• Title/Summary/Keyword: External script

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Collaboration Scripts for Argumentation Based on Activity Theory

  • KIM, Hyosook;KWON, Sungho;KIM, Dongsik
    • Educational Technology International
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    • v.13 no.1
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    • pp.145-173
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    • 2012
  • The purpose of this study is to develop collaboration scripts as an instructional means to facilitate argumentation in computer-supported collaborative learning, and to analyze their effects. To develop collaboration scripts for argumentation, researchers used activity theory as a conceptual framework and refined the design principles by design-based research. Using LAMS, collaboration scripts for argumentation were developed based on the ArgueGraph. To examine their effects, 72 participants were divided into two groups by internal scripts and randomly allocated to one of three external scripts. Applying mixed methods, researchers analyzed argumentation competence related to the cognitive aspect, examined self-efficacy related to the motivational aspect, and identified the factors influencing collaborative learning processes and outcomes. Researchers found that the internal script is a critical factor to determine the dimensions, degrees, and duration of improvement in argumentation competence. That is, learners with higher internal scripts improved highly in the quality of single arguments, while learners with lower internal scripts improved continuously in the quality of argumentation sequences. The effects of the external scripts varied with the internal script levels and supporting periods. Besides, collaboration scripts for argumentation had positive effects on learners' self-efficacy, and learners with higher internal scripts had better self-efficacy. The factors influencing collaborative learning processes and outcomes showed different results depending on the learning context. Therefore, when scripting learner's interaction in CSCL, researchers should design the scripts adaptable to a natural context of activities.

The Functional Extension of the Underwater Vehicle Modeling and Simulation Tactics Manager using the Script Embedding Method (스크립트 임베딩을 활용한 수중운동체 M&S 전술처리기의 기능 확장)

  • Son, Myeong-Jo;Kim, Tae-Wan;Nah, Young-In
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.5
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    • pp.590-600
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    • 2009
  • In the simulation of underwater vehicles such as a submarine or a torpedo, various type of simulations like an engineering level simulation for predicting the performance precisely and an engagement level simulation for examining the effectiveness of a certain tactic is required. For this reason, a tactics manager which can change the behavior of a simulation model according to external tactics is needed. In this study the tactics manager supporting a script language and engine which can represent various tactics and can help users define external input tactics for the tactic manager easily is suggested. Python and Lua which are representative among script languages have been compared and analyzed from the viewpoint of a tactic manage, and the tactic manger using the script engines of those script languages was implemented. To demonstrate the effectiveness of the tactic manager, a target motion analysis simulation of the warfare between a submarine and a surface ship.

TVML (TV program Making Language) - Automatic TV Program Generation from Text-based Script -

  • Masaki-HAYASHI;Hirotada-UEDA;Tsuneya-KURIHARA;Michiaki-YASUMURA
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.151-158
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    • 1999
  • This paper describes TVML (TV program Making Language) for automatically generating television programs from text-based script. This language describes the contents of a television program using expression with a high level of abstraction like“title #1”and“zoom-in”. The software used to read a script written in TVML and to automatically generate the program video and audio is called the TVML Player. The paper begins by describing TVML language specifications and the TVML Player. It then describes the“external control mode”of the TVML Player that can be used for applying TVML to interactive applications. Finally, it describes the TVML Editor, a user interface that we developed which enables users having no specialized knowledge of computer languages to make TVML scripts. In addition to its role as a television-program production tool. TVML is expected to have a wide range of applications in the network and multimedia fields.

Research on the Creative Style of DreamWorks' Animated Film Script (드림웍스 애니메이션 영화 시나리오의 창작 스타일에 관한 연구)

  • Yan, Liu
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.1
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    • pp.97-106
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    • 2020
  • The mainstream of cinema animated film in today's world is the animated film produced by film companies such as Disney, DreamWorks, and 20th Century Fox. These animated films are influenced by Hollywood blockbusters, high cost, and big-budget, which have brought a gorgeous and splendid audio-visual feast to the global audience. DreamWorks Studios founded in 1994 has become noted in just over ten years. It has produced many high-quality animated works which are well-known all over the world. This achievement is no doubt inseparable from its superior external animation industry environment, and benefited from the American animation industry which commercially operated for almost 100 years. However, in addition to these external environmental factors, DreamWorks' achievements have also come from the extraordinary and superior creation of the animated film scripts, strong narrative script ensures the logic and appeal of animated films. This article takes Kung Fu Panda series, Shrek series, The Prince of Egypt, The Croods, Chicken Run, Megamind and other representative films produced by DreamWorks as key analysis object, using Jean Baudrillard's simulation and imaging theory, Syd Field's screenwriting skills, and Hegel's aesthetic point of view, explores the Creative Style of DreamWorks' Animated Film Script which contains the following four aspects. The script is exaggerated and novel, and the subject matter is rich and targeted. The script creation is very imaginative and can fully express the visual beauty. The structure of the story is well controlled, the space comes from reality but full of imagination. The characters have distinctive personality and the dialogue is moderated but forceful.

Effects of Menu Arrangement and User Script on Task Using Smartphone Applications (메뉴의 배열과 사용자 스크립트가 스마트폰 애플리케이션 과제 수행에 미치는 효과)

  • Min, Sungki;Park, Soo-Young;Lee, Sangil
    • The Journal of the Korea Contents Association
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    • v.21 no.4
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    • pp.67-76
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    • 2021
  • Three research hypotheses expected when working with a mobile app were verified. As follows: (1) Usability varies depending on the external structure of the tree-view menu. (2) If the menu arrangement is different from the script expected by users, the usability is poor. And (3) the effects of each of these two hypotheses vary depending on the complexity of the task. To this end, a script for booking accommodations expected by undergraduate students was written, and an experiment was designed with the task completion time and error rate as dependent variables. The experiment was conducted by implementing a prototype for reservation system on a smartphone As a result, while the overall performance was unfavorable when the task was complicated, the superiority of sectional menu was prominent when the task was complicated, and positive responses were observed when the menu arrangement in a complicated task matched user expectations. By discussing these results, it was found that when designing a procedural menu on a mobile screen, we come up with measures to minimize the burden of working memory, consider what tree-views are for the task, and that in complex tasks, menus should be arranged according to the scripts expected by users.

Automatic Generation of Web-based Expert Systems (웹 기반 전문가시스템의 자동생성체계)

  • 송용욱
    • Journal of Intelligence and Information Systems
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    • v.6 no.1
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    • pp.1-16
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    • 2000
  • This paper analyzes the approaches of Web-based expert systems by comparing their pros and cons. and proposes a methodology of implementing the Web-based backward inference engines with reduced burden to Web servers. There are several alternatives to implement expert systems under the WWW environment : CGI, Web servers embedding inference engines external viewers Java Applets and HTML. Each of the alternatives have advantages and disadvantages of each own in terms of development and deployment testing scalability portability maintenance and mass service. Especially inference engines implemented using HTML possess relatively large number of advantages compared with those implemented using other techniques. This paper explains the methodology to present rules and variables for backward inference by HTML and JavaScript and suggests a framework for design and development of HTML-based Expert System. A methodology to convert a traditional rule base to an Experts Diagram and then generate a new HTML-based Expert System from the Experts Diagram is also addressed.

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Acoustic Voice Tremor index in the measurement of voice tremor: Development and validation (음성 떨림 측정을 위한 AVTI(Acoustic Voice Tremor index)의 개발과 검증)

  • Geun-Hyo Kim;Yeon-Woo Lee
    • Phonetics and Speech Sciences
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    • v.16 no.2
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    • pp.91-97
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    • 2024
  • The aim of this study was to develop and validate the Acoustic Voice Tremor index (AVTI) for the acoustic measurement of voice tremor. A total of 71 normal adults and 41 patients with voice tremor participated in the study. Vowels /a/ were recorded for at least five seconds. Three seconds of vowel stable duration were edited to identify measures of 18 variables related to voice tremor using a Praat script. These variables and the overall severity (OS) of auditory-perceptual assessment were used to design the AVTI using linear regression analysis. The linear regression analysis identified four out of the 18 variables as significant, and a regression equation was constructed. Furthermore, internal and external validity studies demonstrated high correlations, with an average of over 0.8. The AVTI demonstrated a high correlation of 0.841 with OS. The AVTI was found to be capable of predicting voice tremor. Further studies should include a larger number of voice samples and a complementary Praat script for further analysis.

Implementation and application of interactive Web3D Contents (상호대화식 Web3D 컨텐츠의 구현 및 응용)

  • Kim Hyeock-Jin
    • Journal of the Korea Computer Industry Society
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    • v.6 no.2
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    • pp.317-324
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    • 2005
  • The web technology related with internet at present is changed into the 3D interactive environment form one sided communication of simple contents. In this paper, a high quality interactive Web3D Contents was realized by using the TurnTool, a authoring tool. This paper suggests the method that can easily and quickly realize the Web3D manual which is more realistic md capable of interaction with user. This method makes up for the weak points in the existing Web3D tool system. Therefore we can realize the contents that able to easily interact through minimizing file size md omitting procedure of additional EAI(External Authoring Interface) by using the Java Script.

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Case Study of Character Make-up for Stages - With a focus on the drama, Madwoman of Chaillot (La Folle de Chaillot) - (무대에 적용되는 성격분장에 관한 사례연구 - 연극 <샤이오의 광녀>를 중심으로 -)

  • Kang, Eun-Mi;O, In-Young
    • Journal of the Korean Society of Costume
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    • v.59 no.7
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    • pp.86-99
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    • 2009
  • The audience of the performing arts enacted on the stage appreciate acting of the characters in a play to understand its plot, identify with the characters, and comprehend the message and subject matters of the play. Stage make-up in particular should assist audience in comprehending the story without overpowering or distracting the script. Stage make-up is a crucial means to visualize occupation, class, personality, and age of the characters. Thus it is an essential means in producing a high quality performance. The aim of the study is to examine character-emphasis make-up for a play by reviewing theories on the concepts and methods of the stage make-up. The methodology of the study was to analyze character make-up of the adopted play The Madwoman of Chaillot (La Folle de Chaillot) translated from the original French, as a case study. The technique and features of the character make-up of the play were examined, and functions of each factor of the character make-up depending on a role were also examined. The results of the study are as follows. The stage make-up for creating and expressing a distinctive personality of the characters in a play must integrate environmental factors external to a performance such as lighting and scale of a venue. Moreover the stage make-up must adopt and reconstruct internal factors of the play such as interpretation of the original work, subject matters, interpretation of the script, character analysis based on the discussion with a director, and design setting.

Topic Expansion based on Infinite Vocabulary Online LDA Topic Model using Semantic Correlation Information (무한 사전 온라인 LDA 토픽 모델에서 의미적 연관성을 사용한 토픽 확장)

  • Kwak, Chang-Uk;Kim, Sun-Joong;Park, Seong-Bae;Kim, Kweon Yang
    • KIISE Transactions on Computing Practices
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    • v.22 no.9
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    • pp.461-466
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    • 2016
  • Topic expansion is an expansion method that reflects external data for improving quality of learned topic. The online learning topic model is not appropriate for topic expansion using external data, because it does not reflect unseen words to learned topic model. In this study, we proposed topic expansion method using infinite vocabulary online LDA. When unseen words appear in learning process, the proposed method allocates unseen word to topic after calculating semantic correlation between unseen word and each topic. To evaluate the proposed method, we compared with existing topic expansion method. The results indicated that the proposed method includes additional information that is not contained in broadcasting script by reflecting external documents. Also, the proposed method outperformed on coherence evaluation.