• Title/Summary/Keyword: Dynamic Network

Search Result 3,207, Processing Time 0.027 seconds

Rule-based and Probabilistic Event Recognition of Independent Objects for Interpretation of Emergency Scenarios (긴급 상황 시나리오 해석을 위한 독립 객체의 규칙 기반 및 확률적 이벤트 인식)

  • Lee, Jun-Cheol;Choi, Chang-Gyu
    • Journal of Korea Multimedia Society
    • /
    • v.11 no.3
    • /
    • pp.301-314
    • /
    • 2008
  • The existing event recognition is accomplished with the limited systematic foundation, and thus much longer learning time is needed for emergency scenario interpretation due to large scale of probability data. In this paper, we propose a method for nile-based event recognition of an independent object(human) which extract a feature vectors from the object and analyze the behavior pattern of each object and interpretation of emergency scenarios using a probability and object's events. The event rule of an independent object is composed of the Primary-event, Move-event, Interaction-event, and 'FALL DOWN' event and is defined through feature vectors of the object and the segmented motion orientated vector (SMOV) in which the dynamic Bayesian network is applied. The emergency scenario is analyzed using current state of an event and its post probability. In this paper, we define diversified events compared to that of pre-existing method and thus make it easy to expand by increasing independence of each events. Accordingly, semantics information, which is impossible to be gained through an.

  • PDF

A Study of Routing based on Adjacency Matrix in Ad hoc Networks (애드 혹 네트워크에서 인접 행렬 기반의 라우팅 연구)

  • Lee, Sung-Soo;Kim, Jeong-Mi;Park, Hee-Joo;Kim, Chong-Gun
    • The KIPS Transactions:PartC
    • /
    • v.15C no.6
    • /
    • pp.531-538
    • /
    • 2008
  • With the dynamic and mobile nature of ad hoc networks, links may fail due to topology changes. So, a major challenge in ad hoc network is dynamically to search paths from a source to destination with an efficient routing method, which is an important issue for delay-sensitive real-time application. The main concerns of graph theory in communications are finding connectivity and searching paths using given nodes. A topology of the nodes in ad hoc networks can be modeled as an adjacency matrix. In this paper, based on this adjacency matrix, we propose new path search algorithms using a sequence of matrix calculation. The proposed algorithms can search paths from a destination to a source using connectivity matrix. Two matrix-based algorithms for two different purposes are proposed. Matrix-Based Backward Path Search(MBBS) algorithm is designed for shortest path discovery and Matrix-Based Backward Multipath Search(MBBMS) algorithm is for multipath search.

Design and Evaluation of Hybrid Tag Interface (하이브리드 태그 인터페이스 디자인 및 평가)

  • 윤형민;이창수;신현구;권오영;손영우;한탁돈
    • Journal of KIISE:Software and Applications
    • /
    • v.31 no.11
    • /
    • pp.1483-1495
    • /
    • 2004
  • Recently, new computing technologies are emerging from various life environments, as a result of the spread of network environments and the advent of new computing devices. This trend in computing technology is called "Ubiquitous computing" and is being developed to provide a convenient lifestyle through the dynamic integration of physical objects and digital information. The hybrid tag interface suggested in this paper is a usage model that integrates widely used image codes and recently applied RFIDs in various applications. On the basis of this concept, we eventually designed five different models such as Dual, Partial, Relative, Rebind and Discrete types according to their interrelation. In this paper, the characteristics of tag interfaces in the form of image codes and RFIDs are analyzed and the hybrid tag interface is proposed here for more efficient and convenient interface.

An Adaptive Query Processing System for XML Stream Data (XML 스트림 데이타에 대한 적응력 있는 질의 처리 시스템)

  • Kim Young-Hyun;Kang Hyun-Chul
    • Journal of KIISE:Databases
    • /
    • v.33 no.3
    • /
    • pp.327-341
    • /
    • 2006
  • As we are getting to deal with more applications that generate streaming data such as sensor network, monitoring, and SDI (selective dissemination of information), active research is being conducted to support efficient processing of queries over streaming data. The applications on the Web environment like SDI, among others, require query processing over streaming XML data, and its investigation is very important because XML has been established as the standard for data exchange on the Web. One of the major problems with the previous systems that support query processing over streaming XML data is that they cannot deal adaptively with dynamically changing stream because they rely on static query plans. On the other hand, the stream query processing systems based on relational data model have achieved adaptiveness in query processing due to query operator routing. In this paper, we propose a system of adaptive query processing over streaming XML data in which the model of adaptive query processing over streaming relational data is applied. We compare our system with YFiiter, one of the representative systems that provide XML stream query processing capability, to show efficiency of our system.

MOnCa2: High-Level Context Reasoning Framework based on User Travel Behavior Recognition and Route Prediction for Intelligent Smartphone Applications (MOnCa2: 지능형 스마트폰 어플리케이션을 위한 사용자 이동 행위 인지와 경로 예측 기반의 고수준 콘텍스트 추론 프레임워크)

  • Kim, Je-Min;Park, Young-Tack
    • Journal of KIISE
    • /
    • v.42 no.3
    • /
    • pp.295-306
    • /
    • 2015
  • MOnCa2 is a framework for building intelligent smartphone applications based on smartphone sensors and ontology reasoning. In previous studies, MOnCa determined and inferred user situations based on sensor values represented by ontology instances. When this approach is applied, recognizing user space information or objects in user surroundings is possible, whereas determining the user's physical context (travel behavior, travel destination) is impossible. In this paper, MOnCa2 is used to build recognition models for travel behavior and routes using smartphone sensors to analyze the user's physical context, infer basic context regarding the user's travel behavior and routes by adapting these models, and generate high-level context by applying ontology reasoning to the basic context for creating intelligent applications. This paper is focused on approaches that are able to recognize the user's travel behavior using smartphone accelerometers, predict personal routes and destinations using GPS signals, and infer high-level context by applying realization.

Transonic/Supersonic Nonlinear Aeroelastic Analysis of a Complete Aircraft Using High Speed Parallel Processing Technique (고속 병렬처리 기법을 이용한 전기체 항공기 형상의 천음속/초음속 비선형 공탄성 해석)

  • Kim, Dong-Hyun;Kwon, Hyuk-Jun;Lee, In;Kwon, Oh-Joon;Paek, Seung-Kil;Hyun, Yong-Hee
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.30 no.8
    • /
    • pp.46-55
    • /
    • 2002
  • A nonlinear aeroelastic analysis system in transonic and supersonic flows has been developed using high speed parallel processing technique on the network based PC-clustered machines. This paper includes the coupling of advanced numerical techniques such as computational structural dynamics (CSD), finite element method (FEM) and computational fluid dynamics (CFD). The unsteady Euler solver on dynamic unstructured meshes is employed and coupled with computational aeroelastic solvers. Thus it can give very accurate engineering data in the structural and aeroelastic design of flight vehicles. To show the great potential of useful application, transonic and supersonic flutter analyses have been conducted for a complete aircraft model under developing in Korea.

Educational Framework for Interactive Product Prototyping

  • Nam Tek-Jin
    • Archives of design research
    • /
    • v.19 no.3 s.65
    • /
    • pp.93-104
    • /
    • 2006
  • When the design profession started, design targets were mainly static hardware centered products. Due to the development of network and digital technologies, new products with dynamic and software-hardware hybrid interactive characteristics have become one of the main design targets. To accomplish the new projects, designers are required to learn new methods, tools and theories in addition to the traditional design expertise of visual language. One of the most important tools for the change is effective and rapid prototyping. There have been few researches on educational framework for interactive product or system prototyping to date. This paper presents a new model of educational contents and methods for interactive digital product prototyping, and it's application in a design curricula. The new course contents, integrated with related topics such as physical computing and tangible user interface, include microprocessor programming, digital analogue input and output, multimedia authoring and programming language, sensors, communication with other external devices, computer vision, and movement control using motors. The final project of the course was accomplished by integrating all the exercises. Our educational experience showed that design students with little engineering background could learn various interactive digital technologies and its' implementation method in one semester course. At the end of the course, most of the students were able to construct prototypes that illustrate interactive digital product concepts. It was found that training for logical and analytical thinking is necessary in design education. The paper highlights the emerging contents in design education to cope with the new design paradigm. It also suggests an alterative to reflect the new requirements focused on interactive product or system design projects. The tools and methods suggested can also be beneficial to students, educators, and designers working in digital industries.

  • PDF

A Signal Characteristic Based Cluster Scheme for Aeronautical Ad Hoc Networks

  • Tian, Yu;Ma, Linhua;Ru, Le;Tang, Hong;Song, Bo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.8 no.10
    • /
    • pp.3439-3457
    • /
    • 2014
  • Clustering is an effective method for improving the performance of large scale mobile ad hoc networks. However, when the moving speed is very fast, the topology changes quickly, which leads to frequent cluster topology updates. The drastically increasing control overheads severely threaten the throughput of the network. SCBCS (Signal Characteristic Based Cluster Scheme) is proposed as a method to potentially reduce the control overheads caused by cluster formation and maintenance in aeronautical ad hoc networks. Each node periodically broadcasts Hello packets. The Hello packets can be replaced by data packets, which preserve bandwidth. The characteristics of the received packets, such as the Doppler shift and the power of two successive Hello packets, help to calculate the relative speed and direction of motion. Then, the link connection lifetime is estimated by the relative speed and direction of motion. In the clustering formation procedure, the node with the longest estimated link connection time to its one-hop neighbors is chosen as the cluster head. In the cluster maintenance procedure, re-affiliation and re-clustering schemes are designed to keep the clusters more stable. The re-clustering phenomenon is reduced by limiting the ripple effect. Simulations have shown that SCBCS prolongs the link connection lifetime and the cluster lifetime, which can reduce the topology update overheads in highly dynamic aeronautical ad hoc networks.

Analysis of Feedback Control CPU Scheduling in Virtualized Environment to Resolve Network I/O Performance Interference (가상화 환경에서 네트워크 I/O 성능 간섭 해결을 위한 피드백 제어 CPU 스케줄링 기법 분석)

  • Ko, Hyunseok;Lee, Kyungwoon;Park, Hyunchan;Yoo, Chuck
    • KIISE Transactions on Computing Practices
    • /
    • v.23 no.9
    • /
    • pp.572-577
    • /
    • 2017
  • Virtualization allows multiple virtual machines to share the resources of a physical machine in order to utilize idle resources. The purpose of virtualization is the efficient allocation of resources among virtual machines. However, the efficient allocation of resources is difficult because the workload characteristics of each virtual machine cannot be understood in the current virtualization environment. This causes performance interference among virtual machines, which leads to performance degradation of the virtual machine. Previous works have been carried out to develop a method of solving such performance interference. This paper introduces a representative method, a CPU scheduling method that guarantees I/O performance by using feedback control to solve performance interference. In addition, we compare and analyze a model-based feedback control method and a dynamic feedback control method.

A Novel Perceptual No-Reference Video-Quality Measurement With the Histogram Analysis of Luminance and Chrominance (휘도, 색차의 분포도 분석을 이용한 인지적 무기준법 영상 화질 평가방법)

  • Kim, Yo-Han;Sung, Duk-Gu;Han, Jung-Hyun;Shin, Ji-Tae
    • Journal of Broadcast Engineering
    • /
    • v.14 no.2
    • /
    • pp.127-133
    • /
    • 2009
  • With advances in video technology, many researchers are interested in video quality assessment to prove better performance of proposed algorithms. Since human visual system is too complex to be formulated exactly, many researches about video quality assessment are in progressing. No-reference video-quality assessment is suitable for various video streaming services, because of no requested additional data and network capacity to perform quality assessment. In this paper, we propose a novel no-reference video-quality assessment method with the estimation of dynamic range distortion. To measure the performance, we obtain mean opinion score (MOS) data by subject video quality test with the ITU-T P.910 Absolute Category Rating (ACR) method. And, we compare it with proposed algorithm using 363 video sequences. Experimental results show that the proposed algorithm has a higher correlation with obtained MOS.