• Title/Summary/Keyword: Fast Computation

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Fast computation method for the voltage-current analysis on the rectangular power-ground plane (직사각형의 전력-접지층에 대한 전압전류 특성해석을 위한 빠른 계산방법)

  • Suh, Young-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.1
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    • pp.140-145
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    • 2005
  • The existing analytical expression for the voltage between the power and ground plane consist of metal-dielectric-metal board is expressed in the two dimensional infinite series. To reduce the computation time, the two dimensional infinite series is converted to the one dimensional infinite series using the summation formula of Fourier series. We applied these equations to the analysis of voltage between the $9‘{\times}4'$ size power-ground plane. The derived one dimensional infinite series shows the more rapid convergency and the more accurate result than the two dimensional infinite series. This equation can be applied to the power-ground plane analysis which needs a lot of the repeating computation.

Fast Mixed-Integer AC Optimal Power Flow Based on the Outer Approximation Method

  • Lee, Sungwoo;Kim, Hyoungtae;Kim, Wook
    • Journal of Electrical Engineering and Technology
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    • v.12 no.6
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    • pp.2187-2195
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    • 2017
  • In order to solve the AC optimal power flow (OPF) problem considering the generators' on/off status, it is necessary to model the problem as mixed-integer nonlinear programming (MINLP). Because the computation time to find the optimal solution to the mixed-integer AC OPF problem increases significantly as the system becomes larger, most of the existing solutions simplify the problem either by deciding the on/off status of generators using a separate unit commitment algorithm or by ignoring the minimum output of the generators. Even though this kind of simplification may make the overall computation time tractable, the results can be significantly erroneous. This paper proposes a novel algorithm for the mixed-integer AC OPF problem, which can provide a near-optimal solution quickly and efficiently. The proposed method is based on a combination of the outer approximation method and the relaxed AC OPF theory. The method is applied to a real-scale power system that has 457 generators and 2132 buses, and the result is compared to the branch-and-bound (B&B) method and the genetic algorithm. The results of the proposed method are almost identical to those of the compared methods, but computation time is significantly shorter.

Efficient Hybrid Transactional Memory Scheme using Near-optimal Retry Computation and Sophisticated Memory Management in Multi-core Environment

  • Jang, Yeon-Woo;Kang, Moon-Hwan;Chang, Jae-Woo
    • Journal of Information Processing Systems
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    • v.14 no.2
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    • pp.499-509
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    • 2018
  • Recently, hybrid transactional memory (HyTM) has gained much interest from researchers because it combines the advantages of hardware transactional memory (HTM) and software transactional memory (STM). To provide the concurrency control of transactions, the existing HyTM-based studies use a bloom filter. However, they fail to overcome the typical false positive errors of a bloom filter. Though the existing studies use a global lock, the efficiency of global lock-based memory allocation is significantly low in multi-core environment. In this paper, we propose an efficient hybrid transactional memory scheme using near-optimal retry computation and sophisticated memory management in order to efficiently process transactions in multi-core environment. First, we propose a near-optimal retry computation algorithm that provides an efficient HTM configuration using machine learning algorithms, according to the characteristic of a given workload. Second, we provide an efficient concurrency control for transactions in different environments by using a sophisticated bloom filter. Third, we propose a memory management scheme being optimized for the CPU cache line, in order to provide a fast transaction processing. Finally, it is shown from our performance evaluation that our HyTM scheme achieves up to 2.5 times better performance by using the Stanford transactional applications for multi-processing (STAMP) benchmarks than the state-of-the-art algorithms.

Fast Approach for Stereo Balancing Mapping Function

  • Kim, J.S.;Lee, S.K.;Kim, T.Y.;Lee, J.Y.;Choi, J.S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.286-289
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    • 2009
  • This paper presents an effective approach to minimize recursive computations for balancing stereo pairs by using disparity vector errors and its directional histogram. A stereo balancing function is computed from the correspondent pixels between two images, and a simple approach is to find the matching blocks of two images. However, this procedure requires recursive operation, and its computation cost is very high. Therefore, in this paper, we propose an efficient balance method using structural similarity index and a partial re-searching scheme to reduce the computation cost considerably. For this purpose, we determine if re-searching for each block is necessary or not by using the errors and the directional histogram of disparity vectors. Experiment results show that the performance of the proposed approach can save the computations significantly with ignorable image quality degradation compared with full re-search approach.

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Effectual Method FOR 3D Rebuilding From Diverse Images

  • Leung, Carlos Wai Yin;Hons, B.E.
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.145-150
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    • 2008
  • This thesis explores the problem of reconstructing a three-dimensional(3D) scene given a set of images or image sequences of the scene. It describes efficient methods for the 3D reconstruction of static and dynamic scenes from stereo images, stereo image sequences, and images captured from multiple viewpoints. Novel methods for image-based and volumetric modelling approaches to 3D reconstruction are presented, with an emphasis on the development of efficient algorithm which produce high quality and accurate reconstructions. For image-based 3D reconstruction a novel energy minimisation scheme, Iterated Dynamic Programming, is presented for the efficient computation of strong local minima of discontinuity preserving energyy functions. Coupled with a novel morphological decomposition method and subregioning schemes for the efficient computation of a narrowband matching cost volume. the minimisation framework is applied to solve problems in stereo matching, stereo-temporal reconstruction, motion estimation, 2D image registration and 3D image registration. This thesis establishes Iterated Dynamic Programming as an efficient and effective energy minimisation scheme suitable for computer vision problems which involve finding correspondences across images. For 3D reconstruction from multiple view images with arbitrary camera placement, a novel volumetric modelling technique, Embedded Voxel Colouring, is presented that efficiently embeds all reconstructions of a 3D scene into a single output in a single scan of the volumetric space under exact visibility. An adaptive thresholding framework is also introduced for the computation of the optimal set of thresholds to obtain high quality 3D reconstructions. This thesis establishes the Embedded Voxel Colouring framework as a fast, efficient and effective method for 3D reconstruction from multiple view images.

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M_CSPF: A Scalable CSPF Routing Scheme with Multiple QoS Constraints for MPLS Traffic Engineering

  • Hong, Daniel W.;Hong, Choong-Seon;Lee, Gil-Haeng
    • ETRI Journal
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    • v.27 no.6
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    • pp.733-746
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    • 2005
  • In the context of multi-protocol label switching (MPLS) traffic engineering, this paper proposes a scalable constraintbased shortest path first (CSPF) routing algorithm with multiple QoS metrics. This algorithm, called the multiple constraint-based shortest path first (M_CSPF) algorithm, provides an optimal route for setting up a label switched path (LSP) that meets bandwidth and end-to-end delay constraints. In order to maximize the LSP accommodation probability, we propose a link weight computation algorithm to assign the link weight while taking into account the future traffic load and link interference and adopting the concept of a critical link from the minimum interference routing algorithm. In addition, we propose a bounded order assignment algorithm (BOAA) that assigns the appropriate order to the node and link, taking into account the delay constraint and hop count. In particular, BOAA is designed to achieve fast LSP route computation by pruning any portion of the network topology that exceeds the end-to-end delay constraint in the process of traversing the network topology. To clarify the M_CSPF and the existing CSPF routing algorithms, this paper evaluates them from the perspectives of network resource utilization efficiency, end-to-end quality, LSP rejection probability, and LSP route computation performance under various network topologies and conditions.

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Fast GPU Computation of the Mass Properties of a General Shape and its Application to Buoyancy Simulation

  • Kim, Jin-Wook;Kim, Soo-Jae;Ko, Hee-Dong;Terzopoulos, Demetri
    • 한국HCI학회:학술대회논문집
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    • 2007.02c
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    • pp.326-333
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    • 2007
  • To simulate solid dynamics,a we must com-pute the mass, the center of mass, and the products of inertia about the axes of the body of interest. These mass property computations must be continuously re-peated for certain simulations with rigid bodies or as the shape of the body changes. We introduce a GPU-friendly algorithm to approximate the mass properties for an arbitrarily shaped body. Our algorithm converts the necessary volume integrals into surface integrals on a projected plane. It then maps the plane into a frame-buffer in order to perform the surface integrals rapidly on the GPU. To deal with non-convex shapes, we use a depth-peeling algorithm. Our approach is image-based; hence, it is not restricted by the mathematical or geometric representation of the body, which means that it can efficiently compute the mass properties of any object that can be rendered on the graphics hardware. We compare the speed and accuracy of our algorithm with an analytic algorithm, and demonstrate it in a hydrostatic buoyancy simulation for real-time applications, such as interactive games.

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A Study on the Characteristics of Segmental-Feature HMM (분절특징 HMM의 특성에 관한 연구)

  • Yun Young-Sun;Jung Ho-Young
    • MALSORI
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    • no.43
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    • pp.163-178
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    • 2002
  • In this paper, we discuss the characteristics of Segmental-Feature HMM and summarize previous studies of SFHMM. There are several approaches to reduce the number of parameters in the previous studies. However, if the number of parameters decreased, the performance of systems also fell. Therefore, we consider the fast computation approach with preserving the same number of parameters. In this paper, we present the new segment comparison method to speed up the computation of SFHMM without loss of performance. The proposed method uses the three-frame calculation rather than the full(five) frames in the given segment. The experimental results show that the performance of the proposed system is better than that of the previous studies.

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A Hybrid Method for Improvement of Evolutionary Computation (진화 연산의 성능 개선을 위한 하이브리드 방법)

  • Chung, Jin-Ki;Oh, Se-Young
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.4
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    • pp.317-322
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    • 2002
  • The major operations of Evolutionary Computation include crossover, mutation, competition and selection. Although selection does not create new individuals like crossover or mutation, a poor selection mechanism may lead to problems such as taking a long time to reach an optimal solution or even not finding it at all. In view of this, this paper proposes a hybrid Evolutionary Programming (EP) algorithm that exhibits a strong capability to move toward the global optimum even when stuck at a local minimum using a synergistic combination of the following three basic ideas. First, a "local selection" technique is used in conjunction with the normal tournament selection to help escape from a local minimum. Second, the mutation step has been improved with respect to the Fast Evolutionary Programming technique previously developed in our research group. Finally, the crossover and mutation operations of the Genetic Algorithm have been added as a parallel independent branch of the search operation of an EP to enhance search diversity.

Web Document Clustering based on Graph using Hyperlinks (하이퍼링크를 이용한 그래프 기반의 웹 문서 클러스터링)

  • Lee, Joon;Kang, Jin-Beom;Choi, Joong-Min
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.590-595
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    • 2009
  • With respect to the exponential increment of web documents on the internet, it is important how to improve performance of clustering method for web documents. Web document clustering techniques can offer accurate information and fast information retrieval by clustering web documents through semantic relationship. The clustering method based on mesh-graph provides high recall by calculating similarity for documents, but it requires high computation cost. This paper proposes a clustering method using hyperlinks which is structural feature of web documents in order to keep effectiveness and reduce computation cost.

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