• 제목/요약/키워드: Fashion images

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천연 아로마 향이 갈천의 패션이미지에 미치는 영향 (Effects of Natural Aroma Fragrance on Fashion Images of Galchon)

  • 양영애;;이은주
    • 한국의류학회지
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    • 제45권1호
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    • pp.180-199
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    • 2021
  • This study investigated natural aroma fragrance on the fashion image of Galchon, a traditional natural dyeing textile made with immature persimmon from the Jeju area, Korea. Nine fabric pairs consisting of differently colored cotton and silk Galchon with various tones and fabric types were used for subjective evaluation. Thirty five female college students evaluated the specimens using a 7-point scale questionnaire for fashion image-related adjectives. A specimen with three different presentation types that included fabric without fragrance (FO), fabric with citrus fragrance, and fabric with chamaecyparis (FCP) were randomly provided to a subject. As a result, color variables of Galchon were found to be the primary influence on fashion images for both cotton and silk Galchon that showed interaction effects with presentation types. The citrus fragrance increased the feeling of 'Active' while chamaecyparis tended to contribute to a stronger perception of 'Elegance' for cotton Galchon. Finally, these results were used to develop prediction models for fashion images of Galchon that employed color variables and presentation types.

웹 2.0 시대 패션에 나타난 남성의 자아이미지 - 퍼스널 패션블로그를 중심으로 - (Men's ego-images represented on the fashion blogs in web 2.0 era)

  • 서성은
    • 복식문화연구
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    • 제22권5호
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    • pp.760-775
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    • 2014
  • In the era of 2.0 web, blog has become the media that men can express themselves with fashion more actively and independently, as paying much attention to their personal appearance and cultivating an upscale lifestyle. They often create their fashion images in the virtual space where enables a free and creative operations of self-expression. The study aims to identify the types of men's ego-images represented on the personal fashion blogs based on the framework of analysis from the previous research (Suh, 2014), to build the base data for analyzing men's fashion style in $21^{st}$21st century that reflects changes in men's sexual images, and to verify the framework as comparing with the previous case study about the women blogs (Suh, 2014). The case studies conducted 5 men's personal blogs such as bryanboy, iamgala, little fashionisto, katelovesme, and stylentonic. The study results almost same types of women's ego-images as following. The imaginary ego-image is classified as narcissism, regression, identification, and virtuality, the social ego-image as symbolism of roles and others'desire, the real ego as primary instinct, practical reality, object a, jouissance and sexual perversion. The personal style of men shown on the fashion blogs appears as a significant factor to analyze male customers in the growing men's beauty and fashion market.

이국적 이미지 상품의 스타일 특성 -2001년$\sim$2006년 국내 여성복 브랜드를 중심으로- (The Style Characteristics of Exotic Images Items -Focusing on the domestic women's wear from 2001 to 2006-)

  • 이미연;박민여
    • 복식
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    • 제57권6호
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    • pp.46-61
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    • 2007
  • The analysis of exotic style in domestic fashion brand items aims to offer the ideas necessary for the style and item developments and to analyze exotic images and styles accepted in domestic fashion market. Therefore this study analyzed the domestic fashion brand items and categorized the main exotic factors and styles so that would catch on to its characters and appearance frequency. As for the research method of this study, the frequency and content multi-dimensional analysis were used in the investigation of the exotic images appearing in the domestic fashion brands. The styles of exotic image in domestic fashion brand items are 'natural' style, 'primitive' style, 'ethnic' style, and 'maximalism' style. Also, the main exotic factors in each exotic style were composed of a few exotic images such as 'natural', 'primitive', 'ethnic', 'romantic', 'elegance', 'splendid', 'seductive', 'retro', 'traditional', 'classical', 'bohemian', 'vintage', 'kidult', 'artistic', 'extreme compromise', and 'modern'.

The Role of Aesthetic Experience in Fashion Brands' SNS Accounts: Focusing on the Interaction of Narrative Images and Product Placement

  • Min-Sook Park;Yunji Moon
    • Asia pacific journal of information systems
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    • 제31권4호
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    • pp.448-471
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    • 2021
  • Compared to consumers' focus, in the past, on the functional aspect of fashion products, consumers recently tend to place more importance on their impressive and memorable experiences in purchasing process. As consumer's interest changes from functional aspects to individual experience in purchasing process, fashion brands try to convey the identity of the brand through creating favourable consumers' experiences. Therefore, this study explores the effect of individuals' aesthetic experiences with fashion brands' SNS accounts on their attitudes. More specifically, the study evaluates whether consumers enjoy the flow of fashion brands' SNS accounts and form purchase intentions through their aesthetic experiences and product placement. Through a survey, empirical testing was done to investigate the effect of the aesthetic experience on of flow and purchase intentions. The current study tests the interaction effect among perceived aesthetic experience, narrative images, and product placement employing 2×2×2 MANOVA. The findings herein reveal that the aesthetic experience affects flow and purchase intention, and that there is a statistically significant interaction effect between aesthetic experience, narrative images, and product placement.

한국 중년 여성의 패션이미지 유형에 따른 디자인 요소와 특성 (Fashion Image Types and Design Factors for Middle-aged Korean Women)

  • 정수인;김영인
    • 복식
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    • 제64권5호
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    • pp.91-107
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    • 2014
  • This purpose of this study is to analyze the pursuit of current fashion trends and fashion image types of middle-aged women in Korea. This study attempted to investigate the standards and properties of these different types of fashion images. The overall characteristics of middle-aged women and the concepts of personal image and fashion image were investigated through literature research. Survey and analysis based on Q methodology was conducted. Factors of personal image, fashion image and components of fashion image were analyzed by collecting information from in-depth workshops and focus group interview of an expert group. The results of this study are as follows: 1) The main factors influencing the current fashion image of women in their forties and fifties in Korea are classified into six types. 2) The elements of fashion image that Korean women in their 40s and 50s pursue are divide into four types. 3) Each type can be recognized by specific fashion image components and colors. 4) This shows that middle-aged Korean women are highly conscious of how others perceive them and have a desire to not stand out from others. It also shows that they are very active in pursuing fashion and following trends, which is the image of an active and dignified woman. This study provides the framework that enables sorting of the fashion images types that middle-aged Korean women want to pursue. The results from analyzing the factors can be used to recognize specific fashion images, and can be used in the planning and designing of fashion items for middle-aged Korean women.

권력과 남성 패션에 표현된 미적 이미지 (Power and Aesthetic Images in Men's fashion)

  • 이민선
    • 복식문화연구
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    • 제11권2호
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    • pp.177-192
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    • 2003
  • The purpose of this study is to define masculinity as a shilling concept, stemming from the process of power groups controlling the conscious and unconscious of human beings to diffuse their ideologies, and to examine how masculinity has been reflected in aesthetic images in men's bodies and fashion. As for the research methodology, literary research and demonstrative studies through the analysis of pictures and photos were undertaken. Emerging in the wake of the Industrial Revolution in the 19th century, the absolute powers such as the bourgeois elite, males and the Wet emphasized the importance of reason, and made aesthetic images such as authority, robustness and modernization in men's fashion. In the conversion to the Information Society, poweres horizintally spread out over society. By using non-reason, diverse power groups have broken down traditional masculinity and express diverse aesthetic images in men's fashion such as eroticism, multi-culturalism and liberation.

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<여원>에 나타난 문자의상 분석 (I) -1955년~1965년을 충심으로- (An Analysis of the Written Clothing represented in Magazine, -From 1955 to 1965-)

  • 유지헌
    • 복식
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    • 제50권7호
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    • pp.59-74
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    • 2000
  • The purposes of this study were to analyse the written clothing described in the magazine (Yea-Won) and then to review the characteristics of advertising and trends of fashion in Korea for last 10 years of 1955-1965 with a new approach to classify the images of fashion. The results of this study were as follows : 1. The characteristics of fashion advertising during this period indicated design appeals, pragmatic appeals, and image appeals. It also represented intermediate status of modern advertising and publication. 2. The trends of fashion market segmentation could be divided into four types: Fashion which considered seasons and time-place-occasion/ Fashion considered ages, occupations, and body conditions/ Fashion focused on materials/ Fashion with enlightenment, 3. The most frequently used colors were black. navy blue, white, and gray, however, it showed varieties from late 1964. Fashion materials used in clothing were kinds of wools, cottons, synthetic and combined materials. 4. Image appeals of fashion trends could be classified as Active-Country and Romantic-Elegance images.

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AI 이미지 생성 프로그램에서 나타난 패션 이미지의 특징 분석 연구 (A study on the analysis of characteristics of fashion images shown in an AI image generation program)

  • 박근수
    • 문화기술의 융합
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    • 제10권3호
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    • pp.199-207
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    • 2024
  • 오늘날 AI 이미지 생성 기술은 산업 전반으로 확대되어 활용되고 있다. 이에 따라 패션 산업 분야에 최적화된 다양한 AI 이미지 생성 프로그램들이 개발되어 상용화되고 있다. 본 연구에서는 플레이그라운드, 미드저니, 더뉴블랙 등의 AI 이미지 생성 프로그램에서 생성한 패션 이미지의 시각적 특징을 비교 분석하여 각 프로그램의 특징을 파악하고 각 프로그램이 활용될 수 있는 분야와 문제점을 짚어보았다. 연구 결과는 다음과 같다. 첫째, 플레이그라운드와 미드저니는 명령어의 내용을 직관적으로 적용하여 실제 패션 트랜드와는 다른 이미지를 생성하는 반면 뎌뉴블랙은 패션 트랜드와 비교적 유사한 이미지를 생성하였다. 둘째, 플레이그라운드는 명령어 내용에 해당하는 이미지를 분리 또는 조합하는 반면 미드저니는 다양한 디테일을 추가하여 융합함으로써 새로운 이미지를 생성하는 경향이 있다. 셋째, 플레이그라운드에서는 명령어에 제시되지 않은 색상이 배색되어 나타나는 무작위성이 있으며 더뉴브랙에서는 명령어에 포함되지 않은 색상이 코디네이션되어 나타나고 미드저니는 명령어에 지시한 색상을 비교적 정확히 생성한다. 결론적으로 미드저니는 독특하고 창의적인 패션디자인 개발을 위한 영감을 얻고자 할 때 활용할 수 있으며 더 뉴 블랙은 패션 트랜드를 참고하거나 패션 스타일링에 도움이 될 수 있겠다. 반면 플레이그라운드는 색상 생성에 있어 다소 혼돈이 있을 수 있으니 주의할 부분이라고 할 수 있다. 본 연구를 통하여 패션디자인 개발에 있어 AI 이미지 생성 도구가 더욱 효율적으로 활용될 수 있기를 기대한다.

모바일폰 게임 캐릭터 의상 디자인을 위한 패션 디자인 활용연구 (Application of Fashion Design to Mobile-Phone Game Character's Dress Design)

  • 이민선
    • 복식
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    • 제57권3호
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    • pp.63-77
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    • 2007
  • The purpose of this study is to apply fashion design to developing dress design of mobile-phone game characters. As for the research methodology, first, market research has been carried out to extract main images from dress designs of game characters and to understand their socio-cultural meanings. Second, the fashion design, which ran be compared to the extracted images of game characters were selected. Third, analyses were done to find out the gap between the game character's dress designs and the fashion designs. The main images of game characters are revealed as erotic, romantic, heroic, grotesque. These images have been formed by psychological and socio-cultural effects such as stimulation, empathy, compensation, increase of female game player. The differences between the game character's dresses and the fashion designs are as follows; With regard to style, game dresses have silhouette distinguished from background, but fashion collection have blurred silhouette. In the aspect of color, while strong colors are mainly used in game dress, neutral rotors are preferred in fashion collection. As for texture, the expression of 'textures in game character's dress is so far limited due to the insufficient level of the concerned technology. However, the fashion design applying drape of fabrics are well-developed. Mobile-phone game players want reality in game design. Therefore, the effort to overcome the gaps between game dress and fashion design can contribute to the growth of game character design.

Heterotopia images of fashion space represented on Instagram - Focusing on the case of Ader Space in Korea -

  • Syachfitrianti Gadis Nadia;Se Jin Kim
    • 복식문화연구
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    • 제31권4호
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    • pp.467-488
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    • 2023
  • The purpose of this study is to determine the concepts of heterotopic image and fashion space, and the characteristics of fashion space and images from the perspective of fashion brands and users. This study examines the evolution of fashion space and consumers with it, based on Foucault's theory of heterotopia, which refers to spaces that blend contradictory features not typically found within a single physical structure. This is accomplished by employing a single case study of Ader Error's Ader Space, a Seoul-based brand known for its unique approach to presenting and communicating fashion. Based on an analysis of Instagram posts of Ader Error along with the hashtag searches "aderspace" and "adererror", this study categorizes heterotopia from the perspective of fashion brands into three properties: fashion space as a medium for selling fashion products; fashion space as getaway to hybrid fashion practices; and fashion space as an illusionary place to experience fashion. From the user perspective, the heterotopic image of Ader Space portrayed on Instagram is characterized by the image of fashion products in an extraordinary fashion space, the image of a fashion space beyond space and time, and the image of exposing the hidden and the illusion-compensation of fashion space. This study contributes to a heightened understanding of the evolutionary concept of the fashion space.