• 제목/요약/키워드: Evolutionary Simulation

검색결과 187건 처리시간 0.022초

설계공간 최적화를 이용한 뼈 성장 모사 (A Simulation Method for Bone Growth Using Design Space Optimization)

  • 장인권;곽병만
    • 대한기계학회논문집A
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    • 제30권6호
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    • pp.722-727
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    • 2006
  • Bone fracture healing is one of the important topics in biomechanics, demanding computation simulations due to the difficulty of obtaining experimental or clinical results. In this study, we adopt the design space optimization method which was established by the authors as a tool for the simulation of bone growth using its evolutionary characteristics. As the mechanical stimulus, strain energy density is used. We assume that bone tissues over a threshold strain energy density will be differentiated and bone tissues below another threshold will be resorbed. Under compression and torsion as loadings, the filling process of the defect is well illustrated following the given mechanical criterion. It is shown that the design space optimization is an excellent tool for simulating the evolutionary process of bone growth, which has not been possible otherwise.

인류 보행의 진화: 컴퓨터 시뮬레이션 연구 (Evolution of Human Locomotion: A Computer Simulation Study)

  • 엄광문;하세카즈노리
    • 한국정밀공학회지
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    • 제21권5호
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    • pp.188-202
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    • 2004
  • This research was designed to investigate biomechanical aspects of the evolution based on the hypothesis of dynamic cooperative interactions between the locomotion pattern and the body shape in the evolution of human bipedal walking The musculoskeletal model used in the computer simulation consisted of 12 rigid segments and 26 muscles. The nervous system was represented by 18 rhythmic pattern generators. The genetic algorithm was employed based on the natural selection theory to represent the evolutionary mechanism. Evolutionary strategy was assumed to minimize the cost function that is weighted sum of the energy consumption, the muscular fatigue and the load on the skeletal system. The simulation results showed that repeated manipulations of the genetic algorithm resulted in the change of body shape and locomotion pattern from those of chimpanzee to those of human. It was suggested that improving locomotive efficiency and the load on the musculoskeletal system are feasible factors driving the evolution of the human body shape and the bipedal locomotion pattern. The hypothetical evolution method employed in this study can be a new powerful tool for investigation of the evolution process.

Optimal fin planting of splayed multiple cross-sectional pin fin heat sinks using a strength pareto evolutionary algorithm 2

  • Ramphueiphad, Sanchai;Bureerat, Sujin
    • Advances in Computational Design
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    • 제6권1호
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    • pp.31-42
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    • 2021
  • This research aims to demonstrate the optimal geometrical design of splayed multiple cross-sectional pin fin heat sinks (SMCSPFHS), which are a type of side-inlet-side-outlet heat sink (SISOHS). The optimiser strength Pareto evolutionary algorithm2 (SPEA2)is employed to explore a set of Pareto optimalsolutions. Objective functions are the fan pumping power and junction temperature. Function evaluations can be accomplished using computational fluid dynamics(CFD) analysis. Design variablesinclude pin cross-sectional areas, the number of fins, fin pitch, thickness of heatsink base, inlet air speed, fin heights, and fin orientations with respect to the base. Design constraints are defined in such a way as to make a heat sink usable and easy to manufacture. The optimum results obtained from SPEA2 are compared with the straight pin fin design results obtained from hybrid population-based incremental learning and differential evolution (PBIL-DE), SPEA2, and an unrestricted population size evolutionary multiobjective optimisation algorithm (UPSEMOA). The results indicate that the splayed pin-fin design using SPEA2 issuperiorto those reported in the literature.

균일분포의 파레토 최적해 생성을 위한 다목적 최적화 진화 알고리즘 (Evolutionary Multi-Objective Optimization Algorithms for Uniform Distributed Pareto Optimal Solutions)

  • 장수현;윤병주
    • 정보처리학회논문지B
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    • 제11B권7호
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    • pp.841-848
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    • 2004
  • 진화 알고리즘은 여러 개의 상충하는 목적을 갖는 다목적 최적화 문제를 해결하기에 적합한 방법이다. 특히, 파레토 지배관계에 기초하여 개체의 적합도를 평가하는 파레토 기반 진화알고리즘들은 그 성능에 있어서 비교적 우수한 평가를 받고 있다. 그러나 일반화된 다목적 최적화 진화알고리즘은 복잡한 문제들에서 찾아진 해들의 분포가 전체 파레토 경계면에 대하여 균일하지 못하고 특정 지역에서 집중적으로 해를 생성하는 문제점을 가지고 있다. 본 논문에서 우리는 이러한 문제점을 보완하기 위한 다목적 최적화 진화알고리즘을 제안한다. 제안한 알고리즘은 현재까지 찾아진 최적해들 중 특정 지역에 관중되지 않은 해를 우수 종자로 복제 연산에 참여시킨다. 따라서 특별한 지역탐색 기법을 사용하지 않아도 종자가 되는 개체 주위에 새로운 개체를 생성할 확률이 높기 때문에 지역탐색의 효과를 가질 수 있고, 비교적 고른 분포의 파레토 최적 해를 생성한 수 있다. 5개의 테스트 함수에 대한 실험 결과, 제안한 알고리즘은 모든 문제에서 전체 파레토 경계면에 균일한 분포의 해들을 생성할 수 있었으며, 많은 지역해를 가지는 문제를 제외한 모든 문제에서 NSGA-II보다 우수한 수렴 결과를 보였다.

PCB CAD에서의 최적 배선을 위한 진화 프로그래밍을 이용한 자동 부품 배치 (Evolutionary Programming-Based Autoplace for Optimal Routing in PCB CAD)

  • 한웅석;김종찬
    • 한국지능시스템학회논문지
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    • 제6권3호
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    • pp.73-80
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    • 1996
  • In this paper, a new method of finding a sub-optimal solution of an autoplacer which places electrical components autiomatically in PCB CAD tools. The software implementation of the proposed method can be viewed as a new type of floorplan based on evolutionary programming. To solve this problem, three kinds of operators and a fitness function are designed. Computer simulation results demonstrate the usefulness and effectiveness of the proposed scheme in the light of computation time and effort.

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표면실장기의 조립시간 최소화를 위한 진화 알고리즘 (An Evolutionary Algorithm for Minimizing the Assembly Time of surface Mounting Machines)

  • 이성한;이영대;이원식;이범희
    • 제어로봇시스템학회논문지
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    • 제6권8호
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    • pp.697-702
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    • 2000
  • The paper considers the problem of improving the productivity of surface mounting in the printed circuit board(PCB) assembly line. This problem is generally divided into two problems ; real assignment problem and pick-and -place sequencing problem which are known to have no polynomial time algorithms. In the last ten years algorithm designers have been trying to solve them separately. However they need to be solved jointly because they are highly interrelated. This paper proposes an evolutionary algorithm which can consider the two problems jointly and thus yield a better solution. In order to evaluate the proposed algorithm computer simulation is performed on real-life surface mounting machines. The proposed algorithm is expected to reduce the assembly time of surface mounting machines and thus improve the productivity.

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양자화 진화알고리즘을 적용한 널 패턴합성 알고리즘의 특성 연구 (A Study on Characteristics of Null Pattern Synthesis Algorithm Using Quantum-inspired Evolutionary Algorithm)

  • 서종우;박동철
    • 한국군사과학기술학회지
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    • 제19권4호
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    • pp.492-499
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    • 2016
  • Null pattern synthesis method using the Quantum-inspired Evolutionary Algorithm(QEA) is described in this study. A $12{\times}12$ planar array antenna is considered and each element of the array antenna is controlled by 6-bit phase shifter. The maximum number of iteration of 500 is used in simulation and the rotation angle for updating Q-bit individuals is determined to make the individual converge to the best solution and is summarized in a look-up table. In this study we showed that QEA can satisfactorily synthesize the null pattern using smaller number of individuals compared with the conventional Genetic Algorithm.

Evoluationary Design of a Fuzzy Logic Controller For Multi-Agent Robotic Systems

  • Jeong, ll-Kwon1;Lee, Ju-Jang
    • Transactions on Control, Automation and Systems Engineering
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    • 제1권2호
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    • pp.147-152
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    • 1999
  • It is an interesting area in the field of artifical intelligence to find an analytic model of cooperative structure for multiagent system accomplishing a given task. Usually it is difficult to design controllers for multi-agent systems without a comprehensive knowledge about the system. One of the way to overcome this limitation is to implement an evolutionary approach to design the controllers. This paper introduces the use of a genetic algorithm to discover a fuzzy logic controller with rules that govern emergent agents solving a pursuit problem in a continuous world. Simulation results indicate that, given the complexity of the problem, an evolutionary approach to find the fuzzy logic controller seems to be promising.

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Pareto RBF network ensemble using multi-objective evolutionary computation

  • Kondo, Nobuhiko;Hatanaka, Toshiharu;Uosaki, Katsuji
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.925-930
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    • 2005
  • In this paper, evolutionary multi-objective selection method of RBF networks structure is considered. The candidates of RBF network structure are encoded into the chromosomes in GAs. Then, they evolve toward Pareto-optimal front defined by several objective functions concerning with model accuracy and model complexity. An ensemble network constructed by such Pareto-optimal models is also considered in this paper. Some numerical simulation results indicate that the ensemble network is much robust for the case of existence of outliers or lack of data, than one selected in the sense of information criteria.

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Evolutionary Design of a Fuzzy Logic Controller for Multi-Agent Systems

  • Jeong, Il-Kwon;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.507-512
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    • 1998
  • It is an interesting area in the field of artificial intelligence to and an analytic model of cooperative structure for multi-agent system accomplishing a given task. Usually it is difficult to design controllers for multi-agent systems without a comprehensive knowledge about the system. One of the way to overcome this limitation is to implement an evolutionary approach to design the controllers. This paper introduces the use of a genetic algorithm to discover a fuzzy logic controller with rules that govern emergent co-operative behavior: A modified genetic algorithm was applied to automating the discovery of a fuzzy logic controller jot multi-agents playing a pursuit game. Simulation results indicate that, given the complexity of the problem, an evolutionary approach to and the fuzzy logic controller seems to be promising.

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