• 제목/요약/키워드: Emotional learning

검색결과 581건 처리시간 0.029초

미취학 아동의 감성 발달을 위한 연령별 놀이가구 유형에 관한 연구 (A Study on the Type of Playable Furniture for Emotional Development of Preschool Children)

  • 김자경
    • 한국실내디자인학회논문집
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    • 제25권3호
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    • pp.70-81
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    • 2016
  • Nowadays the preschool children spend much of the day playing indoors. Therefore, it needs the indoor environment that helps a variety of fun activities and physical development, and it requires the space configuration and playable furniture considering the emotional development for mental health. However, the furniture for fast growing preschoolers has not various types because the domestic furniture market for children is mostly baby beds and the furniture for the education of children. Therefore, this study presents the concepts and types of the playable furniture reflecting emotional design for preschool children's healthy emotion and suggests the most appropriate type of playable furniture considering play behavior by age. In this study, we investigated the physical, cognitive, social, emotional and linguistic development characteristics and play behavior of preschoolers, and derived the right type of playground equipment and furniture, and examined the types of playable furniture to help the emotional development. We derived the items to be checked for developing the playable furniture by age for emotional development, and classified preschoolers' playable furniture into the use of learning, relaxation and storage, and suggested its basic type focusing on the cases of various playable furniture developed at home and abroad. As a result, the playable furniture was divided into three types. The first is the self-play type making possible self amusement, the second is module built-up-type that consists of furniture and modules or units and creates various patterns and can be modified through the self-assembly and disassembly, and the third is IT game type grafting IT skills and a variety of electronic games to furniture. We sorted these types into three classes (1-3 years old, 4-5, 6-7) according to age and presented the type of play for each age, the play element and representative image that can be introduced to this furniture. In this study, we provided the basic design types of age-specific emotional playable furniture by analyzing these results.

스마트러닝 기반의 생태 STEAM 교육 프로그램 개발 (Development of Eco-STEAM Educational Programs Based on Smart Learning)

  • 이성희
    • 한국초등과학교육학회지:초등과학교육
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    • 제32권3호
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    • pp.250-259
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    • 2013
  • This study was aimed at developing eco-STEAM educational programs based on smart learning, implementing the programs to verify their educational effectiveness, and exploring the possibilities for eco-education. The subjects of Science, Mathematics, Practical Arts, Arts, and Physical Education were analyzed to extract STEAM elements for the 5th and 6th grades at elementary school, and then 16 lessen plans were developed under 8 thematic strands. The programs were applied to classes of 5th and 6th graders, and then tested to see the effectiveness in terms of emotional experience, convergence, creative design and satisfaction. The average scores for post-test were statistically higher than those of pre-test(p<.001), showing positive effectiveness of the eco-STEAM programs developed. This study put out the following conclusions. First, the students got emotional experiences through inquiry and observation. Second, the programs helped students to learn about the environment in their contexts and provided a base for interdisciplinary approach. Third, the students in this study could have opportunities for improving their problem-solving abilities by using the creative design. Forth, the students' interests in the ecological topics were increased throughout regular curricula.

Investigating Effects of Metacognitive Strategies on Reading Engagement: Managing Globalized Education

  • HUO, Naihean;CHO, Yooncheong
    • 산경연구논집
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    • 제11권5호
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    • pp.17-26
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    • 2020
  • Purpose: Previous studies rarely investigated the effects of the metacognitive reading strategies on reading engagement, particularly in globalized higher education, while those studies examined reading problems and engagement with lower reading level. The purpose of this study is to investigate the effects of the metacognitive reading strategies including global reading, problem solving, and supporting reading on reading engagement that include argentic, behavior, emotional, and cognitive engagement in global learning environment. This study investigated research questions: how do global reading, problem solving, and supporting reading strategies affect argentic, behavior, emotional, and cognitive reading engagement? Research design, Data, and methodology: This study collected data via online survey in globalized learning environment. This study applied statistical analyses, such as factor and regression analyses and ANOVA. Results: The results of this study showed that metacognitive reading strategies had significant effects on student reading engagement while they were reading class materials in English for academic purposes. Conclusions: This study provides managerial implications in higher education by providing better strategies to enhance learning skills in global context. In particular, this study provides implications that the effects of problem solving and supporting strategies could be improved by adopting better management systems in globalized education.

예비치과위생사의 로봇활용에 대한 태도 (A study on the attitude toward robot utilization in dental hygiene students)

  • 민희홍;안권숙
    • 한국치위생학회지
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    • 제18권5호
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    • pp.729-740
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    • 2018
  • Objectives: The purpose of this study was to investigate the factors affecting robot utilization in the education of pre-dental hygienists. Methods: A self-reported questionnaire was completed by 238 dental hygiene students studying in the Daejeon, Chungcheong, and Jeolla provinces during the period March 1-31, 2017. Results: Future oral health education media had high selection of 'movies,' 'video,' '3D printer,' 'robot,' and 'drone' In general education and oral health education, robots were appropriate as educators, assistant teachers, and media. This group had high levels of interest, experience, attitude, and learning scope of robots. Robot utilization education showed a significant positive correlation with the 'interest,' 'experience,' 'attitude,' and 'learning' subfactors (p<0.01). Factors influencing robot utilization education were the relationships among actual experience of robot, learning of robot production, social influence of robot, emotional exchange with robot, and the predictive power was 25.5% (p<0.05). Conclusions: Oral health education curricula using robots should be developed considering the emotional exchange and social influence between educator and learner.

감성을 기반으로 하는 AI 패션 특성 연구 -사용자 중심(UX) 관점으로- (A Study on the Characteristics of AI Fashion based on Emotions -Focus on the User Experience-)

  • 김민선;김진영
    • 패션비즈니스
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    • 제26권1호
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    • pp.1-15
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    • 2022
  • Digital transformation has induced changes in human life patterns; consumption patterns are also changing to digitalization. Entering the era of industry 4.0 with the 4th industrial revolution, it is important to pay attention to a new paradigm in the fashion industry, the shift from developer-centered to user-centered in the era of the 3rd industrial revolution. The meaning of storing users' changing life and consumption patterns and analyzing stored big data are linked to consumer sentiment. It is more valuable to read emotions, then develop and distribute products based on them, rather than developer-centered processes that previously started in the fashion market. An AI(Artificial Intelligence) deep learning algorithm that analyzes user emotion big data from user experience(UX) to emotion and uses the analyzed data as a source has become possible. By combining AI technology, the fashion industry can develop various new products and technologies that meet the functional and emotional aspects required by consumers and expect a sustainable user experience structure. This study analyzes clear and useful user experience in the fashion industry to derive the characteristics of AI algorithms that combine emotions and technologies reflecting users' needs and proposes methods that can be used in the fashion industry. The purpose of the study is to utilize information analysis using big data and AI algorithms so that structures that can interact with users and developers can lead to a sustainable ecosystem. Ultimately, it is meaningful to identify the direction of the optimized fashion industry through user experienced emotional fashion technology algorithms.

아동의 정서적 부적응 행동과 관련변인과의 인과모형 분석 (A Casual Model between Emotional Maladjustment Behaviors of Children and Related Variables)

  • 최정미;우희정;이숙
    • 한국지역사회생활과학회지
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    • 제17권3호
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    • pp.29-41
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    • 2006
  • The purpose of this research is to study the causal model among mother related variables, child abuse, and children's emotional maladjustment behaviors. The sample subjects were 542 pairs of fifth and sixth grade elementary school students and first as well as eighth grade middle school students, and their mothers. The major findings of the research are as follows: First, the result of multiple regression analysis on the effects of the maternal parenting stress and marital satisfaction to the children's abuse indicates that stress related to learning expectation and stress related to relationship with child are the significant contributing factor to physical abuse and verbal abuse. Second, the result of multiple regression analysis on the effects of the maternal parenting stress and child abuse to the children's emotional maladjustment behaviors indicate that verbal abuse is the significant contributing factor. Third, looking at causal relations of the maternal variables (maternal parenting stress, marital satisfaction) and child abuse (physical abuse, verbal abuse, neglect) to the children's emotional maladjustment behaviors, maternal variables impact indirectly through the child abuse factor.

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The Use of Innovative Distance Learning Technologies in the Training of Biology Students

  • Biletska, Halyna;Mironova, Nataliia;Kazanishena, Natalia;Skrypnyk, Serhii;Mashtakova, Nataliia;Mordovtseva, Nataliia
    • International Journal of Computer Science & Network Security
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    • 제22권11호
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    • pp.115-120
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    • 2022
  • The main purpose of the study is to identify the key aspects of the use of innovative distance learning technologies in the training of biology students. Currently, there is a modernization, the evolution of the education system from a classical university to a virtual one, from lecture material teaching to computer educational programs, from a book library to a computer one, from multi-volume paper encyclopedias to modern search databases. During studies in higher education, distance learning ensures the delivery of information in an interactive mode through the use of information and communication technologies. The main disadvantage of distance learning is the emotional interaction of the teacher with students. It is necessary to increase the level of methodological developments for independent studies of students. The methodology includes a number of theoretical methods. Based on the results of the study, the main elements of the use of innovative distance learning technologies in the training of biology students were identified.

Overcoming the Hurdles of Transition: Middle School Students' Engagement in Distance Instruction During the COVID-19 Pandemic in South Korea

  • Jinsol KIM;Jeongmin LEE
    • Educational Technology International
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    • 제24권1호
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    • pp.81-114
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    • 2023
  • The study aimed to qualitatively examine middle school students' engagement in distance instruction during the COVID-19 pandemic. The participants comprised 119 students from a girls' middle school in Seoul, South Korea. To gain an in-depth understanding of the students' experiences, we collected their reflective journals, which included structured items about their learning engagement at three timepoints in 2020: April, July, and December. The following are the results: 10 themes and 18 concepts were derived, and they were integrated into causal conditions (sudden transition due to COVID-19), contextual condition (technology readiness, school education context), central phenomena (high level of behavioral engagement, low emotional engagement), interventional conditions (recognizing the potential of online learning, situational awareness about COVID-19 and online learning), action/interaction phenomena (development and use of self-regulated learning strategies), and consequences (changes in practices and perception towards online learning). Based on the findings, engagement patterns of the participants were classified into five types: proactive, conservative, receptive, reactive, passive learners. The present study demonstrated important findings that are essential for the improvement and development of engaging online learning strategies in the future.

맞벌이가정 초등학교 저학년 아동의 성별 방과후보호, 가정환경과 자기조절학습능력 및 정서·행동문제의 관계 (The Effects of After-school Care, Family Environment on Self-regulatory Learning Ability and Emotional-behavioral Problems in Each Gender of Early School-aged Children from Dual Income Families)

  • 천희영
    • 한국보육지원학회지
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    • 제10권6호
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    • pp.265-289
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    • 2014
  • 본 연구의 목적은 맞벌이가정 초등학교 저학년 아동의 성별로 입학후 3년간 방과후 보호자부재의 변화, 그리고 방과후보호, 가정환경(가구소득, 부모감독)과 자기조절학습능력 및 정서 행동문제 간의 관계 분석이었다. 한국아동 청소년패널조사의 초1패널 3학년으로 입학 후 3년간 맞벌이 양친부모 가정에 속한 남아 526명, 여아 483명을 대상으로, 3년간의 방과후 보호자부재와 방과후보호를 분류하고 연구변인별 점수를 산출한 후 Friedman검증, t 검증, 상관분석, 회귀분석을 하였다. 입학 후 3년간 방과후 보호자재 상태는 남아와 여아 약 45%, 50% 수준이며, 점차 일시적 또는 지속적 보호자부재 상태로 변화를 보였다. 방과후보호에 따라 가구소득과 자기조절학습능력은 남녀 모두에서, 부모감독은 여아, 정서 행동문제는 주로 남아의 경우에 차이가 있었다. 남녀 모두에서 가정환경은 자기조절학습 능력, 정서 행동문제와 유의한 관계가 있고, 자기조절학습능력과 정서 행동문제에 대한 방과후보호와 가정환경의 상대적 영향은 차이가 있었다. 아동의 성을 고려한 방과후보호, 고소득가정 자기보호 아동에의 관심이 필요함을 시사해 주었다.

초등학생들의 책임있는 의사결정능력 함양 방안 개발 (A Study on the Development of an Education Method for Children's Decision Making Skill)

  • 손경원
    • 한국철학논집
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    • 제25호
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    • pp.99-135
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    • 2009
  • 본 연구는 증가하는 초등학생의 반사회적 행동을 줄이고, 건강하고 행복한 삶을 살 수 있도록, 의사결정 및 문제해결 능력 함양의 이론적 기초를 탐색하고, 효과적인 실천적 방안을 모색하는 데 있다. 의사결정 및 문제 해결 능력은 교육의 중요한 목표로서 취급되어 왔으나 인지적 중심교육과 가치 규범 교육에 치중되거나 교실수업에 국한된 교육이 이루어져서 그 효과성이 문제되었다. 이에 본 연구는 정서지능 및 사회정서 학습을 이론적 기초로 하여, 의사결정에서의 정서의 인식과 조절의 중요성을 고려하며 실제 생활문제 해결을 위한 문제해결전략을 활용한 교육 방안을 제시하였다. 정서의 문화 특수적 성격을 고려하여 동양심리학과의 연계를 모색하여 우리 문화에 적합한 교육 방안이 되도록 하였다. 본 연구의 결과를 도덕과 교육과정에 통합하여 교육하여 독자적 프로그램이 갖는 단기성, 편협성을 극복하고자 하는 한편, 현행 학교교육에서 시행하는 의사결정교육의 문제점을 보완하여, 교육적 효과를 높이고자 하였다.