• Title/Summary/Keyword: Engagement Space

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Characteristics of Kill Probability Distribution of Air Track Within the Engagement Space Using Multivariate Probability Density Function & Bayesian Theorem (다변량 확률밀도함수와 베이지안 정리를 이용한 교전공간내 공중항적의 격추확률 분포 특성)

  • Hong, Dong-Wg;Aye, Sung-Man;Kim, Ju-Hyun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.49 no.6
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    • pp.521-528
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    • 2021
  • In order to allocate an appropriate interceptor weapon to an air track for which the threat assessment has been completed, it is necessary to evaluate the suitability of engagement in consideration of the expected point of engagement. In this thesis, a method of calculating the kill probability is proposed according to the position in the engagement space using Bayesian theorem with multivariate attribute information such as relative distance, approach azimuth angle, and altitude of the air track when passing through the engagement space. As a result of the calculation, it was confirmed that the distribution form of the kill probability value for each point in the engagement space follows a multivariate normal distribution based on the optimal predicted intercepting point. It is expected to be applicable to the engagement suitability evaluation of the engagement space.

Enhancing Multidimensional Customer Engagement on Social Media Marketing: Based on the posting contents and display types in Facebook Fan Pages (소셜미디어 마케팅을 통한 다차원적 고객 인게이지먼트 증진: 게시물 내용과 표현 유형을 중심으로)

  • Kang, Bong Su;Lee, Kyu Hyun;Kim, Hee-Woong
    • The Journal of Information Systems
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    • v.24 no.4
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    • pp.99-116
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    • 2015
  • Purpose One of the main characteristics of Social Network Service(SNS) is that users in an open space makes posts through voluntary participation and sharing among them. This makes SNS a very attractive channel to companies that need to send their messages to consumers. As a matter of fact, there are many companies doing marketing activities through a platform of Fan Page as a space for corporations and consumers to act together. This study defines the values and types of companies' advertising posts on Facebook, empirically analyzes the results of them, and investigates factors that could enhance the customer engagement. Design/methodology/approach A research model was built to demonstrate which values and types of posts were combined by corporations' posts on Facebook and create their messages and which of those combinations would lead to high results of customer engagement. Findings The results show differences in the values of posts between the group of high customer engagement and the other group on Facebook. This study makes its contribution by conducting elaborate analysis of posts on Facebook and thus proposing marketing strategies that companies, which had difficulties with systematic marketing activities due to cost limitations, could use on Facebook.

Engagement-Scenario-Based Decoy-Effect Simulation Against an Anti-ship Missile Considering Radar Cross Section and Evasive Maneuvers of Naval Ships

  • Kim, Kookhyun
    • Journal of Ocean Engineering and Technology
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    • v.35 no.3
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    • pp.238-246
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    • 2021
  • The survivability of a naval ship is the ability of the ship and its onboard systems to remain functional and continue a designated mission in man-made hostile environments. A passive decoy system is primarily used as a weapon system for improving the survivability of a naval ship. In this study, an engagement scenario-based simulation program was developed for decoy effectiveness assessments against an anti-ship missile (ASM), which tracks a target with sea-skimming and active radar homing. The program can explain the characteristics of a target ship, such as the radar cross section and evasive maneuvers, as well as the operational performance of the onboard decoy system, the guidance method of the ASM, and the engagement environment's wind speed and direction. This paper describes the theory and formulations, configuration, and user interface of the developed program. Numerical examples of a decoy effect assessment of a virtual naval ship against an ASM are presented.

The Effects of Joystick-controlling and Walking-around on Navigating a Virtual Space

  • RYU, Jeeheon;PARK, Sanghoon;YANG, Eunbyul;JEONG, Museok
    • Educational Technology International
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    • v.21 no.2
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    • pp.125-153
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    • 2020
  • The advancement of virtual reality technology offers various locomotion options that support users' navigation behaviors in a virtual reality environment. This study was aimed at examining the effects of two navigation methods-joystick-controlling and walking-around-on users' perceived usability, behavioral engagement, and virtual presence. Fifty South Korean college students were recruited in the study, and they were assigned randomly to one of the two navigation conditions. Participants from each group were asked to observe a 3D object and complete the surveys. They were then asked to repeat the procedure with a 2D image. Using repeated-measures ANOVAs and MANOVA, we found that users using joystick-controlling reported higher usability and showed superior performance to the walking-around group on two tasks. Participants reported a higher behavioral engagement when observing the 2D image. Besides, they perceived a significantly higher virtual presence when observing the 2D image. Finally, we discussed the implications of the findings for the navigation method design.

Prelinimary Engagement Effect Analysis of Isotropic Kinetic Energy Warhead (등방성 운동에너지 탄두의 교전 효과 예비 분석)

  • Shim, Sang-Wook;Hong, Seong-Min;Seo, Min-Guk;Tahk, Min-Jea
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.5
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    • pp.440-448
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    • 2015
  • Kinetic energy(KE) rod warhead system is a new interceptor which combines advantages of existing ones. This system is less dependant on a precision guidance than direct hit type warhead and gives high penetration rates than blast fragmentation type warhead. In this paper, isotropic KE rod warhead system is introduced with detonation/deployment model. A penetration effects of the deployed rods are calculated using TATE penetration equation. Also, an engagement performance analysis method is suggested. Finally, an optimal detonation time and engagement geometry is derived by Monte-Carlo simulation in various engagement situation using the performance analysis factor.

Computation Algorithm for Launch Acceptability Region of Air-to-Surface Missiles (공대지 유도탄의 발사유효범위(LAR) 산출 알고리듬)

  • Park, Sang-Sup;Hong, Ju-Hyeon;Ryoo, Chang-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.10
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    • pp.910-919
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    • 2015
  • A weapon control algorithm equipped on a fighter is closely related to the mission accomplishment and fighter survivability during the engagement. In the case of a air-to-surface missile, the weapon control algorithm typically provides a pilot the target shoot-down possible region known as launch acceptability region(LAR) in the multi function display(MFD). LAR is produced by the range table(RT) through computation of an engagement range. In this paper, the operation system of AGM-84 and AGM-88 air-to-surface missiles is introduced. And the engagement range computation and LAR algorithm based on the real-time pseudo 6-DOF simulation are proposed. In order to verify the performance of the algorithm, numerical engagement simulations of air-to-surface missiles to produce LAR have been done.

A Research of Exhibition Narrative Oriented Space Analysis of Science Museum - Based on Exhibition Space of Gwachun National Science Museum (내러티브 관점에서의 과학박물관 전시공간 분석 - 과천과학관의 자연사 및 전통과학 전시공간을 중심으로-)

  • Kim, Seongjin;Lee, Hyunsoo
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.108-116
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    • 2014
  • This study is based on the arguments of Sofia Sarah and concept of 'Sequence Narrative' of Nigel Coates, the founder of Nato. Specifically, this study was conducted under the premise that narrative exhibition space will affect the engagement of viewers. As a result of this study, a method of analyzing a science museum's exhibition space was presented using the narrative structure and the following attributes of visuals: sequence of viewing; spatial tension; spatial pace. The findings are as follows. In terms of 'spatial tension', the exhibiton space with the following progression was more likely to provide viewers with in-depth experience: 'raise of tension' - 'change of pace' - detente.' Although the limited sample doesn't lead to verification of the analysis method and conclusion of its significance, the following was clearly revealed: Exhibiton space that utilizes the structure and attributes of a narrative that provides progression and dramatic tension, as if the viewers were watching a film, is more likely to offer in-depth experience than other spaces. In terms of 'phase transition', the following was revealed: Pace variation around the space with the strongest spatial tension could affect the concentration and engagement of viewers. It suggests the following fact: Spatial rhythm and speed variation in the area with the strongest visual emphasis encourage viewers to feel the spatial changes, maintain their concentration, and continue their viewing.

The Development of Rule-based AI Engagement Model for Air-to-Air Combat Simulation (공대공 전투 모의를 위한 규칙기반 AI 교전 모델 개발)

  • Minseok, Lee;Jihyun, Oh;Cheonyoung, Kim;Jungho, Bae;Yongduk, Kim;Cheolkyu, Jee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.25 no.6
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    • pp.637-647
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    • 2022
  • Since the concept of Manned-UnManned Teaming(MUM-T) and Unmanned Aircraft System(UAS) can efficiently respond to rapidly changing battle space, many studies are being conducted as key components of the mosaic warfare environment. In this paper, we propose a rule-based AI engagement model based on Basic Fighter Maneuver(BFM) capable of Within-Visual-Range(WVR) air-to-air combat and a simulation environment in which human pilots can participate. In order to develop a rule-based AI engagement model that can pilot a fighter with a 6-DOF dynamics model, tactical manuals and human pilot experience were configured as knowledge specifications and modeled as a behavior tree structure. Based on this, we improved the shortcomings of existing air combat models. The proposed model not only showed a 100 % winning rate in engagement with human pilots, but also visualized decision-making processes such as tactical situations and maneuvering behaviors in real time. We expect that the results of this research will serve as a basis for development of various AI-based engagement models and simulators for human pilot training and embedded software test platform for fighter.

The Use of Weblogs as a Tool for Thai Political Engagement

  • Chuenchom, Sutthinan
    • Journal of Information Science Theory and Practice
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    • v.9 no.1
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    • pp.68-78
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    • 2021
  • Political weblogs are as diverse as political viewpoints are. In the period of Prime Minister Yingluck Shinawatra, several political crises occurred, such as opposition to the Amnesty Act, the constitutional amendment, and the anti-government protests. Remarkably, during this time, social media were used as a platform for political expressions. This study employed a content analysis method to explore twenty-nine Thai political weblogs established during the period of Prime Minister Yingluck Shinawatra's administration. At the time, the most prominent Thai political weblogger was Nidhi Eawsriwong. Not surprisingly, the Pheu Thai Party and the Democrat Party were the most frequently appearing political parties in these weblog's posts. Most contents in these posts were related to government protesters by the People's Democratic Reform Committee (PDRC) and the coup d'état. The purposes of writing such weblogs were to express feelings and thoughts about Thai politics and to provide political information to the general public. The findings from this investigation revealed two significant uses of Thai political weblogs: the communication media for political expressions and viewpoints (a safe online space for political engagement and participation), and vital sources for Thai political information and news (social narratives).

Development of Engagement Simulation Program between ASM with IIR Seeker and Defense System (적외선 영상탐색기를 탑재한 대함유도탄-함정방어체계 교전모의 프로그램 개발)

  • Park, Sang-Sup;Kim, Do-Wan;Choi, Kee-Young;Kim, Jung-Ho;Ryoo, Chang-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.41 no.5
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    • pp.373-382
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    • 2013
  • In this paper, in order to analyze the performance of a decoy system for ship defense against an anti-ship missile(ASM) with an infrared image(IIR) seeker, the modeling and engagement simulation program is introduced. The IIR seeker on the ASM detects the infrared signal of ship from a distance and approaches the ship based on proportional navigation guidance(PNG) or impact angle control guidance(IACG). Hence the guidance performance of the ASM is basically depend on the target tracking algorithm of the seeker as well as the infrared signal of the ship. Using the developed program, we can investigate the effect of the ship decoy system such as flares and surface cooling system of the ship with respect to various kinds of tracking algorithms of the IIR seeker of the ASM.