• Title/Summary/Keyword: Educational Design

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A study on analysis of CAI program type for the science CAI programs developed by KEDI and teachers in KOREA (과학 CAI 프로그램의 유형 분석)

  • Kim, Young-Min;Lee, Mee-Kyeoung;Kim, Hee-Jung
    • Journal of The Korean Association For Science Education
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    • v.14 no.1
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    • pp.24-33
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    • 1994
  • This study is aimed at categorizing the CAl programs through analyzing the 82 science CAl programs developed by KEDI( Korean Educational Development Institutes ) and the 19 science CAl programs developed by the teachers who won the prizes in the first national educational software contest. The findings are as follows. 1) The main types of science CAl programs developed by KEDI are hybrid design type of tutorials and simulations, tutorials, and hybrid design type of instructional games and drill and practice. The other type of programs are very few. 2) The main types of science CAl programs developed by the teachers, who won the prizes in 1st educational software contest, are tutorials and hybrid design type of tutorials and simulations. There is no other type of programs except only two simulation type programs. 3) The science CAl programs developed by KEDI as well as by teachers who won the prizes in the contest are biased in two or three types, and the trend is severe in the programs developed by the teachers.

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A Study on the Plan Composition of Departmental Classroom Type in Middle School - Comparison Design Competition with Construction Design about LH in 2013- (교과교실제 중학교의 평면구성 분석연구 - 2013년 LH 현상설계안과 실시설계의 비교 -)

  • Seo, Boong-Kyo;Song, Bong-Gun
    • Journal of the Korean Institute of Educational Facilities
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    • v.21 no.6
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    • pp.3-12
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    • 2014
  • After the introduction of the 7th education program, educational facilities have been requested to change to face new curriculums and have been planned. The purpose of this study is to fill up a gap between the study of education facilities, building planning and real educational spot and also find difference of plan composition by analyzing latest middle school floor plans. In this regard, floor plans of 8 middle schools proposed in LH design competition is compared and analyzed in this study. To sum up this analysis, the guide lines suggested from Korean educational development institute(KEDI) has not been followed in many building planning. For subject classrooms, guide lines from KEDI were ignored and support facilities did not planned as necessary space calculated through scale estimation program. To select a planned proposal in the future, demand of scale estimation, various studies, real educational spot and etc. should be reflected.

A Study on Projects of Brera Academy - Focus on Projects Worked between 1935~1940 - (브레라 예술대학(Accademia di Brera) 계획안에 관한 연구 - 1935~1940년도 발표 계획안을 중심으로 -)

  • Cho, Sung-Yong;Choi, Jin-Hee
    • Journal of the Korean Institute of Educational Facilities
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    • v.26 no.5
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    • pp.11-16
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    • 2019
  • The purpose of this study is to analyze the 'Brera Academy', worked between 1935-1940 at Milano in Italy. Giuseppe Terragni(1904-1943) is, as it is well known, one of the representative architects in the period of Italian rationalism architecture. In particular, his 'Casa del Fascio(1928~1936)' is evaluated as a representative work of this period. The research is based on original drawings and letters, mostly produced by G. Terragni or relative person and office of this work. Through analyze on the design process, the research tries to reveal Italian rationalist's design method and strategy, especially in the educational facility project. There are at least three deferent phases in the design process; in each phase, there are fundamental changes such as a structural system, relationships between the traditional garden and new building or spatial sequences. So, this study attempts to clarify the design methodology and strategy of the Italian rationalist in the design of educational facilities through analysis of the design process of Brera Academy.

A Study on Educational Effectiveness of Convergence Education Between Design and Robotics - Focus on Mentee and Mentor of 2013 Future Environmental Design Competition for Children - (디자인과 로봇공학 융·복합 체험교육의 교육적 효용성에 관한 연구 - 제2회 어린이 미래환경 디자인대회에 참가한 멘티와 멘토를 대상으로 -)

  • Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee;Han, Hae-Ryon;Lee, Ju-Hyeong
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.62-70
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    • 2014
  • In the knowledge and information society of 21st century, 'Creativity' which is the core of national competitiveness and an important foundation for the development of the country has been emphasized on the importance of it. As a result, the convergence educational programs, as known as STEAM (science, technology, engineering, arts, mathematics) became more and more needed to children for cultivating creativity. As a follow-up study on STEAM program combining robotics and design for children developed by Design Promotion Committee of KIID, this study intends to modify and reanalyze the program and to seize the educational effectiveness of the groups of university students as mentors and children as mentees, The results are as follows; First, although the importance of STEAM education is highlighted, short-term educational programs tend to consist of only the contents of each field: design or science. Second, pre-training and mentoring were helpful to both mentors and children. Third, Children expanded the perception of STEAM concept and increased their interests in career. Mentors recognized the importance and the necessity of STEAM education, and were very satisfied with team activities which gave a new experience of working with other field of people. Therefore, this program provide to children an experience of logical thinking, having interests on uninterested field, and encouraging teamwork. Also, it provides to mentors a chance to develop their potential and experience, and set up a new vision for future.

Community Design Education for Sustainable Environment (건축교육헌장에 기초한 커뮤니티 디자인교육에 관한 연구)

  • Kimm, Woo-Young;Kang, Tae-Woong;So, Kab-Soo;Kim, Seung-Je
    • Journal of the Korean Institute of Educational Facilities
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    • v.19 no.2
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    • pp.59-66
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    • 2012
  • Community design education has covered the worldview dimension of the collaborative courses for sustainability draws on the architectural expertise developed in a network of community projects and therefore case studies of design education by the collaborative project-based learning in terms of participants, students, teachers and architects, such as 'Learning By Design' for the K-12 comprehensive program in Massachusetts addresses how a local society can make its community sustainable by both design and education. To understand that community design and education can provide professional development in all levels of skills and knowledge across disciplines and opportunities for collaborative learning and problem-solving, this research consists of case studies of the community design education including social systems that assist in organizing the local educational program as well as promoting the programs with public awareness of the community. It covers the UNESCO-UIA agenda of the community design and education that is to enhance the physical environment relating to human interaction by developing innovative alternatives of existing community and contributing voluntarily to neighborhoods through design. As the community design collaborative of design professionals and users is a structural approach to assess design quality, the cases address how to set up the architectural program in order to share pro bono design service and provide high-quality design resources available for sustainable environment.

A Study on the Current Issues and Characteristic of Interior Design Curriculums in Korea (국내 실내디자인 관련학과 교과과정 현황과 특성에 관한 연구)

  • Park, Chan-Il
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.227-236
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    • 2012
  • In order to discuss identity of Interior Design as an academic study, I analyzed educational objectives and curriculums of Interior Design in tertiary educational institutions. To this end, I surveyed 83 colleges and categorized those colleges based on their school system and academic field where the college is included. First, according to the school system I classified them into 2-, 3-, 4-year course. Then, I categorized each of them into subcategories based on their fields; 2 year course into Design field and Construction Engineering field, 3 year course into Construction, Engineering and Design, 4 year course into Design, Life Science, Engineering and Construction. Referring to a Classified table of majors and fields by KIID, I reorganized them into ten big categories: (1)Design Theory (2)Design Technique (3)Interior Composition Elements (4)Basic Practice (5)Advanced Practice (6)Psychology and Behaviour (7)Design Management (8)History of Interior Design (9)Digital Design (10)Communication. The afore-mentioned ten curriculum categories show characteristics formed by composition in each school system. The curriculum categories in school system had differences in composition depending on each field. By examining similarities and differences among them, I concluded attributes of each field. I hope the result of this study can contribute to consistent study to establish and develop the academic identity of Interior Design.

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Educational Framework for Interactive Product Prototyping

  • Nam Tek-Jin
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.93-104
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    • 2006
  • When the design profession started, design targets were mainly static hardware centered products. Due to the development of network and digital technologies, new products with dynamic and software-hardware hybrid interactive characteristics have become one of the main design targets. To accomplish the new projects, designers are required to learn new methods, tools and theories in addition to the traditional design expertise of visual language. One of the most important tools for the change is effective and rapid prototyping. There have been few researches on educational framework for interactive product or system prototyping to date. This paper presents a new model of educational contents and methods for interactive digital product prototyping, and it's application in a design curricula. The new course contents, integrated with related topics such as physical computing and tangible user interface, include microprocessor programming, digital analogue input and output, multimedia authoring and programming language, sensors, communication with other external devices, computer vision, and movement control using motors. The final project of the course was accomplished by integrating all the exercises. Our educational experience showed that design students with little engineering background could learn various interactive digital technologies and its' implementation method in one semester course. At the end of the course, most of the students were able to construct prototypes that illustrate interactive digital product concepts. It was found that training for logical and analytical thinking is necessary in design education. The paper highlights the emerging contents in design education to cope with the new design paradigm. It also suggests an alterative to reflect the new requirements focused on interactive product or system design projects. The tools and methods suggested can also be beneficial to students, educators, and designers working in digital industries.

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A Study on the Developed Educational Models of Fashion Educational Curriculum and Field Placement of the School Based Enterprise (패션 전공 교육과정과 학교기업 현장실습 연계 교육모델 개발 연구)

  • Han, Gyung-Hee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.18 no.4
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    • pp.47-62
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    • 2016
  • As the occupational education in junior college is being searched to be connected to practical industrial settings at present, importance of field placement is now being heightened. Industrial field experience shall be developed as the work can be performed in the practical site based on the generally comprehensive contents through the applicable educational course rather than simply independent educational course. Furthermore, characteristics of the applicable major shall be reflected in the field placement to be connected to the industrial field experience so that image promotion of the major and other additional value of the major can be effectively operated. However, it is practical situation that most of the field placements are being operated separately from connection and characterization of the educational curriculum in spite of the variety of the industrial field experiences and works in the field sites. Thus, the author of the thesis would analyze practical cases of the industrial field experiences in the past and grasp the problems of them so that we can develop models of the industrial field experiences proper for characteristics of fashion related departments. Especially, through the study the author of the thesis has developed the practical educational model where the fashion majoring educational courses can be connected with the field placement in the school industry in which the practical environment is established as in the applicable industry. In addition, it is judged that Developed educational models can be realized for subsidiary companies with close relationship with the departments besides the school based enterprises.

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An Analysis on the Priority of Educational Needs of Teachers in Charge of Educational Contents of Invention Intellectual Property in Secondary Vocational Education (중등단계 직업교육에서의 발명·지식재산 교육내용에 대한 담당 교사의 교육요구도 우선 순위 분석)

  • Lee, Sang-hyun;Lee, Chan-joo;Lee, Byung-Wook
    • 대한공업교육학회지
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    • v.40 no.2
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    • pp.155-174
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    • 2015
  • The purposes of this study were to analyze the property of educational needs of teachers for educational contents of invention and intellectual property in secondary vocational education and provide fundamental data for the development of job training programs so as to develop the capabilities of teachers, the base for effective education of invention intellectual property in secondary vocational education. To achieve them, educational needs for the educational contents of invention intellectual property and the priority of the educational needs in secondary vocational education based on the recognition of the teachers were analyzed and suggested. Concrete results of this study can be suggested as follows. First, the average of educational needs of the teachers for the educational contents of invention intellectual property in secondary vocational education was 5.02. There were 23 items of the educational contents whose educational needs were higher than the average of the whole items and for those items and the average of each item, there were F4(The average of patent applications) 6.72, F5(Modification and supplementation of specification sheets) 6.46, F2(Writing of patent floor plans) 6.39, F3(Writing of patent specification sheets and abstraction) 6.31, A5(Invention method and activity) 6.27, E6(Invention design project) 6.15, H3(Invention commercialization) 5.97, F1(Patent information and application) 5.90, E5(Design obligation) 5.78, E3(Designing process of inventional design) 5.77, A4(Invention and problem solving) 5.57, G2(Patent investigation and classification) 5.47, C2(Thinking method of inventional problem solution) 5.45, E4(Production of inventional design product) 5.45, B5(Inventional patent project) 5.42, A2(Creativity development) 5.26, C4(Inventional problem solving project) 5.26, H4(Invention marketing) 5.26, H2(Analysis on invention commercialization) 5.20, D4(Invention and management) 5.16, C3(Problem solving activity) 5.14, E2(Inventional design devise and expression) 5.11, B3(Actuality of inventional method) 5.08 in order. Second, for the priority of educational needs of the teachers for the educational contents of invention intellectual property in secondary vocational education, there were 13 items of the educational contents for the first rank, 10 for the second rank and 17 for the third rank. The items of the educational contents for the first rank were A4(invention and problem solving), A5(inventional method and activity), B5(Invention patent project), C2(Thinking method of inventional problem solution), C4(Inventional problem solving project), E3(Inventional design process), E4(Production of inventional design product), E5(Design obligation), E6(Invention design project), F1(Patent information and application), F2(Writing of patent floor plan), F3(Writing of patent specification sheet and abstract), and H3(Invention commercialization. The items of the educational contents for the second rank were A2(Creativity development), B3(Actuality of inventional method), C3(Problem solving activity), D4(Invention and management), E2(Invention design devise and expression), F4(Range of patent demand), F5(Modification and supplementation of specification sheet), G2(Patent investigation and classification), H2(Analysis on invention commercialization), and H4(Invention marketing). The items for the third rank were the educational contents except the ones of the first rank and the second rank.

Analysis of Environment Improving Budget of School Facilities by Using Data Warehouse Technology - Focused on Elementary, Middle, High School of OO Office of Education - (데이터 웨어하우스 기술을 활용한 학교시설물의 환경개선예산 분석 - OO교육청 초·중·고등학교를 중심으로 -)

  • Pak, Min-Kyu;Son, Chang-Baek;Ryu, Han-Guk
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.13 no.1
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    • pp.15-23
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    • 2014
  • With introduction of amended educational curriculum in 2007, optimizing project of educational environment to accomplish its purposes and goals includes expanding educational facilities and supplying eco-friendly school facilities. However, while the focus of optimizing project of educational environment is quality improvement of educational facilities, aging of these facilities built at th times of quantitative expansion and its management become serious problems. Higher concerns on studies and jobs on management of building caused by serious aging of facilities, management cost of building becomes a very crucial issue. Therefore, this study aims to analyze environment improvement budget of school facilities through building and using data warehouse, by investigating and analyzing the current status of environment improvement budget of school facilities and its cost through questionnaire and interview surveys on officers who are in charge of environment improvement budget of school facilities in educational administrations. This study thus analyzed environment improving budget of school facilities by using data warehouse technology collecting related data to the topic and setting levels by region, school class, establishment year, school facility types and others.