• Title/Summary/Keyword: Embedded multimedia

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Time-Efficient Voltage Scheduling Algorithms for Embedded Real-Time Systems with Task Synchronization (태스크 동기화가 필요한 임베디드 실기간 시스템에서 시간-효율적인 전압 스케쥴링 알고리즘)

  • Lee, Jae-Dong;Kim, Jung-Jong
    • Journal of Korea Multimedia Society
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    • v.13 no.1
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    • pp.30-37
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    • 2010
  • Many embedded real - lime systems have adopted processors supported with dynamic voltage scal-ing(DVS) recently. Power is one of the important metrics for Optimization in the design and operation of embedded real-time systems. We can save considerable energy by using slowdown of processor sup-ported with DVS. In this paper, we improved the previous algorithm at a point of view of time complexity to calculate task slowdown factors for an efficient energy consumption in embedded real-time systems with task synchronization. We grasped the properties of the previous algorithm having $O(n^{2})$ time complexity through mathematical analysis and s simulation. Using its properties we proposed the improved algorithms with O(nlogn) and O(n) time complexity which have the same performance as the previous algorithm has.

An Embedded Systems Implementation Technique based on Multiple Finite State Machine Modeling using Microcontroller Interrupts (마이크로컨트롤러 인터럽트를 사용한 임베디드시스템의 다중 상태기계 모델링 기반 구현 기법)

  • Lee, Sang Seol
    • Journal of Korea Multimedia Society
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    • v.16 no.1
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    • pp.75-86
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    • 2013
  • This paper presents a technique to implement embedded systems using interrupts of the one-chip microcontroller with many peripherals based on a multiple finite state machines model. The multiple finite state machine model utilizes the structure of FSMD used for hardware design and the features of flow control by interrupts. The main finite state machine corresponds to the main program and the sub-state machines corresponds to the interrupt subroutines. Therefore, interrupts from the peripherals can be processed immediately in the sub-state machines. The request and reply variables are used to interface between the finite state machines. Additional operating system is not necessary for the context switching between the main state machine and the sub-state machine, because the flow-control caused by interrupt can be replaced with the switching. An embedded system modeled on multiple finite state machine with ASM charts can be easily implemented by the conversion of ASM charts into C-language programs. This implementation technique can be easily adopted to the hardware oriented embedded systems because of the detail description of the model and the fast response to the interrupt events in the sub-state machine.

An Image Hiding Scheme by Linking Pixels in the Circular Way

  • Chan, Chi-Shiang;Tsai, Yuan-Yu;Liu, Chao-Liang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.6
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    • pp.1718-1734
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    • 2012
  • The proposed method in this paper is derived from Mielikainen's hiding method. However, there exist some significant differences between two methods. In Mielikainen's method, pixels are partitioned into pairs and a LSB matching function is applied to two pixels for hiding. On the contrary, the proposed method partitions pixels into groups with three pixels in each group. The bits of pixels in each group are linked by using an exclusive OR (XOR) operator in a circular way. If the number of different values between the calculated XOR values and the secret bits is smaller than or equal to 2 in a group, the proposed method can guarantee that at most one pixel is needed to be modified by adding/subtracting its value to/from one, and three secret bits can be embedded to three pixels. Through theoretical analysis, the amount of the embedded secret data in the proposed method is larger than those in other methods under the same amount of pixel modifications. Taking real images in our experiments, the quality of stego-images in the proposed method is higher than those in other methods.

A Study and Implementation of Network Synchronization Module for Wired and Wireless based Multimedia Embedded Systems (유무선 기반 멀티미디어 임베디드 시스템을 위한 네트워크 동기화 모듈 연구 및 구현)

  • Kim, Hong-Kyu;Moon, Seung-Jin
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1198-1206
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    • 2007
  • It is common to use PC or Digital picture frame in stand-alone fashion to view images, movies, or to listen MP3 musics which are considered as multimedia contents, However, such existing methods have weakness for expanding network requirements or augmenting extra data, in such case inevitably requiring external devices. With keeping in mind for such expansion, in this study, we have suggested a new concepts of network module which may utilize an image server for data transmission, in the proposed module, data alarm packet was defined for alerting incoming data from the image server and it became possible to synchronize between the image server and device not only in wired but also in wireless environments through UART. The method consists of a control module for an image server and a synchronization module between the server and the device. We have also tested the feasibility for future commercial usages such as advertisements through performance evaluations.

Wireless Multimedia Service Interacting with the Key Input of a Phone Number (휴대용 단말기 전화 번호 키 입력과 상호작용하는 멀티미디어 서비스)

  • Jeong Gu-Min;Ahn Hyun-Sik
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.55 no.2
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    • pp.72-74
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    • 2006
  • In this paper, a wireless multimedia service interacting with key input of a phone number is Presented. In the conventional handset, when the key button is pressed, numbers are displayed or the embedded sound is played. Also, the contents are fixed and cannot be changed. In this paper, we propose a wireless multimedia service playing multimedia contents in accordance with the key input of a phone number. The contents can be downloaded from the wireless internet server. To implement this service, file format, fast codec and download structure are proposed. Using the presented structure, this service is being provided by a telecommunication company in Korea. Various applications based on this service are being expected.

A Performance Analysis of Embedded Systems adapting Data Prefetching (데이터 선인출을 채용한 임베디드 시스템의 성능 분석)

  • Moon, Hyun-Ju;Yoo, Hyun-Bae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.148-155
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    • 2006
  • Portable embedded systems which mainly handle multimedia applications involve the problem that frequent accesses to fetch data from memory make running time increased. To cope with the problem, embedded processors have adopted data prefetching schemes. From a power point of view, which is a main performance indicator of embedded systems, this paper analyzed to investigate how data prefetching schemes influence on system's performance. To solve the problem, we proposed a power-consumption analysis model of a memory system with data prefetching scheme and measured the power dissipated during running application programs. As a result data prefetching schemes have application program's running time reduced but have system's power increased. Also we proposed a performance analysis model considering execution time and power consumption for embedded system with data prefetching schemes.

A File System for User Special Functions using Speed-based Prefetch in Embedded Multimedia Systems (임베디드 멀티미디어 재생기에서 속도기반 미리읽기를 이용한 사용자기능 지원 파일시스템)

  • Choe, Tae-Young;Yoon, Hyeon-Ju
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.7
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    • pp.625-635
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    • 2008
  • Portable multimedia players have some different properties compared to general multimedia file server. Some of those properties are single user ownership, relatively low hardware performance, I/O burst by user special functions, and short software development cycles. Though suitable for processing multiple user requests at a time, the general multimedia file systems are not efficient for special user functions such as fast forwards/backwards. Soml' methods has been proposed to improve the performance and functionality, which the application programs give prediction hints to the file system. Unfortunately, they require the modification of all applications and recompilation. In this paper, we present a file system that efficiently supports user special functions in embedded multimedia systems using file block allocation, buffer-cache, and prefetch. A prefetch algorithm, SPRA (SPeed-based PRefetch Algorithm) predicts the next block using I/O patterns instead of hints from applications and it is resident in the file system, so doesn't affect application development process. From the experimental file system implementation and comparison with Linux readahead-based algorithms, the proposed system shows $4.29%{\sim}52.63%$ turnaround time and 1.01 to 3,09 times throughput in average.

A Study on Design of the Image Retrieval System Using Embedded System (임베디드 시스템을 이용한 이미지 검색 시스템 설계에 관한 연구)

  • Kim, Kyung-Soo
    • Convergence Security Journal
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    • v.10 no.1
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    • pp.49-53
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    • 2010
  • Recently multimedia has been formed, provided, and shared enough not to compare with the past, due to the proliferation of Internet and the development of hardware relating to multimedia. Accordingly to internationally give a proper expression to metadata of multimedia, the standard of MPEG-7 has been established, and researches for image search among various data of multimedia using MPEG-7 are going on. Thus there are meaning-based search. In the former there is a merit that search speed is fast, but technology and accuracy by technical knowledge on the image. In the latter the accuracy of search is decreasing because of not understanding the meaning about image and the internet of users. In this study to solve these problems a search system has been designed by combining the two methods. Also the search and manage image data by handheld devices such as portable PDA or smart phone, a system. Once this is used, multimedia data can be efficiently searched and utilized by handheld devices.

Development of Embedded Web Server System Using a Real-Time OS (실시간 운영체제를 이용한 내장형 웹서버 시스템 개발)

  • 정명용;문승빈;송상훈
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.223-223
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    • 2000
  • Embedded system area has brought an innovation and has been spread rapidly by the growth of the Internet, wireless telephony and multimedia recently. Many embedded systems are required to be real-time systems in that it needs multi-tasking and priority based scheduling. This paper introduces a real-time system that was developed with web server ability for control and monitoring system employing a real-time operating system. It discusses the design model, structure, and applications of web server system. We used SNDS100 board which has a 32-bit RISC microcontroller of ARM7TDMI core as a hardware platform. MicroC/OS kernel was used as Real-time operating system that supports a preemptive and multitasking functions. We developed a hierarhchical control and monitoring system that not only reduced system and management costs, but also enhanced reusability and portability.

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Performance Evaluation of Graphic Platforms for GUI Implementation in Embedded Linux System (임베디드 리눅스 시스템에서의 GUI 구현을 위한 그래픽 플랫폼 성능 평가)

  • Kim, Young-ju
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.831-834
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    • 2009
  • Embedded linux system cann't take up the X-window-based GUI platform commonly used in PC platforms because of low performance in hardware. For the GUI implementation in embedded linux system, the lightwieight graphic library is needed, which supports simplified functions and the usage of little resource. In this paper, several of popular open-source graphic libraries are selected and evaluated for the adoption of an efficient library in the GUI implementation for multimedia embedded system requiring the simple and intuitional user interface.

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