• Title/Summary/Keyword: Everyday Lives

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A Visual Methods Approach to the Formation of Class Identity and Practices of Everyday Life -A Case Study on Youths of 'Gangbuk' ('강북' 청소년들의 일상생활 문화와 계급 정체성 형성에 대한 영상방법론적 연구)

  • Lee, Sangkyu;Hong, Seok-Kyeong
    • Korean journal of communication and information
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    • v.68
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    • pp.87-129
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    • 2014
  • This paper addresses questions on the marginalized position of youths of 'Gangbuk' and elucidates how they construct their own identities in the individual trajectories of everyday life. Three years of research, including participatory observation and in-depth interviews, was conducted on nine students from Northeastern district of Seoul. The research also adopted reflexive photography interview method in order to encourage the informants to actively participate in the research. The result illustrates the diversity of the everyday life experiences. More 'marginalized' youths from middle to lower class background had to endure the burdens of their daily lives without programs. Still, they were elaborating their own cultural taste and positive self-narratives at the periphery of the mainstream culture, by practicing music, online community activities and bodily performances. They had to negotiate the crucial turn of life after their graduation, when they entered into the harsh social competition with limited resources. We observed how they gradually assimilate the identity of the 'working youth', some of them developing a positive valorization of their experiences labor. Findings underline the active role of the cultural practices in the making of class identity of the youth and the necessity of researches situating the making of class identity and the reproduction of the class for the youth in the larger geography of class culture in the contemporary Korean society. Lastly, it is argued that these youths should not be considered as determined subjects, who reproduce already established class identities, but as active agents of their lives who deserve more respects and attentions from the society.

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Everyday Information Need and Seeking of Korean Residents in Japan (재일한인의 일상적 정보요구와 정보추구 - 관서지역 거주 한인을 중심으로 -)

  • Lee Jae-whaon;Chang Duk-Hyun;Lee Yeon-Ok
    • Journal of the Korean Society for Library and Information Science
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    • v.38 no.3
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    • pp.221-248
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    • 2004
  • This study Intends to shed light on the everyday lives of Korean-residents in Japan, especially In terms of their information behavior. Employing survey method and In-depth Interviews interchangeably, it attempts to illustrate some features In their information need and seeking pattern, and to scrutinize major reasons of their passive behavior In information seeking. Specifically discussed are (1) their types of everyday concerns and ways to deal with such concerns; (2) types and characteristics of the problems-solving behavior; (1) types and characteristics of the preferred information sources; and, barriers to and limitation of thew everyday information seeking and Information use.

Design and Implementation of Repeatable and Short-spanned m-Learning Model for English Listening and Comprehension Mobile Digital Textbook Contents on Smartphone

  • Byun, Hye Won;Chin, SungHo;Chung, Kwang Sik
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.8
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    • pp.2814-2832
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    • 2014
  • As information society matures to an even higher level and as information technology becomes a necessity to our everyday lives, the needs to develop, support and satisfy personal and social needs without the limitation of time, space, and location have become a vital point to everyday lives. Smartphone users are increasing at a staggering rate but the research on mobile-Learning model and the implementation of m-Learning scenario are still behind the needs of the users. Therefore, this paper focuses on the design of 'repeatable and short-spanned m-Learning model' to meet the needs of the learners who are on the go and on the move with their smartphones. Smartphone users frequently reach out for their phones but compare to the frequencies, the actual span of time they spend per use are relatively and surprisingly short. One way to understand this phenomenon is that the users tend to immediately replace their smartphones with laptops or desktops whenever they are available. A leaning model was needed to reflect this short and frequent use, a use that is solely based on the smartphone environment. This proposed learning model first defines this particular setting and implements the model to real smartphone users over an 8 week period. To understand whether different learning backgrounds can influence this model, different schools with online and offline learning channels participated in the experiment. User survey was conducted after the experiment to get a better understanding of the smartphone users. Pretest and posttest were conducted before and after the experiment and the data were validated and analyzed using SPSS version 18.0 for PC. Preliminary descriptive statistics, multiple regression and cross validation was conducted for the analysis. The results showed that the proposed English Listening and Comprehension Mobile Digital Textbook (ELCMDT) had a positive effect on the learners in general and was more effective for learners who were already experienced with online learning.

Degrees of the Intangible: Indices of Emotion for Product Design

  • Shin, Do-Sun;Patel, Kanak
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2007.05a
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    • pp.176-179
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    • 2007
  • Every individual uses, appraises and interacts with products on a daily basis. It is evident from current trends and theories associated with product design, that these products that are a part of our everyday lives, satisfy our needs in two ways, functionally and psychologically. While a product's usability or the service it provides may satisfy our functional needs, it is often the case that when given a choice, we may select one product from the other, even though they are functionally alike. Why do we make these choices, and more importantly, how? When users are satisfied with a product's performance, they seek a stronger emotional involvement with them(Lewalski, 1988). Are emotions responsible for our choices, likes and dislikes of products? What is the nature of this emotional involvement, what are these emotions, and how, if possible, can we design to generate specific emotions? This research proposes to develop into these questions. It is an effort to formulate the underpinnings of "design for emotions" and uncover the possibilities of a design process that places "emotion" as an equally important concern for the design of objects, as functionality or aesthetic appeal. The literature review will include a systematic study of human and product attributes, theoretical and empirical studies of emotion, and the interaction of humans and products is discussed. This project examines what product characteristics lead to an emotional experience, when people interact with them, and suggests a methodology or design guidelines that may allow designers to enhance or specifically modify the emotions experienced by people, while using the products that are a part of their everyday lives.

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Predictors of Psychological Well-Being in Single Elderly People Living Alone Across Developmental Stages and Implications for Elderly Policy (노년시기별 단독거주 노인의 심리적 복지감 예측 요인과 정책적 함의)

  • Yun, Kang-In;Sung, Miai
    • Journal of Families and Better Life
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    • v.35 no.1
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    • pp.1-16
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    • 2017
  • Using data from the 2015 Korea Welfare Panel Study, we examined the predictors of psychological well-being (life satisfaction and depression) of single elderly people living alone across development stages (young-old, mid-old, and old-old) and suggested implications for elderly policy. For this purpose, we selected 1,364 elderly people who lived alone but preserved their family relationships, and were 65 years of age or older. Separate analyses were conducted for the three groups of single elderly people living alone. Overall, the psychological well-being of single elderly people living alone was higher than moderate level, and they were generally satisfied with their everyday lives and less depressed. However, there were group differences: the young-old group was more satisfied than the old-old group with in their everyday lives and less depressed than the mid-old and old-old groups. In the young-old group, life satisfaction was significantly associated with subjective health, non-physical conflict with family, disposal income, house ownership, dietary deficiency, cost of living, and public pension. In addition, depression was significantly associated with subjective health, non-physical conflict with family, dietary deficiency, and physical conflict with family. In the mid-old group, life satisfaction was significantly associated with subjective health, housing non-physical conflict with family, disposal income, and dietary deficiency. Depression was significantly associated with subjective health, housing deficiency. In the old-old group, life satisfaction was significantly associated with subjective health and non-physical conflict with family. Depression was significantly associated with subjective health. Therefore, 'health'and 'family'are important key concepts to consider when making elderly policy.

Re-examining the Everday Play, Our Town in the COVID-19 Era (코로나 시대에서 바라본 일상극, 『우리 읍내』 재조명)

  • Park, Joo Eun
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.297-304
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    • 2022
  • The purpose of this study is to examine the characteristics and theatricality of everyday plays in Thornton Wilder's Our Town, and to re-examine this work that makes us recognize the importance of everyday life in the COVID-19 era. This work seeks to find a certain value in very trivial events with the subject matter of everyday life such as birth, love and marriage, and death. Grovers Corners, the background of this work, symbolizes the town and the universe where everyone lives today, and the action spans from 1901 to 1913, and this action shows universality in everyday life that takes place even today. Wilder won a second Pulitzer Prize for this work and is a leading figure in non-realist theater. Using an empty stage as the basic frame, this work shows theatricalism, a theory that acknowledges that the action on the stage is not true and shows that fact to the audience. In addition, he leads actors to act with mime instead of props, stimulating the audience's imagination and making them think of props that are not on stage as if they really exist. This work is an everyday play that makes people realize the importance of everyday life, and it has the effect of creating an opportunity for the audience to reflect on the play and life while keeping a distance.

Validation of the Korean Version of the Everyday Ageism Scale (한국판 일상 속 연령주의 척도 타당화)

  • Eunha Kim;Jeongsoo Park
    • Korean Journal of Culture and Social Issue
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    • v.30 no.1
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    • pp.81-100
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    • 2024
  • This study validated and investigated the psychological properties of the Korean version of Everyday Ageism Scale to measure subtle ageism in day-to day lives. A total of 498 adults aged 60 and above participated in this study, which involved measuring the everyday ageism scale, experiences of elderly discrimination, self-perception of aging scale, depression (SCL-90R), and satisfaction with life scale. The sample was randomly divided into two groups.Tthe first group(n=198) used for exploratory factor analysis and reliability analysis, and the second group(n=300) was used for confirmatory factor analysis and validity testing. As a result, if was confirmed that K-EAS consist of 10 items and 3 dimensions (i.e., exposure to ageist messages, ageism in interpersonal interactions, and internalized ageism), consistent with the original scale. K-EAS demonstrated good internal consistency, convergent validity, discriminant validity, and incremental validity. In specific, ageism in interpersonal interactions and internalized ageism were correlated with experiences of elderly discrimination, negative self-perceptions of aging, and depression. However, ageism in interpersonal interactions and internalized ageism were negatively correlated with positive self-perceptions of aging and satisfaction with life. Also, the K-EAS provided additional explanation of depression even when excluding the effect of experiences of elderly discrimination. The result confirme that K-EAS is reliable and valid. The implication and limitations of this study, as well as suggestions for the use of K-EAS and future research, were discussed.

A Case Study on the Relationship between an Exercise Program and the Exercise Cognition of Aged Persons (노인의 운동인식과 운동교육에 관한 사례연구)

  • Yoon Suk Rye
    • Journal of Korean Public Health Nursing
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    • v.10 no.2
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    • pp.119-134
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    • 1996
  • A case study on the relationship between an exercise program and the exercise cognition of the aged persons at a community center for the elderly in Seoul was carried out to get some basic data for a better exercise program. The frequencies and time of exercise and the exercise cognition before and after the exercise program were compared. The program included exercise training and education 2 or 3 times a week for three months with 6 different kinds of exercise machines. 32 persons were interviewed. and the results. which were analyzed using SPSS package program. showed frequencies. percentages and Wilcoxon rank sum test. The following conclusions were obtained: 1. After the exercise program. the exercise frequency and time were increased. and the leisure life was changed positively. 2. $96.9\%$ of the interviewees understood well the necessity of the exercise, and the most reasonable reason why they do exercise was to keep their physical strength and health. And more persons of the group who do exercise everyday than those of the group who do not exercise everyday. felt that they are healthy. 3. It was responded that the most important factor to promote the exercise activity of aged persons was to provide exercise facilities and rooms. and exercise trainers. Accordingly. the exercise facilities and rooms. and exercise trainers should be provided, and various exercise programs should be developed. for the regular exercise of aged persons in their lives. Therefore. qualitative life and well-being of aged persons should be improved.

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Common Characteristics of Landscape Cognition in Participatory Town Design Program - Focusing on the Case of Buk-gu District, Gwangju Metropolitan City - (마을 만들기에 있어 주민에 의해 표현되는 풍경 공유성 - 광주광역시 북구 사례를 중심으로 -)

  • Kim Su-Ran;Cho Tong-Buhm
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.2 s.115
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    • pp.57-71
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    • 2006
  • The purpose of this study was to find common characteristics in everyday landscape cognition that the residents share and to restore the resulting characteristics through citizen-participatory town design. Through the residents participatory workshop supported by the Gwangju Buk-gu District Autonomy and Citizen Academy of Gwangju YMCA, 304 people from eight administrative districts participated in three programs. In each program, photographed landscape images representing everyday conditions of the townscape were presented in several ways: in program 1, the residents' mental map was studied; in program 2, landscape images of real places were matched to locations on a map; and in program 3, the landscapes were scored on a scale from 1 to 5 according to five descriptive categories. The elements that were recognized as common landscape features were public facilities, pedestrian spaces, school areas, and parks and natural green spaces. Additional results including recognition of the participants affection for the village and a common landscape image shared by the people, as inhabitants looked around at the space of their own lives. It seems possible that more creative townscapes can be created by residents through participatory programs.