• 제목/요약/키워드: Fashion Coordination System

검색결과 44건 처리시간 0.02초

기계학습을 활용한 상하의 의류 자동매칭시스템 구현 (An Implementation of Automatic Upper-Lower Clothes Matching System Using Machine Learning)

  • 김정인
    • 한국멀티미디어학회논문지
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    • 제13권3호
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    • pp.467-474
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    • 2010
  • 인터넷을 이용하는 패션/코디 쇼핑몰은 그 시장이 매년 큰 폭으로 증가하고 있다. 온라인 패션 쇼핑몰들은 매출을 증가시키기 위하여 신상품을 눈에 잘 띄는 곳에 배치하거나, 모델을 도입하여 상품을 돋보이게 표시하는 등 많은 노력을 기울이고 있다. 그러나, 온라인 패션 쇼핑몰에서 판매하는 다양한 상품들에 대하여 상의와 하의의 어울리는 정도를 자동으로 계산하여 표기할 수 있다면, 오프라인에서의 점원에 의한 추천을 대신하여 사용자들의 연계 구매가 한층 편리할 것으로 기대된다. 본 연구에서는 여성복의 패션 코디네이션 쇼핑몰 구축 시, 내용 기반 필터링 방식(Content-based filtering)의 기계학습을 이용하여 상의와 하의의 어울리는 정도를 자동 계산하여 추천해주는 시스템을 설계하고 구현하였다.

컴퓨터를 이용한 패션 코디 시스템 연구 (A Study of fashion coordination system by computer)

  • 김효숙;강인애;최창석
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2001년도 춘계학술대회 논문집
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    • pp.286-292
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    • 2001
  • 본 연구의 목적은 컴퓨터 그래픽과 웹 애니매이션 프로그램을 이용하여 효과적인 패션 켜디 시스템을 개발하는데 있다. 오늘날 인터넷 패션 쇼핑몰은 마케팅의 한 수단으로서 커다란 주목을 받고 있다. 많은 옷들이 인터넷 쇼핑몰을 통하여 판매되고 있으며 더불어 매장의 디스플레이 역할을 담당하는 웹 사이트 디자인에 대한 관심도도 매우 높아지고 있다. 이러한 이유로 본 연구는 컴퓨터 그래픽 소프트웨어인 어도비사의 포토샵과 마크로 미디어사의 플래시 애니매이션을 이용하여 패션 코디 아이템을 제작하고 보다 시각적이고 효과적인 웹 이미지를 구축하려고 한다. 그 결과는 다음과 같다. 첫째, 매해 유행하는 의상의 데이터 베이스를 축적할 수 있으며 둘째, 디자인에 드는 많은 시간과 비용을 절감할 수 있고 또한 보다 쉽게 창작물의 변형과 제작이 가능하다. 셋째, 다양한 이미지 변형 기능으로 새로운 텍스타일의 개발이 용이하다. 넷째, 애니매이션과 동영상등의 멀티미디어 효과로 보다 시각적이고 흥미로운 이미지를 구축할 수 있다. 다섯째, 고객과의 보다 인터렉티브한 커뮤니케이션이 가능하다.

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학점은행제 패션전공 학위과정 학습자의 학습참여동기 (Learning Participatory Motivation of learner in Fashion Major Degree Program in Academic Credit Bank System)

  • 이혜윤;박명자
    • 한국의상디자인학회지
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    • 제17권4호
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    • pp.191-200
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    • 2015
  • The purpose of this study is to analyze the difference of educational institutions and majors on Learning Participatory Motivation of Lifelong Education Organizations of Universities and Job Technical Colleges that are operating academic degrees on bachelor of fashion and associate of industrial arts in Academic Credit Bank System. The significance of this study is to provide basic information for educational institutions to promote efficient operation and devise a strategy for reinforcing educational competitiveness according to individual Learning Participatory Motivation and purpose of learners. In this study, educational institutions were classified into Lifelong Education Organizations of Universities and Job Technical Colleges operating academic degrees in Academic Credit Bank System. Degrees were divided into bachelor of fashion and associate of industrial arts, and majors were divided into fashion design and fashion business for bachelor of fashion and fashion design and fashion business for associate of industrial arts. Looking at Learning Participatory Motivation of learners, factors selected by learners as considerations for registration and selection of currently affiliated educational institution were found to be 'acquisition of degree at a university' and 'acquisition of degree' for Lifelong Education Organizations of Universities and fashion design major, and 'for employment' and 'acquisition of new knowledge and skill' for Job Technical Colleges and fashion business major.

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백화점 중간관리 형태에서 패션제품 판매원의 패션업체에 대한 인식 (Fashion Product Salesperson's Perception of Fashion Company in the Middle Management System of Department Store)

  • 이현진;추태귀
    • 한국의류산업학회지
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    • 제13권5호
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    • pp.705-716
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    • 2011
  • The purpose of this study was to investigate salesperson's perception of fashion company in the middle management system of department store. This study was conducted by a qualitative research method. An in-depth interview was managed to 14 fashion shop managers and salesperson who have three or more years of work experience at the department store. Interview details were classified three categories: relations with fashion company and others, concern with products supply, concern with products sales. First, the positive factors on relations with fashion company are mutual trust, stability of fashion company, coordination and consideration for shop, communication with fashion company, methodical IT system, methodical education, and social gathering support. The negative factors are unilateral breach of contract from fashion company, communication problem, gap between sales status in shop and product design in fashion company, lack of professional education, difficulty of participating in education, and inadequate employee benefits. Second, the positive factor on products supply is priority of products supply. The negative factors are lack of main items, product procurement lacking rapidity, and problem of securing a supply. Third, the positive factors on products sales are brand pride, display and information support about products, and free gift support. The negative factors are unfair selling commission policy, sales pressure, and excessive responsibility.

현대패션에 나타난 다원주의적 표현성 (A Study on Expression of Pluralism in Contemporary Fashion)

  • 김지연;이경희
    • 한국의류산업학회지
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    • 제6권1호
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    • pp.9-16
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    • 2004
  • The purpose of this study is to analyze expression of pluralism in contemporary fashion. This study has three parts. They are to understand the concept of pluralism, to find the fashion environments of pluralism in terms of politics, economics, sociality, culture, science, and art, and to analyze expression of pluralism in contemporary fashion. The concept of pluralism in contemporary fashion is the diversity and compounds of fashion images. The environments of pluralism in contemporary fashion are multinational economic system, virtual world of internet. mass-culture and postmodern art. And expression of pluralism in contemporary fashion is analyzed into publicity. Publicity is expressed by using things of common lifestyle and the past that people used to and are well-known. Horizontality is expressed by coordination of male-female facts and property-poorness without high or low concept. Multi-nation is expressed by mixing various kind of national characteristics and Virtuality is expressed by layering and collaging complex facts that are not connected each other.

3D asset data를 사용한 VR Coordination system 설계 (Design of VR Coordination system using 3D asset data)

  • 여장현;박용제;이재원;최재원;이정호;윤선정
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2016년도 제54차 하계학술대회논문집 24권2호
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    • pp.107-109
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    • 2016
  • 본 연구는 사용자의 신체 맞춤형 3D 가상모델에 VR을 이용한 패션 코디네이션이 가능하도록 설계한 시스템을 제안한다. 특별히 사용자의 신체 각 부위의 정보에 따라 3D모델을 조정할 수 있으며 의상데이터는 3D asset Database에서 최적의 조건으로 선별되어 VR 환경에서 코디네이션이 가능하도록 설계되었다. 따라서 사용자에게 가장 적합한 의상 정보를 현실감 있게 제공하여 만족도를 높일 것으로 기대한다. 본 시스템은 온오프라인에서 모두 활용 가능하며 가상 패션쇼, 가상 디자인, 패션 교육 등에 연계 가능하다.

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인터넷 의류 쇼핑몰에 대한 소비자 만족도 평가 -의류 치수체계를 중심으로 - (Evaluation of Customer Satisfaction on the Internee Apparel Shopping Mall - Focused on Apparel Sizing System -)

  • 이경화;조재희
    • 복식
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    • 제51권3호
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    • pp.129-139
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    • 2001
  • The purpose of this study is to suggest the standard size specification of the apparel item as finding out apparel products'sizing problem in the domestic and foreign interned shopping malls. Though that, to suggest basic data of web page offered sizing system given to consumer higher satisfaction and based on ISO (International Organization For Standardization), domestic industry standard and service related size. The summarized findings are as follow. 1. The result of size description research, the size description system between internet site were very different, in addition in the department shopping malls it was different by manufacturing industry. Also in domestic and foreign shopping malls, It was not correspond to ISO and domestic industry standard, used Numeric and Alphabetical size. In the foreign shopping mall it distinguish body type and age group. 2. The result of consumer's satisfaction, the superior fashion malls were Samsung, LG, Fashionpia in the domestic shopping mall, were Gap, JCPenny, Jcrew in the foreign shopping malls. In the total group, 1-5 grades were ranked in the foreign shopping malls. 3. Satisfaction of the foreign fashion mall was higher than that of the domestic fashion malls. Exactly, foreign fashion mall described size chart, size description, product size and body size measuring method but domestic fashion malls didn't describe that. Domestic fashion malls need sizing system development given to consumer higher satisfaction. In addition sizing system based on ISO and domestic industry standard and subdivided to body type and ale group must be studied. Aloe, fashion information, coordination information and product explanation must be reinforced.

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해외패션 명품브랜드 로고의 기호학적 분석 (A Study on the Semiotic Approach of Logo in Imported Fashion Luxury Brands)

  • 이민경
    • 패션비즈니스
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    • 제13권2호
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    • pp.1-16
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    • 2009
  • The purpose of this study was to analyze the signification system between logo and brand image systematically in imported fashion luxury brands through semiotic approach. For this purpose, 29 luxury brands were selected from 3 department stores. According to the visual characters of logo, the types of logo used in the imported fashion luxury brands were classified into three types and the results of this study were following : First, the luxury brands used the brand logo in common that represent the name of founder or fashion designer to deliver the character of company's own brand and to emphasize the spirit of a craftsman. Second, the luxury brands also used the brand logo that design the brand initial in symmetry of the right and left or top and bottom to emphasize a unique spirit of the brand. Third, the luxury brands used the brand logo that represent or symbolize a specific animal or object to express the special quality of the brand in descriptive type. Forth, the luxury brands used the most frequently black color in brand logo that symbolize a perfection, immortality and solemnity, etc.

21세기 패션아이콘의 패션 스타일과 감성적 융합작용 (Fashion Style and Sensibility Fusion Effect of Fashion Icons in the 21th Century)

  • 박송애
    • 한국의상디자인학회지
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    • 제15권3호
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    • pp.109-118
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    • 2013
  • Fashion icons of 21st century are not only the fashion leaders that show fashion trend but also the typical fashion signs or symbols that show visually changes in sensibility trends. The purpose of this study was to analyze the framework of 21st century fashion by the public to recognize through these changes. In this study, the background of the occurrence of various 21st century fashion icons and their characteristics were investigated and the changes of revealed features and symbolic meanings were examined compared with them of 20th century. The 24 celebrities which have been called as the bests of fashion icons since year 2000 were selected by searching the most popular search engines such as daum, yahoo and google, and 13 of them were picked as the highest in preference and awareness by surveying 50 students majoring in fashion. And then their fashion styles, backgrounds, and influence on the public fashion were studied. As a result, the 21st century fashion icons reflecting the cultural characteristics such as convergence and exaggeration and the sensitivities of fusion, collaboration, hybrid sensibility in art were powerful enough to create innovative styles destroying the era and the standard. Their styles have constantly created new looks. The exposed new individual sensitivities on media-fusion of two or more sensibility and coordination techniques without being tied to the existing anchorage system-were as influential as high fashion and leaded the imitation and reproduction by dazzling the public. As the media become more powerful, the influence of fashion icons interacted more closely with the public and has been evolved through the sensitivity of the reversal, cultural, economic, visual, or temporal fusions. To sum up, it is shown that the outstanding fashion styles suggested by the leading fashion designers have approach to the public more closely by the fashion icons.

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3차원 스캔과 가상 착의 기술의 평가와 활용에 관한 질적연구 (The Qualitative Study on the Evaluation and the Application of 3D scan and virtual try-on technology)

  • 최영림;남윤자
    • 한국의류산업학회지
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    • 제11권3호
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    • pp.437-444
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    • 2009
  • According to the activation of the fashion electronic commerce, this research investigated the merits and demerits and improvement plan of the 3D virtual try-on technology using the qualitative research method. This research was performed by interview with 70 evaluation group. The evaluation group of 3D virtual try-on was organized and the fit evaluation process by 3D human body scan and the 3D virtual try-on of the i-Fashion technology center were experienced. This study was performed by interview after the actual and virtual try-on about the casual shirt. The convenience and accuracy of measurement, usability in online shopping, body evaluation, complement of sizing system, and body shape management were discovered as merits. The requirement of high accuracy in sizing and avatar, limits of fabric expression, practical limitation by cost, vexatious of measurement garment, differences between real and virtual fittings, personal information leakage risk, and etc were pointed out as demerits. The mass customization, customized garment connected with medical service, humanized avatar, improved fitting report, entertainment, coordination, wardrobe manager were proposed as improvement plan.