• Title/Summary/Keyword: Everyday Play

Search Result 79, Processing Time 0.022 seconds

The Types of Infant Care Curricula Based on Analysis of Infants Care Plans (영아반 보육계획안 분석에 따른 프로그램 유형)

  • Choi, Mock-Wha;Lee, Mi-Young;Rha, Jong-Hay
    • Korean Journal of Human Ecology
    • /
    • v.20 no.5
    • /
    • pp.897-915
    • /
    • 2011
  • The purpose of this study was to investigate the actual conditions and characteristics of weekly and daily child care programs for infants, to provide a basis for the improvement of infant care quality. Weekly and daily curricula of 18 classes for one and two-year-olds classes (9 for each ages) from childcare centers in D city were collected from Nov. 2009 to February 2010. The results are as following: first, classes for one-year-olds plan 6-25 activities and classes for two-year-olds plan 12-30 activities weekly, with differences in the number of weekly activities according to the childcare centers. The number of weekly activities should be planned considering infants' interest as well as educational continuity of the activities. Second, the investigation of daily activities showed that the routine activities planned for one-year-olds were for total of 310-600 minutes and for two-year-olds 310-540 minutes. Among these, on average of 66% of the time was planned for everyday life such as eating and napping. The rest of time was dedicated to indoor and outdoor free play. However a few centers allocated more time for group activities according to subjects compared to free play. A curriculum composed of group activities ignoring infants' individual developmental differences should not be encouraged. Last, the results of cluster analyses on weekly and daily curricula in terms of the number of activities and time, duration, number of group activities and time showed that curricula for infants could be characterized into two types: "free play" and "group activity" curricula.

The Dehistoricization Trend in Historical Plays: Play with History and Everyday Life History Writing (역사극의 탈역사화 경향: 역사의 유희와 일상사적 역사 쓰기)

  • Kim, Sunghee
    • Journal of Korean Theatre Studies Association
    • /
    • no.48
    • /
    • pp.51-84
    • /
    • 2012
  • In Korea, historical plays took an epoch-making turn from the previous historical plays in terms of approaches to topic and material and methods of rewriting history in the 1990s. Historical plays became dehistoricized with individual, everyday life, and faction emerging as major codes of historical plays according to mistrust in history and grand narrative as the original and disappearance of trust in the growth and totality of history. A new trend became dominant of presenting fictionality prominent instead of reproduction of history and freely playing with history outside the context. While modern historical plays were subject to the content of history, post-modern historical plays sought after new history writing to tell a new story on history within a framework of fiction. Focusing on some of the trends in post-modern historical plays since the 1990s, which include play with history, daily life-style history writing, and reproduction patterns of colonial modernity, this study examined the goals, representations, and text strategies of new history writing in three historical plays, Generation After Generation(2000) by Park Geunhyung, The Mercenaries(2000) by Park Sujin, and Chosun Detective Hong Yunshik(2007) by Sung Giwoong. In Generation After Generation, the author adopts a plot of starting with the present and tracing back to the past, breaking down the myth of racially homogeneous nation. At the same time, he discloses that the colonial history is not just by the oppressive force of Japan but also by the voluntary cooperation of Korean people. That is, we are also accountable for the colonial history of the nation. The Mercenaries contrasts the independence movement during the colonial period against the modern history developed after Liberation, thus highlighting the still continuing coloniality, namely post-colonial present. The past is presented as the "phantom of history" making its appearance according to the request of the present hoping for salvation. The author politicizes history and grants political wishes to history by summoning the history by personal memories such as fictional diaries and letters with Messiah-like images opposed to the present of collapse and catastrophe. In Chosun Detective Hong Yunshik, the author makes an attempt at the microscopic reproduction of daily life by approaching the 1930s as the modern period when capitalist daily life started to take root. The lists of signs comprising daily life in colonial Gyeongseong are divided between civilization and savagery and between modern and premodern. With the progress of narrative, however, they become mixed together and reversed in the representation system in which the latter overwhelms the former.

A Survey and Studies on the Residual Content of Dimethylformamide and its Reduction in Polyurethane-Based Consumer Products (폴리우레탄 기반 소비자 제품의 디메틸포름아미드 잔류량과 이의 저감화를 위한 조사 및 연구)

  • Park, Yong Gi;Ji, Wonha;Han, Kyeong Seok;Jee, Min Ho
    • Journal of Korean Society for Quality Management
    • /
    • v.45 no.4
    • /
    • pp.769-780
    • /
    • 2017
  • Purpose: The aim of this study is to conduct a survey of dimethylformamide(DMF) content in polyurethane(PU)-based consumer products and provide the information for the PU manufacturer and company to prepare a countermeasure for improving the quality competitiveness. Methods: This study selected PU-based consumer products(toddler shoes, children's bag, children's play mat, safety gloves), which is closely used in everyday life, and analyzed the residual DMF content in the consumer products. Results: In this study, it was confirmed that the average DMF content of toddler shoes, children's bag, children's play mat and safety gloves are 38 ppm, 119 ppm, 396 ppm and 826 ppm, respectively. In addition, most of the samples were found to meet the internationally accepted standard of 1,000 ppm and the DMF contents were reduced from at least 63 % to 85 % with a single washing process. Conclusion: The domestic PU manufacturers should seek ways to reduce the DMF through their production facility applications and introducing new materials such as water-soluble PU, and preparing the process development for their quality competitiveness.

Characteristics of Hanfu Street Snaps on TikTok (틱톡에 나타난 한푸 스트리트 스냅의 특성)

  • Zhang, Luyue;Yim, Eun-Hyuk
    • Fashion & Textile Research Journal
    • /
    • v.24 no.5
    • /
    • pp.519-529
    • /
    • 2022
  • This research analyzed the characteristics of Hanfu street snaps in the Chinese version of TikTok to determine the development and meaning of Hanfu. Based on grounded theory, this study selected 102 representative cases by sorting Hanfu street snaps on TikTok according to popularity. Subsequently, through open coding, the cases were organized and summarized into five main categories. The findings are as follows: 1) The national cultural pride has enabled a greater number of Hanfu fans and groups to upload short videos promoting the Hanfu movement on TikTok to expand the influence of the activities and popularize cultural knowledge. 2) The users attempted cross-cultural communication by participating in cultural festivals in Western countries wearing Hanfu. 3) The 'See now buy now' function of TikTok enables numerous Hanfu merchants to upload short videos about Hanfu products to promote their products and boost sales. 4) As 'gamification' affects everyday life, computer game enthusiasts among them wear Hanfu in the form of role-playing. 5)As a unique "meme" phenomenon on TikTok, wearing Hanfu to make interesting videos has also become a form of entertainment. Thus, although the characteristics of Hanfu street snaps on TikTok originated from the transmission of Hanfu culture, the culture has now been transformed through social media into symbolic consumption and play culture.

A Study on Relationship of Computer Games and Study Achievement (컴퓨터 게임과 학업성취도와의 관계 연구)

  • Koo, Sung-Ok;Maeng, Seung Ryol;Yoo, Kwan-Hee
    • The Journal of Korean Association of Computer Education
    • /
    • v.8 no.4
    • /
    • pp.79-86
    • /
    • 2005
  • Educational objectives are the most important items because not only they must be decided first in the circulation process of curriculum but also they should be the basis for the process of curriculum. The establishment of objectives is very important because it can determine success or failure of computer education. In this paper, questionnaire research is conducted and analyzed for male students of middle schools in Chungbuk province, Korea to determine that it's reasonable for computer games to be perceived negatively. The results of the research are as follows. 48% of them are represented to play computer game almost everyday, and 8% to play it scarcely. So most of students are enjoying it regardless of their grade. If students whose grades are ranked upper level start playing games, they're tend to quit it within 1 or 2 hours. And they enjoy role-playing or simulation game. In general, they do not play action games. If their grades are ranked lower level start playing games, a lot of them continue to play longer than 3 hours like game addict. And in this level, there exist students who barely play games. In middle level, there are no apparent characteristics. According to the result of the research, there is no correlation between frequency of playing games and academic achievements. So it's no problem to relieve worries if one often play computer games, his or her grade will get down. In case that the grades of students are ranked upper level, however, there are few who continue to play games longer than 3 hours.

  • PDF

Suppressive Effect of Lactic Acid Bacteria on the Toxicity of Bisphenol A in Rats

  • Yoo, Min;Min, Byung-Tae
    • Biomedical Science Letters
    • /
    • v.7 no.1
    • /
    • pp.27-30
    • /
    • 2001
  • We have examined if lactic acid bacteria could suppress the toxic effect of bisphenol A. Lactobacillus casei YA-70 was chosen as representative. Thirty rats were divided into two groups (immature and mature) according to the weight. Each group was divided again into the control group (only alcohol treatment), bisphenol A treated group, and bisphenol A plus Lactobacillus casei YA-70 treated group. When 500 ppm of bisphenol A was fed everyday, 83% of immature group and 50% of mature group died within 3 weeks. Their internal organs, mainly livers and lungs, were changed in color and severely damaged. In the intestine of 5 ppm-fed group tumor-like nodules were observed. However, their number and size were markedly decreased when Lactobacillus casei YA-70 was supplemented in diet. This study strongly indicates that Lactobacillus casei YA-70 might play an important role to suppress the toxic effect of endocrine disruptor.

  • PDF

Plasma, the First State of the Universe (우주 최초의 물질상태 - 플라즈마)

  • Lee, Hae June
    • Vacuum Magazine
    • /
    • v.1 no.2
    • /
    • pp.4-8
    • /
    • 2014
  • On this earth, we usually encounter three states of matter: solid, liquid, and gas. Those are the states we experience directly and most often in everyday life. However, if we consider the whole universe, more than 99.99 percent of our visible universe is in plasma state. The earth is in very unusual situation in the universe, and it is great virtue to whole creatures on this planet. In the beginning of the universe, however, there was only plasma. The other stuff came later after then. The Big Bang, beginning of our universe, was dominated by high-temperature plasma. It is where we all came from, and it continues to play a major role not only in our universe but also in various industrial applications of human being.

Step Count Detection Algorithm using Acceleration Sensor (가속도 센서를 이용한 걸음수 검출 알고리즘)

  • Han, Y.H.
    • Journal of rehabilitation welfare engineering & assistive technology
    • /
    • v.9 no.3
    • /
    • pp.245-250
    • /
    • 2015
  • Portable devices, such as smart phones and personal digital assistants (PDAs) play an important role in our everyday life. In this paper, we propose a step count algorithm based on SVM(signal vector magnitude) and a adaptive threshold processing to monitor the physical activity. The algorithm measures a user's step counts using the smart phone's inbuilt accelerometer and g sensor. Experiment results showed the proposed algorithm has good performance in accuracy and adaptability than the app on your smart phone.

  • PDF

Valuable bioproducts obtained from microalgal biomass and their commercial applications: A review

  • Bhalamurugan, Gatamaneni Loganathan;Valerie, Orsat;Mark, Lefsrud
    • Environmental Engineering Research
    • /
    • v.23 no.3
    • /
    • pp.229-241
    • /
    • 2018
  • Microalgae are likely to become a part of our everyday diet in the near future as they are considered to be rich in proteins, carbohydrates, and high density lipoproteins. They will play a pivotal role in the food cycle of many people around the globe. Use of microalgae in treating wastewater is also one of the disciplines which are luring researchers as this contributes to a sustainable way of exploiting resources while keeping the environment safe. In addition, microalgal biomass also has the potential to be used as a feedstock for producing biofuel, bio fertilizers, pharmaceuticals, nutraceuticals and other bio-based products. This review presents the different value-added products obtained from microalgal biomass and the applicability of these products commercially.

Triboelectric Nanogenerators for Self-powered Sensors

  • Rubab, Najaf;Kim, Sang-Woo
    • Journal of Sensor Science and Technology
    • /
    • v.31 no.2
    • /
    • pp.79-84
    • /
    • 2022
  • Self-powered sensors play an important role in everyday life, and they cover a wide range of topics. These sensors are meant to measure the amount of relevant motion and transform the biomechanical activities into electrical signals using triboelectric nanogenerators (TENGs) since they are sensitive to external stimuli such as pressure, temperature, wetness, and motion. The present advancement of TENGs-based self-powered wearable, implantable, and patchable sensors for healthcare monitoring, human body motion, and medication delivery systems was carefully emphasized in this study. The use of TENG technology to generate electrical energy in real-time using self-powered sensors has been the topic of considerable research among various leading scholars. TENGs have been used in a variety of applications, including biomedical and healthcare physical sensors, wearable devices, biomedical, human-machine interface, chemical and environmental monitoring, smart traffic, smart cities, robotics, and fiber and fabric sensors, among others, as efficient mechanical-to-electric energy conversion technologies. In this evaluation, the progress accomplished by TENG in several areas is extensively reviewed. There will be a discussion on the future of self-powered sensors.