• 제목/요약/키워드: Digital models

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디지털 문화 산업의 시각에 따른 혁신적 비즈니스 모델: 가상 아이돌 '하츠네 미쿠'를 중심으로 (Innovative Business Model from the Perspective of Digital Cultural Industry -Centered on the Virtual Idol "Hatsune Miku")

  • 두효미;양종훈
    • 문화기술의 융합
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    • 제7권4호
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    • pp.823-831
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    • 2021
  • 인터넷 시대에 접어들면서 디지털 문화 산업이 크게 발전하고 있으며, 창업 회사가 인터넷 시장이라는 레드 오션에서 자리를 잡기 위한 혁신적인 비즈니스 모델은 많은 기업들이 직면한 중요한 도전과 기회이다. 본 연구는 가상 아이돌 하츠네 미쿠를 출발점으로 하여 기술 혁신, 가치 주장, 자원 조합, 경영 프로세스와 마케팅 모델 등을 분석한다. 구체적으로 크립톤(Crypton) 회사의 1세대 소프트웨어 Meiko와 2세대 소프트웨어 하츠네 미쿠의 차이에 대한 비교를 통해 비즈니스 모델의 구성 요소를 연구하고, 이를 통해 해당 비즈니스 모델의 특징과 장점을 탐구하며, 경영 모델과 창의적 부분에 대한 심층 분석으로 기타 전자 상품과 소프트웨어 개발 회사의 비즈니스 모델 구축에 실질적인 참고를 제공하고자 한다.

Digital Entrepreneurship in Indonesia: A Human Capital Perspective

  • MUAFI, Muafi;SYAFRI, Wirman;PRABOWO, Hadi;NUR, Sofyan Ashari
    • The Journal of Asian Finance, Economics and Business
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    • 제8권3호
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    • pp.351-359
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    • 2021
  • Digital technology has become a new economic and social force, reshaping traditional business models, strategies, structures, and processes. This is a challenge for human capital to develop continuously in this dynamic era; one of the solutions is digital entrepreneurship. Digital entrepreneurship focuses on creating new ventures and transforming existing businesses by developing novel digital technologies or novel usage. Further, digital technology has also enabled the growth of the sharing economy, linking owners and users, and disrupting the previous dualism of businesses and customers. This paper provides a novel contribution regarding the emerging concept of Digital Entrepreneurship. Based on a qualitative literature review and interview with university staff, lecturers, and students in four large public and private universities in West Java and DIY Province, an interpretative framework for Digital Entrepreneurship has been proposed, which comprises of the following components: motivation (the rationale for the adoption of digital technology for academic entrepreneurship), stakeholders (the stakeholders involved through digital technology to achieve the academic entrepreneurship goal), process (the processes of academic entrepreneurship supported by digital technologies), and business form (the emerging forms of digital academic entrepreneurship). This research also shows several alternative government policies to improve digital entrepreneurship in the academic environment.

4차 산업혁명 디지털 트윈 기술의 품질경영 적용 연구 (Review on the Application of Industry 4.0 Digital Twin Technology to the Quality Management)

  • ;박상찬
    • 품질경영학회지
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    • 제45권4호
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    • pp.601-610
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    • 2017
  • Purpose: Authors observe the digital twin enabled smart factory and/or digital manufacturing processes where Industry 4.0 technologies and quality management principles intersect. In this regard, this study reviews existing research regarding digital twins from the perspective of quality management. Methods: Initially, attention was given to how digital twins are manifested in the Industry 4.0 environment. Then, authors identify quality management elements amongst digital twin models, to align the concept of quality with the functional purpose of digital twins. After introducing specific examples of quality management tools applied to digital twins, the authors extend the domain of quality management into the analysis of multimedia format quality data obtained through machine vision. Results: Inspired by cases on the quality management application to digital twins, the authors suggest a framework for Industry 4.0 quality management. The envisioned suggested framework encompasses 4 dimensions, namely, 4M&1E, an application time window, new methodologies, and enabling technologies. Conclusion: Finally, the authors unfold the emerging trend of digital twin enabled smart factories, while emphasizing the necessity of quality management in conjunction with the introduction of digital twins.

The Rise of Corporate Digital Transformation and Government Regulatory Innovation

  • PAN, Xiao-Yan;XIAO, Shu-Feng
    • 동아시아경상학회지
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    • 제9권4호
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    • pp.103-111
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    • 2021
  • Purpose - We attempt to provide a background, a review of current development of the digital technologies and their effect on the digital transformation process, and then offer our recommendations for identifying and taking strategic actions to exploit them. More importantly, we also aim to offer important recommendations for policymakers and practitioners how to better advance the innovation system by facilitating the development of digital technologies and take advantage of improvements in digital technologies. Research design, data, and methodology - This study undertakes an extensive and critical review of the digital transformation literature and identifies several important issues with relevant practical examples of best practices in the transition to digital transformation process. Results - This paper finds that digital technologies with strong technological backing have brought technological spillovers to the economy while also generating shocks. Conclusion - To maintain a healthy and developing market order, it is necessary for governments to innovate regulatory models. This study offers several important suggestions for government regulatory innovation that we believe should help to better deploy digital transformation initiatives and enhance the efficiency and effectiveness of government regulation in contributing more to the high-quality and healthy development of the digital economy.

A Research of User Experience on Multi-Modal Interactive Digital Art

  • Qianqian Jiang;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.80-85
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    • 2024
  • The concept of single-modal digital art originated in the 20th century and has evolved through three key stages. Over time, digital art has transformed into multi-modal interaction, representing a new era in art forms. Based on multi-modal theory, this paper aims to explore the characteristics of interactive digital art in innovative art forms and its impact on user experience. Through an analysis of practical application of multi-modal interactive digital art, this study summarises the impact of creative models of digital art on the physical and mental aspects of user experience. In creating audio-visual-based art, multi-modal digital art should seamlessly incorporate sensory elements and leverage computer image processing technology. Focusing on user perception, emotional expression, and cultural communication, it strives to establish an immersive environment with user experience at its core. Future research, particularly with emerging technologies like Artificial Intelligence(AR) and Virtual Reality(VR), should not merely prioritize technology but aim for meaningful interaction. Through multi-modal interaction, digital art is poised to continually innovate, offering new possibilities and expanding the realm of interactive digital art.

EPAR V2.0: AUTOMATED MONITORING AND VISUALIZATION OF POTENTIAL AREAS FOR BUILDING RETROFIT USING THERMAL CAMERAS AND COMPUTATIONAL FLUID DYNAMICS (CFD) MODELS

  • Youngjib Ham;Mani Golparvar-Fard
    • 국제학술발표논문집
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    • The 5th International Conference on Construction Engineering and Project Management
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    • pp.279-286
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    • 2013
  • This paper introduces a new method for identification of building energy performance problems. The presented method is based on automated analysis and visualization of deviations between actual and expected energy performance of the building using EPAR (Energy Performance Augmented Reality) models. For generating EPAR models, during building inspections, energy auditors collect a large number of digital and thermal imagery using a consumer-level single thermal camera that has a built-in digital lens. Based on a pipeline of image-based 3D reconstruction algorithms built on GPU and multi-core CPU architecture, 3D geometrical and thermal point cloud models of the building under inspection are automatically generated and integrated. Then, the resulting actual 3D spatio-thermal model and the expected energy performance model simulated using computational fluid dynamics (CFD) analysis are superimposed within an augmented reality environment. Based on the resulting EPAR models which jointly visualize the actual and expected energy performance of the building under inspection, two new algorithms are introduced for quick and reliable identification of potential performance problems: 1) 3D thermal mesh modeling using k-d trees and nearest neighbor searching to automate calculation of temperature deviations; and 2) automated visualization of performance deviations using a metaphor based on traffic light colors. The proposed EPAR v2.0 modeling method is validated on several interior locations of a residential building and an instructional facility. Our empirical observations show that the automated energy performance analysis using EPAR models enables performance deviations to be rapidly and accurately identified. The visualization of performance deviations in 3D enables auditors to easily identify potential building performance problems. Rather than manually analyzing thermal imagery, auditors can focus on other important tasks such as evaluating possible remedial alternatives.

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자동차 가상생산 기술적용(VI) : 디지털 가상공장을 이용한 조립공장 자재배치 및 검토 (Virtual Manufacturing for an Automotive Company(VI) : Material Addressing and Analysis using Digital Virtual Factory for General Assembly Shop)

  • 이강걸;강형석;노상도
    • 산업공학
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    • 제21권1호
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    • pp.131-140
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    • 2008
  • To shorten product development time and cost, integrated information managements of product, manufacturing process and resource are essential. In the area of material addressing, process engineers should make their decisions in the manner of collaborative engineering in order to reduce the manufacturing preparation time and cost in the product development and production. A digital virtual factory which is an united digital model of entire factory could be very useful for these areas. In this paper, the digital virtual factory is constructed and used for material addressing and analysis of an automotive general assembly shop. We developed the material addressing system for automotive general assembly shops using digital virtual factory models and nesting algorithms, and applied it to realistic problems of a Korean automotive company as an convenient and effective way of material addressing.

Copyright and Creativity of Popular Music in the Digital Age: Towards a Sustainable Cultural System

  • Choi, Hwanho
    • International Journal of Contents
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    • 제13권3호
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    • pp.9-16
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    • 2017
  • The music industry of the digital age has witnessed seemingly endless battles involving copyright. Though continuous efforts to strengthen copyright under romantic understating have benefited major actors in the industry, it has threatened creativity and net activism in the digital age. This study argues rhetoric used by the industry regarding how file sharing and digital environments hurt music sales is inadequate. It has enabled the industry and its major labels to embolden copyright and protective legislation with the government's support. This article will reveal that the issue surrounding copyright under the romantic notion is not an outdated one confined to the early era of digital music This article will argue that major players in the industry are repeating the old strategic approach of controlling the music market. This is achieved by limiting practices of music audiences and future creativity such as the creation of amateur content and emergence of new business models.

터널 막장면 고해상도 DEM(Digital Elevation Model) 생성에 관한 연구 (A Study on Developing a High-Resolution Digital Elevation Model (DEM) of a Tunnel Face)

  • 김광염;김창용;백승한;홍성완;이승도
    • 한국지반공학회:학술대회논문집
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    • 한국지반공학회 2006년도 춘계 학술발표회 논문집
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    • pp.931-938
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    • 2006
  • Using high resolution stereoscopic imaging system three digital elevation model of tunnel face is acquired. The images oriented within a given tunnel coordinate system are brought into a stereoscopic vision system enabling three dimensional inspection and evaluation. The possibilities for the prediction ahead and outside of tunnel face have been improved by the digital vision system with 3D model. Interpolated image structures of rock mass between subsequent stereo images will enable to model the rock mass surrounding the opening within a short time at site. The models shall be used as input to numerical simulations on site, comparison of expected and encountered geological conditions, and for the interpretation of geotechnical monitoring results.

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