• Title/Summary/Keyword: Digital video data

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A Study on the Realization of Digital Multimedia Broadcast Receiving System using Conditional Access System (제한수신시스템을 적용한 디지털 멀티미디어방송 수신시스템 구현에 관한 연구)

  • Kim, Young-Bin;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.340-343
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    • 2005
  • A realization for digital multimedia receiving system using Conditional Access System is presented in this paper. The key word for descrambling is make from smart card and Conditional Access System, a Stabilization is grow up in the method. It is possible to decoding that of average 15 fame/second of H.264 video format and that 24Khz${\sim}$48Khz audio sample rate using dual processor that of high performance DSP and RISC. This system is evaluated correct descrambling procedure in test stream added that signed user data.

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Implementation of Low Complexity FFT, ADC and DAC Blocks of an OFDM Transmitter Receiver Using Verilog

  • Joshi, Alok;Gupta, Dewansh Aditya;Jaipuriyar, Pravriti
    • Journal of Information Processing Systems
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    • v.15 no.3
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    • pp.670-681
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    • 2019
  • Orthogonal frequency division multiplexing (OFDM) is a system which is used to encode data using multiple carriers instead of the traditional single carrier system. This method improves the spectral efficiency (optimum use of bandwidth). It also lessens the effect of fading and intersymbol interference (ISI). In 1995, digital audio broadcast (DAB) adopted OFDM as the first standard using OFDM. Later in 1997, it was adopted for digital video broadcast (DVB). Currently, it has been adopted for WiMAX and LTE standards. In this project, a Verilog design is employed to implement an OFDM transmitter (DAC block) and receiver (FFT and ADC block). Generally, OFDM uses FFT and IFFT for modulation and demodulation. In this paper, 16-point FFT decimation-in-frequency (DIF) with the radix-2 algorithm and direct summation method have been analyzed. ADC and DAC in OFDM are used for conversion of the signal from analog to digital or vice-versa has also been analyzed. All the designs are simulated using Verilog on ModelSim simulator. The result generated from the FFT block after Verilog simulation has also been verified with MATLAB.

A study of algorithm for non-streaming synchronized data processing (비스트리밍 동기화 데이터 처리를 위한 알고리즘 연구)

  • Moon, Gwon-Jae;Yoo, Ji-Sang;Bang, Gun;Choi, Jin-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.9A
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    • pp.746-753
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    • 2003
  • In this paper, we propose an efficient algorithm for non-streaming synchronized data processing based on ATSC-DASE in terrestrial digital data broadcasting services. Non-streaming synchronized data is encapsulated in DSM-CC sections with PTS(presentation time stamp) values associated with A/V and it is transmitted in a form of MPEG-2 TS(transport stream). At the receiver, the transmitted A/V data are processed by PC based set-top box(STB) in real-time, and the transmitted non-streaming synchronized data is also stored at the STB and is displayed at right time by the proposed algorithm. To verity the proper operation of the proposed algorithm, we make a scenario for non-streaming synchronized data by XML, and finally we are able to display it properly by using declarative application(DA) browser.

Analysis of Success Factors of OTT Original Contents Through BigData, Netflix's 'Squid Game Season 2' Proposal (빅데이터를 통한 OTT 오리지널 콘텐츠의 성공요인 분석, 넷플릭스의 '오징어게임 시즌2' 제언)

  • Ahn, Sunghun;Jung, JaeWoo;Oh, Sejong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.1
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    • pp.55-64
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    • 2022
  • This study analyzes the success factors of OTT original content through big data, and intends to suggest scenarios, casting, fun, and moving elements when producing the next work. In addition, I would like to offer suggestions for the success of 'Squid Game Season 2'. The success factor of 'Squid Game' through big data is first, it is a simple psychological experimental game. Second, it is a retro strategy. Third, modern visual beauty and color. Fourth, it is simple aesthetics. Fifth, it is the platform of OTT Netflix. Sixth, Netflix's video recommendation algorithm. Seventh, it induced Binge-Watch. Lastly, it can be said that the consensus was high as it was related to the time to think about 'death' and 'money' in a pandemic situation. The suggestions for 'Squid Game Season 2' are as follows. First, it is a fusion of famous traditional games of each country. Second, it is an AI-based planned MD product production and sales strategy. Third, it is casting based on artificial intelligence big data. Fourth, secondary copyright and copyright sales strategy. The limitations of this study were analyzed only through external data. Data inside the Netflix platform was not utilized. In this study, if AI big data is used not only in the OTT field but also in entertainment and film companies, it will be possible to discover better business models and generate stable profits.

Design of Digital Media Protection System using Elliptic Curve Encryption (타원 곡선 암호화를 이용한 영상 저작권 보호 시스템 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.1
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    • pp.39-44
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    • 2009
  • The advance of communication and networking technology enables high bandwidth multimedia data transmission. The development of high performance compression technology such as H.264 also encourages high quality video and audio data transmission. The trend requires efficient protection system for digital media rights. We propose an efficient digital media protection system using elliptic curve cryptography. Only key parameters are encrypted to reduce the burden of complex encryption and decryption in the proposed system, and the digital media are not played back or the quality is degraded if the encrypted information is missing. We need a playback system with an ECC processor to implement the proposed system. We implement an H.264 decoding system with a configurable ECC processor to verify the proposed protection system We verify that the H.264 movie is not decoded without the decrypted information.

A Proposal on Digital Cable TV Menu for 20's (20대 사용자를 위한 디지털 케이블 TV 메뉴 제안)

  • Kim, Yong-Seong;Noh, Ji-Hye;Park, Su-Bin;An, So-Hyeon;Yeoun, Myeong-Heum
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1053-1058
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    • 2009
  • Digital cable TV(DCATV) is totally different with a existing TV which is passive, and can pick the contents anytime we want. It is very popular in many houses and we can see bright future with this. This study will show a standard that is a suitable and convenient VOD menu category for 20's through a various usability test. Moreover it will be provided new menu style and GUI through the preferences. For this, we found expected problems first through the heuristic analysis and did iterative usability test to verify and improve these problems. As a result of that, we improved errors of VOD menu structure and suggested new menu style including metaphor, colour and icon users can recognize easily. That is, VOD categories should be grouped among definite meanings. And we found using convenience is more important than new discovery of method on menu style for experienced users. This study can be not only based data when DCATV menu is renewed but also can be used as a reference data when designing other DCATV menu.

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A Study on the Development of T-DMB Frame Analysis Simulator and its Utilization in Education (T-DMB 프레임 분석 시뮬레이터 개발 및 교육활용에 관한 연구)

  • Hwang, In-Tae;Kim, Han-Jong
    • Journal of Practical Engineering Education
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    • v.7 no.1
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    • pp.31-37
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    • 2015
  • Terrestrial digital multimedia broadcasting (TDMB) is a method of bringing multimedia images, radio, internet, and television to portable devices through terrestrial digital radio transmissions. TDMB related educations being carried out in colleges are focusing on developing firmware which enables users to choose a wanted service. TDMB transmission frame is made up of synchronization channel (SC), fast information channel (FIC), and main service channel (MSC). Services such as video, audio and date are transmitted in the form of subchannel in the MSC. FIC carries information related to each services and subchannels. This paper presents a TDMB frame analysis simulator for analyzing and displaying FIC data on PC. TDMB frame analysis simulator contains functions such as controlling TDMB receiver through USB, establishing the frequency, bringing FIC to PC, displaying ensemble ID and levels, and displaying informations related to services and subchannels. In addition to that, this simulator has a function of being able to store FIC date and subchannel data. This simulator being developed with C++ is expected to be used to view those data visually so that it helps students to understand the TDMB system better and bring about the educational motivation.

A Case Study of the Audio-Visual Archives System Development and Management (시청각(사진/동영상) 기록물 관리를 위한 시스템 구축과 운영 사례 연구)

  • Shin, Dong-Hyeon;Jung, Se-Young;Kim, Seon-Heon
    • Journal of Korean Society of Archives and Records Management
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    • v.9 no.1
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    • pp.33-50
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    • 2009
  • ADD(Agency for Defense Development) has developed digital audio-visual archives management system to ensure easy access and long-term preservation for digital audio-visual archives. This paper covers total process of the system development and database management in the aspect of preservation and utilization by users' easy search through digitization of audio-visual archives. In detail, it contains system design for images and video data handling, standard workflow establishment, data quality, and metadata settings for database by converting an analog data into digital format. Also, this study emphasizes the importance of audio-visual archives management system through cost-effectiveness analysis.

Electronic Processor Design for Thermal Imager with Serial/Parallel Scan type (직병렬 주사방식 일정장비의 신호처리기 설계 연구)

  • 송인섭;유위경;윤은석;홍영철;홍석민
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.1
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    • pp.49-56
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    • 1994
  • This paper describes the design principles and methods of electronic processor for thermal imager with the SPRITE detector, operating in the 8-12 micron band. The thermal imager consists of a optical scanner containing the detector and an electrical signal processor. The optical scanner utilizing rotating polygon and oscillating mirror, is 2-dimensional serial/parallel scan type using 5 elements of the detector. And the electronic processor has pre-processing of 5 chnanel's thermal signal from the detector, and performs digital scan conversion to reform the parallel data stream into serial analog data compatible with conventional RS-170 video. Through the designed electronic processor, we have acquired a satisfactory thermal image. And the MRTD (Minimum Resolvable Temperature Difference) is 0.5$^{\circ}$K at 7.5 cycles/mm.

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Thermal Imager Implementation Using Infrared Sensor (적외선 센서를 이용한 열상장비의 구현)

  • Yu, W.K.;Yoon, E.S.;Kim, C.W.;Song, I.S.;Hong, S.M.
    • Proceedings of the KIEE Conference
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    • 1992.07b
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    • pp.1250-1254
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    • 1992
  • This paper describes the designed and fabricated thermal imaging system with the SPRITE(Signal PRocessing in The Element) detector, operating in the 3-12 micron band. This system consists of an afocal telescope, a scan unit containing the SPRITE detector, an electronic processor unit and a cooler. The optical scan system utilizing rotating polygon and oscillating mirror, is 2-dimensional serial/parallel scan type using five elements of the detector. And the electronic processor unit performs digital scan conversion to reform the parallel data stream into serial analog data compatable with conventional RS-170 video. The scan field of view is 40 ${\times}$ 26.7 and the MRTD(Minium Resolvable Temperature Difference) is 0.6 K at 7.5 cycles/mm. The acquired thermal image indicates that this system has a satisfactory performance.

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