• Title/Summary/Keyword: Fault-Tolerance Service

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Distributed Prevention Mechanism for Network Partitioning in Wireless Sensor Networks

  • Wang, Lili;Wu, Xiaobei
    • Journal of Communications and Networks
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    • v.16 no.6
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    • pp.667-676
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    • 2014
  • Connectivity is a crucial quality of service measure in wireless sensor networks. However, the network is always at risk of being split into several disconnected components owing to the sensor failures caused by various factors. To handle the connectivity problem, this paper introduces an in-advance mechanism to prevent network partitioning in the initial deployment phase. The approach is implemented in a distributed manner, and every node only needs to know local information of its 1-hop neighbors, which makes the approach scalable to large networks. The goal of the proposed mechanism is twofold. First, critical nodes are locally detected by the critical node detection (CND) algorithm based on the concept of maximal simplicial complex, and backups are arranged to tolerate their failures. Second, under a greedy rule, topological holes within the maximal simplicial complex as another potential risk to the network connectivity are patched step by step. Finally, we demonstrate the effectiveness of the proposed algorithm through simulation experiments.

Improving Access Performance of the Linux Cluster File System for Multimedia Service (멀티미디어 서비스를 위한 리눅스 클러스터 파일 시스템의 접근 성능 개선)

  • 홍재연;김형식
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04a
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    • pp.22-24
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    • 2003
  • 클러스터 구조는 고가용성(high availability)과 결함내성(fault tolerance)을 만족하고 확장성이 뛰어나기 때문에 클러스터 파일 시스템은 멀티미디어 서비스에 적합하다. 사용자 수준 클러스터 파일 시스템[1, 2]은 멀티미디어 서비스에 특화된 기능을 제공하고 저장된 위치에 관계없이 파일이나 디렉토리에 접근할 수 있는 단일 시스템 이미지(single system image) 기술을 제공하지만 실제 저장된 위치에 따라 접근 시간의 편차가 발생한다. 본 논문에서는 메타 데이터 캐쉬와 시스템 버퍼를 이용한 사용자 수준 클러스터 파일 시스템의 성능 개선 방법을 제안하고 각각에 대하여 성능 개선 정도를 분석한다. 메타 데이터 캐쉬는 자주 참조되는 원격 노드의 메타 정보를 로컬 저장구조에 저장하고 시스템 버퍼는 데이터 블록의 쓰기 성능을 개선할 뿐만 아니라 선반입을 통하여 읽기 성능을 개선할 수 있다.

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Two-dimensional DCT arcitecture for imprecise computation model (중간 결과값 연산 모델을 위한 2차원 DCT 구조)

  • 임강빈;정진군;신준호;최경희;정기현
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.9
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    • pp.22-32
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    • 1997
  • This paper proposes an imprecise compuitation model for DCT considering QOS of images and a two dimensional DCT architecture for imprecise computations. In case that many processes are scheduling in a hard real time system, the system resources are shared among them. Thus all processes can not be allocated enough system resources (such as processing power and communication bandwidth). The imprecise computtion model can be used to provide scheduling flexibility and various QOS(quality of service)levels, to enhance fault tolerance, and to ensure service continuity in rela time systems. The DCT(discrete cosine transform) is known as one of popular image data compression techniques and adopted in JPEG and MPEG algorithms since the DCT can remove the spatial redundancy of 2-D image data efficiently. Even though many commercial data compression VLSI chips include the DCST hardware, the DCT computation is still a very time-consuming process and a lot of hardware resources are required for the DCT implementation. In this paper the DCT procedure is re-analyzed to fit to imprecise computation model. The test image is simulated on teh base of this model, and the computation time and the quality of restored image are studied. The row-column algorithm is used ot fit the proposed imprecise computation DCT which supports pipeline operatiions by pixel unit, various QOS levels and low speed stroage devices. The architecture has reduced I/O bandwidth which could make its implementation feasible in VLSI. The architecture is proved using a VHDL simulator in architecture level.

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Performance Analysis of Error Recovery System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 오류 복구 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.85-88
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    • 2005
  • The requirement of distributed multimedia applications is the need for sophisticated QoS(quality of service) management. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability. In this paper, we discuss a method for increasing reliability through fault tolerance. We describe the desist and implementation of the ERA running on distributed multimedia environment ERA is a system is able to recover automatically a software error based on distributed multimedia. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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A Privacy-preserving Data Aggregation Scheme with Efficient Batch Verification in Smart Grid

  • Zhang, Yueyu;Chen, Jie;Zhou, Hua;Dang, Lanjun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.617-636
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    • 2021
  • This paper presents a privacy-preserving data aggregation scheme deals with the multidimensional data. It is essential that the multidimensional data is rarely mentioned in all researches on smart grid. We use the Paillier Cryptosystem and blinding factor technique to encrypt the multidimensional data as a whole and take advantage of the homomorphic property of the Paillier Cryptosystem to achieve data aggregation. Signature and efficient batch verification have also been applied into our scheme for data integrity and quick verification. And the efficient batch verification only requires 2 pairing operations. Our scheme also supports fault tolerance which means that even some smart meters don't work, our scheme can still work well. In addition, we give two extensions of our scheme. One is that our scheme can be used to compute a fixed user's time-of-use electricity bill. The other is that our scheme is able to effectively and quickly deal with the dynamic user situation. In security analysis, we prove the detailed unforgeability and security of batch verification, and briefly introduce other security features. Performance analysis shows that our scheme has lower computational complexity and communication overhead than existing schemes.

Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.287-292
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    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

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A video transmission system for a high quality and fault tolerance based on multiple paths using TCP/IP (다중 경로를 이용한 TCP/IP 기반 고품질 및 고장 감내 비디오 전송 시스템)

  • Kim, Nam-Su;Lee, Jong-Yeol;Pyun, Kihyun
    • Journal of Internet Computing and Services
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    • v.15 no.6
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    • pp.1-8
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    • 2014
  • As the e-learning spreads widely and demands on the internet video service, transmitting video data for many users over the Internet becomes popular. To satisfy this needs, the traditional approach uses a tree structure that uses the video server as the root node. However, this approach has the danger of stopping the video service even when one of the nodes along the path has a some problem. In this paper, we propose a video-on-demand service that uses multiple paths. We add new paths for backup and speed up for transmitting the video data. We show by simulation experiments that our approach provides a high-quality of video service.

The Design of Process-Engine for Distributed Workflow Management System based on Web (웹기반 분산워크플로우 관리시스템의 프로세스 엔진 설계)

  • Lee, Heon;Park, Kyoo-Seok
    • Journal of Korea Multimedia Society
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    • v.4 no.5
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    • pp.377-389
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    • 2001
  • It has a tendency to build Workflow Systems based on the web with the spread of web environment. The important function in Workflow Systems are to automatize job flow according to the predefined regulations, procedures or conditions. Hence, there needs to consider excluding passive jobs, supporting GUI and a migratory information processing for information flow. Distributed Workflow System for workflow of a distributed service system should perform transfer control and Fault-Tolerance between tasks based on process logic, and real time processing. However, the existing mail systems being used are just for transmission and it doesn't fit to automatize job flow. To solve the matter, there needs a Distributed Workflow Engine to design workflow and automatize its control. In this paper, we design a web browser with graphic interface using web mail, a browser creating a script code for a procedural performance. Also, we design a Process-engine has a Preprocessor which tolerates process scheduler for task transaction or server node's faults on distributed environment. The proposed system enhances the reliability and usability of a system reduces the cost rather than a workflow system based on database, for they execute as proxy for a server's fault or suers' absence.

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Autonomic Self Healing-Based Load Assessment for Load Division in OKKAM Backbone Cluster

  • Chaudhry, Junaid Ahsenali
    • Journal of Information Processing Systems
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    • v.5 no.2
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    • pp.69-76
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    • 2009
  • Self healing systems are considered as cognation-enabled sub form of fault tolerance system. But our experiments that we report in this paper show that self healing systems can be used for performance optimization, configuration management, access control management and bunch of other functions. The exponential complexity that results from interaction between autonomic systems and users (software and human users) has hindered the deployment and user of intelligent systems for a while now. We show that if that exceptional complexity is converted into self-growing knowledge (policies in our case), can make up for initial development cost of building an intelligent system. In this paper, we report the application of AHSEN (Autonomic Healing-based Self management Engine) to in OKKAM Project infrastructure backbone cluster that mimics the web service based architecture of u-Zone gateway infrastructure. The 'blind' load division on per-request bases is not optimal for distributed and performance hungry infrastructure such as OKKAM. The approach adopted assesses the active threads on the virtual machine and does resource estimates for active processes. The availability of a certain server is represented through worker modules at load server. Our simulation results on the OKKAM infrastructure show that the self healing significantly improves the performance and clearly demarcates the logical ambiguities in contemporary designs of self healing infrastructures proposed for large scale computing infrastructures.

A Workflow Scheduling Technique Using Genetic Algorithm in Spot Instance-Based Cloud

  • Jung, Daeyong;Suh, Taeweon;Yu, Heonchang;Gil, JoonMin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.9
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    • pp.3126-3145
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    • 2014
  • Cloud computing is a computing paradigm in which users can rent computing resources from service providers according to their requirements. A spot instance in cloud computing helps a user to obtain resources at a lower cost. However, a crucial weakness of spot instances is that the resources can be unreliable anytime due to the fluctuation of instance prices, resulting in increasing the failure time of users' job. In this paper, we propose a Genetic Algorithm (GA)-based workflow scheduling scheme that can find the optimal task size of each instance in a spot instance-based cloud computing environment without increasing users' budgets. Our scheme reduces total task execution time even if an out-of-bid situation occurs in an instance. The simulation results, based on a before-and-after GA comparison, reveal that our scheme achieves performance improvements in terms of reducing the task execution time on average by 7.06%. Additionally, the cost in our scheme is similar to that when GA is not applied. Therefore, our scheme can achieve better performance than the existing scheme, by optimizing the task size allocated to each available instance throughout the evolutionary process of GA.