• 제목/요약/키워드: Evolutionary Algorithms

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진화 알고리즘에 의한 로봇 매니퓰레이터의 최적 궤적 제어 (Optimal trajectory control for robot manipulator using evolutionary algorithm)

  • 김기환;박진현;최영규
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.1181-1184
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    • 1996
  • As usual systems, robot manipulators have also physical constraints for operating. It is a difficult problem that we operate manipulator in the minimal time under these constraints. In this paper, we solve this problem dividing it into two steps. In the first step, we find the minimal time trajectories by optimizing qubic polynomial joint trajectories using evolutionary algorithms. In the second step, we optimize controller for robot manipulator to track precisely trajectories optimized in the previous step.

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게임 이론과 공진화 알고리즘에 기반한 다목적 함수의 최적화 (Optimization of Multi-objective Function based on The Game Theory and Co-Evolutionary Algorithm)

  • 심귀보;김지윤;이동욱
    • 한국지능시스템학회논문지
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    • 제12권6호
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    • pp.491-496
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    • 2002
  • 다목적 함수 최적화 문제(Multi-objective Optimization Problems : MOPs)는 공학적인 문제를 풀고자 할 때 자주 접하게 되는 대표적인 문제 중 하나이다. 공학자들이 다루는 실세계 최적화 문제들은 몇 개의 경합하는 목적 함수(objective function) 들로 이루어진 문제일 경우가 많다. 본 논문에서는 다목적 함수 최적화 문제의 정의를 소개하고 이 문제를 풀기 위한 몇 가지 접근법을 소개한다. 먼저 서론에서는 파레토 최적해(Pareto optimal solution) 의 개념을 이용한 기존의 최적화 알고리즘과 이와는 달리 게임 이론(Game Theory) 으로부터 도출된 최적화 알고리즘인 내쉬 유전자 알고리즘(Nash Genetic Algorithm Nash GA) 그리고 본 논문에서 제안하는 공진화 알고리즘의 기반이 되는 진화적 안정 전략 (Evolutionary Stable Strategy : ESS) 의 이론적 배경을 소개한다. 또 본론에서는 다목적 함수 최적화 문제와 파레토 최적 해의 정의를 소개하고 다목적 함수 최적화 문제를 풀기 위하여 유전자 알고리즘을 진화적 게임 이론(Evolutionary Game Theory : EGT) 에 적용시킨 내쉬 유전자 알고리즘과 본 논문에서 새로이 제안하는 공진화 알고리즘의 구조를 설명하고 이 두 가지 알고리즘을 대표적인 다목적 함수 최적화 문제에 적용하고 결과를 비교 검토함으로써 진화적 게임 이론의 두 가지 아이디어 내쉬의 균형(Equilibrium) 과 진화적 안정전략 에 기반한 최적화 알고리즘들이 다목적 함수 문제의 최적해 를 탐색할 수 있음을 확인한다.

게임 이론에 기반한 공진화 알고리즘 (Game Theory Based Co-Evolutionary Algorithm (GCEA))

  • 심귀보;김지윤;이동욱
    • 한국지능시스템학회논문지
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    • 제14권3호
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    • pp.253-261
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    • 2004
  • 게임 이론은 의사 결정 문제와 관련 된 연구와 함께 정립 된 수학적 분석법으로써 1928년 Von Neumann이 유한개의 순수전략이 존재하는 2인 영합게임은 결정적(deterministic)이라는 것을 증명함으로써 수학적 기반을 정립하였고 50년대 초, Nash는 Von Neumann의 이론을 일반화하는 개념을 제안함으로써 현대적 게임이론의 장을 열었다. 이후 진화 생물학 연구자들에 의해 고전적인 게임 이론의 가정에 해당하는 참가자들의 합리성(rationality) 대신 다윈 선택(Darwinian selection)에 의해 게임의 해를 탐색하는 것이 가능하다는 것이 밝혀지게 되었고 진화 생물학자 Maynard Smith에 의해 진화적 안정 전략(Evolutionary Stable Strategy: ESS)의 개념이 정립되면서 현대적 게임 이론으로써 진화적 게임 이론이 체계화 되었다. 한편 이와 같은 진화적 게임 이론에 관한 연구와 함께 생태계의 공진화를 이용한 컴퓨터 시뮬레이션이 1991년 Hillis에 의해 처음으로 시도되었으며 Kauffman은 다른 종들 간의 공진화적 동역학(dynamics)을 분석하기 위한 NK 모델을 제안하였다. Kauffman은 이 모델을 이용하여 공진화 현상이 어떻게 정적 상태(static state)에 이르며 이 상태들은 게임 이론에서 소개되어진 내쉬 균형이나 ESS에 해당한다는 것을 보여주었다. 이후, 몇몇 연구자들 게임 이론과 진화 알고리즘에 기반한 연산 모델들을 제시해 왔으나 실용적인 문제의 적용에 대한 연구는 아직 미흡한 편이다. 이에 본 논문에서는 게임 이론에 기반 한 공진화 알고리즘을(Game theory based Co-Evolutionary Algorithm: GCEA) 제안하고 이 알고리즘을 이용하여 공진화적인 문제들을 효과적으로 해결할 수 있음을 확인하는 것을 목표로 한다.

마이크로 유전알고리듬의 최적설계 응용에 관한 연구 (Applications of Micro Genetic Algorithms to Engineering Design Optimization)

  • 김종헌;이종수;이형주;구본흥
    • 대한기계학회논문집A
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    • 제27권1호
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    • pp.158-166
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    • 2003
  • The paper describes the development and application of advanced evolutionary computing techniques referred to as micro genetic algorithms ($\mu$GA) in the context of engineering design optimization. The basic concept behind $\mu$GA draws from the use of small size of population irrespective of the bit string length in the representation of design variable. Such strategies also demonstrate the faster convergence capability and more savings in computational resource requirements than simple genetic algorithms (SGA). The paper first explores ten-bar truss design problems to see the optimization performance between $\mu$GA and SGA. Subsequently, $\mu$GA is applied to a realistic engineering design problem in the injection molding process optimization.

Distributed Database Design using Evolutionary Algorithms

  • Tosun, Umut
    • Journal of Communications and Networks
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    • 제16권4호
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    • pp.430-435
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    • 2014
  • The performance of a distributed database system depends particularly on the site-allocation of the fragments. Queries access different fragments among the sites, and an originating site exists for each query. A data allocation algorithm should distribute the fragments to minimize the transfer and settlement costs of executing the query plans. The primary cost for a data allocation algorithm is the cost of the data transmission across the network. The data allocation problem in a distributed database is NP-complete, and scalable evolutionary algorithms were developed to minimize the execution costs of the query plans. In this paper, quadratic assignment problem heuristics were designed and implemented for the data allocation problem. The proposed algorithms find near-optimal solutions for the data allocation problem. In addition to the fast ant colony, robust tabu search, and genetic algorithm solutions to this problem, we propose a fast and scalable hybrid genetic multi-start tabu search algorithm that outperforms the other well-known heuristics in terms of execution time and solution quality.

실시간 진화 신경망 알고리즘을 이용한 전기.유압 서보 시스템의 적응 학습제어 (Adaptive Learning Control of Electro-Hydraulic Servo System Using Real-Time Evolving Neural Network Algorithm)

  • 장성욱;이진걸
    • 제어로봇시스템학회논문지
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    • 제8권7호
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    • pp.584-588
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    • 2002
  • The real-time characteristic of the adaptive leaning control algorithms is validated based on the applied results of the hydraulic servo system that has very strong a non-linearity. The evolutionary strategy automatically adjusts the search regions with natural competition among many individuals. The error that is generated from the dynamic system is applied to the mutation equation. Competitive individuals are reduced with automatic adjustments of the search region in accordance with the error. In this paper, the individual parents and offspring can be reduced in order to apply evolutionary algorithms in real-time. The feasibility of the newly proposed algorithm was demonstrated through the real-time test.

단순진화 알고리듬을 위한 애플리케이션 프레임워크 개발 (Development of an Application Framework for Simple Evolutionary Algorithms)

  • 이수연;정호연;서광언;김여근
    • 산업공학
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    • 제12권4호
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    • pp.540-550
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    • 1999
  • In evolutionary algorithm, there exist various models for the evolution of the population with respect to schemes and strategies for reproduction. In the application of the algorithm to a specific problem, one model suitable to the problem is to be properly chosen and a program expert or a software is needed to help implement and test a designed algorithm. In this study, the software for simple evolutionary algorithms(SEA) with one population is developed. The software is designed as an application framework type, so that it may be friendly, allow users to add some program, and operate under the environment of Windows. For this, hierarchical classes for components of SEA are first designed by means of an object-oriented approach and then a library for SEA is built by them. With the library, developed is an application framework that can generate a frame code for an application program. The software proposed here can be used as a generalized tool for solving problems in a wide range of domains.

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진화 알고리듬을 위한 객체지향 모델링과 클래스 라이브러리 구현 (Object-Oriented Modeling and Implementation of a Class Library for Evolutionary Algorithms)

  • 정호연;이수연;곽재승;김용주;박기태;현철주
    • 경영과학
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    • 제17권2호
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    • pp.75-86
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    • 2000
  • In evolutionary algorithm, there exist various models for the evolution of the population with respect to schemes and strategies for reproduction. In the application of the algorithm to a specific problem, one model suitable to the problem is to be properly chosen and a program expert or a software is needed to help implement and test a designed algorithm. In this study, abject oriented modeling and the class library for simple evolutionary algorithms(SEA) with one population is developed. The library proposed here can be used as a generalized tool for solving problems in a wide range of domains.

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A Shaking Optimization Algorithm for Solving Job Shop Scheduling Problem

  • Abdelhafiez, Ehab A.;Alturki, Fahd A.
    • Industrial Engineering and Management Systems
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    • 제10권1호
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    • pp.7-14
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    • 2011
  • In solving the Job Shop Scheduling Problem, the best solution rarely is completely random; it follows one or more rules (heuristics). The Genetic Algorithm (GA), Particle Swarm Optimization (PSO), Simulated Annealing, and Tabu search, which belong to the Evolutionary Computations Algorithms (ECs), are not efficient enough in solving this problem as they neglect all conventional heuristics and hence they need to be hybridized with different heuristics. In this paper a new algorithm titled "Shaking Optimization Algorithm" is proposed that follows the common methodology of the Evolutionary Computations while utilizing different heuristics during the evolution process of the solution. The results show that the proposed algorithm outperforms the GA, PSO, SA, and TS algorithms, while being a good competitor to some other hybridized techniques in solving a selected number of benchmark Job Shop Scheduling problems.

A Load Sharing Algorithm Including An Improved Response Time using Evolutionary Information in Distributed Systems

  • Lee, Seong-Hoon
    • International Journal of Contents
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    • 제4권2호
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    • pp.13-18
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    • 2008
  • A load sharing algorithm is one of the important factors in computer system. In sender-initiated load sharing algorithms, when a distributed system becomes to heavy system load, it is difficult to find a suitable receiver because most processors have additional tasks to send. The sender continues to send unnecessary request messages for load transfer until a receiver is found while the system load is heavy. Because of these unnecessary request messages it results in inefficient communications, low cpu utilization, and low system throughput. To solve these problems, we propose a self-adjusting evolutionary algorithm for improved sender-initiated load sharing in distributed systems. This algorithm decreases response time and increases acceptance rate. Compared with the conventional sender-initiated load sharing algorithms, we show that the proposed algorithm performs better.