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http://dx.doi.org/10.13067/JKIECS.2013.8.8.1187

Realistic individual 3D face modeling  

Kim, Sang-Hoon (제주한라대학교 방송영상과)
Publication Information
The Journal of the Korea institute of electronic communication sciences / v.8, no.8, 2013 , pp. 1187-1193 More about this Journal
Abstract
In this paper, we present realistic 3D head modeling and facial expression systems. For 3D head modeling, we perform generic model fitting to make individual head shape and texture mapping. To calculate the deformation function in the generic model fitting, we determine correspondence between individual heads and the generic model. Then, we reconstruct the feature points to 3D with simultaneously captured images from calibrated stereo camera. For texture mapping, we project the fitted generic model to image and map the texture in the predefined triangle mesh to generic model. To prevent extracting the wrong texture, we propose a simple method using a modified interpolation function. For generating 3D facial expression, we use the vector muscle based algorithm. For more realistic facial expression, we add the deformation of the skin according to the jaw rotation to basic vector muscle model and apply mass spring model. Finally, several 3D facial expression results are shown at the end of the paper.
Keywords
Facial Modeling; Alibrated 3D Reconstruction; Facial Expression Generation; Vector Muscle Algorithm;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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