for the model architecture which is the basis for ongoing ship AP development within the ISO ship-building group and the ship product definition information model of CSDP research project for analyzing the relationship between ship structure model entities. The proposed data model includes Space, Compartment. Ship Structural System, Structural Part and Structural Feature of cargo hold. To generate this data model schema in EXPRESS format, ‘GX-Converter’was used which enables user to edit a model in EXPRESS format and convert schema file in EXPRESS format. Using this model schema, STEP physical file containing design data for ship cargo hold data structure was generated through SDAI programming. The another STEP physical file was also generated containing geometry data of ship cargo hold which was extracted and calculated by SDAI and external surface/surface intersection program. The geometry information of ship cargo hold can be then transferred to commercial CAD system, for example, Pro/Engineer. Examples of the modification of the design information are also Presented.

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