• Title/Summary/Keyword: FPS

Search Result 515, Processing Time 0.022 seconds

A design and implementation of high-performance 2D PE architecture in H.264 Motion Estimation (H.264 움직임 추정의 고속 2D PE 아키텍쳐 설계 및 구현)

  • Lee, Kyung-Ho;Kong, Jin-Hyeung
    • Proceedings of the IEEK Conference
    • /
    • 2008.06a
    • /
    • pp.405-406
    • /
    • 2008
  • This paper presents a high performance 2D PE architecture for H.264 Motion Estimation(ME). While existing 2D PE architectures reuse the overlapped data of adjacent search windows scanned in 1 or 3-way, the new architecture scan adjacent windows and multiple paths instead of single raster and zigzag scanning of adjacent windows in 4 way(up,down,left,right). By reducing the redundant access factor by 1.4, the new 4-way search window improve the memory bandwidth by 70-58% compared with 1/3-way search window. With Altera Stratix-III implementation, the high performance 2D PE architecture deals with SD ($720{\times}480$) video of 2 reference frame, $48{\times}48$ search area and $16{\times}16$ macroblock by 30fps at 97.1MHz.

  • PDF

Research for a Emergency Medical Information Transmission System using High-Speed Downlink Packet Access (고속 하향 패킷 접속 통신을 이용한 응급 의료 정보 전송 시스템 구축에 관한 연구)

  • Jung, Jin;You, Jae-Young;Kim, Eong-Seok
    • Proceedings of the IEEK Conference
    • /
    • 2008.06a
    • /
    • pp.131-132
    • /
    • 2008
  • It is necessary to develop a high-speed wireless transmission system, which is able to send medical informations to the emergency medical center during emergency patient transportation. In this research, a system which transmits patient’s vital signs and a real-time audio/video contents of the event has been designed, developed, and the suitability of the system has been verified. Test results indicate that the system is capable of transmitting vital signal data, including 17 numeric data, 12 waveforms and 113 events, reading the affected part by forwarding a $320{\times}240$ pixel image at 2fps. Also, the full-duplex voice transmission of the system at 8bit/64kbps is enough to make stable communication between emergency medical technicians and hospital professionals possible. After numerous hours of driving, the packet loss of patient vital signs is 0.013%.

  • PDF

Manufacture and Structural Test of the Small-scaled Composite Hingeless Hub Part for Helicopter (헬리콥터용 축소 복합재료 힌지없는 허브 부품 제작 및 구조 시험)

  • Kim, Deog-Kwan;Hong, Dan-Bi;Kee, Young-Jung;Rhee, Wook;Lee, Myeong-Kyu
    • Proceedings of the Korean Society For Composite Materials Conference
    • /
    • 2003.10a
    • /
    • pp.119-122
    • /
    • 2003
  • This report describes the procedure of detailed design and structural test for the composite flexure which is a part of the hingeless hub system. First, stacking sequence design for composite flexure was done, and structural analysis by using NASTRAN was made to verify structural stability and safety. Using FPS installed at KIMM, composite flexure was laid up and cured using a autoclave. Before rotor ground test, the basic structural tests such as a bench test, tensile strength test and shear strength test, for flexure, were accomplished. Through replacing existing metal hub part with new fabricated composite flexure, improvement of aeroelastic stability and weight reduction were achieved. This result will be applied to composite rotor system design fur helicopter.

  • PDF

Development of Video Encoding Technology for 360-Degree Video Service (360 도 비디오 서비스를 위한 비디오 부호화 기술 개발)

  • Kim, Hyun-Cheol;Lim, Seong Yong;Seok, Joo Myoung;Seo, Jeongil
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2017.11a
    • /
    • pp.96-97
    • /
    • 2017
  • 본 논문에서는 360 도 비디오 서비스를 제공하기 위한 타일기반 실시간 부호화 방법을 제시한다. 360 도 비디오 프레임을 공간적으로 분할하여 타일을 생성하고, GOP 길이만큼의 타일 개수로 구성된 타일 세트들을 순차적으로 부호화함으로써 단일 부호화기로 실시간 타일 부호화가 가능하도록 설계하였다. 상기 타일 세트는 독립적으로 부호화되므로 단말은 사용자의 시청영역에 해당하는 타일 세트만 수신 및 복호화함으로써 네트워크 대역폭을 줄일 수 있다. 또 작은 크기의 타일을 순차적으로 고속 부호화하는 방법이므로 타일의 병렬 처리를 효과적으로 수행하기 위한 로드밸런싱을 고려하지 않아도 된다. NVIDA 그래픽카드인 Geforce GTX 1080Ti를 이용하여 32 개의 타일로 분할된 4K 360 도 비디오 시퀀스를 HEVC 로 부호화할 경우 약 120 fps 의 속도로 처리가 가능함을 확인하였다.

  • PDF

An Effect of Pressure and Temperature on Spray Characteristic (분무특성에 미치는 압력.온도의 영향)

  • Oh, Eun-Tak;Ryu, Ho-Sung;Ahn, Byoung-Kyu;Song, Kyu-Keun;Jung, Jae-Youn
    • Proceedings of the KSME Conference
    • /
    • 2001.11b
    • /
    • pp.946-951
    • /
    • 2001
  • This experimental study is to investigate the intermittent spray characteristics of a pintle nozzle. High speed camera used in this expreiment with 9000fps. The factor, which controls the diesel spray, is the Injection pressure, ambient pressure and ambient temperature. In this paper, experiments were conducted free spray for the ambient pressure(3, 4, 5Mpa), nozzle Injection pressure(10, 14, 18MPa) and ambient temperature(293, 473K). With the higher opening pressure, the spray tip velocity and spray penetration increases while the spray angle decreases, On the other hand, With the higher ambient pressure, the spray angle increase while the spray tip penetration and spray tip velocity decrease. also, With the higher ambient temperature, the spray penetration decrease while the spray angle decrease.

  • PDF

A Study on the Serious Game for the Military Training (군사훈련용 기능성 게임에 관한 연구)

  • Ha, Soo-Cheol
    • Journal of National Security and Military Science
    • /
    • s.7
    • /
    • pp.233-270
    • /
    • 2009
  • Serious game played with a computer in accordance with specific rules, that uses entertainment to further government or corporate training, education, health, public policy, and strategic communication objectives. The main goal of a serious game is usually to train or educate users while giving them an enjoyable experience. Serous games are video games with serious purposes such as teaching or training and whose principal aim is education. The major characteristics of serious games involve pedagogy which are all of the activities that educate, train, or instruct the player. Other characteristics of serious games are that they use entertainment principles, creativity and technology to build games that carry out serious purposes. This study is to introduce a serious game for the military training and to describe the elements of game design for developing it.

  • PDF

Shaking Table Test of the Model of Five-story Stone Pagoda of Sang-Gye-Sa Mounted on Base Isolation Systems (쌍계사 오층석탑모델에 대한 지진격리효과 진동대실험)

  • 김재관;이원주;김영중;김병현
    • Proceedings of the Earthquake Engineering Society of Korea Conference
    • /
    • 2001.09a
    • /
    • pp.331-338
    • /
    • 2001
  • Seismic performances of the base isolated model of Five Story Stone Pagoda were studied through shaking table tests. Friction pendulum system (FPS), Pure-friction system with laminated rubber bearing (LRB) and Ball with rubber bearing were selected fur the comparison of performances. Performances of specially designed isolation systems were tested dynamically using shaking table. The test results of isolated model are compared with those of fixed base model. Compared with fixed base model, the isolated model showed that it could withstand much higer intensity of earthquake motion. The Effective Peak Ground Acceleration (EPGA) value of isolated model when the top component tipped over was above twice of that value in case of fixed base model. According to the additional test results, the lower value of coefficient of friction than that of common frictional base isolation systems is more effective to protect the piled multi-block system of Pagoda against moderate intesity of ground motion.

  • PDF

Dynamic Behavior of Heterogeneous Impinging Droplets onto High Temperature Plate (고온평판에 충돌하는 비균일혼합액적의 동적거동 특성)

  • Lee, Choong Hyun;Kim, Kyung Chun
    • Journal of the Korean Society of Visualization
    • /
    • v.13 no.3
    • /
    • pp.20-23
    • /
    • 2015
  • In this experiment, a heterogeneous droplet consisted of de-ionized water and olive oil was made through two 31G injection needles. The injection flow rate was $50{\mu}{\ell}/min$ and the droplet size was 2 mm. The droplet was impinged onto a sapphire plate which was heated up to $300^{\circ}C$ by a heater. Two high speed cameras were used for visualization, and the frame rate was 20,000 fps. A 150W metal halite lamp was used for illumination. The dropping height was fixed to 20 mm and the corresponding Weber number was 10.6 based on water. Due to different boiling points of two liquids, partial boiling features of heterogeneous droplet was observed. At the Leidenfrost condition, micro explosion phenomenon has occurred.

Visualization of Drop Formation and Droplet Velocity Measurement of a Piezoelectric-type Inkjet (피에조 구동형 잉크젯에서 액적 형성의 가시화 및 토출속도 측정)

  • Kwon, D.H.;Choi, Y.S.;Lee, S.J.
    • Journal of the Korean Society of Visualization
    • /
    • v.6 no.2
    • /
    • pp.9-13
    • /
    • 2008
  • The reproducibility of water droplet formation which is indispensible in the investigation of a drop-on-demand piezoelectrically driven inkjet was verified by checking the size of droplet and distance from the nozzle tip of inkjet head to droplet. Based on the reproducibility of droplet formation, we visualized the formation of micro-scale droplets by acquiring consecutive images at the jetting frequency of 500 Hz for which air bubbles were not generated. Two different electric waveforms were used to drive the piezoelectric actuator. The visualization system consists of a high-speed camera that can capture images up to 250,000fps, a long-distance microscope and a halogen lamp as a light source.

Experimental study on impact and spreading of SiO2 nanoparticle colloidal suspension droplets (SiO2 나노입자 현탁액의 충돌 및 퍼짐에 관한 실험적 연구)

  • Huh, H.K.;Lee, S.J.
    • Journal of the Korean Society of Visualization
    • /
    • v.11 no.3
    • /
    • pp.12-16
    • /
    • 2013
  • The impact and spreading behaviors of silicon dioxide nanoparticle colloidal suspension droplets were quantitatively visualized using a high-speed imaging system. Millimeter-scale droplets were generated by a syringe pump and a needle. Droplets of different velocity were impacted on a non-porous solid surface. Images were consecutively recorded using a CMOS high-speed camera at 5000 fps (frames per second) for millimeter-scale droplets. Temporal variations of droplet diameter, velocity and maximum spreading diameters were evaluated from the sequential images captured for each experimental condition. Effects of Reynolds number, Weber number, and particle concentration were investigated experimentally.