• Title/Summary/Keyword: Enjoy

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Meshfree/GFEM in hardware-efficiency prospective

  • Tian, Rong
    • Interaction and multiscale mechanics
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    • v.6 no.2
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    • pp.197-210
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    • 2013
  • A fundamental trend of processor architecture evolving towards exaflops is fast increasing floating point performance (so-called "free" flops) accompanied by much slowly increasing memory and network bandwidth. In order to fully enjoy the "free" flops, a numerical algorithm of PDEs should request more flops per byte or increase arithmetic intensity. A meshfree/GFEM approximation can be the class of the algorithm. It is shown in a GFEM without extra dof that the kind of approximation takes advantages of the high performance of manycore GPUs by a high accuracy of approximation; the "expensive" method is found to be reversely hardware-efficient on the emerging architecture of manycore.

A Comparative Study on Train Drivers' Qualification Requirements between Normal and Express Trains (일반철도와 고속철도의 기관사 자격요건 비교연구)

  • Lee, Bo-Kyoung;Byun, Seong-Nam
    • Proceedings of the KSR Conference
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    • 2006.11b
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    • pp.1523-1528
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    • 2006
  • The launch of KTX (Korea Train Express) has brought the changes of people's life. People can get more time to work or enjoy leisure comfortably because the transfer time is decreased. According to these changes, the role of normal trains and express trains' drivers is getting more important. The purpose of this study is to suggest the advanced vision of Korean railway through comparing the domestic driver's qualification requirements of normal trains and express trains with international ones which are more developed.

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Interior design of Game Development Studio Office (게임개발업체 오피스계획)

  • Kim, Hye-Ja
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2008.05a
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    • pp.39-41
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    • 2008
  • It is generally acknowledged that with the advent of digital technology we are faced with the revolutionary era in which everyone can enjoy the virtual reality with the simple motion of his or her fingertips. Specifically, this new trend enables domestic game industries to make a big takeoff in their size and capital accumulation. Considering this phenomenon, this project is designed to suggest an ideal space equipment or placement required to various forms of game industries.

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Development of a New RAIM Algorithm for GPS Applications I (GPS 응용을 위한 새로운 RAIM 알고리즘 개발 I)

  • Jeon, ChangWan
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.774-777
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    • 2004
  • RAIM techniques based on TLS have rarely born addressed because TLS requires a great number of computations. In this paper, the special form of the observation matrix H, that is, one column is exactly known, is exploited so as to develop a new TLS-based sequential algorithm to identify an errant satellite. The algorithm makes us enjoy the advantages of TLS with less computational burden. The proposed algorithm is verified through a numerical simulation.

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A Study on Leisure Activity type of high school students (실업계고등 학생의 여가활동 유형에 관한 연구)

  • Kim, Seong-Taek
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.165-171
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    • 2013
  • This study elects 934 high school students in Kwangju, conducts the survey of the actual condition of the youn's leisure, and comes to a conclusion as follows. the young spend mean 9-10 hours a day on class, mean 6 hours on sieeping, and mean 1-2 hours on self-learning. their spending money is less than 30,000 won and is not enough as the past years. While 33.2% of respondents answered they were trained for leisure activities, 66.8% were not. Also thesurvey indicates that 79.9% of the young think a leisure course will be contribute to sound youth. In kinds of leisure, the young prefer computer game, watching TV, video game, or listening to music which are not active. It is required to guide them to enjoy active leisure activities together. the young think their leisure time is not enough, average(41%) and not enough(37.5%). Especially, thy cannot have enough time to enjoy leisure(62.5%). The young are not satisfied of leisure facilities.

Application and Effect of Remediation in Web Design (웹 디자인에서의 리미디에이션의 활용과 효용)

  • 서현석;서종환
    • Archives of design research
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    • v.17 no.2
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    • pp.113-122
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    • 2004
  • Modern society came to enjoy dramatically advanced information technologies by the digitalization of New Media with the improvement of communication technologies and interaction between various information system and technologies. New service by web, not only text but image, audio and moving image have opened new experience possible for us. The development was possible because the web has characteristics of media making Remediation of various media possible. The web has remediated newspaper, magazines, TV, audio, movie by taking them, competing with them, attacking them and absorbing them. As a result, now we can enjoy various characteristics of different media at the Web. This study is to look into the effectiveness of Remediation at web design through various case studies. This study also is to seek more effective methods of expressions in the web and future improvement direction.

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A Study on the Consumer Preference for Green Tourism (환경관광농업 활성화를 위한 수요자 선호도 연구)

  • 유덕기;함병은
    • Korean Journal of Organic Agriculture
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    • v.11 no.3
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    • pp.1-19
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    • 2003
  • The operation of a five day workweek seems to be increased continuously, Many city-workers will make good use of their spare time and search after a lot of devices that can seek for the maximum value of leisure utility. The demand of potential customers that want to enjoy weekend in farming villages is coming out greatly. That is, the condition of users that will travel the farming villages is getting better. But the actual states of farming villages are not ready in many parts yet. Therefore we must activate the tourist attraction in farming villages that can be satisfied the city-workers' expectation. And after making the sightseeing environment infrastructure, we must develop the programs intimate with environment, improve the sightseeing agricultural management and consolidate various systems as soon as possible. So in this study, after investigating the demand preference degree of city-workers, I tried to grope an activation plan with the base which will reach. Being more urgent what more, not the simple sightseeing agriculture that the farming experience was the focus of, but it is very important to develop the program of environment sightseeing agriculture. It will lay the stress on playing and education culture which city-workers can enjoy and experience. And with constructing the base facility like a city form, we must develop cheap and various goods and the execution of modernized weekend farms. For this, first the consciousness conversion against the customer management of farmers must precede and the change of government policy and the support polity is important. I hope that this study with the five-day workweek has the chance to contribute in the economic growth of farming villages and efficient use and management of the natural environment resources through the activation of sightseeing agriculture.

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Freedom Achieved in Mathematics Education (수학에서 구현하는 자유)

  • Cha Joo-Yeon;Whang Woo-Hyung
    • Journal for History of Mathematics
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    • v.19 no.3
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    • pp.123-146
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    • 2006
  • The topic in this thesis stems from the current education situation that represses learners' freedom by excessive instruction and compulsory institution, in spite of the education helping learners free from inner prejudice as one of its chief aims. In this thesis, to discuss with an educational aspect, I call the learners' freedom in the learning process 'freedom-in-process' and the learners' freedom as the result of learning 'freedom-as-result'. Through this discussion, the conclusions are as follows; First, learners who enjoy freedom-in-process get to obtain freedom-as-result in mathematics education. Second, freedom-in-process and freedom-as-result appear repeatedly in the process of looking for and gaining structures. Freedom-in-process and freedom-as-result are both faces of coin, like seed and fruit which are related mutually and fertilized each other. For this purpose, Mathematics teacher must have awareness of the value of freedom, cherish the freedom, and enjoy it with his students.

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Prototype Tangible Bicycle Game Contents for the Silver Generation (실버 세대를 위한 체감형 자전거 게임 콘텐츠 개발)

  • Han, Yoon-Seok;Kim, Eun-Seok;Lee, Hyun-Cheol;Kim, Beom-Seok;Joo, Jea-Hong;Hur, Gi-Taek
    • The Journal of the Korea Contents Association
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    • v.9 no.8
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    • pp.166-177
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    • 2009
  • As the aged have increased due to the progress of medical science and the low birth-rate, the various cultures and industries for them are on the rise. The aged want to enjoy the diverse social activities and the culture content for spending their spare time. But they are liable to be restricted by the activities due to the physical, psychological, and mental disorder. This paper suggests a tangible bicycle game content and interface with the function of training and improving the lower part of body that is necessary to the old people's movement. The suggested game content can attract the interest of the aged by the familiar device, bicycle, and the game design for the old people. We develop the sensory interface for augmenting the immersion in the game. The aged can enjoy their spare time doing both game and exercise through the sensory interface and the real-time display of 3D graphics.

A Study on the Evaluation of 'Small Library' Design Applying Natural Environmental Characteristics - Focused on the Case Study - (자연환경 특성을 적용한 '작은도서관' 디자인 평가에 관한 연구 - 사례조사를 중심으로 -)

  • Hong, Min-Hee;Shim, Eun-ju
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.19 no.1
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    • pp.3-12
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    • 2020
  • Many libraries have recently become enlarged and industrialized. Spaces dedicated to natural environments and climates in libraries have been isolated, and spaces that take natural environments into consideration have only recently started to receive attention. People all around the world enjoy reading books in nature. Reading is interpreted as the same context as the desire to go somewhere higher. Contemporary people have discovered ways to enjoy reading books along with nature by establishing bookshelves in mountains, forests, or green fields. These people have created libraries that place nature as the protagonist. In spatial terms, natural environments mainly encompass scientific and systemic concepts and embrace a sentimental approach to the natural environments of local areas not previously considered. The purpose of this research study is to present the direction for spatial planning that harmonizes nature with space, and to propose the spatial planning of a "small library" by applying natural environmental characteristics.