• 제목/요약/키워드: Distributed network system

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동적 네트워크 환경하의 분산 에이전트를 활용한 병렬 유전자 알고리즘 기법 (Applying Distributed Agents to Parallel Genetic Algorithm on Dynamic Network Environments)

  • 백진욱;방정원
    • 한국컴퓨터정보학회논문지
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    • 제11권4호
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    • pp.119-125
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    • 2006
  • 네트워크를 통하여 서로 연결된 컴퓨팅 자원들의 집합을 분산 시스템이라고 정의할 수 있다. 최적화 문제 영역에서 가장 중요한 해결 기법 중에 하나인 병렬 유전자 알고리즘은 분산 시스템을 기반으로 하고 있다. 인터넷과 이동 컴퓨팅과 같은 동적 네트워크 환경 하에서 네트워크의 상태는 가변적으로 변할 수 있어 기존의 병렬 유전자 알고리즘을 분산 시스템에서 최적화 문제를 해결하기 위하여 그대로 사용하기에는 비효율적이다. 본 논문에서는 동적 네트워크 환경 하에서 분산 에이전트를 사용하여 병렬 유전자 알고리즘을 효율적으로 사용할 수 있는 기법을 제시한다.

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PoN 분산합의 알고리즘 탈중앙화 분석 및 제어 모델 설계 (Decentralization Analysis and Control Model Design for PoN Distributed Consensus Algorithm)

  • 최진영;김영창;오진태;김기영
    • 산업경영시스템학회지
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    • 제45권1호
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    • pp.1-9
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    • 2022
  • The PoN (Proof of Nonce) distributed consensus algorithm basically uses a non-competitive consensus method that can guarantee an equal opportunity for all nodes to participate in the block generation process, and this method was expected to resolve the first trilemma of the blockchain, called the decentralization problem. However, the decentralization performance of the PoN distributed consensus algorithm can be greatly affected by the network transaction transmission delay characteristics of the nodes composing the block chain system. In particular, in the consensus process, differences in network node performance may significantly affect the composition of the congress and committee on a first-come, first-served basis. Therefore, in this paper, we presented a problem by analyzing the decentralization performance of the PoN distributed consensus algorithm, and suggested a fairness control algorithm using a learning-based probabilistic acceptance rule to improve it. In addition, we verified the superiority of the proposed algorithm by conducting a numerical experiment, while considering the block chain systems composed of various heterogeneous characteristic systems with different network transmission delay.

시스템 엔지니어링을 통한 HLA 기반 선박 안전성 평가 시뮬레이션 개발에 관한 연구 (Research into the Development of HLA-based Ship Safety Assessment Simulation with Systems Engineering)

  • 이경호;한영수;이병학
    • 한국해양공학회지
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    • 제22권3호
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    • pp.47-57
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    • 2008
  • Many accidents occur on the oceans. Accidents involving ships can cause enormous damage. When an accident occurs, the cost of environmental restoration can bankrupt even a top-ranked international company. The potential damages resulting from ship accidents have resulted in many international agreements such as MARPOL, SOLAS, ISM Code, etc. The viability of damaged ships has become more and more important. A damaged ship's viability and cargo safety can be improved by a safety assessment design procedure. We consider th£ shipbuilding industry's distributed characteristics to define a safety assessment system with software engineering-based requirements analysis. We used a distributed network-based simulation method (HLA - High level architecture), because of ease of reuse and expansion of existing components to other situations, and because it is a military standard. HLA is the standard for distributed network-based simulation in many countries including the United States, Canada, Israel, and Korea. The paper describes research to develop a prototype of a network-based safety assessment simulation system by software engineering based analysis.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • 한국통신학회논문지
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    • 제29권1C호
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

High Level Approach Programming in Real Time Distributed Network System

  • Jeong, Chan-Joo;Kim, Gwang-Jun;Lee, Joon;Nam, Ki-Hwan;Bae, Chul-Soo
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -2
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    • pp.1105-1108
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    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time tiggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

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인터넷 웹 기반 환경에서의 정류기용 원격 제어 시스템 (Internet Web-Based Rectifier Remote Control System Using SNMP)

  • 최주엽;오영은;전호석;송중호;최익
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1999년도 전력전자학술대회 논문집
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    • pp.88-92
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    • 1999
  • This paper aims at developing remote contro system to control and monitor distributed various devices through internet or information communication network. SNMP (Simple Network Management Protocol) and rectifier operated in a row are adopted for network management protocol and applied device, respectively. For controlling and monitoring distributed devices in real-time java-environment software is constructed. Also general-use interface controller between network device and applied device is proposed. Finally, seria communication such as RS-232 and RS-485 is used between controller and applied device.

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인터넷 웹 기반 환경에서의 원격 제어 시스템 (Internet Web-Based Remote Control System Using SNMP)

  • 최주엽;오영은;전호석;송중호;최익
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1999년도 하계학술대회 논문집 G
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    • pp.3159-3161
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    • 1999
  • This paper aims at developing remote control system to control and monitor distributed various devices through internet or information communication network. SNMP (Simple Network Management Protocol) and UPS (Uninterruptible Power Supply) are adopted for network management protocol and applied device, respectively. For controlling and monitoring distributed devices in real-time, Java-environment software is constructed. Also, general-use interface controller between network device and applied device is proposed. Finally, serial communication such as RS-232 and RS-485 is used between controller and applied device.

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Network human-robot interface at service level

  • Nguyen, To Dong;Oh, Sang-Rok;You, Bum-Jae
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1938-1943
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    • 2005
  • Network human-robot interface is an important research topic. In home application, users access the robotic system directly via voice, gestures or through the network. Users explore a system by using the services provided by this system and to some extend users are enable to participate in a service as partners. A service may be provided by a robot, a group of robots or robots and other network connected systems (distributed sensors, information systems, etc). All these services are done in the network environment, where uncertainty such as the unstable network connection, the availability of the partners in a service, exists. Moreover, these services are controlled by several users, accessing at different time by different methods. Our research aimed at solving this problem to provide a high available level, flexible coordination system. In this paper, a multi-agent framework is proposed. This framework is validated by using our new concept of slave agents, a responsive multi-agent environment, a virtual directory facilitator (VDF), and a task allocation system using contract net protocol. Our system uses a mixed model between distributed and centralized model. It uses a centralized agent management system (AMS) to control the overall system. However, the partners and users may be distributed agents connected to the center through agent communication or centralized at the AMS container using the slave agents to represent the physical agents. The system is able to determine the task allocation for a group of robot working as a team to provide a service. A number of experiments have been conducted successfully in our lab environment using Issac robot, a PDA for user agent and a wireless network system, operated under our multi agent framework control. The experiments show that this framework works well and provides some advantages to existing systems.

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Analysis of Distributed DDQ for QoS Router

  • Kim, Ki-Cheon
    • ETRI Journal
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    • 제28권1호
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    • pp.31-44
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    • 2006
  • In a packet switching network, congestion is unavoidable and affects the quality of real-time traffic with such problems as delay and packet loss. Packet fair queuing (PFQ) algorithms are well-known solutions for quality-of-service (QoS) guarantee by packet scheduling. Our approach is different from previous algorithms in that it uses hardware time achieved by sampling a counter triggered by a periodic clock signal. This clock signal can be provided to all the modules of a routing system to get synchronization. In this architecture, a variant of the PFQ algorithm, called digitized delay queuing (DDQ), can be distributed on many line interface modules. We derive the delay bounds in a single processor system and in a distributed architecture. The definition of traffic contribution improves the simplicity of the mathematical models. The effect of different time between modules in a distributed architecture is the key idea for understanding the delay behavior of a routing system. The number of bins required for the DDQ algorithm is also derived to make the system configuration clear. The analytical models developed in this paper form the basis of improvement and application to a combined input and output queuing (CIOQ) router architecture for a higher speed QoS network.

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관계주도형 프랙탈 조직에서의 고용계약 기반 생산자원 관리모형 (Employment Contract-Based Management Model of Production Resources on Relation-Driven Fractal Organization)

  • 신문수
    • 대한산업공학회지
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    • 제39권4호
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    • pp.278-289
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    • 2013
  • Up-to-date market dynamics and intense competition have forced a production system to be more widely distributed and decentralized than ever, and the production system itself can be regarded as a collaborative network of autonomous production resources in which the responsibility of decision making is also decentralized into individual autonomous entities. The conventional resource management models, however, are not suitable for the distributed and decentralized environment because of their centralized nature. In this paper, an agent-based resource management model is proposed. The proposed model applies employment relation-driven fractal organization (FrOrg) into organizational model for distributed production resources and presents a resource management framework based on employment contracts. The fractal organization is a structured association in which a self-similar pattern recursively appears, and employment relations between production resources are recursively constructed throughout the entire production system.