• 제목/요약/키워드: Emotional adjective

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AN ALGORITHM FOR CLASSIFYING EMOTION OF SENTENCES AND A METHOD TO DIVIDE A TEXT INTO SOME SCENES BASED ON THE EMOTION OF SENTENCES

  • Fukoshi, Hirotaka;Sugimoto, Futoshi;Yoneyama, Masahide
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.773-777
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    • 2009
  • In recent years, the field of synthesizing voice has been developed rapidly, and the technologies such as reading aloud an email or sound guidance of a car navigation system are used in various scenes of our life. The sound quality is monotonous like reading news. It is preferable for a text such as a novel to be read by the voice that expresses emotions wealthily. Therefore, we have been trying to develop a system reading aloud novels automatically that are expressed clear emotions comparatively such as juvenile literature. At first it is necessary to identify emotions expressed in a sentence in texts in order to make a computer read texts with an emotionally expressive voice. A method on the basis of the meaning interpretation that utilized artificial intelligence technology for a method to specify emotions of texts is thought, but it is very difficult with the current technology. Therefore, we propose a method to determine only emotion every sentence in a novel by a simpler way. This method determines the emotion of a sentence according to an emotion that words such as a verb in a Japanese verb sentence, and an adjective and an adverb in a adjective sentence, have. The emotional characteristics that these words have are prepared beforehand as a emotional words dictionary by us. The emotions used here are seven types: "joy," "sorrow," "anger," "surprise," "terror," "aversion" or "neutral."

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고등학교 교과서 읽기 자료의 문제점과 개선 방안: 의사소통적 관점에서 (Issues and improvement plans for reading materials of high school English textbooks: From the communicative approach)

  • 이진경
    • 영어어문교육
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    • 제15권4호
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    • pp.365-382
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    • 2009
  • This study aims to examine the reading materials of high school English textbooks to propose the integration of the literary texts into reading materials in the classroom for development of communicative competence. Five kinds of high school English textbooks were critically examined in terms of three factors -limited text types, deficit of emotional adjectives and non-authenticity- selected by the author as characteristics of non-communicative language teaching materials. With regard to text types, more than half of the reading materials were expository and simple narratives. This imbalance of text types led materials to the deficit of emotional vocabulary. These factors seem to be closely related to the issue of authenticity of reading materials. Compared to the authentic texts, fabricated texts are likely to make reading vapid and boring task. On the basis of these results, some pedagogical suggestions are made.

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청소년 감성어휘의 학령별 뇌파분석에 따른 공동주택 커뮤니티 시설 계획 (Planning of Apartment Community Facilities according to EEG Analysis by School Age of Youth Emotional Words)

  • 황연숙;김주연;장아리;임은영;정현원
    • 한국실내디자인학회논문집
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    • 제23권4호
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    • pp.181-189
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    • 2014
  • Adolescence is differentiated from other development stages for the significant physical and emotional changes a person goes through that stage. This study has surveyed communal residencies in the Seoul area and the community facilities within them and has analyzed their correlation with the adolescents' emotional reactions according to their school age. This study is concerned with evaluating the perceptions of teenagers towards learning, cultural, and exercise facilities. These adjectives were positioned on the IRI adjective images to obtain representative words such as "noble", "gentle", and "cheerful" for the purpose of analysis. Furthermore, each representative word was assigned a color and then made into a simulation for the EEG experiment. The EEG signals of the teenagers in different educational levels indicated that EEG signals of high school students were more activated compared to that of middle school students and both groups responded to the "cheerful" images with high EEG signals. Therefore, in order for community facilities within communal residencies to actively support and activate leisure and academic activities for adolescents, they have to be connected to their emotional characteristics. It is also important to minutely plan according to their school age.

Students' Salivary Cortisol level and Emotional intensity vary by teacher's teaching style in Secondary School Science Class

  • Lee, Jun-Ki
    • 한국과학교육학회지
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    • 제29권7호
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    • pp.783-791
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    • 2009
  • This study was conducted to examine my hypothesis that how teacher's teaching style influences emotional and physiological states of students in the secondary school science classroom. Sixty healthy secondary school students were participated in this study and divided into two groups: manipulation and non-manipulation. Each group underwent different styles of teaching on the scientific hypothesis-generating of com starch experiment. Before and after the class, the strength of emotion was measured using adjective emoticon check lists and they extracted their saliva sample for salivary hormone analysis. Here are the results of this study. First, the intensity of positive emotions in the manipulation group was significantly stronger than the one in the non-manipulation group, whereas the intensity of negative emotions in the non-manipulation group was significantly stronger than the one in the manipulation group. Second, the cortisol level, an indicator of stress, was decreased in the manipulation group whereas it was increased in non-manipulation group. Third, the quality of scientific hypotheses which is generated by students during the class had no connection with types of instructions. Fourth, this study found significantly negative correlation between students' emotional intensity of interest and concentration changes of salivary cortisol. Therefore, the different teaching styles have influence upon students' attitude and interest in science.

공간이미지와 감성어휘에 따른 마감재 표현방법 비교 연구 (A Comparative Study on Expressive Methods of Finishing Materials for Space Image and Emotional Vocabulary)

  • 서지은;이곡숙
    • 한국실내디자인학회논문집
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    • 제21권3호
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    • pp.111-118
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    • 2012
  • The purpose of this study is to focus on living rooms that are preferred as a place for changing space image to the maximum and to find a method how finishing materials are expressed by selecting space with mix & match of many images. The study methods are as follows. First, understand the expressive trend of space images through the precedent studies and magazines, and examine its relationship with finishing materials. Second, select space images based on the contents understood earlier and extract adjective words that represent each space image through an expert survey. Third, find the cases where space images are expressed based on the extracted words and analyze expression methods of finishing materials. The results of the study are as follows. First, it was confirmed that recent space images are actively expressed through finishing materials. Second, space images selected through data related to the trend were classified as modern+natural, modern+traditional, modern+retro, classic+natural, classic+humor, and futurism+natural and 4 adjective words for each space image were extracted. Third, expressive elements of finishing materials were extracted as 'material'. 'texture', 'color', and 'pattern' through the precedent studies. Fourth, expressive methods of finishing materials for each space image could be suggested by analyzing the examples that show mix & match based on the contents extracted earlier. Lastly, it is expected to find various methods that lead space image into finishing materials by evaluating responses and changes in visual perception of residents according to expression of finishing materials based on this study.

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감성공간디자인의 실증적 연구 - 몸의 움직임을 중심으로 - (An Empirical Study on Emotional Space Design Focused on human body movement -)

  • 오영근
    • 한국실내디자인학회논문집
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    • 제19권6호
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    • pp.83-90
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    • 2010
  • Emotional interest in the 1970s, Japan started from the technical and engineering beyond the scope, period late structuralist entering the world has been the subject of interest, as well as in academic research is becoming the main theory. In addition, communication between various disciplines such as humanities through the study of consilience and fusion, the human life to continue as a subject, its importance has risen. So this study are to design for the study of emotion through the human heart in space and how the expression of emotions and can be validated in a study. GSD to evaluate the action (verb) and emotional words (adjective) related to two variables to measure the degree of correlation coefficient was an experiment to find out. Picasso painting, it is 'difficult to understand', 'special', 'interesting', 'not interested', 'confused', 'fun', 'anxious', 'dark', 'cool', 'hard' to have relevance, such as the distribution of emotional words, and as a result of the move was a lot of work. This result can be obtained through the arcane resistance of the cubist paintings that make a lot of body movements. In Renoir painting 'stable', 'warm', 'soft', 'easy to understand', 'bright', 'boring', 'curious', such as emotional words ranged to have a relationship with this behavior is less motion in space. This result can be obtained through the understanding of the Impressionist paintings that are less body movements. As a result, space design, emotional design in the evaluation (GSD) for the empirical analysis that evaluated the feasibility and future of the emotional space of the design could be based in the area is considered.

피트니스 센터 이용자의 운동참여유형에 따른 감성조명의 인식: 운동과 감성조명의 융합적 접근 (Recognition of Emotional lighting according to the Types of exercise participation of Fitness center users: Convergence approach of exercise and emotional lighting)

  • 조건상;이은석;진상은
    • 한국융합학회논문지
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    • 제9권12호
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    • pp.381-391
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    • 2018
  • 본 연구의 목적은 피트니스 센터 이용자의 운동참여유형에 따른 감성조명의 인식을 살펴보는데 있다. 연구목적을 달성하기 위한 연구대상은 경인지역 피트니스 센터 이용객 292명을 대상으로 설문조사를 실시하였다. 조사도구로 색채유형은 오세민과 곽영신(2015)의 연구에서 사용한 색채계열을 사용하였으며, 색채 인식은 이복신(1997)의 연구에서 사용한 감성 형용사 척도를 사용하였다. 자료처리는 SPSS23.0을 이용하여 교차분석과 독립 t검증, 일원변량분석을 실시하였다. 이에 본 연구를 통해 도출된 결과를 통해 다음과 같은 결론을 얻었다. 첫째, 피트니스 이용자의 감성조명 색채선호도는 성별에 따라 차이가 있다. 둘째, 피트니스 이용자의 감성조명 색채별 인식의 차이는 성별, 연령에서 색채별 부분적 차이가 있는 것으로 나타났다. 또한, 피트니스 이용자의 운동참여유형에 따른 감성조명 색채 인식의 차이에서도 각 색채별 차이가 있는 것으로 나타났다.

국제정서사진체계를 사용하여 유발된 정서의 측정: 비교문화적 타당성 연구 (A Comparative Study of Emotion Using the International Affective Picture System)

  • 이경화;김지은;이임갑;손진훈
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 1997년도 한국감성과학회 연차학술대회논문집
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    • pp.220-223
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    • 1997
  • The International Affective Picture System (IAPS) developed by Lang and colleagues[1] is widely used in studies relating a variety of physiological indices to subjective emotions. In this study we investigated whether the IAPS can be used for Koreans without significant cultural biases in their subjective emotional reactions. Thirty IAPS picture slides were presented to a group of 52 college students and different 30 slides with similar 3 dimensional emotion ratings to another group of 42 students. Fof each slieds with exposal time of 8sec, subjects were asked to rate on the Semantic Differential Scale (SDS) and Self-Assessment Manikin (SAM) in the 3 dimensions of pleasure valence, arousal, and domensions of pleasure valence, arousal, and dominance. Fnctor analysis was done for SDS ratings, and correlations of SDS and SAM were calculated. Eighteen bipolar adjective were grouped into 3 dimensions of pleasure, arousal, dominance showing good agreement with previous study. SAM were calculated. Eighteen bipolar adjectives were grouped into 3 dimensions of pleasure, arousal, dominance showing good agreement with the previous study. SAM ratings were highly corrlated with two of the 6 SDS adjective pairs associated with the pleasure and dominance dimensions, but not with those associated with arousal dimension suggerting some cultural differences.

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게임성 정의를 위한 형용사 시소리스 (Emotional Term Thesaurus for the Design Characteristics of Games)

  • 현혜정
    • 한국콘텐츠학회논문지
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    • 제8권3호
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    • pp.138-145
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    • 2008
  • 인간의 감성을 이해하고 반응하는 인간 친화적 게임기술 개발은 게임을 디자인하는데 매우 중요한 요소이다. 게임에서 유발되는 감성 중 목표 감성에 도달하는 정도를 나타내는 의미로 게임성을 정의하는 것은 필요하다. 대부분의 감성관련 연구는 감성어휘 체계화를 통한 대표 감성을 추출하고 해당 디자인 소와의 연관관계로 감성을 평가하고자 하였다. 그러나 이러한 정의는 게임성에 대한 방향성을 이해하는데 긍정적인 면은 있으나 구체적이고 객관적인 플레이어의 감성을 표현 할 수 없는 단점을 가지고 있다. 본 연구에서는 이러한 게임성에 대한 체계적 이해를 위하여 형용사 시소리스를 이용함으로써 감성적 표현을 플레이어의 의도에 따라 정확하게 나타낼 수 있도록 형용사의 의미적 상관관계를 분석할 수 있는 방안을 제안하였다.

정보전달형 TV광고와 감성유발형 TV광고의 뇌파반응 비교 (A Comparison of EEG Response between TV Advertisements focused on Information Transfer and Emotional Reaction)

  • 김정룡;박지수;김미숙
    • 대한인간공학회지
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    • 제22권4호
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    • pp.1-13
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    • 2003
  • This study has investigated psychological responses to various TV advertisements by using EEG(electroencephalogram). In particular, it was assumed that the brain wave would show different patterns depending upon the style of the advertisement that could be categorized into two such as 'information transfer' type and 'emotional reaction' type. Ten healthy males participated in the experiment. EEG signal was extracted from six lobes such as right and left frontal, right and left occipital, right and left temporal while the subjects were watching TV advertisements. Alpha and beta relative power spectrum, and beta/alpha parameter were calculated to compare two kinds of advertisement each other. Additionally, subjective questionnaire was used to examine subject's response by using adjective words and preference test. In result, significant differences were found in left frontal and right occipital lobe in terms of beta/alpha between two different advertisements. And, subjects showed different preference between two advertisements. It was shown that the current method could analyze the brain reaction to advertisement quantitatively, that presented the possibility of using it to marketing research.