• Title/Summary/Keyword: Emulating

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Experimental Study on Effects of Speed Error Disturbance on Reaction Wheel Control (속도 오차 외란이 반작용 휠 제어에 미치는 영향에 관한 실험적 연구)

  • Kim, Jichul;Lee, Hyungjun;Yoo, Jihoon;Oh, Hwasuk
    • Journal of Aerospace System Engineering
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    • v.10 no.1
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    • pp.95-102
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    • 2016
  • There are many possible disturbance sources on such a spacecraft, but reaction wheel assembly (RWA) which is generally used for spacecraft attitude control is anticipated to be the largest. These effects on degradation of performance of spacecraft such as attitude stability. In reaction wheel, disturbance caused by imbalance and speed error. It is hard to emulate speed error disturbance because it is not coincide with wheel frequency. This paper concentrates on emulating and analyzing the speed error disturbance. Firstly, classify the causes that lead to speed error disturbance which generate RPM fluctuation. Secondly, simulated with disturbance driver module and reaction wheel assembly which are developed by Spacecraft Control Lab. Experimental investigations have been carried out to test the disturbance emulator module as a disturbance generator for RWA. Measurements and test have been conducted on various fault. Frequency analysis of test data show that speed error disturbance effects on wheel settling wheel speed or fluctuation type.

FPGA Implementation of CORDIC-based Phase Calculator for Depth Image Extraction (Depth Image 추출용 CORDIC 기반 위상 연산기의 FPGA 구현)

  • Koo, Jung-youn;Shin, Kyung-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.279-282
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    • 2012
  • In this paper, a hardware architecture of phase calculator for 3D image processing is proposed. The designed phase calculator, which adopts a pipelined architecture to improve throughput, performs arctangent operation using vectoring mode of CORDIC algorithm. Fixed-point MATLAB modeling and simulations are carried out to determine the optimized bit-widths and number of iteration. Phase calculator designed in Verilog HDL is verified by emulating the restoration of virtual 3D data using MATLAB/Simulink and FPGA-in-the-loop verification.

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Stereo Video Delivery System for Enhanced Immersion (실감성 증진을 위한 스테레오 비디오 전송 시스템)

  • 장혜영;오세찬;김종원;우운택;변옥환
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.6
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    • pp.602-609
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    • 2003
  • Emerging high-speed next-generation Internet is enabling immersive media communication systems and applications to realize geographically distributed team collaborations while overcoming the limit of distance and time. Focusing on the reliable real-time delivery of 3D (i.e., stereo) video among corresponding parties, in this paper, key schemes for stereo video processing/display and reliable transport of stereo video packets over high-speed Internet are designed and implemented. The performance of proposed stereo video delivery system is evaluated both by emulating various network situations for quantitative comparison and by transmitting over real-world Internet up to the speed of around 100 Mbps. The results demonstrate the feasibility of the proposed system in supporting the desired immersive communication.

Emulation of Tri-Phasic Pulsatile Flow Using LVAD (좌심실 보조기를 이용한 3상형 박동류 모의)

  • 이동혁;김종효
    • Journal of Biomedical Engineering Research
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    • v.19 no.3
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    • pp.313-320
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    • 1998
  • Tri-phasic pulsatile flow is the general flow pattern of human circulary system. In emulating the various situation of cardiovascular system, it is essential to make tri-phasic source flow. To emulate tri-phasic pulsatile flow, we used electro-hydronic style LVAD(Left Ventricular Assist Device) with glass phantom and rubber tube. We have selected control parameters and examined the changing effect of each parameter by using Doppler ultrasound. In this experiment, it was shown that the distal compliance and the break time were the major factors to form tri-phasic flow. The results make it possible to emulate and explain the various situation of human vascular system. In this point, this results will be an useful method in the clinic application.

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Numerical Simulation for Dispersion of Anthropogenic Pollutant in Northern Masan Bay using Particle Tracking Model (입자추적모델을 이용한 마산만 북부 해역에서의 육상오염물질 확산 수치모의)

  • KIM, Jin-Ho;JUNG, Woo-Sung;HONG, Sok-Jin;LEE, Won-Chan;CHUNG, Yong-Hyun;KIM, Dong-Myung
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.4
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    • pp.1143-1151
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    • 2016
  • To study the dispersion process and residence time of anthropogenic pollutant in Masan bay, a three-dimensional hydrodynamic model coupled to a particle tracking model, EFDC, is applied. Particle tracking model simulated the instantaneous release of particles emulating discharge from river and wastewater treatment plant to show the behaviour of pollutant in terms of water circulation and water exchange. Modelled outcomes for water circulation were in good agreement with tidal elevation and current data. The results of particle tracking model show that over half of particles released from northern Masan bay transport to out of area while the particles from Dukdong wastewater treatment plant transport to northern area. This meant pollution source from inside and outside of the northern area can affect water quality of northern Masan bay.

Project Summary of Three Gorges' 840MVA Hydro-generator with Close-Loop-Self-Circulating Evaporative Cooling System

  • Yuan, Jiayi;Meng, Dawei;Gu, Guobiao;Song, Fuchuan;Zhang, Tianpeng
    • Journal of international Conference on Electrical Machines and Systems
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    • v.3 no.1
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    • pp.48-53
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    • 2014
  • In December 2011 and July 2012, two sets of 840MVA hydro-generator of Three Gorges on Yangtze River with Close-loop-self-circulating evaporative cooling (CLSCEC) system were put into commercial operation. In this paper, we make engineering summary of these two generators with CLSCEC system. We also make a comparison between the internal water cooling (IWC) hydro-generator and the CLSCEC hydro-generator used in Three Gorges power plant in fields of their operating characteristics, working performances, technical features, working safety and reliability. In addition, engineering structures, type tests' results and systematic emulating calculation of CLSCEC schemes are analyzed.

FPGA Implementation of Differential CORDIC-based high-speed phase calculator for 3D Depth Image Extraction (3차원 Depth Image 추출용 Differential CORDIC 기반 고속 위상 연산기의 FPGA 구현)

  • Koo, Jung-youn;Shin, Kyung-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.350-353
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    • 2013
  • In this paper, a hardware implementation of phase calculator for extracting 3D depth image from TOF(Time-Of-Flight) sensor is proposed. The designed phase calculator, which adopts redundant binary number systems and a pipelined architecture to improve throughput and speed, performs arctangent operation using vectoring mode of DCORDIC algorithm. Fixed-point MATLAB simulations are carried out to determine the optimized bit-widths and number of iteration. The designed phase calculator is verified by emulating the restoration of virtual 3D data using MATLAB/Simulink and FPGA-in-the-loop verification, and the estimated performance is about 7.5 Gbps at 469 MHz clock frequency.

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A Basic Study on the Conversion of Sound into Color Image using both Pitch and Energy

  • Kim, Sung-Ill
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.12 no.2
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    • pp.101-107
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    • 2012
  • This study describes a proposed method of converting an input sound signal into a color image by emulating human synesthetic skills which make it possible to associate an sound source with a specific color image. As a first step of sound-to-image conversion, features such as fundamental frequency(F0) and energy are extracted from an input sound source. Then, a musical scale and an octave can be calculated from F0 signals, so that scale, energy and octave can be converted into three elements of HSI model such hue, saturation and intensity, respectively. Finally, a color image with the BMP file format is created as an output of the process of the HSI-to-RGB conversion. We built a basic system on the basis of the proposed method using a standard C-programming. The simulation results revealed that output color images with the BMP file format created from input sound sources have diverse hues corresponding to the change of the F0 signals, where the hue elements have different intensities depending on octaves with the minimum frequency of 20Hz. Furthermore, output images also have various levels of chroma(or saturation) which is directly converted from the energy.

ATM LAN 에뮬레이션

  • 이미정;채기준
    • Information and Communications Magazine
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    • v.13 no.3
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    • pp.61-70
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    • 1996
  • In this paper, the architecture of the LAN Emulation service defined by the ATM Forum is introduced. In order to use the vast base of the existing LAN application software in ATM network. LAN Emulation provides a MAC layer service emulating connectionless services of legacy LANs on ATM networks. LAN Emulation forms a logical overlay network, called and emulated LAN, on top of an ATM network. LAN Emulation service comprises a set of LAN Emulation Clients(LECs) residing in end stations of an emulated LAN and three logical service entities : LAN Emulation Configuration Server (LECS), LAN Emulation Server(LES). and Broadcast and Unknown Server(BUS). LEC utilizes the services provided by these three servers to provide seamless interworking between legacy LANs and ATM networks, and to support transparent communications between LAN applications over ATM.

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Performance Evaluation of Driver Supportive System with Haptic Cue Gear-shifting Function Considering Vehicle Model (차량모델을 고려한 햅틱 큐 기어변속보조 시스템의 성능평가)

  • Han, Young-Min;Sung, Rockhoon
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.24 no.1
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    • pp.54-61
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    • 2014
  • This paper proposes a driver supportive device with haptic cue function which can transmit optimal gear shifting timing to a driver without requiring the driver's visual attention. Its performance is evaluated under vehicle model considering automotive engine, transmission and vehicle body. In order to achieve this goal, a torque feedback device is devised and manufactured by adopting the MR (magnetorheological) fluid and clutch mechanism. The manufactured MR clutch is then integrated with the accelerator pedal to construct the proposed haptic cue device. A virtual vehicle emulating a four-cylinder four-stroke engine, manual transmission system of a passenger vehicle and vehicle body is constructed and communicated with the manufactured haptic cue device. Control performances including torque tracking and fuel efficiency are experimentally evaluated via a simple feed-forward control algorithm.