• Title/Summary/Keyword: Facial Model

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Automatic Estimation of 2D Facial Muscle Parameter Using Neural Network (신경회로망을 이용한 2D 얼굴근육 파라메터의 자동인식)

  • 김동수;남기환;한준희;배철수;권오흥;나상동
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.1029-1032
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    • 1999
  • Muscle based face image synthesis is one of the most realistic approach to realize life-like agent in computer. Facial muscle model is composed of facial tissue elements and muscles. In this model, forces are calculated effecting facial tissue element by contraction of each muscle strength, so the combination of each muscle parameter decide a specific facial expression. Now each muscle parameter is decided on trial and error procedure comparing the sample photograph and generated image using our Muscle-Editor to generate a specific face image. In this paper, we propose the strategy of automatic estimation of facial muscle parameters from 2D marker movement using neural network. This also 3D motion estimation from 2D point or flow information in captered image under restriction of physics based face model.

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A Study on Multi-patch Surface in Improving Efficiency of 3D Facial Modeling (Multi-patch Surface를 이용한 3D Facial Model 제작 효율 향상에 관한 연구)

  • 진영애;김종기;김치용
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.492-498
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    • 2003
  • 본 논문에서는 실사와 같은 사실적인 3차원 Facial Model 제작을 위해 해부학 접근을 통한 근육기반의 자연스러운 Facial Modeling 제작을 연구하였다 한국인 기본형 얼굴을 연구 대상으로 선정하여 안면근육 비례를 분석한 후 Multi-patch Surface Modeling 방법을 적용하며 제작하였다. 이 방법에는 통계적 분석기법 중 L/sub 27/(3/sup 13/) 3수준계 직교배열표를 이용하여 검증하였다. 본 연구를 통하여 Facial Model 제작 시 최소의 UV spans 수로 최대 시각화 즉, 원본의 형상을 최대한 유지하면서 작업시간과 Rendering 시간 단축 및 Data 용량을 줄일 수 있는 Modeling 방법을 제안하였고, 향후 자연스런 Facial Animation 제작 및 연구에도 많은 도움이 될 것으로 기대된다.

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Detection of Facial Region and features from Color Images based on Skin Color and Deformable Model (스킨 컬러와 변형 모델에 기반한 컬러영상으로부터의 얼굴 및 얼굴 특성영역 추출)

  • 민경필;전준철;박구락
    • Journal of Internet Computing and Services
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    • v.3 no.6
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    • pp.13-24
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    • 2002
  • This paper presents an automatic approach to detect face and facial feature from face images based on the color information and deformable model. Skin color information has been widely used for face and facial feature diction since it is effective for object recognition and has less computational burden, In this paper, we propose how to compensates varying light condition and utilize the transformed YCbCr color model to detect candidates region of face and facial feature from color images, Moreover, the detected face facial feature areas are subsequently assigned to a initial condition of active contour model to extract optimal boundaries of face and facial feature by resolving initial boundary problem when the active contour is used, The experimental results show the efficiency of the proposed method, The face and facial feature information will be used for face recognition and facial feature descriptor.

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Reconstructing 3-D Facial Shape Based on SR Imagine

  • Hong, Yu-Jin;Kim, Jaewon;Kim, Ig-Jae
    • Journal of International Society for Simulation Surgery
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    • v.1 no.2
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    • pp.57-61
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    • 2014
  • We present a robust 3D facial reconstruction method using a single image generated by face-specific super resolution technique. Based on the several consecutive frames with low resolution, we generate a single high resolution image and a three dimensional facial model based on it. To do this, we apply PME method to compute patch similarities for SR after two-phase warping according to facial attributes. Based on the SRI, we extract facial features automatically and reconstruct 3D facial model with basis which selected adaptively according to facial statistical data less than a few seconds. Thereby, we can provide the facial image of various points of view which cannot be given by a single point of view of a camera.

A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.

An Intelligent Emotion Recognition Model Using Facial and Bodily Expressions

  • Jae Kyeong Kim;Won Kuk Park;Il Young Choi
    • Asia pacific journal of information systems
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    • v.27 no.1
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    • pp.38-53
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    • 2017
  • As sensor technologies and image processing technologies make collecting information on users' behavior easy, many researchers have examined automatic emotion recognition based on facial expressions, body expressions, and tone of voice, among others. Specifically, many studies have used normal cameras in the multimodal case using facial and body expressions. Thus, previous studies used a limited number of information because normal cameras generally produce only two-dimensional images. In the present research, we propose an artificial neural network-based model using a high-definition webcam and Kinect to recognize users' emotions from facial and bodily expressions when watching a movie trailer. We validate the proposed model in a naturally occurring field environment rather than in an artificially controlled laboratory environment. The result of this research will be helpful in the wide use of emotion recognition models in advertisements, exhibitions, and interactive shows.

Validity of Three-dimensional Facial Scan Taken with Facial Scanner and Digital Photo Wrapping on the Cone-beam Computed Tomography: Comparison of Soft Tissue Parameters

  • Aljawad, Hussein;Lee, Kyungmin Clara
    • Journal of Korean Dental Science
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    • v.15 no.1
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    • pp.19-30
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    • 2022
  • Purpose: The purpose of the study was to assess the validity of three-dimensional (3D) facial scan taken with facial scanner and digital photo wrapping on the cone-beam computed tomography (CBCT). Materials and Methods: Twenty-five patients had their CBCT scan, two-dimensional (2D) standardized frontal photographs and 3D facial scan obtained on the same day. The facial scans were taken with a facial scanner in an upright position. The 2D standardized frontal photographs were taken at a fixed distance from patients using a camera fixed to a cephalometric apparatus. The 2D integrated facial models were created using digital photo wrapping of frontal photographs on the corresponding CBCT images. The 3D integrated facial models were created using the integration process of 3D facial scans on the CBCT images. On the integrated facial models, sixteen soft tissue landmarks were identified, and the vertical, horizontal, oblique and angular distances between soft tissue landmarks were compared among the 2D facial models and 3D facial models, and CBCT images. Result: The results showed no significant differences of linear and angular measurements among CBCT images, 2D and 3D facial models except for Se-Sn vertical linear measurement which showed significant difference for the 3D facial models. The Bland-Altman plots showed that all measurements were within the limit of agreement. For 3D facial model, all Bland-Altman plots showed that systematic bias was less than 2.0 mm and 2.0° except for Se-Sn linear vertical measurement. For 2D facial model, the Bland-Altman plots of 6 out of 11 of the angular measurements showed systematic bias of more than 2.0°. Conclusion: The facial scan taken with facial scanner showed a clinically acceptable performance. The digital 2D photo wrapping has limitations in clinical use compared to 3D facial scans.

Realtime Facial Expression Recognition from Video Sequences Using Optical Flow and Expression HMM (광류와 표정 HMM에 의한 동영상으로부터의 실시간 얼굴표정 인식)

  • Chun, Jun-Chul;Shin, Gi-Han
    • Journal of Internet Computing and Services
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    • v.10 no.4
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    • pp.55-70
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    • 2009
  • Vision-based Human computer interaction is an emerging field of science and industry to provide natural way to communicate with human and computer. In that sense, inferring the emotional state of the person based on the facial expression recognition is an important issue. In this paper, we present a novel approach to recognize facial expression from a sequence of input images using emotional specific HMM (Hidden Markov Model) and facial motion tracking based on optical flow. Conventionally, in the HMM which consists of basic emotional states, it is considered natural that transitions between emotions are imposed to pass through neutral state. However, in this work we propose an enhanced transition framework model which consists of transitions between each emotional state without passing through neutral state in addition to a traditional transition model. For the localization of facial features from video sequence we exploit template matching and optical flow. The facial feature displacements traced by the optical flow are used for input parameters to HMM for facial expression recognition. From the experiment, we can prove that the proposed framework can effectively recognize the facial expression in real time.

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Recognition of Hmm Facial Expressions using Optical Flow of Feature Regions (얼굴 특징영역상의 광류를 이용한 표정 인식)

  • Lee Mi-Ae;Park Ki-Soo
    • Journal of KIISE:Software and Applications
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    • v.32 no.6
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    • pp.570-579
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    • 2005
  • Facial expression recognition technology that has potentialities for applying various fields is appling on the man-machine interface development, human identification test, and restoration of facial expression by virtual model etc. Using sequential facial images, this study proposes a simpler method for detecting human facial expressions such as happiness, anger, surprise, and sadness. Moreover the proposed method can detect the facial expressions in the conditions of the sequential facial images which is not rigid motion. We identify the determinant face and elements of facial expressions and then estimates the feature regions of the elements by using information about color, size, and position. In the next step, the direction patterns of feature regions of each element are determined by using optical flows estimated gradient methods. Using the direction model proposed by this study, we match each direction patterns. The method identifies a facial expression based on the least minimum score of combination values between direction model and pattern matching for presenting each facial expression. In the experiments, this study verifies the validity of the Proposed methods.

Realistic individual 3D face modeling (사실적인 3D 얼굴 모델링 시스템)

  • Kim, Sang-Hoon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.8
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    • pp.1187-1193
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    • 2013
  • In this paper, we present realistic 3D head modeling and facial expression systems. For 3D head modeling, we perform generic model fitting to make individual head shape and texture mapping. To calculate the deformation function in the generic model fitting, we determine correspondence between individual heads and the generic model. Then, we reconstruct the feature points to 3D with simultaneously captured images from calibrated stereo camera. For texture mapping, we project the fitted generic model to image and map the texture in the predefined triangle mesh to generic model. To prevent extracting the wrong texture, we propose a simple method using a modified interpolation function. For generating 3D facial expression, we use the vector muscle based algorithm. For more realistic facial expression, we add the deformation of the skin according to the jaw rotation to basic vector muscle model and apply mass spring model. Finally, several 3D facial expression results are shown at the end of the paper.