• Title/Summary/Keyword: Environment Perception System

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A Study of Visual Perception in Space by Environment Theory of Perception - based on Gibson's ecological theory of perception - (환경지각이론에 의한 시지각적 공간인식에 관한 연구 - Gibson의 생태학적 지각이론에 입각하여 -)

  • 박재영;이성훈
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 1999.04a
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    • pp.57-60
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    • 1999
  • The eyes are the first sensory organs to perceive the environment. We become accustomed to the environment with our eyes. When we contact the environment, we perceive the appearance of an object with our eyes. Then we recognize our position, and perceive the shape surrounding the object interacting with space. The perception of seeing constructs experiences which control most of our recognition, and the experiences are images of the environment surrounding it. So they are significantly expressed into sensitive and mental elements of material and non-material world. Gibson's ecological perception theory analyzes and information system, which helps man to move effectively, and its component stimulus'. The important thing is that we should understand the combination of systems gathering stimulus not as an individual system but as one whole system.

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The study on design of object perception system by optical flow (Optical flow를 이용한 Object perception system 구성에 대한 연구)

  • 이형국;정진현
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.56-59
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    • 1997
  • Vision system is mainly consist of three parts of perception, action. One of these parts, perception system detects visual target in surrounding environment. Block-based motion estimation with compensation is one of the popular approaches without accuracy. The hierarchical method the optical flow with gradient is used to improve optical flow time delay.

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A Study on the Artificial Recognition System on Visual Environment of Architecture (건축의 시각적 환경에 대한 지능형 인지 시스템에 관한 연구)

  • Seo, Dong-Yeon;Lee, Hyun-Soo
    • KIEAE Journal
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    • v.3 no.2
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    • pp.25-32
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    • 2003
  • This study deals with the investigation of recognition structure on architectural environment and reconstruction of it by artificial intelligence. To test the possibility of the reconstruction, recognition structure on architectural environment is analysed and each steps of the structure are matched with computational methods. Edge Detection and Neural Network were selected as matching methods to each steps of recognition process. Visual perception system established by selected methods is trained and tested, and the result of the system is compared with that of experiment of human. Assuming that the artificial system resembles the process of human recognition on architectural environment, does the system give similar response of human? The result shows that it is possible to establish artificial visual perception system giving similar response with that of human when it models after the recognition structure and process of human.

A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.

Maneuvering Target Tracking by Perception Net in Clutter Environment (클러터 환경하에서 Perception Net을 이용한 기동 표적 추적)

  • 황태현;최재원;홍금식
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.602-605
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    • 1995
  • In this paper, we provide the new alogorithm for maneuvering target tracking in clutter environment using perception net. The perception net, as a structural representation of the sensing capabilities of a system, may supply the constraints that target must be satisfied with. The results form perception net applying to IMMPDA are compared with those obtained from IMMPDA.

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An Experimental Study on the Impact of the Visual Perception by the Change of the Lighting Sources Color (광원색에 의한 실내공간의 지각변화에 관한 실험연구)

  • 이성민
    • Korean Institute of Interior Design Journal
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    • no.4
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    • pp.27-30
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    • 1995
  • This study suggests the optimum interior environment by projecting the criteria to design the living space light-ing that select the lighting environment among the sever-al environmental factors that influenced on the human perception. As a correspondance between the visual perception and the lighting, visual perception process, vision system, and visual perception system are investigated to compre-hend the lighting, and then conceptual contour of the lighting environments are presented which are transmit-ted the visual informations. As a lighting factors which are influenced on the visu-al perception, light source color is analized. Foundationally, the effect of the lighting methods and the techniques are investigated, and the changes of the lighting methods which influences on the space perception are examined through the previous results. As the changing the light sources color, the changing the subjective feelings of space perception through the ex-periment. This study is concluded with the proposition of the ef-fective lighting and the importance of the lighting envi-ronment.

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Fashion Product Salesperson's Perception of Department Store in Department Store Middle Management System (백화점 중간관리 형태에서 패션제품 판매원의 백화점에 대한 인식)

  • Lee, Hyun Jin;Choo, Tae Gue
    • Fashion & Textile Research Journal
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    • v.15 no.1
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    • pp.22-34
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    • 2013
  • This study investigates the perception of conflict and satisfaction factors by salesperson of department store middle management system. This study was performed through a qualitative research method. An in-depth interview was given to 14 fashion shop managers and salespeople who have three or more years of department store work experience. The results show two categories of factors(factors according to power sources and factors according to job environment) that influence the perception of department store middle management system by fashion product salesperson. The factors(according to power sources) were classified into coercive power, reward power, expert/informational power, and referent power. The factors(according to job environment) were classified into physical environment, work conditions, and regulations.

Near-body Interaction Enhancement with Distance Perception Matching in Immersive Virtual Environment

  • Yang, Ungyeon;Kim, Nam-Gyu
    • Journal of Multimedia Information System
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    • v.8 no.2
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    • pp.111-120
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    • 2021
  • As recent virtual reality technologies provide a more natural three-dimensional interactive environment, users naturally learn to explore space and interact with synthetic objects. The virtual reality researcher develops a technique that realizes realistic sensory feedback to get appropriate feedback to sense input behavior. Although much recent virtual reality research works extensively consider the human factor, it is not easy to adapt to all new virtual environment contents. Among many human factors, distance perception has been treated as very important in virtual environment interaction accuracy. We study the experiential virtual environment with the feature of the virtual object connected with the real object. We divide the three-dimensional interaction, in which distance perception and behavior have a significant influence, into two types (whole-body movement and direct manipulation) and analyze the real and virtual visual distance perception heterogeneity phenomenon. Also, we propose a statistical correction method that can reduce a near-body movement and manipulation error when changing the interaction location and report the experiment results proving its effectiveness.

Development of a Fault Detection Algorithm for Multi-Autonomous Driving Perception Sensors Based on FIR Filters (FIR 필터 기반 다중 자율주행 인지 센서 결함 감지 알고리즘 개발)

  • Jae-lee Kim;Man-bok Park
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.3
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    • pp.175-189
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    • 2023
  • Fault detection and diagnosis (FDI) algorithms are actively being researched for ensuring the integrity and reliability of environment perception sensors in autonomous vehicles. In this paper, a fault detection algorithm based on a multi-sensor perception system composed of radar, camera, and lidar is proposed to guarantee the safety of an autonomous vehicle's perception system. The algorithm utilizes reference generation filters and residual generation filters based on finite impulse response (FIR) filter estimates. By analyzing the residuals generated from the filtered sensor observations and the estimated state errors of individual objects, the algorithm detects faults in the environment perception sensors. The proposed algorithm was evaluated by comparing its performance with a Kalman filter-based algorithm through numerical simulations in a virtual environment. This research could help to ensure the safety and reliability of autonomous vehicles and to enhance the integrity of their environment perception sensors.

Combined Effects of PMV and Acoustics on Indoor Environmental Perception (PMV와 음환경의 복합 작용이 실내 환경 지각에 미치는 영향)

  • Yang, Wonyoung
    • KIEAE Journal
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    • v.16 no.6
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    • pp.135-142
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    • 2016
  • Purpose: The purposes of this paper are to investigate effects of indoor thermal environment on acoustical perception and effects of acoustics on indoor thermal perception, and to understand basic human perception on indoor environment. Method: Subjective assessment was performed in an indoor environmental chamber with 24 university students. Thermal conditions with PMV -1.53, 0.03, 1.53, 1.83 were simulated with a VRF system, a humidifier, a dehumidifier, and a ventilation system. Six noise sources - Cafe, Fan, Traffic, Birds, Music, Water- with sound levels of 45, 50, 55, 60 dBA were played for 2 minutes in random order. Temperature sensation, temperature preference, humidity sensation, humidity preference, noisiness, loudness, annoyance, and acoustic preference were assessed using bipolar visual analogue scales. The ANOVA and Turkey's post hoc test were used for data analysis. Result: Thermal environmental perceptions were not altered through 2 minutes noise exposure. Acoustical perceptions were altered by thermal conditions. The results were consistent with previous papers, however, the noise exposure time should be carefully considered for further development.