• Title/Summary/Keyword: Distributed environment

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A STUDY ON THE EFFICIENCY OF AERODYNAMIC DESIGN OPTIMIZATION IN DISTRIBUTED COMPUTING ENVIRONMENT (분산컴퓨팅 환경에서 공력 설계최적화의 효율성 연구)

  • Kim Y.J.;Jung H.J.;Kim T.S.;Son C.H.;Joh C.Y.
    • Journal of computational fluids engineering
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    • v.11 no.2 s.33
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    • pp.19-24
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    • 2006
  • A research to evaluate the efficiency of design optimization was carried out for aerodynamic design optimization problem in distributed computing environment. The aerodynamic analyses which take most of computational work during design optimization were divided into several jobs and allocated to associated PC clients through network. This is not a parallel process based on domain decomposition in a single analysis rather than a simultaneous distributed-analyses using network-distributed computers. GBOM(gradient-based optimization method), SAO(Sequential Approximate Optimization) and RSM(Response Surface Method) were implemented to perform design optimization of transonic airfoils and evaluate their efficiencies. dimensional minimization followed by direction search involved in the GBOM was found an obstacle against improving efficiency of the design process in the present distributed computing system. The SAO was found fairly suitable for the distributed computing environment even it has a handicap of local search. The RSM is apparently the most efficient algorithm in the present distributed computing environment, but additional trial and error works needed to enhance the reliability of the approximation model deteriorate its efficiency from the practical point of view.

Design and Implementation of Reliable Distributed Programming Environment based on HORB (HORB에 기반한 신뢰성 있는 분산 프로그래밍 환경의 설계 및 구현)

  • Hyun, Mu-Yong;Kim, Shik;Kim, Myung-Jun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.1-9
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    • 2002
  • The use of Object-Oriented Distributed Programming(OODP) environment such as DCOM, DSOM, Java RMI, CORBA to implement distributed applications is becoming increasingly popular. However, absence of a fault-tolerance feature in these middleware platforms complicates the design and implementation of reliable distributed object-based applications, although they greatly enhance the quality and reusability of the distributed object-based applications. In this paper, we propose a fault-tolerant programming environment based on RMI, namely Evergreen, for the reliable distributed computing with checkpoints and rollback-recovery mechanism. Based on a series of experiments, we evaluate the performance of Evergreen and find its possibility of extension to fully support our optimal design goal.

Network-based Feature Modeling in Distributed Design Environment (네트워크 기반 특징형상 모델링)

  • Lee, J.Y.;Kim, H.;Han, S.B.
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.1
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    • pp.12-22
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    • 2000
  • Network and Internet technology opens up another domain for building future CAD/CAM environment. The environment will be global, network-centric, and spatially distributed. In this paper, we present an approach for network-centric feature-based modeling in a distributed design environment. The presented approach combines the current feature-based modeling technique with distributed computing and communication technology for supporting product modeling and collaborative design activities over the network. The approach is implemented in a client/server architecture, in which Web-enabled feature modeling clients, neutral feature model server, and other applications communicate with one another via a standard communication protocol. The paper discusses how the neutral feature model supports multiple views and maintains naming consistency between geometric entities of the server and clients. Moreover, it explains how to minimize the network delay between the server and client according to incremental feature modeling operations.

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Application of Multi-Frontal Method in Collaborative Engineering Environment

  • Cho, Seong-Wook;Choi, Young;Lee, Gyu-Bong;Kwon, Ki-Eak
    • International Journal of CAD/CAM
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    • v.3 no.1_2
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    • pp.51-60
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    • 2003
  • The growth of the World Wide Web and the advances in high-speed network access have greatly changed existing CAD/CAE environment. The WWW has enabled us to share various distributed product data and to collaborate in the design process. An international standard for the product model data, STEP, and a standard for the distributed object technology, CORBA, are very important technological components for the interoperability in the advanced design and manufacturing environment. These two technologies provide background for the sharing of product data and the integration of applications on the network. This paper describes a distributed CAD/CAE environment that is integrated on the network by CORBA and product model data standard STEP. Several prototype application modules were implemented to verify the proposed concept and the test result is discussed. Finite element analysis server are further distributed into several frontal servers for the implementation of distributed parallel solution of finite element system equations. Distributed computation of analysis server is also implemented by using CORBA for the generalization of the proposed method.

LCT: A Lightweight Cross-domain Trust Model for the Mobile Distributed Environment

  • Liu, Zhiquan;Ma, Jianfeng;Jiang, Zhongyuan;Miao, Yinbin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.2
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    • pp.914-934
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    • 2016
  • In the mobile distributed environment, an entity may move across domains with great frequency. How to utilize the trust information in the previous domains and quickly establish trust relationships with others in the current domain remains a challenging issue. The classic trust models do not support cross-domain and the existing cross-domain trust models are not in a fully distributed way. This paper improves the outstanding Certified Reputation (CR) model and proposes a Lightweight Cross-domain Trust (LCT) model for the mobile distributed environment in a fully distributed way. The trust certifications, in which the trust ratings contain various trust aspects with different interest preference weights, are collected and provided by the trustees. Furthermore, three factors are comprehensively considered to ease the issue of collusion attacks and make the trust certifications more accurate. Finally, a cross-domain scenario is deployed and implemented, and the comprehensive experiments and analysis are conducted. The results demonstrate that our LCT model obviously outperforms the Bayesian Network (BN) model and the CR model in our cross-domain scenario, and significantly improves the successful interaction rates of the honest entities without increasing the risks of interacting with the malicious entities.

Middleware Architecture for Open Control Systems in the Distributed Computing Environment

  • Lee, Wongoo;Park, Jaehyun
    • Transactions on Control, Automation and Systems Engineering
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    • v.3 no.3
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    • pp.190-195
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    • 2001
  • The advance of computer, network, and Internet technology enables the control systems to process the massive data in the distributed computing environments. To implement and maintain the software in distributed environment, the component-based methodology is widely used. This paper proposes the middleware architecture for the distributed computer control system. With the proposed middleware services, it is relatively easy to maintain compatibility between products and to implement a portable control application. To achieve the compatibility between heterogeneous systems, the proposed architecture provides the communication protocols based on the XML with lightweight event-based service.

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A Study on the Design and Implementation of the Lightweight Object Model Supporting Distributed Trader (분산 트레이더를 지원하는 경량 (lightweight) 객체 모델 설계 및 구현 방안 연구)

  • Jin, Myeong-Suk;Song, Byeong-Gwon
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.4
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    • pp.1050-1061
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    • 2000
  • This paper presents a new object model, LOM(Lightweight Object Model) and an implementation method for the distributed trader in heterogeneous distributed computing environment including mobile network. Trader is third party object that enables clients to find suitable servers, which provide the most appropriate services to client in distributed environment including dynamic reconfiguration of services and servers. Trading service requires simpler and more specific object model than genetic object models which provide richer multimedia data types and semantic characteristics with complex data structures. LOM supports a new reference attribute type instead of the relationship, inheritance and composite attribute types of the general object oriented models and so LOM has simple data structures. Also in LOM, the modelling step includes specifying of the information about users and the access right to objects for security in the mobile environment and development of the distributed storage for trading service. Also, we propose and implementation method of the distributed trader, which integrates the LOM-information object model and the OMG (object Management Group) computational object model.

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Performance Analysis of Error Classification System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 오류 분류 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.4 no.2
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    • pp.181-189
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    • 2003
  • The requirement of distributed multimedia applications is the need for sophisticated QoS(quality of service) management. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability In this paper, we discuss a method for increasing reliability through fault tolerance. We describe the design and implementation of the ECA running on distributed multimedia environment. ECA is a system is able to classify automatically a software error based on distributed multimedia. This papaer explains a performance analysis of an error classification system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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Distributed Incremental Approximate Frequent Itemset Mining Using MapReduce

  • Mohsin Shaikh;Irfan Ali Tunio;Syed Muhammad Shehram Shah;Fareesa Khan Sohu;Abdul Aziz;Ahmad Ali
    • International Journal of Computer Science & Network Security
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    • v.23 no.5
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    • pp.207-211
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    • 2023
  • Traditional methods for datamining typically assume that the data is small, centralized, memory resident and static. But this assumption is no longer acceptable, because datasets are growing very fast hence becoming huge from time to time. There is fast growing need to manage data with efficient mining algorithms. In such a scenario it is inevitable to carry out data mining in a distributed environment and Frequent Itemset Mining (FIM) is no exception. Thus, the need of an efficient incremental mining algorithm arises. We propose the Distributed Incremental Approximate Frequent Itemset Mining (DIAFIM) which is an incremental FIM algorithm and works on the distributed parallel MapReduce environment. The key contribution of this research is devising an incremental mining algorithm that works on the distributed parallel MapReduce environment.

A Study on a Distributed Data Fabric-based Platform in a Multi-Cloud Environment

  • Moon, Seok-Jae;Kang, Seong-Beom;Park, Byung-Joon
    • International Journal of Advanced Culture Technology
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    • v.9 no.3
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    • pp.321-326
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    • 2021
  • In a multi-cloud environment, it is necessary to minimize physical movement for efficient interoperability of distributed source data without building a data warehouse or data lake. And there is a need for a data platform that can easily access data anywhere in a multi-cloud environment. In this paper, we propose a new platform based on data fabric centered on a distributed platform suitable for cloud environments that overcomes the limitations of legacy systems. This platform applies the knowledge graph database technique to the physical linkage of source data for interoperability of distributed data. And by integrating all data into one scalable platform in a multi-cloud environment, it uses the holochain technique so that companies can easily access and move data with security and authority guaranteed regardless of where the data is stored. The knowledge graph database mitigates the problem of heterogeneous conflicts of data interoperability in a decentralized environment, and Holochain accelerates the memory and security processing process on traditional blockchains. In this way, data access and sharing of more distributed data interoperability becomes flexible, and metadata matching flexibility is effectively handled.