• Title/Summary/Keyword: Digital models

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Practical Use of Contents Distribution Models on the Basis of UCI (UCI 기반 콘텐츠유통모형 활용)

  • Park, Sungbum;Baek, Seungik;Lee, Sangwon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.35-37
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    • 2013
  • UCI is contributing to establishing and administrating CMS to improve the quality of contents efficiently and effectively. In these days, enterprises are also making a new try to manage copyrights of digital contents by use of DRM(Digital Right Management). UCI would be a good solution to solve this overburden. The objective of our research is to study on practical uses of various digital contents models on the basis of UCI. We introduce two business cases; one is publishment of digital contents and the other is DB service of digital contents.

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Digital Manufacturing Strategy & Case study of Automotive General Assembly (자동차 조립 라인의 디지털 생산 구축 사례연구)

  • Choi M.W.;Han S.T.;Seo J.H.;Woo J.H.;Lee C.J.;Choi Y.R.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.3
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    • pp.199-209
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    • 2005
  • In this paper, a digital simulation model for an automotive assembly line is constructed by adapting a digital manufacturing methodology. Applied methodology is a simulation for a plant level of the assembly production line. The first significance of this methodology is a validation of the production planning based on various scenarios. The second is pre-verification for the new production plan or production method. The third is a visualization of the production process. Several models were implemented and those models were verified. Then, it was possible to find a most efficient production scenario and production method.

Digital Libraries: Analysis of Delos Reference Model and 5S Theory

  • Isah, Abdulmumin;Mutshewa, Athulang;Serema, Batlang Comma;Kenosi, Lekoko
    • Journal of Information Science Theory and Practice
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    • v.1 no.4
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    • pp.38-47
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    • 2013
  • The proliferation of digital libraries (DL) in the twenty-first century has revolutionized the way information is generated and disseminated. This has led to various practical and research models of DLs. This paper discusses the concept and development of digital libraries, and examines various components and characteristics of DLs. It further identifies various models and theories of digital libraries with a special focus on the DELOS Reference Model and 5S Theory. The relationship between the two focused frameworks is analyzed for better understanding of their application in the DL universe.

Accuracy Analysis of Aerial Photogrammetry for Digital Cadastral Map (수치지적도화를 위한 항공사진측량의 정확도 분석)

  • Yun, Bu-Yeol
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.6_3
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    • pp.1191-1197
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    • 2022
  • Recently, many studies have been conducted to utilize the digital aerial photogrammetry method in the field of cadastral surveying. The representative models of digital cameras currently used for aerial photogrammetry are classified into line-type and convex-type cameras, so the representative models were selected and analyzed. The purpose of this study was to analyze whether the accuracy suggested by the cadastral survey enforcement rules was satisfied by comparing the orthogonal and ortho image performance. As a result, there were some representative false points that exceeded the acceptable range, but the results extracted from most of the images were shown to satisfy the acceptable range. Therefore, it can be said that the application of digital aerial photogrammetry to the cadastral field in the technical aspect has sufficient potential.

A Study on the Effective Production of Game Weapons Using ZBrush

  • YunChao Yang;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • v.11 no.2
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    • pp.397-402
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    • 2023
  • With the rapid adoption of 5G, the gaming industry has undergone significant innovation, with the quality of game content and player experience becoming the focal point of attention. ZBrush, as a professional digital sculpting software, plays a crucial role in the production of 3D game models. In this paper, we explore the application methods and techniques of ZBrush in game weapons production through specific case analyses. We provide a detailed analysis of two game weapon models, discussing the design and modeling process, lowto-high poly conversion, UV unwrapping and texture baking, material texture creation and optimization, and final rendering. By comparing the production process and analyzing the advantages and disadvantages of ZBrush, we establish a theoretical foundation for further design research and provide reference materials for game industry professionals, aiming to achieve higher quality and efficiency in 3D game model production.

Reliability and Accuracy of Digital Impression Obtained from CS-3500 Intraoral Scanner (CS-3500 구강 내 스캐너로 채득된 디지털 인상의 신뢰도 및 정확도 평가)

  • Kim, Sa-Hak;Kim, Jae-Hong;Kim, Chong-Kyen
    • Journal of dental hygiene science
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    • v.15 no.5
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    • pp.673-678
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    • 2015
  • The purpose of this study was to evaluate the reliability and accuracy of linear measurements in digital models compared to master model. A master model (ANKA-4; Frasaco GmbH, Tettnang, Germany) with the prepared upper full arch tooth was used. Four linear measurements were recorded between landmarks, directly on the master model and the digital models by a single examiner. Measurements were made with a digital caliper from manual model and with the software from the virtual models. The t-test for paired samples and intraclass correlation coefficient (ICC) were used for statistical analysis. The measurement of two methods showed good reliability. The mean differences between master and digital model were 0.06~0.12 mm. These in vitro studies show that accuracy and reliability of the digital impression is similar to that of the gold standard. Therefore digital impression was also considered to be a acceptable for placement clinically.

Fundamental study on the technology and application for the Next Generation Digital Textbook (차세대 디지털교과서를 위한 기반기술 및 적용에 관한 연구)

  • Sohn, Won-Sung;Han, Jae-Hyeop;Choy, Jin-Yong;Seo, Jong-Hoon;Choy, Yoon-Chul;Han, Tack-Don;Lim, Soon-Bum
    • Journal of The Korean Association of Information Education
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    • v.14 no.2
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    • pp.165-174
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    • 2010
  • The digital textbook project which embarked by the Ministry of Education, Science and Technology has focused on experiments and practices from the school designated by the government. However the previous research about digital textbook provides static interaction models and teaching-learning models analogous to web-based learning based desktop PC even the framework of the digital textbook is based of Tablet PC. This paper provides learning and teaching models for next generation digital textbook which based digital inking techinques for sketcth interface and AR(augmented reality) interactions between teacher and learner. The proposed method of this paper is applied to educational contents and we found positive effect which is supported by statistical experiments. The results of this study in the future and the future development of digital textbooks in effect will be an effective development plan.

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Three-dimensional evaluation on the repeatability and reproducibility of dental scanner-based digital models (치과용 스캐너로 채득한 디지털 모형의 반복성 및 재현성에 관한 3차원적 평가)

  • Lee, Gyeong-Tak;Kim, Jae-Hong;Kim, Woong-Chul;Kim, Ji-Hwan
    • Journal of Technologic Dentistry
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    • v.34 no.3
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    • pp.213-220
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    • 2012
  • Purpose: The aim of this study was to determine the repeatability and reproducibility of two dental scanners. Methods: The master die and the stone replicas(Kavo, Germany) were digitized in touch-probe scanner(Incise, Renishaw, UK), white light scanner(Identica, Medit, Korea) to create 3-dimensional surface-models. The number of points in the point clouds from each reading were calculated and used as the CAD reference model(CRM). Discrepancies between the points in the 3-dimensional surface models and the corresponding CRM were measured by a matching-software(Power-Inspect R2, Delcam Plc, UK). The t-student test for one samples were used for statistical analysis. Results: The reproducibility of both scanner was within $3{\mu}m$, based on mean value. The mean value between measurements made directly on the touch probe scanner digital models and those made on the white light scanner digital models was $2.20-2.90{\mu}m$, and was statistically significant(P<0.05). Conclusion: With respect to adequate data acquisition, the reproducibility of dental scanner differs. Three-dimensional analysis can be applied to differential quality analysis of the manufacturing process as well as to evaluation of different analysis methods.

Models of the Tariff Imposition on Digital Goods and Its Appraisal in Global On-line Transactions (글로벌 on-line 거래에서의 디지털 상품(商品)에 대한 관세부과(關稅賦課)의 모델과 평가)

  • Choi, Heung-Seob;Her, Eun-Kyung
    • International Commerce and Information Review
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    • v.8 no.2
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    • pp.141-162
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    • 2006
  • This paper focuses on the phenomenon that international payment system is essential as reverse action of delivery or supply of digital goods in global transactions. In order to impose the customs duties on imported goods in global on-line transactions, the imposition of tariff by tracing the payment process when business transaction is occurring is recommended. The purpose of this study is to review the countermeasures for effective tariff imposition system by using the model of the main payment tools in global transactions. Some models reviewed in this paper are as follows : i) a model of withholding taxes at the source by the credit company ii) a model of self declaration by the importer iii)a model of registering by overseas company iv) a model of negotiating after the taxation at the export country This study is different from existing preceding research at the point of view of presenting 4 models and doing appraisal by each model. It should be done more in depth and various study on the model of the tariff imposition system about the models reviewed at this paper. Systematic and reasonable alternatives which are actually adoptable at the system should also be studied and examined carefully. Because it is required that tariff imposition system on the digital goods should be harmonized with that of traditional business in order to obtain effectiveness and rightfulness, and especially, in order to get justness for the imposition a tariff on digital goods, the process of tax imposition should be predictable and be sure to get the fairness by enhancing the equilibrium, impartiality and transparency.

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Comparative Analysis of Building Models to Develop a Generic Indoor Feature Model

  • Kim, Misun;Choi, Hyun-Sang;Lee, Jiyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.5
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    • pp.297-311
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    • 2021
  • Around the world, there is an increasing interest in Digital Twin cities. Although geospatial data is critical for building a digital twin city, currently-established spatial data cannot be used directly for its implementation. Integration of geospatial data is vital in order to construct and simulate the virtual space. Existing studies for data integration have focused on data transformation. The conversion method is fundamental and convenient, but the information loss during this process remains a limitation. With this, standardization of the data model is an approach to solve the integration problem while hurdling conversion limitations. However, the standardization within indoor space data models is still insufficient compared to 3D building and city models. Therefore, in this study, we present a comparative analysis of data models commonly used in indoor space modeling as a basis for establishing a generic indoor space feature model. By comparing five models of IFC (Industry Foundation Classes), CityGML (City Geographic Markup Language), AIIM (ArcGIS Indoors Information Model), IMDF (Indoor Mapping Data Format), and OmniClass, we identify essential elements for modeling indoor space and the feature classes commonly included in the models. The proposed generic model can serve as a basis for developing further indoor feature models through specifying minimum required structure and feature classes.