• Title/Summary/Keyword: Educational Simulator

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Development of Web-based Learning Program on Cardiopulmonary Emergency Care Focused on Clinical Scenarios (웹기반 사례중심 심폐응급간호 학습 프로그램 개발)

  • Kim, Eun-Jung;Hwang, Seon-Young
    • Korean Journal of Adult Nursing
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    • v.22 no.1
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    • pp.70-79
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    • 2010
  • Purpose: This study was conducted to develop a Web-based learning program on cardiopulmonary emergency care for clinical nurses and to evaluate learners' responses. Methods: Based on the assessment of learning needs of clinical nurses, a total of three self-directed learning modules were developed according to the procedure of the ADDIE (assessment, design, development, implementation, & evaluation) model. Results: Each learning module included the emergency treatments and drugs used in the real patients' situations with cardiopulmonary crisis, which had been adopted from the emergency department of a C University hospital located in G-city. Real video clips for endotracheal intubation and ACLS (advanced cardiac life support) were developed with the help of the staff of the department of emergency medicine using a human simulator, $SimMan^{(R)}$. The program published on the Web was evaluated by 20 clinical nurses who are working in the emergency department and wards of a C-University hospital. About 80% of the respondents were satisfied with the program contents, design, and learning strategy. Conclusions: Web-based learning programs on cardiopulmonary emergency care are needed for clinical nurses as educational material for staff education to increase their knowledge for making immediate clinical decisions and in giving skilled care in emergency situations.

An Approach to Estimate Dielectric Constant of Low-Loss Materials Using Dielectric Slab Loaded Cylindrical Cavity Resonators (유전체 슬랩이 삽입된 원통형 공진기를 이용한 저손실 물질의 유전 상수 측정)

  • Lee, Won-Hui
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.19 no.10
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    • pp.1115-1121
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    • 2008
  • In this paper, dielectric slab loaded cylindrical cavity resonator measurement technique is presented to determine the dielectric constant of a dielectric material. The dielectric constant is measured by the resonant frequency deviation of empty and dielectric slab loaded cavity. Characteristic equations are derived by th exact field analysis. The measurement configurations are formed using HP8719A vector network analyzer and an experimental cylindrical metallic cavity with circular cross-section. The validity of the theory is confirmed by experiments and CST MWS 4.0(3D simulator). The results were in the whole satisfactory. The measured dielectric constant of teflon and bakelite are 2.03 and 4.44, respectively.

A Study on Efficient Training Methods by Analyzing Differences inSpatial Disorientation Recovery according to Pilot Experience (조종사 경력별 공간정위상실(SD) 회복 차이 분석을 통한효율적인 훈련방안에 대한 연구)

  • Se-Jun Kim;Young-Jin Cho
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.31 no.2
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    • pp.18-24
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    • 2023
  • According to the results of a survey by Boeing, LOC-I (Loss of Control in Flight) was the highest in the number of deaths by fatality accident category in the past 10 years from 2012 to 2021, and the number of deaths worldwide due to LOC-I accidents was 757. It turned out to be the biggest cause of aircraft fatalities, with a figure close to twice the sum of UNK (Unknown or Undetermined), which is the 2nd place, and CFIT (Controlled Flight Into or Toward Terrain), which is the 3rd place. This study set six scenarios related to spatial disorientation that may occur during sensory-dependent flight targeting student pilots and instructor pilots at domestic designated specialized educational institutions using flight simulation training equipment, and in each scenario, the pilot's. The need for SDRT (Spatial Disorientation Recovery Training) is verified by analyzing the flight experience and recovery ability by qualification, and SDRT is repeatedly performed to verify and present the training cycle and time.

Development of a Mask Aligner Simulator for Education (노광 장치 시뮬레이터 개발)

  • Kim, Dae Jeong;Park, Yun Jeong;Jung, Taeho
    • Journal of the Korea Society for Simulation
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    • v.26 no.4
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    • pp.43-49
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    • 2017
  • With the advances in and expansion of the semiconductor and display businesses in Korea the demand of the engineers in such fields is increasing. Keeping pace with the trend, the semiconductor courses in undergraduate not only include the newest technologies in addition to the fundamental theories but fabrication related technologies as well in order to produce engineers with practical knowledge. However, since semiconductor fabrication requires expensive equipment and materials in a clean room, laboratory class can't be provided in undergraduate. To overcome this limitation actual fabrication processes are recorded in video and played in class. In addition, 3D visualization of fabrication processes can be used.

Development of a Compiler Teaching Model Using the Compiler Developing Environment Edu-IDEC (컴파일러 개발환경 Edu-IDEC를 이용한 컴파일러 수업모형 개발)

  • Kwon, Jung-Hoon;Park, Eun-Kyoung;Sung, Woo-Kyung;Kim, Hyun-Ju;Bae, Jong-Min
    • The Journal of Korean Association of Computer Education
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    • v.16 no.6
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    • pp.33-43
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    • 2013
  • Compiler and language implementation courses have long been recognized as an important subject in Computer Science curricula. It is because not only the knowledge for a compiler plays important roles in understanding programming languages and systems but compiler technologies can be used in many applications. However it requires much effort to teach effectively it due to limited resources and time restriction. We present a compiler teaching model using Edu-IDEC which is a development environment of educational compilers. Edu-IDEC is a tool on the robot platform. It uses the Eclipse plug-ins and has functions like compiler developing tools, a reference compiler, visualization tool of syntax tree, visualization tool of object language, NXT robot controllers, and its simulator. We also present the evaluation results for our model by applying it to an actual class.

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Application of Greenhouse Climate Management Model for Educational Simulation Design (교육용 시뮬레이션 설계를 위한 온실 환경 제어 모델의 활용)

  • Yoon, Seungri;Kim, Dongpil;Hwang, Inha;Kim, Jin Hyun;Shin, Minju;Bang, Ji Wong;Jeong, Ho Jeong
    • Journal of Bio-Environment Control
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    • v.31 no.4
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    • pp.485-496
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    • 2022
  • Modern agriculture is being transformed into smart agriculture to maximize production efficiency along with changes in the 4th industrial revolution. However, rural areas in Korea are facing challenges of aging, low fertility, and population outflow, making it difficult to transition to smart agriculture. Among ICT technologies, simulation allows users to observe or experience the results of their choices through imitation or reproduction of reality. The combination of the three-dimension (3D) model and the greenhouse simulator enable a 3D experience by virtual greenhouse for fruits and vegetable cultivation. At the same time, it is possible to visualize the greenhouse under various cultivation or climate conditions. The objective of this study is to apply the greenhouse climate management model for simulation development that can visually see the state of the greenhouse environment under various micrometeorological properties. The numerical solution with the mathematical model provided a dynamic change in the greenhouse environment for a particular greenhouse design. Light intensity, crop transpiration, heating load, ventilation rate, the optimal amount of CO2 enrichment, and daily light integral were calculated with the simulation. The results of this study are being built so that users can be linked through a web page, and software will be designed to reflect the characteristics of cladding materials and greenhouses, cultivation types, and the condition of environmental control facilities for customized environmental control. In addition, environmental information obtained from external meteorological data, as well as recommended standards and set points for each growth stage based on experiments and research, will be provided as optimal environmental factors. This simulation can help growers, students, and researchers to understand the ICT technologies and the changes in the greenhouse microclimate according to the growing conditions.

The Effects of Trauma-patient Training Education Using Simulation on Knowledge, Satisfaction and Problem-solving in Emergency medical Students (시뮬레이션을 활용한 외상환자 실습교육이 응급구조학과 학생들의 지식과 만족도 및 문제해결에 미치는 효과)

  • Moon, Tae-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.4
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    • pp.710-717
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    • 2016
  • This study was progessed from March 3, 2015 to March 31 for purpose of evaluating the effects of the trauma-patient practice education using simulation on knowledge, satisfaction and problem-solving in paramedic students. To closely examine the adequacy of education for paramedic students in one university, a comparison was made by dividing 28 male and female students into two groups of experimental group with 14 students and control group with 14 students. The experimental group was carried out the practice education of the trauma-patient simulation using simulator. The control group was conducted the theoretical and practical education through a traditional instructor-led class. As a result of the research, the experimental group can be known to be significantly higher(t=2.09, p<.05) than the control group in the post-knowledge survey and satisfaction following the development in each educational method for 4 weeks. Also, in consequence of the variable-based correlation in the sub-factors of satisfaction, a correlation was shown between interest and clinical help or between interest and problem-solving ability(p<.05, p<.01). Based on the results of this study, it is considered that the simulation practice education in the emergency department is demanded and that the practice education will need to be continuously applied through developing a proper scenario.

An Evaluation of the Virtual Refraction Education (가상 굴절검사 교육에 대한 평가)

  • Yu, Dong-Sik;Son, Jeong-Sik;Chu, Byoung-Sun
    • Journal of Korean Ophthalmic Optics Society
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    • v.13 no.2
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    • pp.43-50
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    • 2008
  • Purpose: The purpose of this study is to evaluate the effect of a VR (Virtual Refractor), which is a simulator for a PR (Practical Refraction), as an educational tool. Methods: Twenty four third year students enrolled in the department of visual optics volunteered for VR education. Each student attended a VR training course and practiced with the VR by themselves. One month later, each student tested three virtual subjects on the VR and one real subject on the PR and were given a performance score for each refraction. And the scores for the virtual and practical refractions were compared. In addition, a self-report questionnaire based on a five point Likert-scale was designed, consisting of domains such as spontaneous participation, contribution for the refraction, confirmity of the VR and PR, and necessity of the VR. Results: The Spearman's correlation coefficient between the testing score of the practical and virtual refractions indicated a significantly correlation (R=0.71, p<0.001). In the questionnaire, the mean score of the domains was 3.67${\pm}$0.96 and it indicated that students expressed that using the VR was beneficial. The correlation value among these domains was a high significant level, 0.91~0.68 (p<0.001). Conclusions: Although the VR required certain improvements in its concentration and systematic approaches for practical situations, it showed a high correlation between the VR and the PR and represented a positive evaluation in the PR.

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Simulation-based Education Model for PID Control Learning (PID 제어 학습을 위한 시뮬레이션 기반의 교육 모델)

  • Seo, Hyeon-Ho;Kim, Jae-Woong;Park, Seong-Hyun
    • Journal of Convergence for Information Technology
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    • v.12 no.3
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    • pp.286-293
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    • 2022
  • Recently, the importance of elemental technologies constituting smart factories is increasing due to the 4th Industrial Revolution, and simulation is widely used as a tool to learn these technologies. In particular, PID control is an automatic control technique used in various fields, and most of them analyze mathematical models in certain situations or research on application development with built-in controllers. In actual educational environment requires PID simulator training as well as PID control principles. In this paper, we propose a model that enables education and practice of various PID controls through 3D simulation. The proposed model implemented virtual balls and Fan and implemented PID control by configuring a system so that the force can be lifted by the air pressure generated in the Fan. At this time, the height of the ball was expressed in a graph according to each gain value of the PID controller and then compared with the actual system, and through this, satisfactory results sufficiently applicable to the actual class were confirmed. Through the proposed model, it is expected that the rapidly increasing elemental technology of smart factories can be used in various ways in a remote classroom environment.

The Development of a Ship Firefighting Drill Simulator (선박소화훈련 시뮬레이터 개발에 관한 연구)

  • Kim, Won-Ouk;Kim, Dae-Hee
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.22 no.5
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    • pp.410-416
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    • 2016
  • After the Sewol Ferry accident, the importance of maritime safety has been emphasized in Korea. In particular, educational and experience training are not only being conducted for maritime personnel but also in schools and at maritime-related organizations in order to broadly instill maritime safety awareness. Based on SOLAS regulations, safety education for sailors conducted every 10 days passenger boats, and fire-fighting drills and abandon-ship training should be conducted once a month on merchant ships. After the Sewol Ferry accident, the maximum number of trainees was reduced from 40 to 20 in order to improve the effectiveness of these training sessions by requiring all trainees to participate in the actual training. The current training process consists of two steps: textbook-based theoretical training and actual practice. Current training environment provides limited capability from human and facility recourses which limit the numbers of trainee participated and system operation time. By introducing the simulation training, it will improve the trainee skill and performance prior to the on-site training and allow the more effective and rapid progress on actual practice. Therefore, it will be proposed the three-step training method in order to improve the effectiveness on fire-fighting drill in Maritime Safety Education on this study. This study suggests a three step training method that would increase the efficiency of maritime safety education. An image-training step to enhance individual task awareness and equipment usage via simulation techniques after theoretical training has been added. To implement this simulation, a virtual training session will be conducted before actual training, based on knowledge obtained from theoretical training, which is expected to increase the speed with which trainees can adapt during the practical training session. In addition, due to the characteristics of the simulation, repeated training is possible for reaction drills in emergency circumstances and other various scenarios that are difficult to replicate in actual training. The efficiency of training is expected to improve because trainees will have practiced before practical training takes place, which will decrease the time needed for practical training and increase the number of training sessions that can be executed, increasing the efficiency of training overall. This study considers development methods for fire-fighting drill simulations using virtual reality techniques.