• 제목/요약/키워드: Dynamic geometry

검색결과 513건 처리시간 0.023초

How to develop the ability of proof methods?

  • Behnoodi, Maryam;Takahashi, Tadashi
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제13권3호
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    • pp.217-233
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    • 2009
  • The purpose of this study is to describe how dynamic geometry systems can be useful in proof activity; teaching sequences based on the use of dynamic geometry systems and to analyze the possible roles of dynamic geometry systems in both teaching and learning of proof. And also dynamic geometry environments can generate powerful interplay between empirical explorations and formal proofs. The point of this study was to show that how using dynamic geometry software can provide an opportunity to link between empirical and deductive reasoning, and how such software can be utilized to gain insight into a deductive argument.

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역동기하 환경에서 "끌기(dragging)"의 역할에 대한 고찰 (Review of the Role of Dragging in Dynamic Geometry Environments)

  • 조정수;이은숙
    • 대한수학교육학회지:학교수학
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    • 제15권2호
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    • pp.481-501
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    • 2013
  • 본 연구는 역동기하 환경에서 "끌기"의 역할을 고찰하고자 한다. 끌기는 도형을 역동적으로 변화시키면서 기하 도형의 숨겨진 성질과 이들 사이의 관계를 나타내는 불변성을 탐색 가능하게 하는 중요한 역할을 한다. 따라서 본 연구는 선행 연구의 분석을 통해 역동기하 환경에서 끌기의 사용이 세 가지 관점으로, 즉 역동적 표상, 도구유발행위, 그리고 어포던스로 구분될 수 있다는 결론을 도출하였다. 본 연구에서는 끌기의 사용에 대한 이들 각각의 관점을 선행 연구를 중심으로 살펴보았다. 그리고 이로부터 (1) 연역적, 공리적, 형식적 지필기하를 실험수학으로 접근할 수 있게 하는 끌기의 가능성 탐구, (2) 추측과 증명 사이에서 끌기의 유형에 따른 작용 분석, (3) 학생과 DGS 사이의 도구발생 과정에 따른 기하 학습의 차이 분석, (4) 끌기에 의한 의사소통이나 담화 유형의 분석, (5) 어포던스로서 끌기에 의해 수반되는 측정 기능의 역할 분석, 그리고 (6) 끌기에 의한 기하 개념의 정의에 대한 학생들의 인식론적 변화를 기하의 교수-학습과 후속연구를 위한 제언으로 제시하고 있다.

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인터넷 환경의 동적기하 S/W에 관한 연구 (On the software of geometry education in the internet age)

  • 김태순;박경수;전명진;최건돈;한동숭
    • 한국학교수학회논문집
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    • 제6권2호
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    • pp.39-53
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    • 2003
  • 본 연구에서는 인터넷 환경에 적합한 동적기하 소프트웨어에 대하여 논의하였다. 먼저 동적기하 소프트웨어의 필요성을 살펴보고, 상용되고 있는 소프트웨어인 GSP, Cabri, Cinderella의 기능 및 특징을 비교하였다. 그리고 본 연구진에 의하여 국내 최초로 개발된 DRC(Digital Ruler and Compass)의 개발과정과 구조에 대하여 알아보고, 인터넷 환경에서 DRC를 활용한 학습 방안에 대하여 알아보고 이후의 발전전망에 대하여 논의하였다.

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탐구형 소프트웨어를 활용한 고등학교 해석 기하 교육에 관한 사례 연구 (A Study on the Effectiveness of Dynamic Geometry Software in Solving High School Analytic Geometry Problems.)

  • 황우형;차순규
    • 한국수학교육학회지시리즈A:수학교육
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    • 제41권3호
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    • pp.341-360
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    • 2002
  • The purpose of the study was to investigate the effectiveness of dynamic software in solving high school analytic geometry problems compared with traditional algebraic approach. Three high school students who have revealed high performance in mathematics were involved in this study. It was considered that they mastered the basic concepts of equations of plane figure and curves of secondary degree. The research questions for the study were the followings: 1) In what degree students understand relationship between geometric approach and algebraic approach in solving geometry problems? 2) What are the difficulties students encounter in the process of using the dynamic software? 3) In what degree the constructions of geometric figures help students to understand the mathematical concepts? 4) What are the effects of dynamic software in constructing analytic geometry concepts? 5) In what degree students have developed the images of algebraic concepts? According to the results of the study, it was revealed that mathematical connections between geometric approach and algebraic approach was complementary. And the students revealed more rely on the algebraic expression over geometric figures in the process of solving geometry problems. The conceptual images of algebraic expression were not developed fully, and they blamed it upon the current college entrance examination system.

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증명의 필요성 이해와 탐구형 기하 소프트웨어 활용 (The Understanding the Necessity Proof and Using Dynamic Geometry Software)

  • 류희찬;조완영
    • 대한수학교육학회지:수학교육학연구
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    • 제9권2호
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    • pp.419-438
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    • 1999
  • This paper explored the impact of dynamic geometry software such as CabriII, GSP on student's understanding deductive justification, on the assumption that proof in school mathematics should be used in the broader, psychological sense of justification rather than in the narrow sense of deductive, formal proof. The following results have been drawn: Dynamic geometry provided positive impact on interacting between empirical justification and deductive justification, especially on understanding the necessity of deductive justification. And teacher in the computer environment played crucial role in reducing on difficulties in connecting empirical justification to deductive justification. At the beginning of the research, however, it was not the case. However, once students got intocul-de-sac in empirical justification and understood the need of deductive justification, they tried to justify deductively. Compared with current paper-and-pencil environment that many students fail to learn the basic knowledge on proof, dynamic geometry software will give more positive ffect for learning. Dynamic geometry software may promote interaction between empirical justification and edeductive justification and give a feedback to students about results of their own actions. At present, there is some very helpful computer software. However the presence of good dynamic geometry software can not be the solution in itself. Since learning on proof is a function of various factors such as curriculum organization, evaluation method, the role of teacher and student. Most of all, the meaning of proof need to be reconceptualized in the future research.

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초등수학교실에서의 탐구형 기하 소프트웨어의 활용을 위한 연구 (A Study on Using Dynamic Geometry Software in Elementary Math Classroom)

  • 백선수
    • 한국수학교육학회지시리즈C:초등수학교육
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    • 제9권1호
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    • pp.59-64
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    • 2005
  • The purpose of this study is to find out how to use dynamic geometry software such as the Geometer's Sketchpad in elementary math classroom. Fist of all, I reviewed dynamic geometry software's property. Then I considered methods to improve geometry education using this software. Some researchers proposed three types of using the software. But I think using the software and developing instructional materials is different. So, I proposed two types of developing instructional materials using the software and two representative examples.

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탐구형 소프트웨어의 활용에 따른 중학교 기하영역의 지도계열에 관한 연구 (A Study on the Development of Instruction Sequence in Secondary School Geometry Using Dynamic Software)

  • 류희찬;정보나
    • 대한수학교육학회지:학교수학
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    • 제2권1호
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    • pp.111-144
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    • 2000
  • The purpose of this study is to develop instruction sequence and teaching units for secondary school geometry using dynamic computer software like CabriII, GSP, Wingeom, Poly. For this purpose, literature was reviewed on various issues of geometry education and geometry curriculum using dynamic software. By the literature review, instructional sequence for teaching geometry in middle schools was designed. And, based on the newly developed instructional sequence, one sample teaching unit was developed. The basic principles for the development were to connect intuition geometry and formal geometry, and to emphasize students' investigative experience. Finally, experiment to check out teachers' response to the newly developed material was conducted by using questionnaire.

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탐구형 소프트웨어를 활용한 기하영역의 수학화 교수학습 방법 ("Mathematising learning and teaching methods" using dynamic software in geometry)

  • 정보나;류희찬;조완영
    • 대한수학교육학회지:수학교육학연구
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    • 제12권4호
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    • pp.543-556
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    • 2002
  • The purpose of this study is to find a method to improve geometry instruction. For this purpose, I have investigated aims and problems of geometry education. I also reviewed related literature about discovery methods as well as verification. Through this review, “Mathematising teaching and learning methods” by Freudenthal is Presented as an alternative to geometry instruction. I investigated the capability of dynamic software for realization of this method. The result of this investigation is that dynamic software is a powerful tool in realizing this method. At last, I present one example of mathematic activity using dynamic software that can be used by school teachers.

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동적기하가 원뿔곡선 문제 해결에 미치는 영향 (The Impact of Dynamic Geometry Software on High School Students' Problem Solving of the Conic Sections)

  • 홍성관;박철호
    • 한국수학교육학회지시리즈A:수학교육
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    • 제46권3호
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    • pp.331-349
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    • 2007
  • This study aims to improve the teaching and learning method on the conic sections. To do that the researcher analyzed the impact of dynamic geometry software on students' problem solving of the conic sections. Students often say, "I have solved this kind of problem and remember hearing the problem solving process of it before." But they often are not able to resolve the question. Previous studies suggest that one of the reasons can be students' tendency to approach the conic sections only using algebra or analytic geometry without the geometric principle. So the researcher conducted instructions based on the geometric and historico-genetic principle on the conic sections using dynamic geometry software. The instructions were intended to find out if the experimental, intuitional, mathematic problem solving is necessary for the deductive process of solving geometric problems. To achieve the purpose of this study, the researcher video taped the instruction process and converted it to digital using the computer. What students' had said and discussed with the teacher during the classes was checked and their behavior was analyzed. That analysis was based on Branford's perspective, which included three different stage of proof; experimental, intuitive, and mathematical. The researcher got the following conclusions from this study. Firstly, students preferred their own manipulation or reconstruction to deductive mathematical explanation or proving of the problem. And they showed tendency to consider it as the mathematical truth when the problem is dealt with by their own manipulation. Secondly, the manipulation environment of dynamic geometry software help students correct their mathematical misconception, which result from their cognitive obstacles, and get correct ones. Thirdly, by using dynamic geometry software the teacher could help reduce the 'zone of proximal development' of Vigotsky.

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탐구형 기하 소프트웨어를 활용한 탐구 활동에 따른 초등학교 5학년 학생들의 상호작용 분석 (A Study on 5th Graders' Interaction in Exploration Using Dynamic Geometry Software)

  • 류희찬;하경미
    • 대한수학교육학회지:수학교육학연구
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    • 제10권2호
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    • pp.279-300
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    • 2000
  • This research investigated students' interaction in the environment with dynamic geometry software such as Cabri II, and GSP in order to understand and analyze why computer environment is a richer interaction field for developing children's explorative ability than other traditional paper-and-pencil environments. This research focused on 5th graders' interaction with topics of transformational geometry and similar figure and analyzed children's learning process and their interview results gotten through audio and video recording. Computer exploration with a dynamic software seems to be very helpful for elementary students to learn geometry. However, the effectiveness of the computer should be discussed with respected to its methodological validity of teachers to guide students' explorative activities with a dynamic software.

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