• Title/Summary/Keyword: Environment of Architecture

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Control System of Service Robot for Hospital (병원용 서비스 로봇의 제어시스템)

  • 박태호;최경현;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.540-544
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    • 2001
  • This paper addresses a hybrid control architecture for the hospital service robot, SmartHelper. In hybrid architecture, the deliberation takes place at planning layer while the reaction is dealt through the parallel execution of operations. Hence, the system presents both a hierarchical and an heterarchical decomposition, being able to show a predictable response while keeping rapid reactivity to the dynamic environment. The deliberative controller accomplishes four functions which are path generation, selection of navigation way, command and monitoring. The reactive controller uses fuzzy and potential field method for robot navigation. Through simulation under a virtual environment IGRIP, the effectiveness of the hybrid architecture is verified.

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An Examination of Load Cut-off Effect Using Modern Buildings in Korean Traditional Passive Methods

  • Kim, Hwan-yong;Song, Young-hak;Kim, Hyemi
    • Architectural research
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    • v.19 no.2
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    • pp.45-52
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    • 2017
  • Recently, as a new perspective to view the architecture in relation to global environmental problems, interest in environmental architecture that conforms to the surrounding environment and nature with nature has been expanded as a part of the natural ecosystem, rather than seeing the building as an independent entity. Traditional Korean architecture creates a comfortable indoor environment by appropriately using the natural energy around, ranging from the arrangement of the building and the space composition to the use of detailed materials and to harmonize the artificial architectural environment without harming the natural ecosystem. The purpose of this study is to propose a method to apply the environmental control techniques of traditional buildings to modern buildings. As a research method, the characteristics of Korean traditional buildings according to the climatic characteristics of Korea were recognized through existing literature data and when applied to methods of traditional buildings, ventilation systems, control through eaves, and humidity control using Hanji the effect of energy load control on traditional buildings was analyzed and identified through existing literature. After analyzing the problems of modern architecture, we analyzed the effect of the environmental control system of traditional architecture on modern architecture. Simulation results show that the application of the environmental control system of traditional buildings to modern buildings reduces the cooling and heating load of modern buildings and has an effect on humidity control. This study suggests that quantitative energy saving will be possible if the environmental control techniques of traditional buildings are appropriately applied to modern buildings.

A Landscape Design of Sangsaengjiwon (상생지원(相生池苑) 기본계획)

  • Park, Kyung-Bok
    • Journal of the Korean Institute of Landscape Architecture
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    • v.36 no.1
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    • pp.12-27
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    • 2008
  • The purpose of this plan was to introduce the imaginary environment concept to modem environment design which was drawn by comparison of historic and cultural landscape. An area of $19,056m^2$ in I1-ja mountain water reservoir, located in 94 Dun-Chon-Dong, Gangdong-Gu, Seoul was selected for this planning. The concepts of Barrier-Free Design and Universal Design were introduced in order to accept the demands of various social classes. Based on the results of natural and cultural environment, Animism, Heaven, Earth and Man Theory and Yin-Yang and the Five Elements Theory these concepts were introduced for the philosophical background. Concept planning, topic selection, space planning and axis establishment were conducted during the framework step of the plan. Circulation planning, planting planning, facility and pavement planning, and light planning were conducted during the initial planning step. Lastly, detailed designing was performed for the major spaces. In addition, the imaginary environment concept was applied, ranging from the structural aspect of the space to designing factors of the facility in order to achieve placeness and practicality. In conclusion, this may be the first case design applying the imaginary environment concept to the environmental design with natural environment factors such as animals, plants, terrains and climate, and cultural such as cities, places, time, thoughts and symbols which are all factors to be considered in the existing environment design.

A Methodology for the Ship System Integration with Open Architecture : Focusing on the Total Ship Computing Environment based Architecture Building and Validation (개방형 구조(OA)를 이용한 함정체계통합 구축 방법론 : 통합함정컴퓨팅환경(TSCE)기반 아키텍처 구축 및 검증을 중심으로)

  • Park, Gang-Soo;Yoo, Byeong-Chun;Kim, Kyeongtaek;Choi, Bong-Wan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.43 no.3
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    • pp.68-76
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    • 2020
  • In a series of recent launch tests, North Korea has been improving the firepower of its missiles that can target South Korea. North Korea's missiles and submarines are capable of threatening targets in South Korea and are likely faster and more covert than the systems previously seen in North Korea. The advanced threats require that ROK Navy should not only detect them earlier than ever but also response quicker than ever. In addition to increasing threats, the number of young man that can be enlisted for military service has been dramatically decreasing. To deal with these difficulty, ROK navy has been making various efforts to acquire a SMART warship having enhanced defense capability with fewer human resources. For quick response time with fewer operators, ROK Navy should improve the efficiency of systems and control tower mounted on the ship by promoting the Ship System Integration. Total Ship Computing Environment (TSCE) is a method of providing single computing environment for all ship systems. Though several years have passed since the first proposal of TSCE, limited information has been provided and domestic research on the TSCE is still in its infancy. In this paper, we apply TSCE with open architecture (OA) to solve the problems that ROK Navy is facing in order to meet the requirements for the SMART ship. We first review the level of Ship System Integration of both domestic and foreign ships. Then, based on analyses of integration demands for SMART warship, we apply real time OA to design architecture for TSCE from functional view and physical view. Simulation result shows that the proposed architecture has faster response time than the response time of the existing architecture and satisfies its design requirements.

Influence of Perceived Neighborhood Walking Environment on Satisfaction for the Elderly (노인의 거주지 주변 보행환경 인식이 만족도에 미치는 영향)

  • Park, Young-Eun;Jung, Sung-Gwan;Lee, Woo-Sung
    • Journal of Environmental Science International
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    • v.28 no.12
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    • pp.1111-1121
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    • 2019
  • The purpose of this study is to analyze the effect of perceived walking environment around neighborhood on satisfaction for old adults in Daegu. The study was conducted using 407 questionnaires were collected through the survey. The walking environment was categorized into accessibility to neighborhood walking facilities and walking environment around path. Regarding perception of walking accessibility, access to 'public transit stops' and to 'medical facilities' was relatively high. For walking environment, 'pavement condition', 'continuity of sidewalk', and 'slope of sidewalk' were rated relatively high. Multiple regression analysis after factor analysis of walking environment variables showed that religious and convenient facilities, park and leisure facilities, and medical and welfare facilities had a significant effect on satisfaction in walking accessibility. For walking environment the convenience for walking, safety for walking, and amenities for walking had a significant effect on satisfaction. The findings from this study can be used for improving the walking environment for old adults.

Implementation of PLM Functional and Architecture between ETO Shipbuilding and ATO Industries (주문형 설계 조선산업과 주문형 조립산업의 특성에 따른 PLM 기능과 구조 설계)

  • Kim, Seung-Hyun;Jeon, Jung-Ik;Lee, Jang-Hyun;Lee, Won-Joon
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.6
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    • pp.425-439
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    • 2010
  • The current challenge with which most shipyards are forced is to reduce the design time and the time-to-delivery because of explosive order of shipbuilding. Collaborative design and product data management have become important to reduce the lead time. Furthermore, enterprise information technologies such as ERP (Enterprise Resource Planning), SCM (Supply Chain management), and APS (Advanced Planning System) requires the collaborative environment. Also, manufacturing environment has been considered as a topic of strategic interest to get shorter product lifecycles in shipyards. Most shipyards have chosen an environment of ETO (Engineering To Order) strategy which designs and produces new products in response to various requirements of customer, rules and regulations. In the ATO (Assemble 10 Order) environment, most component parts have been designed to be procured or produced on the order requirement. The basic distinction between the ETO and ATO is the timing of the design. Thus in the ATO environment, it is more flexible in reducing the lead time to meet the specified requirements of customers. However, the ETO strategy requires new ship design process and ship product structures that are linked with the implementation of PLM. And, the function and architecture of current PLM solution has been designed based upon ATO environment properly. This paper presents the PLM architecture which effectively reflects the characteristics of shipbuilding. 4-layer architecture model is suggested to implement the PLM system. Also, implemented functions of ship PLM is explained in order to make a practical guidance for ship PLM implementation.

Vision and Responsiveness : The Problem of Experience in the Architectures of the East and the West (시각(視覺)과 감응(感應) : 동서양건축에서의 경험의 문제)

  • Kim, Sung-Woo
    • Journal of architectural history
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    • v.13 no.4 s.40
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    • pp.35-54
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    • 2004
  • Perception of architectural experience is different in different culture. This paper aims to identify how the experience of architecture is understood to be different in Eastern and Western culture. The discussion is based on the idea that the Western architecture placed more emphasis on visual perception, while the Eastern, on mutual responsiveness between man and built environment. The fact that the Western culture is more visually oriented than other culture, and therefore visual aspect of architecture, too, is considered to be very important, is already widely agreed among scholars. But, then, what had been considered to be important in the architectural experience in the East? It is the degree and quality of mutual responsiveness between man and architectural environment. This fact influenced much on the making of architecture of course, and the same fact played the key role in making the Eastern architecture different from that of the West. We are so used to the way of architecture of the West, that the quality of responsiveness is unknown if not forgotten. However, it is not the quality that was useful only in traditional society of the East, but necessary in our modem period as well. The quality for responsiveness, therefore, should be rediscovered and restored as the prime value and quality of architecture in the future architecture.

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A Study on Concept and Design Characteristics of 『Platform Architecture』 in the Architecture of Sverre Fehn (스베르펜(Sverre Fehn) 건축에 나타난 『플랫폼 건축(Platform Architecture)』 개념과 디자인 특성에 관한 연구)

  • Park, Hyeon-Ju;Kim, Jong-Jin
    • Korean Institute of Interior Design Journal
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    • v.21 no.6
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    • pp.92-99
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    • 2012
  • The Norwegian architect, Sverre Fehn who was born in 1924 and died in 2009 designed various buildings in his country. Since he studied architecture, he had been interested in the domestic/local architectural environment as well as international modern movement such as CIAM. Pavilion of the Nordic Nations designed in 1960s gave him world reputation for the peculiar design characteristic in which Scandinavian tradition and modern design were integrated. Fehn introduced his unique architectural philosophy that is called 'Platform Architecture'. This concept is based on the Fehn's long-term interest in the philosophy of Genius Loci and place-specificity. It consists of three theoretical elements: Tectonic of Place, Horizontality of Space and Visual-Perception by Light. This paper focuses on three case projects: Villa Busk in 1990, Norwegian Glacier Museum in 1991, Aukrust Museum in 1993. It is aimed to discover differences as well as similarities of the projects, and ultimately to summarize the cases under the light of 'Platform Architecture'. As a conclusion, it is found that each case project has unique spatializing method to organize the given place and program by 'Platform' architectural design. 'Platform Architecture' is still relevant in the contemporary architecture and interior design because of its deep consideration on place, environment and human.

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Application Scenario of Integrated Development Environment for Autonomous IoT Applications based on Neuromorphic Architecture (뉴로모픽 아키텍처 기반 자율형 IoT 응용 통합개발환경 응용 시나리오)

  • Park, Jisu;Kim, Seoyeon;Kim, Hoinam;Jeong, Jaehyeok;Kim, Kyeongsoo;Jung, Jinman;Yun, Young-Sun
    • Smart Media Journal
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    • v.11 no.2
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    • pp.63-69
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    • 2022
  • As the use of various IoT devices increases, the importance of IoT platforms is also rising. Recently, artificial intelligence technology is being combined with IoT devices, and research applying a neuromorphic architecture to IoT devices with low power is also increasing. In this paper, an application scenario is proposed based on NA-IDE (Neuromorphic Architecture-based autonomous IoT application integrated development environment) with IoT devices and FPGA devices in a GUI format. The proposed scenario connects a camera module to an IoT device, collects MNIST dataset images online, recognizes the collected images through a neuromorphic board, and displays the recognition results through a device module connected to other IoT devices. If the neuromorphic architecture is applied to many IoT devices and used for various application services, the autonomous IoT application integrated development environment based on the neuromorphic architecture is expected to emerge as a core technology leading the 4th industrial revolution.