• Title/Summary/Keyword: Distributed environment

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Distributed Control Framework based on Mobile Agent Middleware

  • Lee, Yon-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.195-202
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    • 2020
  • The control system for the efficiency of resource utilization in sensor network environment based on object detection and environmental sensor requires active control function which based on sensor data acquisition and transmission functions and server's data analysis. Using active rule-based mobile agent middleware, this paper proposes a new distributed control framework that reduces the load of central sensor data server in sensor network environment by implementing remote data sensing and Zigbee-based communication with server and data analysis method of server. In addition, we implemented a power-saving system prototype using active rule-based distributed control methods that applied consumer's demand and environmental variables, and verified the validity of the proposed system through experiments and evaluations in the mobile agent middleware environment. The proposed system is a system framework that can efficiently autonomously control distributed objects in the sensor network environment, and it can be applied effectively to the development of demand response service based on optimal power control for the smart power system in the future.

Best Site Identification for Spatially Distributed On-Site Stormwater Control Devices in an Urban Drainage System (도시유역에서 공간적으로 분포된 소규모 강우유출수 관리시설의 최적설치위치선정)

  • Kim, Sangdan;Lim, Yong Kun;Kim, Jin Kwan;Kang, Dookee;Seo, Seongcheol;Lee, Jae Kwan
    • Journal of Korean Society on Water Environment
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    • v.26 no.6
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    • pp.986-993
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    • 2010
  • Spatially distributed on-site devices such as bioretentions and bioboxfilters are becoming more common as a means of controlling urban stormwater quality. One approach to modeling the cumulative catchment-scale effects of such devices is to resolve the catchment down to the scale of a land parcel or finer, and then to model each device separately. The focus of this study is to propose a semi-distributed model for simulating urban stormwater quantity and identifying best sites for spatially distributed on-site stormwater control devices in an urban drainage system. A detailed model for urban stormwater improvement conceptualization simulation is set up for a $0.9342km^2$.

Implementation and Design of Artificial Intelligence Face Recognition in Distributed Environment (분산형 인공지능 얼굴인증 시스템의 설계 및 구현)

  • 배경율
    • Journal of Intelligence and Information Systems
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    • v.10 no.1
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    • pp.65-75
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    • 2004
  • It is notorious that PIN(Personal Identification Number) is used widely for user verification and authentication in networked environment. But, when the user Identification and password are exposed by hacking, we can be damaged monetary damage as well as invasion of privacy. In this paper, we adopt face recognition-based authentication which have nothing to worry what the ID and password will be exposed. Also, we suggest the remote authentication and verification system by considering not only 2-Tier system but also 3-Tier system getting be distributed. In this research, we analyze the face feature data using the SVM(Support Vector Machine) and PCA(Principle Component Analysis), and implement artificial intelligence face recognition module in distributed environment which increase the authentication speed and heightens accuracy by utilizing artificial intelligence techniques.

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Network-centric CAD

  • Lee, Jae-Yeol;Kim, Hyun;Lee, Joo-Haeng;Do, Nam-Chul;Kim, Hyung-Sun
    • Proceedings of the CALSEC Conference
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    • 2001.08a
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    • pp.615-624
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    • 2001
  • Internet technology opens up another domain for building future CAD/CAM environment. The environment will be global, network-centric, and spatially distributed. In this paper, we present a new approach to network-centric virtual prototyping (NetVP) in a distributed design environment. The presented approach combines the current virtual assembly modeling and analysis technique with distributed computing and communication technology fur supporting virtual prototyping activities over the network. This paper focuses on interoperability, shape representation, and geometric processing for distributed virtual prototyping. STEP standard and CORBA-based interfaces allow the bi-directional communication between the CAD model and virtual prototyping model, which makes it possible to solve the problems of interoperability, heterogeneity of platforms, and data sharing. STEP AP203 and AP214 are utilized as a means of transferring and sharing product models. In addition, Attributed Abstracted B-rep (AAB) is introduced as 3D shape abstraction for transparent and efficient transmission of 3D models and for the maintenance of naming consistency between CAD models and virtual prototyping models over the network.

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A Repository for Workflow Management on Distributed Object Environment (분산객체 환경에서의 워크플로우 관리를 위한 정보저장소)

  • Yeom, Tae-Jin;Park, Jae-Hyung;Ri, Ja;Kim, Ki-Bong;Jin, Sung-Il
    • The Journal of Society for e-Business Studies
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    • v.4 no.1
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    • pp.1-19
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    • 1999
  • Workflow management system provides automation of job processes by maintaining shareability on information about various job process schedules and persons related to those schedules. Existing workflow management systems use file or database to store the information generated in those systems. However, file or database system could manage only non-complicated information for the workflow but not the information resources of an enterprise which is complicated and of various formats. Therefore, we need a data management system that could control those information resources. This system should manage the data which are distributed at several places geographically. Information Repository could meet those requirements. Information Repository may integrate, store and manage information resources requested by application systems. We have an international standard for the information repository, Information Resources Dictionary System(IRDS). The IRDS, however, does not support distributed environment. In this paper, we design and implement an information repository based on IRDS that may be operated in distributed environment. We verify that this information repository is more effective and is more effective than any other file or database system.

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Development of a Design Information Sharing System Using Network and STEP (네트워크와 STEP 표준을 이용한 설계 정보 공유 시스템의 개발)

  • Cho, Sung-Wook;Choi, Young;Kwon, Ki-Eok;Park, Myung-Jin;Yang, Sang-Wook
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.9
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    • pp.82-92
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    • 1998
  • An international standard for the product model data, STEP, and a standard for the distributed object technology, CORBA, will play a very important role in the future manufacturing environment. These two technologies provide background for the sharing of product data and the integration of applications on the network. This paper describes a prototype CAD/CAE environment that is integrated on the network by STEP and CORBA. Several application servers and client software were developed to verify the proposed concept. The present CAD/CAE environments are composed of several individual software components which are not tightly integrated. They also do not utilize the rapidly expanding network and object technologies for the collaboration in the product design process. In the design process in a large organization, sharing of application resources, design data and analysis data through the network will greatly enhance the productivity. The integration between applications can be supported by two key technologies, CORBA(Common Object Request Broker Architecture) and STEP(Standard for the Exchange of Product Model Bata). The CORBA provides interoperability between applications on different machines in heterogeneous distributed environments and seamlessly interconnects distributed object systems. Moreover, if all the data in the CAD/CAE environment are based on the STEP, then we can exclude all the data conversion problems between the application systems.

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A Study on Data Storage and Recovery in Hadoop Environment (하둡 환경에 적합한 데이터 저장 및 복원 기법에 관한 연구)

  • Kim, Su-Hyun;Lee, Im-Yeong
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.12
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    • pp.569-576
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    • 2013
  • Cloud computing has been receiving increasing attention recently. Despite this attention, security is the main problem that still needs to be addressed for cloud computing. In general, a cloud computing environment protects data by using distributed servers for data storage. When the amount of data is too high, however, different pieces of a secret key (if used) may be divided among hundreds of distributed servers. Thus, the management of a distributed server may be very difficult simply in terms of its authentication, encryption, and decryption processes, which incur vast overheads. In this paper, we proposed a efficiently data storage and recovery scheme using XOR and RAID in Hadoop environment.

An Organization Framework for Role-based Adaptive Distributed Systems (역할기반 적응형 분산 시스템을 위한 조직 프레임워크)

  • Hwang, Seong-Yun;Jung, Jong-Yun;Lee, Jung-Tae;Ryu, Ki-Yeol
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.9
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    • pp.369-380
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    • 2013
  • Recently, role-based distributed system models have been proposed to support adaptive interactions in ubiquitous application environment. A Role-based distributed model regards an application as an organization composed of roles, and separate players running role processes from the roles. When an application is running, it binds a role with a player, and the player runs dynamically assigned role processes provided by an application for supporting adaptability. However, there has not been much attention on researches about development and runtime environment for role-based distributed systems. In this paper we suggest an application framework as an environment for developing and executing role-base distributed systems. The application framework is divided into two parts: an organization framework to manage and construct an organization composed of roles necessary in the application, and a player framework to provide running environment for players. In this paper, we focus on the organization framework which supports the creation and management of organizations, directory service for players and allocation of players to roles, and message brokering between roles and players. The proposed framework makes developers to be able to develop highly adaptive distributed systems in the ubiquitous environment.

Applying CSP techniques to automated scheduling with agents in distributed environment (분산 환경 하에서 지능형 에이전트 기반의 자동 스케줄링을 위한 제약만족 기법의 응용)

  • Jung, Jong-Jin
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.1
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    • pp.87-94
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    • 2007
  • Many researchers have modeled complicated problems with distributed AI technologies in distributed environment. Especially, intelligent agent technology we often proposed among researchers as efficient method to solve the complicated problems because agent technology makes possibile to share different problem solving abilities among processors in distributed processing environment. In this paper, we propose multiagent system model to solve distributed scheduling problem. At this point we apple CSP techniques to the multiagent model as individual problem solving ability of member agents. Scheduling problem is divided into subproblems according to constraints by distributed resources, then each agent solves its subproblem using CSP solver in the proposed model. This method improves scheduling efficiency. For meeting scheduling problem of case study, we show CSP modeling process and suggest problem solving procedure by multiagent system model.

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A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.