• 제목/요약/키워드: Engineering Product Design

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통합적 CAE 적용을 통한 제품 설계 프로세스 개선 : 세탁기 개발 사례 중심 (Improvement of Product Development Process Based on Integrated CAE Application : Case Study on Washing Machine Development)

  • 김석관;김태영;조용석;임원길;장성기
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1996년도 추계학술대회 논문집
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    • pp.846-850
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    • 1996
  • Today's product development requires simultaneous satisfaction of low cost, high quality and fast time to market. It is, however, difficult for product designers and engineers to achieve this goal due to too many requirements. This study shows integrated Computer Aided Engineering (CAE) approach can help to achieve such goal. CAE can not only support designers when decision needs to be made during concept design period but also provide evaluation of the designed parts and guidance to the best design of products during detail design period. Furthermore, integration with virtual prototyping concept can reduce number of actual prototyping and consequently reduce product development cost and time considerably. In order to demonstrate its possibility, example of washing machine development using CAE and its results are presented in this study.

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산업디자인 프로세스상의 실체화 단계를 위한 동시공학 개념 도입에 관한 연구 - 디자인 프로토 타입 제작을 중심으로 (A Study on The Application Concurrent Engineering Concept in Industrial Design Practice - With emphasis on The Building of Design Prototype-)

  • 김관명;임창영
    • 디자인학연구
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    • 제13권
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    • pp.27-42
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    • 1996
  • With the rapid development of nowadays technologies, the environment of product development is experiencing structural changes than ever. Manufacturers are put under never-experienced pressures to launch their products in the market both faster and less expensively than their competitors while continuously improving product quality These pressures have given birth to so-called, Concurrent Engineering which is a systematic approach to the integrated, concurrent design of products and their related processes, including manufacture and support. Most manufactiring companies now recognize the importance of concurrent engineering and put heavy emphasis on the research and impementation of concurrent engineering. However, with this fundamental change in the process of product development, designers rarely pay attention to this newly demanding process. Designers still stay in the middle of process, satisfying their roles in dealing with aesthetic points of product. Designers badly need to incorporate the concept of concurrent engineering to design to design process and to adapt to this new environment. With these backgrounds, the study sets the objective to understand the nature of concurrent engineering and explore the possibility of it's application to industrial design. Particularly this study focuses on how the concept of concurrent engineering can be applied from the stage of form development to prototyping. At first, background, objectives, and scope of the study are discussed as an introductory part. It is followed by reviewing theories of concurrent engineering such as definition, history, technologies, examples, state of art and so on. Subsequently industrial design is viewed in terms of concurrent engineering and problems in industrial design are identified. Base on the findinss of precedent part of study, new process of industrial design incorporating concurrent engineering is developed. For the demonstration of new process, a case study of design of palm-top printer is introduced. Case study shows how the sketch, and forms can be transformed into prototyping with the simultaneous cooperation with engineering and other related specialists. Finally the study in summarized and future studies are prospected.

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포토 스캐닝 기술을 기반으로 한 3D 모델링 제품디자인 프로세스에 관한 연구 (3D Modeling Product Design Process Based on Photo Scanning Technology)

  • 이준상
    • 한국정보통신학회논문지
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    • 제22권11호
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    • pp.1505-1510
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    • 2018
  • 그래픽스 분야의 제품모델링 제작기술은 급속하게 발전하고 있고 3차원 데이터 응용과 활용성은 계속 증가하고 있다. 제품디자인 제작에 있어 3차원 모델링 제작에는 많은 시간이 소요된다. 최근 역설계 방식은 3D 데이터의 응용과 제작시간단축으로 활용성이 크다. 본 연구는 영상데이터 기반으로 포토메트리를 이용하여 3차원 포인트 클라우드 및 메쉬 데이터를 추출하고 이를 응용하여 제품의 1차 시안을 제작한다. 디자인 수정에 중점을 두어 2차 시안이 제작되었으며 3차 시제품 제작을 위한 3D 프린팅 작업을 진행한다. 이러한 제품디자인 제작과정에서 영상데이터의 활용과 가능성 및 3D 모델링 제작시간의 단축, 효율적인 프로세스를 제시한다. 또한 제품디자인 환경변화에 대응하기 위한 신제품 개발 프로세스 시스템의 모델을 제안한다.

개체형 통합설계모델의 객체지향 프로그래밍 (Object-Oriented Programming of Entity-Based Integrated Design Model)

  • 이창호;김진근
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2002년도 가을 학술발표회 논문집
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    • pp.211-218
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    • 2002
  • An entity-based integrated design product and process model uses product and process entities to describe design information and design activities, respectively. The concepts and notation for product and process entities in the entity-based integrated design model are similar to the concepts of object-oriented programming languages such as C++ and Smalltalk. This paper uses C++ to program an entity-based integrated design model for building frames structures. The design information and activities involved in the three dimensional building space, the locations of frames, and the grouping of frames represented as entities in the entity-based integrated design model are transformed to C++ codes. Each product or process entity can be basically transformed to an class. The attributes of an entity can be defined as variables and member functions of a class.

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일관된 제품자료관점을 지원하는 설계변경 전달에 관한 연구 (Propagation of Engineering Changes for Supporting Consistent Product Data View)

  • 도남철
    • 한국CDE학회논문집
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    • 제8권2호
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    • pp.90-100
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    • 2003
  • Engineering change (EC) objects are the data structure and related operations that can support applications for EC procedures or processes. Their functionalities include controlling management data, specifying related product structure, and archiving a history of product structure changes for EC management. In this paper we introduce a systematic approach to support the propagation of changes between different product structure views using the history of structure changes in EC objects. The change propagations supported by EC objects enable designers to maintain the consistency of multiple product structure views for engineering, manufacturing or even customer support applications. This paper also includes EC examples and experimental implementations for the proposed EC objects.

선박 의장 BOM을 Lifecycle을 고려한 BOM 통합 방안 연구 (Integration of Ship Outfitting BOM with Lifecycle Stages)

  • 김대석;이경호;이장현;이정민;이광;김진호
    • 한국CDE학회논문집
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    • 제16권3호
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    • pp.187-196
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    • 2011
  • Generally, BOM (Bill of Material) means a part list which is needed to manufacture or assemble a product or part. During manufacturing processes, BOM is inevitably required for most of enterprise processes such as design, procurement, production planning/control, resource planning, and financial works. Every manufacturing industry uses many kinds of BOM's that are adjusted to the requirement of functions of their work division. Moreover, BOM evolves in different forms according to the product development phases such as conceptual design; function design, detail design, and production design because it is necessary to use different product structures to keep product data generated throughout the lifecycle of a product. This includes all data and information related to the all the product development phases. Shipbuilding works also are processed and controlled based on BOM. However, effective maintenance of ship outfitting BOM data is getting difficult as the amount and complexity of data have increased due to variety and long lifecycle of ship. For the effective management of outfitting BOM data, two aspects must be considered. One is how to classify numerous BOMs type and the others how to display BOMs. So this study suggests a method to classify BOM types and propose two categories - Structure BOM, Display BOM. Base on this result, we propose the integrated ship outfitting BOMs model and analysis outfitting BOMs.

텍스처의 감성공학적 평가 기법의 개발 (A Development of Estimation Method for Texture in Human Sensibility Ergonomics)

  • 임기용;이상도;이동춘;윤훈용
    • 산업경영시스템학회지
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    • 제22권50호
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    • pp.151-160
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    • 1999
  • The relationship between the product design and product image can be defined using human sensibility. If there is a way to grasp the product value or product design that people want most, it could be possible to make and sell user-oriented products. In human sensibility ergonomics, the categories of design factor can be broken into shape and color of the design. Although, the color is the major factor of the design, however, texture were is also an important factor for the shape. In this study, wall-papers that have various shapes of texture were used for the experiment. The purpose of this study was to conduct a sensibility estimation experiment for the product image, and to estimate the parameters of various textures for creating new textures that could be more suitable for human sensibility.

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Development of a novel set of criteria to select methodology for designing product service systems

  • Tran, Tuananh;Park, Joon Young
    • Journal of Computational Design and Engineering
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    • 제3권2호
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    • pp.112-120
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    • 2016
  • This paper proposes eight groups of twenty nine scoring criteria that can help designers and practitioners to compare and select an appropriate methodology for a certain problem in designing product service system (PSS). PSS has been researched for more than a decade and is now becoming more and more popular in academia as well as industry. Despite that fact, the adoption of PSS is still limited for its potential. One of the main reasons is that designing PSS itself is a challenge. Designers and developers face difficulties in choosing appropriate PSS design methodologies for their projects so that they can design effective PSS offerings. By proposing eight groups of twenty nine scoring criteria, this paper enables a "step by step" process to identify the most appropriate design methodology for a company's PSS problem. An example is also introduced to illustrate the use of the proposed scoring criteria and provide a clear picture of how different design methodologies can be utilized at their best in terms of application.

협업 설계를 위한 소셜미디어와 Product Data Management 통합 (Integration of Social Media with Product Data Management for Collaborative Product Design)

  • 도남철
    • 대한산업공학회지
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    • 제42권1호
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    • pp.50-56
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    • 2016
  • Social media (SM) for expressing thoughts and opinions of people in network communities can support collaboration among stakeholders in business activities. To enhance collaboration for product design, this study integrates SM with a product data management (PDM) system that manages main product development processes and data in manufacturing companies. This study proposes a text messaging SM model that shares core components of PDM systems and uses product structures in PDM systems as networks for SM broadcasting. The SM model is implemented with a research purpose PDM system and applied to product design experiments to show feasibility of the proposed SM model in PDM systems.

환경친화적 설계를 위한 제품 전주기 데이터 관리 (Management of Product Life Cycle Data for Environmental Design)

  • 황오현;강무진;이화조;최병욱
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 추계학술대회 논문집
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    • pp.115-120
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    • 1997
  • Environmental Product Life Cycle Management is an activity for defining and describing the product, process or activity environmentally. Especially, the main responsibility for the environmental impact of products lies in the design phase of product. Designers cany a heavy responsibility to determine technical, economic and ecological properties of the product. So in order to help designers, structured understanding and application of treating large amount of data and infonnation should be considered. This paper presents a methodological approach for decision supporting to build Product Life Cycle Management system and show a set of database modeling. Additionally, a key issue for databases is the quality of the provided information.

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