• Title/Summary/Keyword: Electronic Hardware

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A Study On Low Radiation Measurement of Radiation Measuring Devices and Improvement of Reaction Speed according to the Rapid Change of Radiation Dose (방사선 측정장치의 저준위 방사선 측정과 방사선량의 급격한 변화에 따른 장치의 반응 속도개선에 관한 연구)

  • Lee, Joo-Hyun;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.18 no.4
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    • pp.544-551
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    • 2014
  • This paper suggests an algorithm to measure low-level radiation by radiation measuring devices, and the other algorithm to improve reaction speed of the device to better respond to dramatic changes in radiation amount. The former algorithm to improve the accuracy of measuring low-level radiation takes advantage of a dual window radiation measurement method which is based on accumulated average of pulses gathered by a radiation measuring sensor. The latter algorithm is to enhance reaction speed of a measuring device to more sensitively react to dramatic changes in radiation amount by adopting a dual window radiation measurement method which analyzes data patterns newly put into for six seconds. To verify the suggested algorithms, a hardware-which consists of sensor and high-voltage generator, controller, charger and power supply circuit, wireless communication part, and display part-was used. Tests conducted on the dual window radiation measurement method as used in the suggested algorithm have proved that accuracy improves to measure low-level radiation of 5uSv/h, and linearity also gets better. Other tests were conducted to see whether the suggested algorithm enhances the reaction speed of a radiation measuring device so that the device responds better to dramatically changing radiation amount. The experimental results have shown meaningful changes in numbers after six seconds. Therefore, the conclusions are made that the algorithm enhances the reaction speed of the device.

A Load Balancing Method using Partition Tuning for Pipelined Multi-way Hash Join (다중 해시 조인의 파이프라인 처리에서 분할 조율을 통한 부하 균형 유지 방법)

  • Mun, Jin-Gyu;Jin, Seong-Il;Jo, Seong-Hyeon
    • Journal of KIISE:Databases
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    • v.29 no.3
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    • pp.180-192
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    • 2002
  • We investigate the effect of the data skew of join attributes on the performance of a pipelined multi-way hash join method, and propose two new harsh join methods in the shared-nothing multiprocessor environment. The first proposed method allocates buckets statically by round-robin fashion, and the second one allocates buckets dynamically via a frequency distribution. Using harsh-based joins, multiple joins can be pipelined to that the early results from a join, before the whole join is completed, are sent to the next join processing without staying in disks. Shared nothing multiprocessor architecture is known to be more scalable to support very large databases. However, this hardware structure is very sensitive to the data skew. Unless the pipelining execution of multiple hash joins includes some dynamic load balancing mechanism, the skew effect can severely deteriorate the system performance. In this parer, we derive an execution model of the pipeline segment and a cost model, and develop a simulator for the study. As shown by our simulation with a wide range of parameters, join selectivities and sizes of relations deteriorate the system performance as the degree of data skew is larger. But the proposed method using a large number of buckets and a tuning technique can offer substantial robustness against a wide range of skew conditions.

Enabling reuse driven software development : lessons learned from embedded software industry practice (재사용 기반의 소프트웨어 개발 체계 구축 : 내장형 소프트웨어 영역의 기업 사례)

  • Kim Kang-Tae
    • The KIPS Transactions:PartD
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    • v.13D no.2 s.105
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    • pp.271-278
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    • 2006
  • This paper presents industry feedback and a case of improvement trial on enabling reuse driven software development which is one of several activities to improve software quality and productivity in a company which develops software that are embedded into consumer electronic products. Several case studies will be introduced that are related to software reuse strategies and practices to show how to establish environment for reuse basis in a company, how to apply it to development team and project and how to improve that through trials and errors. To enable reuse-oriented software development in a huge company, integrated and focused approach is needed among technical, management and environmental point of view. We tried to solve that problem in technical field with reuse method, in management filed with reuse metric and in environment field with reuse repository. The characteristics of our software development environment could be summarized as below. The first, embedded software which would not independent to hardware devices and the second, it is very huge company which develops extremely various products by many different organization with different domain characteristics and the third, development lead time is extremely short and many variation models are stems from basic models. We expect that our study would give contribution to industry struggling to solve similar problem for presenting our experience and could be a reference model for enabling software reuse in a real world practically.

A Study On Radiation Detection Using CMOS Image Sensor (CMOS 이미지 센서를 사용한 방사선 측정에 관한 연구)

  • Lee, Joo-Hyun;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.19 no.2
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    • pp.193-200
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    • 2015
  • In this paper, we propose the radiation measuring algorithm and the device composition using CMOS image sensor. The radiation measuring algorithm using CMOS image sensor is based on the radiation particle distinguishing algorithm projected to the CMOS image sensor and accumulated and average number of pixels of the radiation particles projected to dozens of images per second with CMOS image sensor. The radiation particle distinguishing algorithm projected to the CMOS image sensor measures the radiation particle images by dividing them into R, G and B and adjusting the threshold value that distinguishes light intensity and background from the particle of each image. The radiation measuring algorithm measures radiation with accumulated and average number of radiation particles projected to dozens of images per second with CMOS image sensor according to the preset cycle. The hardware devices to verify the suggested algorithm consists of CMOS image sensor and image signal processor part, control part, power circuit part and display part. The test result of radiation measurement using the suggested CMOS image sensor is as follows. First, using the low-cost CMOS image sensor to measure radiation particles generated similar characteristics to that from measurement with expensive GM Tube. Second, using the low-cost CMOS image sensor to measure radiation presented largely similar characteristics to the linear characteristics of expensive GM Tube.

Design of a Marine Leisure Information Retrieval Agent for Mobile Terminal Support of WIPI Environment (WIPI 환경의 모바일 단말기 지원을 위한 해양 레저 정보 탐색 에이전트의 설계)

  • Choi, Hong-Seok;Jung, Sung-Hun;Lim, Jae-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.171-174
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    • 2005
  • According as marine leisure industry has developed and the demand of leisure culture has increased rapidly, a desire about service which supply marine safety and connect marine information is enlarging. The performance of personal mobile device has improved and been evolved by composition terminal. So, it became possible that storage and expression of multimedia information as well as simple communication facility. Domestic wireless internet has given development strain to developer and contents Provider(CP) because of different platform. And this has become hindrance factor of wireless internet activation. But, recently, the use of WIPI(Wireless Internet Platform for Interoperability), the wireless internet standard platform, could use different wireless application programs and also guarantee the independency for hardware. We wish to develop contents of download form that supply geographic information of Electronic Navigational Chart(ENC) in the marine that is digitalized to carrying along terminal of WIPI base and various informations for marine leisure. For this, DB that offer ENC and additional information should be constructed. Also, we need server (CPS; Contents provider Server) that offer required contents. In this paper, we design web retrieval agent which store request information to database. When consumer required necessary information through personal mobile device, CPS can inform that by real time. So, we wish to develop agent component that parse informations in various World Wide Webs, and store to database.

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User Behavior Model Based on Shooting Photograph Interaction for Funology ; Focused on 'PhoDoSee' Kiosk (퍼놀로지를 위한 사진 촬영 인터랙션 기반에서의 사용자 행태 모델 ; '포도씨' 키오스크를 중심으로)

  • Kim, Hanjae;Kwon, Jieun
    • Cartoon and Animation Studies
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    • s.36
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    • pp.643-667
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    • 2014
  • Recently, shooting photographs have become highly popular among general public and been used by various media such as digital camera, mobile, and kiosk. We could find that users prefer to Funology which is combined by fun and hardware technology on emotional point of view. Shooting photographs attracts user participation and makes effect of design to expand. The goal of this study is to classify user actions in a electronic kiosk which includes digital photography function based on the perspective of Funology and to bulit user behaviors model. Therefore user group model will be defined, and then interaction design guidelines of shooting photographs will be proposed. For this research, first of all, the concepts of Funology and user interaction with taking photographs are classified to three types which is based on literature investigation. Secondly, "Phodosee" kiosk is examined with Funology design elements which have been categorized beforehand. Then user's behaviors which are shown their interaction with "Phodosee" kiosk are observed and analyzed using video ethnography based on Funology perspectives. Finally, four persona models are suggested based on user's behaviors as follows; 1) to avoid being taken photography, 2) to try to shoot photography, 3) to participate shooting photography and 4) to lead others to take photography. To summarize this study, effects and limitations of Funology design elements using digital photography are discussed and guideline is suggested to improve user experience design.

A Study on Development of Independent Low Power IoT Sensor Module for Zero Energy Buildings (제로 에너지 건축물을 위한 자립형 저전력 IoT 센서 모듈 개발에 대한 연구)

  • Kang, Ja-Yoon;Cho, Young-Chan;Kim, Hee-Jun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.3
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    • pp.273-281
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    • 2019
  • The energy consumed by buildings among the total national energy consumption is more than 10% of the total. For this reason, Korea has adopted the zero energy building policy since 2025, and research on the energy saving technology of buildings has been demanded. Analysis of buildings' energy consumption patterns shows that lighting, heating and cooling energy account for more than 60% of total energy consumption, which is directly related to solar power acquisition and window opening and closing operation. In this paper, we have developed a low - power IoT sensor module for window system to transfer acquired information to building energy management system. This module transmits the external environment and window opening / closing status information to the building energy management system in real time, and constructs the network to actively take energy saving measures. The power used in the module is designed as an independent power source using solar power among the harvest energy. The topology of the power supply is a Buck converter, which is charged at 4V to the lithium ion battery through MPPT control, and the efficiency is about 85.87%. Communication is configured to be able to transmit in real time by applying WiFi. In order to reduce the power consumption of the module, we analyzed the hardware and software aspects and implemented a low power IoT sensor module.

The Development of Protocol for Construction of Smart Factory (스마트 팩토리 구축을 위한 프로토콜 개발)

  • Lee, Yong-Min;Lee, Won-Bog;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.23 no.3
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    • pp.1096-1099
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    • 2019
  • In this paper, we propose the protocol for construction of smart factory. The proposed protocol for construction of smart factory consists of an OPC UA Server/Client, a technology of TSN realtime communication, a NTP & PTP time synchronization protocol, a FieldBus protocol and conversion module, a technology of saving data for data transmit latency and synchronization protocol. OPC UA server/client is a system integration protocol which makes interface industrial hardware device and supports standardization which allows in all around area and also in not independent from any platform. A technology of TSN realtime communication provides an high sensitive time management and control technology in a way of sharing specific time between devices in the field of high speed network. NTP & PTP time synchronization protocol supports IEEE1588 standardization. A fieldbus protocol and conversion module provide an extendable connectivity by converting industrial protocol to OPC. A technology of saving data for data transmit latency and synchronization protocol provide a resolution function for a loss and latency of data. Results from testing agencies to assess the performance of proposed protocol for construction of smart factory, response time was 0.1367ms, synchronization time was 0.404ms, quantity of concurrent access was 100ea, quantity of interacting protocol was 5ea, data saving and synchronization was 1,000 nodes. It produced the same result as the world's highest level.

A Novel Redundant Binary Montgomery Multiplier and Hardware Architecture (새로운 잉여 이진 Montgomery 곱셈기와 하드웨어 구조)

  • Lim Dae-Sung;Chang Nam-Su;Ji Sung-Yeon;Kim Sung-Kyoung;Lee Sang-Jin;Koo Bon-Seok
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.4
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    • pp.33-41
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    • 2006
  • RSA cryptosystem is of great use in systems such as IC card, mobile system, WPKI, electronic cash, SET, SSL and so on. RSA is performed through modular exponentiation. It is well known that the Montgomery multiplier is efficient in general. The critical path delay of the Montgomery multiplier depends on an addition of three operands, the problem that is taken over carry-propagation makes big influence at an efficiency of Montgomery Multiplier. Recently, the use of the Carry Save Adder(CSA) which has no carry propagation has worked McIvor et al. proposed a couple of Montgomery multiplication for an ideal exponentiation, the one and the other are made of 3 steps and 2 steps of CSA respectively. The latter one is more efficient than the first one in terms of the time complexity. In this paper, for faster operation than the latter one we use binary signed-digit(SD) number system which has no carry-propagation. We propose a new redundant binary adder(RBA) that performs the addition between two binary SD numbers and apply to Montgomery multiplier. Instead of the binary SD addition rule using in existing RBAs, we propose a new addition rule. And, we construct and simulate to the proposed adder using gates provided from SAMSUNG STD130 $0.18{\mu}m$ 1.8V CMOS Standard Cell Library. The result is faster by a minimum 12.46% in terms of the time complexity than McIvor's 2 method and existing RBAs.

Method of ChatBot Implementation Using Bot Framework (봇 프레임워크를 활용한 챗봇 구현 방안)

  • Kim, Ki-Young
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.15 no.1
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    • pp.56-61
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    • 2022
  • In this paper, we classify and present AI algorithms and natural language processing methods used in chatbots. A framework that can be used to implement a chatbot is also described. A chatbot is a system with a structure that interprets the input string by constructing the user interface in a conversational manner and selects an appropriate answer to the input string from the learned data and outputs it. However, training is required to generate an appropriate set of answers to a question and hardware with considerable computational power is required. Therefore, there is a limit to the practice of not only developing companies but also students learning AI development. Currently, chatbots are replacing the existing traditional tasks, and a practice course to understand and implement the system is required. RNN and Char-CNN are used to increase the accuracy of answering questions by learning unstructured data by applying technologies such as deep learning beyond the level of responding only to standardized data. In order to implement a chatbot, it is necessary to understand such a theory. In addition, the students presented examples of implementation of the entire system by utilizing the methods that can be used for coding education and the platform where existing developers and students can implement chatbots.