• Title/Summary/Keyword: Distributed Real-Time Simulation

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A Causality Error Prevention Scheme In The Hybrid Simulation (혼합시뮬레이션에서의 인과관계 오류 해결방안)

  • 서동욱
    • Journal of the Korea Society for Simulation
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    • v.4 no.2
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    • pp.31-40
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    • 1995
  • A hybrid simulation model consists of real physical entities as well as simulated ones. It also contains logical processes for decision making for each operation units, a group of the entities. During the execution of such simulations, the physical and the logical processes consume real clock time while the activity durations of the simulated ones are generated. Due to the inherent chracteristics of the subjects of the communication channels. Since one can not undo an real event already taken place, the traditional central clock approach is used for the synchronization of the events(Kim[6]). However, there are still chances of causality errors due to the randomness in the communication delays. This error is not found in the distributed pure simulations. This paper explains the error in details and proposes a prevention scheme that is simple to implement.

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Development and Performance Assessment of the Nakdong River Real-Time Runoff Analysis System Using Distributed Model and Cloud Service (분포형 모형과 클라우드 서비스를 이용한 낙동강 실시간 유출해석시스템 개발 및 성능평가)

  • KIM, Gil-Ho;CHOI, Yun-Seok;WON, Young-Jin;KIM, Kyung-Tak
    • Journal of the Korean Association of Geographic Information Studies
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    • v.20 no.3
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    • pp.12-26
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    • 2017
  • The objective of this study was to develop a runoff analysis system of the Nakdong River watershed using the GRM (Grid-based Rainfall-runoff Model), a physically-based distributed rainfall-runoff model, and to assess the system run time performance according to Microsoft Azure VM (Virtual Machine) settings. Nakdong River watershed was divided into 20 sub-watersheds, and GRM model was constructed for each subwatershed. Runoff analysis of each watershed was calculated in separated CPU process that maintained the upstream and downstream topology. MoLIT (Ministry of Land, Infrastructure and Transport) real-time radar rainfall and dam discharge data were applied to the analysis. Runoff analysis system was run in Azure environment, and simulation results were displayed through web page. Based on this study, the Nakdong River real-time runoff analysis system, which consisted of a real-time data server, calculation node (Azure), and user PC, could be developed. The system performance was more dependent on the CPU than RAM. Disk I/O and calculation bottlenecks could be resolved by distributing disk I/O and calculation processes, respectively, and simulation runtime could thereby be decreased. The study results could be referenced to construct a large watershed runoff analysis system using a distributed model with high resolution spatial and hydrological data.

Analysis of Distributed Computational Loads in Large-scale AC/DC Power System using Real-Time EMT Simulation (대규모 AC/DC 전력 시스템 실시간 EMP 시뮬레이션의 부하 분산 연구)

  • In Kwon, Park;Yi, Zhong Hu;Yi, Zhang;Hyun Keun, Ku;Yong Han, Kwon
    • KEPCO Journal on Electric Power and Energy
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    • v.8 no.2
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    • pp.159-179
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    • 2022
  • Often a network becomes complex, and multiple entities would get in charge of managing part of the whole network. An example is a utility grid. While the entire grid would go under a single utility company's responsibility, the network is often split into multiple subsections. Subsequently, each subsection would be given as the responsibility area to the corresponding sub-organization in the utility company. The issue of how to make subsystems of adequate size and minimum number of interconnections between subsystems becomes more critical, especially in real-time simulations. Because the computation capability limit of a single computation unit, regardless of whether it is a high-speed conventional CPU core or an FPGA computational engine, it comes with a maximum limit that can be completed within a given amount of execution time. The issue becomes worsened in real time simulation, in which the computation needs to be in precise synchronization with the real-world clock. When the subject of the computation allows for a longer execution time, i.e., a larger time step size, a larger portion of the network can be put on a computation unit. This translates into a larger margin of the difference between the worst and the best. In other words, even though the worst (or the largest) computational burden is orders of magnitude larger than the best (or the smallest) computational burden, all the necessary computation can still be completed within the given amount of time. However, the requirement of real-time makes the margin much smaller. In other words, the difference between the worst and the best should be as small as possible in order to ensure the even distribution of the computational load. Besides, data exchange/communication is essential in parallel computation, affecting the overall performance. However, the exchange of data takes time. Therefore, the corresponding consideration needs to be with the computational load distribution among multiple calculation units. If it turns out in a satisfactory way, such distribution will raise the possibility of completing the necessary computation in a given amount of time, which might come down in the level of microsecond order. This paper presents an effective way to split a given electrical network, according to multiple criteria, for the purpose of distributing the entire computational load into a set of even (or close to even) sized computational loads. Based on the proposed system splitting method, heavy computation burdens of large-scale electrical networks can be distributed to multiple calculation units, such as an RTDS real time simulator, achieving either more efficient usage of the calculation units, a reduction of the necessary size of the simulation time step, or both.

Downlink-First Scheduling of Real-Time Voice Traffic in IEEE 802.11 Wireless LANs (무선랜 시스템에서의 하향 우선 실시간 음성 트래픽 스케줄링)

  • Jeong, Dong W.;Lee, Chae Y.
    • Journal of Korean Institute of Industrial Engineers
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    • v.29 no.2
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    • pp.150-156
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    • 2003
  • The IEEE 802.11 MAC (Media Access Control) Protocol supports two modes of operation, a random access mode for nonreal-time data applications processed by Distributed Coordinated Function (DCF), and a polling mode for real-time applications served by Point Coordinated Function (PCF). It is known that the standard IEEE 802.11 is insufficient to serve real-time traffic. To provide Quality of Service (QoS) of real-time traffic, we propose the Downlink-first scheduling with Earliest Due Date (EDD) in Contention Free Period (CFP) with suitable admission control. The capacity and deadline violation probability of the proposed system is analyzed and compared to the standard pair system of downlink and uplink. Analytical and simulation results show that the proposed scheme is remarkably efficient in view of the deadline violation probability.

The Gaurantee of Real-Time Vital Sign Information Service Message of Patient Monitoring System in Distributed Network Systems (분산 네트워크 시스템에서 환자 모니터링 시스템의 실시간 생체정보 서비스 메시지 보장)

  • Lim, Se-Jung;Kim, Gwang-Jun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.2
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    • pp.162-167
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    • 2009
  • In this paper, we present a patient real-time vital sign information transmission system to effectively support developing real-time communication service by using a real-time object model named TMO (Time-Triggered Message-Triggered Object). Also, we describes the application environment as the PMS(Patient Monitoing System) to guarantee real-time service message with TMO structure in distributed network systems. We have to design to obtain useful vital sign information, which is generated at parsing data receiver modulor of HIS with TMO structure, that is offered by the central monitor of PMS. Vital sign informations of central monitor is composed of the raw data of several bedsite patient monitors. We are willing to maintain vital sign information of real time and continuity that is generated from the bedsite patient monitor. In the real time simulation techniques based on TMO object modeling, we have observed several advantages to the TMO structuring scheme. TMO object modeling has a strong traceability between requirement specification and design.

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An Application of HLA/RTI to Manufacturing Simulations (생산시스템 시뮬레이션을 위한 High Level Architecture/Run-Time Infrastructure의 적용)

  • Hong, Yoon-Gee;Kwon, Soon-Jong
    • IE interfaces
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    • v.13 no.3
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    • pp.528-538
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    • 2000
  • HLA is a general-purpose software architecture for distributed simulation designed to support a wide range of simulation approaches and application. The US DoD's HLA for modeling and simulation can certainly be regarded as the state of the art in distributed simulation. It is a mandatory standard for military simulation. The purpose of this paper is to describe applications of HLA/RTI in multiple domains across the manufacturing systems society. In many and large scale industrial systems, enormous data is generated, and is to be managed in an effective way. It needs a high performance common network library. Furthermore, it must satisfy the real function of system facilities as much as possible. The RTI is an implementation of the interface specification, provided as a set of services. Some applications focusing on the area of a small manufacturing system were demonstrated. The integration could be achieved using the HLA, together with interface modules for each of the subsystems. We have found that HLA/RTI are cable of meeting the functional requirements for a given system environment.

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Development of Task Assignment Strategy for the Optimized Utilization of the Real-time Network System (실시간 네트워크 시스템의 이용률 최적화를 위한 태스크 배치 전략 개발)

  • Oh, Jae-Joon;Kim, Hong-Ryeol;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.72-75
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    • 2004
  • In this paper, the task assignment strategy considering communication delay and the priority of distributed tasks is proposed for the real-time network system in order to maximize the utilization of the system. For the task assignment strategy, the relationship among priority of tasks in network nodes, the calculation time of each task, and the end-to-end response time including the network delay is formulated firstly. Then, the task assignment strategy using the genetic algorithm is proposed to optimize the utilization of the system considering the LCM(Least Common Multiple) period. The effectiveness of proposed strategy is proven by the simulation for estimating the performance such as the utilization and the response time of the system in case of changing the number of tasks and the number of network nodes.

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The Implementation of Patient Vital Sign Information Telemedicine System using TMO in Distributed Network Enviroment (분산 네트워크 환경하에서 TMO를 이용한 중환자 생체정보 원격 진료 시스템 구현)

  • Kim, Gwang-Jun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.6
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    • pp.1128-1140
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    • 2009
  • In this paper, we present a patient real-time vital sign information transmission system to effectively support developing real-time communication service by using a real-time object model named TMO (Time-Triggered Message-Triggered Object). Also, we describe the application environment as the ICU(Intensive Care Unit) to guarantee real-time service message with TMO structure in distributed network systems. We have to design to obtain useful vital sign information, which is generated at parsing data receiver modulor of HIS with TMO structure, that is offered by the central monitor. Vital sign informations of central monitor is composed of the raw data of several bedsite patient monitors. We are willing to maintain vital sign information of real time and continuity that is generated from the bedsite patient monitor. It is able to apply to remote medical examination and treatment. we proposed integration method between a vital sign database systems and hospital information systems. In the real time simulation techniques based on TMO object modeling, We have observed several advantages to the TMO structuring scheme. TMO object modeling has a strong traceability between requirement specification and design.

Scalable scheduling techniques for distributed real-time multimedia database systems (분산 실시간 멀티미디어 데이터베이스 시스템을 위한 신축성있는 스케줄링 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.9-18
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    • 2002
  • In this paper, we propose scalable scheduling techniques based on EDF to efficiently integrate hard real-time and multimedia soft real-time tasks in the distributed real-time multimedia database system. Hard tasks are guarangteed based on worst case execution times, whereas multimedia soft tasks are served based on mean execution times. This paper describes a served-based scheme for partitioning the CPU bandwidth among different task classes that coexist in the same system. To handle the problem of class overloads characterized by varying number of tasks and varying task arrival rates, thus scheme shows how to adjust the fraction of the CPU bandwidth assigned to each class. This scheme fixes the maximum time that each hard task can execute in the period of the server, whereas it can dynamically change the bandwidth reserved to each multimedia task. The proposed method is capable of minimizing the mean tardiness of multimedia tasks, without jeopardizing the schedulability of the hard tasks. The performance of this scheduling method is compared with that of similar mechanisms through simulation experiments.

Modeling of a storage subsystem in multimedia information system

  • Lim, Cheol-Su
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2521-2530
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    • 1997
  • In this paepr, we present a video-on-demand (VOD) system design model that address and integrates a number of inter-related issues. Then with analysis and performance evaluation, we investigate various aspects of disk and buffer managements in the given model. Based on the analysis results, we suggest that a distributed buffering scheme with intermediate buffers may te useful to transform bursty disk accesses into a continuous stream for for glitch-free performance of VOD systems. Also, through simulation, we illustrate that massive multimedia information storage design techniques such as prefetching, clustered striping, and real-time disk scheduling integrated with the distributed buffering mechanism may enhance end-to-end real-time performance of VOD systems under wide-area networks.

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